OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/input/scrollbar_animation_controller.h" | 5 #include "cc/input/scrollbar_animation_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
10 #include "cc/trees/layer_tree_impl.h" | 10 #include "cc/trees/layer_tree_impl.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 std::unique_ptr<ScrollbarAnimationController> | 14 std::unique_ptr<ScrollbarAnimationController> |
15 ScrollbarAnimationController::CreateScrollbarAnimationControllerAndroid( | 15 ScrollbarAnimationController::CreateScrollbarAnimationControllerAndroid( |
16 int scroll_layer_id, | 16 int scroll_layer_id, |
17 ScrollbarAnimationControllerClient* client, | 17 ScrollbarAnimationControllerClient* client, |
18 base::TimeDelta delay_before_starting, | 18 base::TimeDelta fade_out_delay, |
19 base::TimeDelta resize_delay_before_starting, | 19 base::TimeDelta fade_out_resize_delay, |
20 base::TimeDelta fade_duration) { | 20 base::TimeDelta fade_out_duration) { |
21 return base::WrapUnique(new ScrollbarAnimationController( | 21 return base::WrapUnique(new ScrollbarAnimationController( |
22 scroll_layer_id, client, delay_before_starting, | 22 scroll_layer_id, client, fade_out_delay, fade_out_resize_delay, |
23 resize_delay_before_starting, fade_duration)); | 23 fade_out_duration)); |
24 } | 24 } |
25 | 25 |
26 std::unique_ptr<ScrollbarAnimationController> | 26 std::unique_ptr<ScrollbarAnimationController> |
27 ScrollbarAnimationController::CreateScrollbarAnimationControllerAuraOverlay( | 27 ScrollbarAnimationController::CreateScrollbarAnimationControllerAuraOverlay( |
28 int scroll_layer_id, | 28 int scroll_layer_id, |
29 ScrollbarAnimationControllerClient* client, | 29 ScrollbarAnimationControllerClient* client, |
30 base::TimeDelta delay_before_starting, | 30 base::TimeDelta fade_in_delay, |
31 base::TimeDelta resize_delay_before_starting, | 31 base::TimeDelta fade_out_delay, |
32 base::TimeDelta fade_duration, | 32 base::TimeDelta fade_out_resize_delay, |
33 base::TimeDelta fade_out_duration, | |
33 base::TimeDelta thinning_duration) { | 34 base::TimeDelta thinning_duration) { |
34 return base::WrapUnique(new ScrollbarAnimationController( | 35 return base::WrapUnique(new ScrollbarAnimationController( |
35 scroll_layer_id, client, delay_before_starting, | 36 scroll_layer_id, client, fade_in_delay, fade_out_delay, |
36 resize_delay_before_starting, fade_duration, thinning_duration)); | 37 fade_out_resize_delay, fade_out_duration, thinning_duration)); |
37 } | 38 } |
38 | 39 |
39 ScrollbarAnimationController::ScrollbarAnimationController( | 40 ScrollbarAnimationController::ScrollbarAnimationController( |
40 int scroll_layer_id, | 41 int scroll_layer_id, |
41 ScrollbarAnimationControllerClient* client, | 42 ScrollbarAnimationControllerClient* client, |
42 base::TimeDelta delay_before_starting, | 43 base::TimeDelta fade_out_delay, |
43 base::TimeDelta resize_delay_before_starting, | 44 base::TimeDelta fade_out_resize_delay, |
