| Index: src/arm64/macro-assembler-arm64-inl.h
|
| diff --git a/src/arm64/macro-assembler-arm64-inl.h b/src/arm64/macro-assembler-arm64-inl.h
|
| index d97e60391fef794bf9b485b17b02cccb7cee10ef..7c9258a9ca363aa13c7bcf9f1bb4511a52aa137f 100644
|
| --- a/src/arm64/macro-assembler-arm64-inl.h
|
| +++ b/src/arm64/macro-assembler-arm64-inl.h
|
| @@ -1246,56 +1246,29 @@ void MacroAssembler::Uxtw(const Register& rd, const Register& rn) {
|
|
|
| void MacroAssembler::BumpSystemStackPointer(const Operand& space) {
|
| ASSERT(!csp.Is(sp_));
|
| - { InstructionAccurateScope scope(this);
|
| - if (!TmpList()->IsEmpty()) {
|
| - if (CpuFeatures::IsSupported(ALWAYS_ALIGN_CSP)) {
|
| - UseScratchRegisterScope temps(this);
|
| - Register temp = temps.AcquireX();
|
| - sub(temp, StackPointer(), space);
|
| - bic(csp, temp, 0xf);
|
| - } else {
|
| - sub(csp, StackPointer(), space);
|
| - }
|
| - } else {
|
| - // TODO(jbramley): Several callers rely on this not using scratch
|
| - // registers, so we use the assembler directly here. However, this means
|
| - // that large immediate values of 'space' cannot be handled cleanly. (Only
|
| - // 24-bits immediates or values of 'space' that can be encoded in one
|
| - // instruction are accepted.) Once we implement our flexible scratch
|
| - // register idea, we could greatly simplify this function.
|
| - ASSERT(space.IsImmediate());
|
| - // Align to 16 bytes.
|
| - uint64_t imm = RoundUp(space.immediate(), 0x10);
|
| - ASSERT(is_uint24(imm));
|
| -
|
| - Register source = StackPointer();
|
| - if (CpuFeatures::IsSupported(ALWAYS_ALIGN_CSP)) {
|
| - bic(csp, source, 0xf);
|
| - source = csp;
|
| - }
|
| - if (!is_uint12(imm)) {
|
| - int64_t imm_top_12_bits = imm >> 12;
|
| - sub(csp, source, imm_top_12_bits << 12);
|
| - source = csp;
|
| - imm -= imm_top_12_bits << 12;
|
| - }
|
| - if (imm > 0) {
|
| - sub(csp, source, imm);
|
| - }
|
| + // TODO(jbramley): Several callers rely on this not using scratch registers,
|
| + // so we use the assembler directly here. However, this means that large
|
| + // immediate values of 'space' cannot be handled cleanly. (Only 24-bits
|
| + // immediates or values of 'space' that can be encoded in one instruction are
|
| + // accepted.) Once we implement our flexible scratch register idea, we could
|
| + // greatly simplify this function.
|
| + InstructionAccurateScope scope(this);
|
| + if ((space.IsImmediate()) && !is_uint12(space.immediate())) {
|
| + // The subtract instruction supports a 12-bit immediate, shifted left by
|
| + // zero or 12 bits. So, in two instructions, we can subtract any immediate
|
| + // between zero and (1 << 24) - 1.
|
| + int64_t imm = space.immediate();
|
| + ASSERT(is_uint24(imm));
|
| +
|
| + int64_t imm_top_12_bits = imm >> 12;
|
| + sub(csp, StackPointer(), imm_top_12_bits << 12);
|
| + imm -= imm_top_12_bits << 12;
|
| + if (imm > 0) {
|
| + sub(csp, csp, imm);
|
| }
|
| + } else {
|
| + sub(csp, StackPointer(), space);
|
| }
|
| - AssertStackConsistency();
|
| -}
|
| -
|
| -
|
| -void MacroAssembler::SyncSystemStackPointer() {
|
| - ASSERT(emit_debug_code());
|
| - ASSERT(!csp.Is(sp_));
|
| - if (CpuFeatures::IsSupported(ALWAYS_ALIGN_CSP)) {
|
| - InstructionAccurateScope scope(this);
|
| - bic(csp, StackPointer(), 0xf);
|
| - }
|
| - AssertStackConsistency();
|
| }
|
|
|
|
|
| @@ -1567,7 +1540,7 @@ void MacroAssembler::Drop(uint64_t count, uint64_t unit_size) {
|
| // It is safe to leave csp where it is when unwinding the JavaScript stack,
|
| // but if we keep it matching StackPointer, the simulator can detect memory
|
| // accesses in the now-free part of the stack.
|
| - SyncSystemStackPointer();
|
| + Mov(csp, StackPointer());
|
| }
|
| }
|
|
|
| @@ -1589,7 +1562,7 @@ void MacroAssembler::Drop(const Register& count, uint64_t unit_size) {
|
| // It is safe to leave csp where it is when unwinding the JavaScript stack,
|
| // but if we keep it matching StackPointer, the simulator can detect memory
|
| // accesses in the now-free part of the stack.
|
| - SyncSystemStackPointer();
|
| + Mov(csp, StackPointer());
|
| }
|
| }
|
|
|
| @@ -1611,7 +1584,7 @@ void MacroAssembler::DropBySMI(const Register& count_smi, uint64_t unit_size) {
|
| // It is safe to leave csp where it is when unwinding the JavaScript stack,
|
| // but if we keep it matching StackPointer, the simulator can detect memory
|
| // accesses in the now-free part of the stack.
|
| - SyncSystemStackPointer();
|
| + Mov(csp, StackPointer());
|
| }
|
| }
|
|
|
|
|