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Side by Side Diff: ash/laser/laser_pointer_controller.h

Issue 2716223002: ash: Use floating point precision for laser pointer. (Closed)
Patch Set: rebase and fix unit test Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_LASER_LASER_POINTER_CONTROLLER_H_ 5 #ifndef ASH_LASER_LASER_POINTER_CONTROLLER_H_
6 #define ASH_LASER_LASER_POINTER_CONTROLLER_H_ 6 #define ASH_LASER_LASER_POINTER_CONTROLLER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "ui/aura/window_observer.h" 12 #include "ui/aura/window_observer.h"
13 #include "ui/events/event_handler.h" 13 #include "ui/events/event_handler.h"
14 #include "ui/gfx/geometry/point.h" 14 #include "ui/gfx/geometry/point_f.h"
15 15
16 namespace base { 16 namespace base {
17 class Timer; 17 class Timer;
18 } 18 }
19 19
20 namespace ash { 20 namespace ash {
21 21
22 class LaserPointerView; 22 class LaserPointerView;
23 23
24 // Controller for the laser pointer functionality. Enables/disables laser 24 // Controller for the laser pointer functionality. Enables/disables laser
(...skipping 21 matching lines...) Expand all
46 void SwitchTargetRootWindowIfNeeded(aura::Window* root_window); 46 void SwitchTargetRootWindowIfNeeded(aura::Window* root_window);
47 47
48 // Timer callback which adds a point where the stylus was last seen. This 48 // Timer callback which adds a point where the stylus was last seen. This
49 // allows the trail to fade away when the stylus is stationary. 49 // allows the trail to fade away when the stylus is stationary.
50 void AddStationaryPoint(); 50 void AddStationaryPoint();
51 51
52 // Updates |laser_pointer_view_| by changing its root window or creating it if 52 // Updates |laser_pointer_view_| by changing its root window or creating it if
53 // needed. Also adds the latest point at |event_location| and stops 53 // needed. Also adds the latest point at |event_location| and stops
54 // propagation of |event|. 54 // propagation of |event|.
55 void UpdateLaserPointerView(aura::Window* current_window, 55 void UpdateLaserPointerView(aura::Window* current_window,
56 const gfx::Point& event_location, 56 const gfx::PointF& event_location,
57 ui::Event* event); 57 ui::Event* event);
58 58
59 // Destroys |laser_pointer_view_|, if it exists. 59 // Destroys |laser_pointer_view_|, if it exists.
60 void DestroyLaserPointerView(); 60 void DestroyLaserPointerView();
61 61
62 void RestartTimer(); 62 void RestartTimer();
63 63
64 // Timer which will add a new stationary point when the stylus stops moving. 64 // Timer which will add a new stationary point when the stylus stops moving.
65 // This will remove points that are too old. 65 // This will remove points that are too old.
66 std::unique_ptr<base::Timer> stationary_timer_; 66 std::unique_ptr<base::Timer> stationary_timer_;
67 int stationary_timer_repeat_count_ = 0; 67 int stationary_timer_repeat_count_ = 0;
68 68
69 bool enabled_ = false; 69 bool enabled_ = false;
70 70
71 // |is_fading_away_| determines whether the laser pointer view should accept 71 // |is_fading_away_| determines whether the laser pointer view should accept
72 // points normally, or just advance the |laser_points_| time so that current 72 // points normally, or just advance the |laser_points_| time so that current
73 // points start fading away. This should be set to true when the view is about 73 // points start fading away. This should be set to true when the view is about
74 // to be destroyed, such as when the stylus is released. 74 // to be destroyed, such as when the stylus is released.
75 bool is_fading_away_ = false; 75 bool is_fading_away_ = false;
76 76
77 // The last seen stylus location in screen coordinates. 77 // The last seen stylus location in screen coordinates.
78 gfx::Point current_stylus_location_; 78 gfx::PointF current_stylus_location_;
79 79
80 // |laser_pointer_view_| will only hold an instance when the laser pointer is 80 // |laser_pointer_view_| will only hold an instance when the laser pointer is
81 // enabled and activated (pressed or dragged). 81 // enabled and activated (pressed or dragged).
82 std::unique_ptr<LaserPointerView> laser_pointer_view_; 82 std::unique_ptr<LaserPointerView> laser_pointer_view_;
83 83
84 DISALLOW_COPY_AND_ASSIGN(LaserPointerController); 84 DISALLOW_COPY_AND_ASSIGN(LaserPointerController);
85 }; 85 };
86 86
87 } // namespace ash 87 } // namespace ash
88 88
89 #endif // ASH_LASER_LASER_POINTER_CONTROLLER_H_ 89 #endif // ASH_LASER_LASER_POINTER_CONTROLLER_H_
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