44 base::TimeDelta fade_duration) | 45 base::TimeDelta fade_out_duration) |
45 : client_(client), | 46 : client_(client), |
46 delay_before_starting_(delay_before_starting), | 47 fade_out_delay_(fade_out_delay), |
47 resize_delay_before_starting_(resize_delay_before_starting), | 48 fade_out_resize_delay_(fade_out_resize_delay), |
48 is_animating_(false), | 49 is_animating_(false), |
49 scroll_layer_id_(scroll_layer_id), | 50 scroll_layer_id_(scroll_layer_id), |
50 currently_scrolling_(false), | 51 currently_scrolling_(false), |
51 scroll_gesture_has_scrolled_(false), | 52 scroll_gesture_has_scrolled_(false), |
52 opacity_(0.0f), | 53 opacity_(0.0f), |
53 fade_duration_(fade_duration), | 54 fade_out_duration_(fade_out_duration), |
54 need_thinning_animation_(false), | 55 need_thinning_animation_(false), |
55 weak_factory_(this) { | 56 weak_factory_(this) { |
56 ApplyOpacityToScrollbars(0.0f); | 57 ApplyOpacityToScrollbars(0.0f); |
57 } | 58 } |
58 | 59 |
59 ScrollbarAnimationController::ScrollbarAnimationController( | 60 ScrollbarAnimationController::ScrollbarAnimationController( |
60 int scroll_layer_id, | 61 int scroll_layer_id, |
61 ScrollbarAnimationControllerClient* client, | 62 ScrollbarAnimationControllerClient* client, |
62 base::TimeDelta delay_before_starting, | 63 base::TimeDelta fade_in_delay, |
63 base::TimeDelta resize_delay_before_starting, | 64 base::TimeDelta fade_out_delay, |
64 base::TimeDelta fade_duration, | 65 base::TimeDelta fade_out_resize_delay, |
66 base::TimeDelta fade_out_duration, | |
65 base::TimeDelta thinning_duration) | 67 base::TimeDelta thinning_duration) |
66 : client_(client), | 68 : client_(client), |
67 delay_before_starting_(delay_before_starting), | 69 fade_in_delay_(fade_in_delay), |
68 resize_delay_before_starting_(resize_delay_before_starting), | 70 fade_out_delay_(fade_out_delay), |
71 fade_out_resize_delay_(fade_out_resize_delay), | |
69 is_animating_(false), | 72 is_animating_(false), |
70 scroll_layer_id_(scroll_layer_id), | 73 scroll_layer_id_(scroll_layer_id), |
71 currently_scrolling_(false), | 74 currently_scrolling_(false), |
72 scroll_gesture_has_scrolled_(false), | 75 scroll_gesture_has_scrolled_(false), |
73 opacity_(0.0f), | 76 opacity_(0.0f), |
74 fade_duration_(fade_duration), | 77 fade_out_duration_(fade_out_duration), |
75 need_thinning_animation_(true), | 78 need_thinning_animation_(true), |
76 weak_factory_(this) { | 79 weak_factory_(this) { |
77 vertical_controller_ = SingleScrollbarAnimationControllerThinning::Create( | 80 vertical_controller_ = SingleScrollbarAnimationControllerThinning::Create( |
78 scroll_layer_id, ScrollbarOrientation::VERTICAL, client, | 81 scroll_layer_id, ScrollbarOrientation::VERTICAL, client, |
79 thinning_duration); | 82 thinning_duration); |
80 horizontal_controller_ = SingleScrollbarAnimationControllerThinning::Create( | 83 horizontal_controller_ = SingleScrollbarAnimationControllerThinning::Create( |
81 scroll_layer_id, ScrollbarOrientation::HORIZONTAL, client, | 84 scroll_layer_id, ScrollbarOrientation::HORIZONTAL, client, |
82 thinning_duration); | 85 thinning_duration); |
83 ApplyOpacityToScrollbars(0.0f); | 86 ApplyOpacityToScrollbars(0.0f); |
84 } | 87 } |
85 | 88 |
86 ScrollbarAnimationController::~ScrollbarAnimationController() {} | 89 ScrollbarAnimationController::~ScrollbarAnimationController() {} |
87 | 90 |
88 ScrollbarSet ScrollbarAnimationController::Scrollbars() const { | 91 ScrollbarSet ScrollbarAnimationController::Scrollbars() const { |
89 return client_->ScrollbarsFor(scroll_layer_id_); | 92 return client_->ScrollbarsFor(scroll_layer_id_); |
90 } | 93 } |
91 | 94 |
92 SingleScrollbarAnimationControllerThinning& | 95 SingleScrollbarAnimationControllerThinning& |
93 ScrollbarAnimationController::GetScrollbarAnimationController( | 96 ScrollbarAnimationController::GetScrollbarAnimationController( |
94 ScrollbarOrientation orientation) const { | 97 ScrollbarOrientation orientation) const { |
95 DCHECK(need_thinning_animation_); | 98 DCHECK(need_thinning_animation_); |
96 if (orientation == ScrollbarOrientation::VERTICAL) | 99 if (orientation == ScrollbarOrientation::VERTICAL) |
97 return *(vertical_controller_.get()); | 100 return *(vertical_controller_.get()); |
98 else | 101 else |
99 return *(horizontal_controller_.get()); | 102 return *(horizontal_controller_.get()); |
100 } | 103 } |
101 | 104 |
102 void ScrollbarAnimationController::StartAnimation() { | 105 void ScrollbarAnimationController::StartAnimation() { |
103 delayed_scrollbar_fade_.Cancel(); | 106 delayed_scrollbar_fade_in_.Cancel(); |
107 delayed_scrollbar_fade_out_.Cancel(); | |
104 is_animating_ = true; | 108 is_animating_ = true; |
105 last_awaken_time_ = base::TimeTicks(); | 109 last_awaken_time_ = base::TimeTicks(); |
106 client_->SetNeedsAnimateForScrollbarAnimation(); | 110 client_->SetNeedsAnimateForScrollbarAnimation(); |
107 } | 111 } |
108 | 112 |
109 void ScrollbarAnimationController::StopAnimation() { | 113 void ScrollbarAnimationController::StopAnimation() { |
110 delayed_scrollbar_fade_.Cancel(); | 114 delayed_scrollbar_fade_in_.Cancel(); |
115 delayed_scrollbar_fade_out_.Cancel(); | |
111 is_animating_ = false; | 116 is_animating_ = false; |
112 } | 117 } |
113 | 118 |
114 void ScrollbarAnimationController::PostDelayedAnimationTask(bool on_resize) { | 119 void ScrollbarAnimationController::PostDelayedFadeIn() { |
115 base::TimeDelta delay = | 120 delayed_scrollbar_fade_in_.Reset(base::Bind( |
116 on_resize ? resize_delay_before_starting_ : delay_before_starting_; | 121 &ScrollbarAnimationController::FadeIn, weak_factory_.GetWeakPtr())); |
117 delayed_scrollbar_fade_.Reset( | 122 client_->PostDelayedScrollbarAnimationTask( |
123 delayed_scrollbar_fade_in_.callback(), fade_in_delay_); | |
bokan
2017/02/27 23:13:56
Can we say anything about the fade out animation?
| |
124 } | |
125 | |
126 void ScrollbarAnimationController::PostDelayedFadeOut(bool on_resize) { | |
127 base::TimeDelta delay = on_resize ? fade_out_resize_delay_ : fade_out_delay_; | |
bokan
2017/02/27 23:13:56
Ditto here for fade in
chaopeng
2017/02/28 01:38:27
But we immediately fade in for resize and update s
bokan
2017/02/28 14:04:49
Right, but that should happen immediately rather t
| |
128 delayed_scrollbar_fade_out_.Reset( | |
118 base::Bind(&ScrollbarAnimationController::StartAnimation, | 129 base::Bind(&ScrollbarAnimationController::StartAnimation, |
119 weak_factory_.GetWeakPtr())); | 130 weak_factory_.GetWeakPtr())); |
120 client_->PostDelayedScrollbarAnimationTask(delayed_scrollbar_fade_.callback(), | 131 client_->PostDelayedScrollbarAnimationTask( |
121 delay); | 132 delayed_scrollbar_fade_out_.callback(), delay); |
122 } | 133 } |
123 | 134 |
124 bool ScrollbarAnimationController::Animate(base::TimeTicks now) { | 135 bool ScrollbarAnimationController::Animate(base::TimeTicks now) { |
125 bool animated = false; | 136 bool animated = false; |
126 | 137 |
127 if (is_animating_) { | 138 if (is_animating_) { |
128 if (last_awaken_time_.is_null()) | 139 if (last_awaken_time_.is_null()) |
129 last_awaken_time_ = now; | 140 last_awaken_time_ = now; |
130 | 141 |
131 float progress = AnimationProgressAtTime(now); | 142 float progress = AnimationProgressAtTime(now); |
132 RunAnimationFrame(progress); | 143 RunAnimationFrame(progress); |
133 | 144 |
134 if (is_animating_) | 145 if (is_animating_) |
135 client_->SetNeedsAnimateForScrollbarAnimation(); | 146 client_->SetNeedsAnimateForScrollbarAnimation(); |
136 animated = true; | 147 animated = true; |
137 } | 148 } |
138 | 149 |
139 if (need_thinning_animation_) { | 150 if (need_thinning_animation_) { |
140 animated |= vertical_controller_->Animate(now); | 151 animated |= vertical_controller_->Animate(now); |
141 animated |= horizontal_controller_->Animate(now); | 152 animated |= horizontal_controller_->Animate(now); |
142 } | 153 } |
143 | 154 |
144 return animated; | 155 return animated; |
145 } | 156 } |
146 | 157 |
147 float ScrollbarAnimationController::AnimationProgressAtTime( | 158 float ScrollbarAnimationController::AnimationProgressAtTime( |
148 base::TimeTicks now) { | 159 base::TimeTicks now) { |
149 base::TimeDelta delta = now - last_awaken_time_; | 160 base::TimeDelta delta = now - last_awaken_time_; |
150 float progress = delta.InSecondsF() / fade_duration_.InSecondsF(); | 161 float progress = delta.InSecondsF() / fade_out_duration_.InSecondsF(); |
151 return std::max(std::min(progress, 1.f), 0.f); | 162 return std::max(std::min(progress, 1.f), 0.f); |
152 } | 163 } |
153 | 164 |
154 void ScrollbarAnimationController::DidScrollBegin() { | 165 void ScrollbarAnimationController::DidScrollBegin() { |
155 currently_scrolling_ = true; | 166 currently_scrolling_ = true; |
156 } | 167 } |
157 | 168 |
158 void ScrollbarAnimationController::RunAnimationFrame(float progress) { | 169 void ScrollbarAnimationController::RunAnimationFrame(float progress) { |
159 ApplyOpacityToScrollbars(1.f - progress); | 170 ApplyOpacityToScrollbars(1.f - progress); |
160 client_->SetNeedsRedrawForScrollbarAnimation(); | 171 client_->SetNeedsRedrawForScrollbarAnimation(); |
161 if (progress == 1.f) | 172 if (progress == 1.f) |
162 StopAnimation(); | 173 StopAnimation(); |
163 } | 174 } |
164 | 175 |
165 void ScrollbarAnimationController::DidScrollUpdate(bool on_resize) { | 176 void ScrollbarAnimationController::DidScrollUpdate(bool on_resize) { |
166 if (need_thinning_animation_ && Captured()) | 177 if (need_thinning_animation_ && Captured()) |
167 return; | 178 return; |
168 | 179 |
169 StopAnimation(); | 180 StopAnimation(); |
170 | 181 |
171 // As an optimization, we avoid spamming fade delay tasks during active fast | 182 // As an optimization, we avoid spamming fade delay tasks during active fast |
172 // scrolls. But if we're not within one, we need to post every scroll update. | 183 // scrolls. But if we're not within one, we need to post every scroll update. |
173 if (!currently_scrolling_) { | 184 if (!currently_scrolling_) { |
174 // We don't fade out scrollbar if they need thinning animation and mouse is | 185 // We don't fade out scrollbar if they need thinning animation and mouse is |
175 // near. | 186 // near. |
176 if (!need_thinning_animation_ || !mouse_is_near_any_scrollbar()) | 187 if (!need_thinning_animation_ || !mouse_is_near_any_scrollbar()) |
177 PostDelayedAnimationTask(on_resize); | 188 PostDelayedFadeOut(on_resize); |
178 } else { | 189 } else { |
179 scroll_gesture_has_scrolled_ = true; | 190 scroll_gesture_has_scrolled_ = true; |
180 } | 191 } |
181 | 192 |
182 ApplyOpacityToScrollbars(1); | 193 FadeIn(); |
183 | 194 |
184 if (need_thinning_animation_) { | 195 if (need_thinning_animation_) { |
185 vertical_controller_->UpdateThumbThicknessScale(); | 196 vertical_controller_->UpdateThumbThicknessScale(); |
186 horizontal_controller_->UpdateThumbThicknessScale(); | 197 horizontal_controller_->UpdateThumbThicknessScale(); |
187 } | 198 } |
188 } | 199 } |
189 | 200 |
190 void ScrollbarAnimationController::DidScrollEnd() { | 201 void ScrollbarAnimationController::DidScrollEnd() { |
191 bool has_scrolled = scroll_gesture_has_scrolled_; | 202 bool has_scrolled = scroll_gesture_has_scrolled_; |
192 scroll_gesture_has_scrolled_ = false; | 203 scroll_gesture_has_scrolled_ = false; |
193 | 204 |
194 currently_scrolling_ = false; | 205 currently_scrolling_ = false; |
195 | 206 |
196 // We don't fade out scrollbar if they need thinning animation and mouse is | 207 // We don't fade out scrollbar if they need thinning animation and mouse is |
197 // near. | 208 // near. |
198 if (need_thinning_animation_ && mouse_is_near_any_scrollbar()) | 209 if (need_thinning_animation_ && mouse_is_near_any_scrollbar()) |
199 return; | 210 return; |
200 | 211 |
201 if (has_scrolled) | 212 if (has_scrolled) |
202 PostDelayedAnimationTask(false); | 213 PostDelayedFadeOut(false); |
203 } | 214 } |
204 | 215 |
205 void ScrollbarAnimationController::DidMouseDown() { | 216 void ScrollbarAnimationController::DidMouseDown() { |
206 if (!need_thinning_animation_ || ScrollbarsHidden()) | 217 if (!need_thinning_animation_ || ScrollbarsHidden()) |
207 return; | 218 return; |
208 | 219 |
209 vertical_controller_->DidMouseDown(); | 220 vertical_controller_->DidMouseDown(); |
210 horizontal_controller_->DidMouseDown(); | 221 horizontal_controller_->DidMouseDown(); |
211 } | 222 } |
212 | 223 |
213 void ScrollbarAnimationController::DidMouseUp() { | 224 void ScrollbarAnimationController::DidMouseUp() { |
214 if (!need_thinning_animation_) | 225 if (!need_thinning_animation_) |
215 return; | 226 return; |
216 | 227 |
217 vertical_controller_->DidMouseUp(); | 228 vertical_controller_->DidMouseUp(); |
218 horizontal_controller_->DidMouseUp(); | 229 horizontal_controller_->DidMouseUp(); |
219 | 230 |
220 if (!mouse_is_near_any_scrollbar()) | 231 if (!mouse_is_near_any_scrollbar()) |
221 PostDelayedAnimationTask(false); | 232 PostDelayedFadeOut(false); |
222 } | 233 } |
223 | 234 |
224 void ScrollbarAnimationController::DidMouseLeave() { | 235 void ScrollbarAnimationController::DidMouseLeave() { |
225 if (!need_thinning_animation_) | 236 if (!need_thinning_animation_) |
226 return; | 237 return; |
227 | 238 |
228 vertical_controller_->DidMouseLeave(); | 239 vertical_controller_->DidMouseLeave(); |
229 horizontal_controller_->DidMouseLeave(); | 240 horizontal_controller_->DidMouseLeave(); |
230 | 241 |
231 if (ScrollbarsHidden() || Captured()) | 242 if (ScrollbarsHidden() || Captured()) |
232 return; | 243 return; |
233 | 244 |
234 PostDelayedAnimationTask(false); | 245 PostDelayedFadeOut(false); |
235 } | 246 } |
236 | 247 |
237 void ScrollbarAnimationController::DidMouseMoveNear( | 248 void ScrollbarAnimationController::DidMouseMoveNear( |
238 ScrollbarOrientation orientation, | 249 ScrollbarOrientation orientation, |
239 float distance) { | 250 float distance) { |
240 if (!need_thinning_animation_) | 251 if (!need_thinning_animation_) |
241 return; | 252 return; |
242 | 253 |
254 bool is_over_scrollbar_before = mouse_is_over_any_scrollbar(); | |
255 | |
243 GetScrollbarAnimationController(orientation).DidMouseMoveNear(distance); | 256 GetScrollbarAnimationController(orientation).DidMouseMoveNear(distance); |
244 | 257 |
245 if (ScrollbarsHidden() || Captured()) | 258 if (Captured()) |
246 return; | 259 return; |
247 | 260 |
248 if (mouse_is_near_any_scrollbar()) { | 261 if (ScrollbarsHidden()) { |
249 ApplyOpacityToScrollbars(1); | 262 bool is_over_scrollbar_now = mouse_is_over_any_scrollbar(); |
bokan
2017/02/27 23:17:48
Also - We shouldn't be doing any of this mouse rel
chaopeng
2017/02/28 01:38:27
We have a early return in this method |!need_thin
bokan
2017/02/28 14:04:49
Ah, sorry, I missed that.
| |
250 StopAnimation(); | 263 if (is_over_scrollbar_before != is_over_scrollbar_now) { |
251 } else if (!is_animating_) { | 264 if (is_over_scrollbar_now) { |
252 PostDelayedAnimationTask(false); | 265 PostDelayedFadeIn(); |
266 } else { | |
267 delayed_scrollbar_fade_in_.Cancel(); | |
268 } | |
269 } | |
270 } else { | |
271 if (mouse_is_near_any_scrollbar()) { | |
272 FadeIn(); | |
273 StopAnimation(); | |
274 } else if (!is_animating_) { | |
275 PostDelayedFadeOut(false); | |
276 } | |
253 } | 277 } |
254 } | 278 } |
255 | 279 |
256 bool ScrollbarAnimationController::mouse_is_over_scrollbar( | 280 bool ScrollbarAnimationController::mouse_is_over_scrollbar( |
257 ScrollbarOrientation orientation) const { | 281 ScrollbarOrientation orientation) const { |
258 DCHECK(need_thinning_animation_); | 282 DCHECK(need_thinning_animation_); |
259 return GetScrollbarAnimationController(orientation).mouse_is_over_scrollbar(); | 283 return GetScrollbarAnimationController(orientation).mouse_is_over_scrollbar(); |
260 } | 284 } |
261 | 285 |
286 bool ScrollbarAnimationController::mouse_is_over_any_scrollbar() const { | |
287 DCHECK(need_thinning_animation_); | |
288 return vertical_controller_->mouse_is_over_scrollbar() || | |
289 horizontal_controller_->mouse_is_over_scrollbar(); | |
290 } | |
291 | |
262 bool ScrollbarAnimationController::mouse_is_near_scrollbar( | 292 bool ScrollbarAnimationController::mouse_is_near_scrollbar( |
263 ScrollbarOrientation orientation) const { | 293 ScrollbarOrientation orientation) const { |
264 DCHECK(need_thinning_animation_); | 294 DCHECK(need_thinning_animation_); |
265 return GetScrollbarAnimationController(orientation).mouse_is_near_scrollbar(); | 295 return GetScrollbarAnimationController(orientation).mouse_is_near_scrollbar(); |
266 } | 296 } |
267 | 297 |
268 bool ScrollbarAnimationController::mouse_is_near_any_scrollbar() const { | 298 bool ScrollbarAnimationController::mouse_is_near_any_scrollbar() const { |
269 DCHECK(need_thinning_animation_); | 299 DCHECK(need_thinning_animation_); |
270 return vertical_controller_->mouse_is_near_scrollbar() || | 300 return vertical_controller_->mouse_is_near_scrollbar() || |
271 horizontal_controller_->mouse_is_near_scrollbar(); | 301 horizontal_controller_->mouse_is_near_scrollbar(); |
272 } | 302 } |
273 | 303 |
274 bool ScrollbarAnimationController::ScrollbarsHidden() const { | 304 bool ScrollbarAnimationController::ScrollbarsHidden() const { |
275 return opacity_ == 0.0f; | 305 return opacity_ == 0.0f; |
276 } | 306 } |
277 | 307 |
278 bool ScrollbarAnimationController::Captured() const { | 308 bool ScrollbarAnimationController::Captured() const { |
279 DCHECK(need_thinning_animation_); | 309 DCHECK(need_thinning_animation_); |
280 return vertical_controller_->captured() || horizontal_controller_->captured(); | 310 return vertical_controller_->captured() || horizontal_controller_->captured(); |
281 } | 311 } |
282 | 312 |
313 void ScrollbarAnimationController::FadeIn() { | |
314 ApplyOpacityToScrollbars(1.0f); | |
315 } | |
316 | |
283 void ScrollbarAnimationController::ApplyOpacityToScrollbars(float opacity) { | 317 void ScrollbarAnimationController::ApplyOpacityToScrollbars(float opacity) { |
284 for (ScrollbarLayerImplBase* scrollbar : Scrollbars()) { | 318 for (ScrollbarLayerImplBase* scrollbar : Scrollbars()) { |
285 if (!scrollbar->is_overlay_scrollbar()) | 319 if (!scrollbar->is_overlay_scrollbar()) |
286 continue; | 320 continue; |
287 float effective_opacity = scrollbar->CanScrollOrientation() ? opacity : 0; | 321 float effective_opacity = scrollbar->CanScrollOrientation() ? opacity : 0; |
288 PropertyTrees* property_trees = | 322 PropertyTrees* property_trees = |
289 scrollbar->layer_tree_impl()->property_trees(); | 323 scrollbar->layer_tree_impl()->property_trees(); |
290 // If this method is called during LayerImpl::PushPropertiesTo, we may not | 324 // If this method is called during LayerImpl::PushPropertiesTo, we may not |
291 // yet have valid layer_id_to_effect_node_index entries as property trees | 325 // yet have valid layer_id_to_effect_node_index entries as property trees |
292 // are pushed after layers during activation. We can skip updating opacity | 326 // are pushed after layers during activation. We can skip updating opacity |
(...skipping 11 matching lines...) Expand all Loading... | |
304 bool previouslyVisible = opacity_ > 0.0f; | 338 bool previouslyVisible = opacity_ > 0.0f; |
305 bool currentlyVisible = opacity > 0.0f; | 339 bool currentlyVisible = opacity > 0.0f; |
306 | 340 |
307 opacity_ = opacity; | 341 opacity_ = opacity; |
308 | 342 |
309 if (previouslyVisible != currentlyVisible) | 343 if (previouslyVisible != currentlyVisible) |
310 client_->DidChangeScrollbarVisibility(); | 344 client_->DidChangeScrollbarVisibility(); |
311 } | 345 } |
312 | 346 |
313 } // namespace cc | 347 } // namespace cc |
OLD | NEW |