| Index: ui/gfx/color_analysis_unittest.cc
|
| diff --git a/ui/gfx/color_analysis_unittest.cc b/ui/gfx/color_analysis_unittest.cc
|
| index 6e3f7e236207fa3b40129fb1bd076c50340e7cef..929d01d91c460b5548ffcf837902711b71a2edbe 100644
|
| --- a/ui/gfx/color_analysis_unittest.cc
|
| +++ b/ui/gfx/color_analysis_unittest.cc
|
| @@ -514,7 +514,7 @@ TEST_F(ColorAnalysisTest, ComputeProminentColor) {
|
| // close to black.
|
| gfx::Canvas canvas(gfx::Size(300, 200), 1.0f, true);
|
| canvas.FillRect(gfx::Rect(0, 0, 300, 200), SkColorSetRGB(10, 10, 10));
|
| - SkBitmap bitmap = skia::ReadPixels(canvas.sk_canvas());
|
| + SkBitmap bitmap = canvas.ToBitmap();
|
|
|
| // All expectations start at SK_ColorTRANSPARENT (i.e. 0).
|
| SkColor expectations[arraysize(color_profiles)] = {};
|
| @@ -527,7 +527,7 @@ TEST_F(ColorAnalysisTest, ComputeProminentColor) {
|
| // Add a green that could hit a couple values.
|
| const SkColor kVibrantGreen = SkColorSetRGB(25, 200, 25);
|
| canvas.FillRect(gfx::Rect(0, 1, 300, 1), kVibrantGreen);
|
| - bitmap = skia::ReadPixels(canvas.sk_canvas());
|
| + bitmap = canvas.ToBitmap();
|
| expectations[0] = kVibrantGreen;
|
| expectations[1] = kVibrantGreen;
|
| for (size_t i = 0; i < arraysize(color_profiles); ++i) {
|
| @@ -539,7 +539,7 @@ TEST_F(ColorAnalysisTest, ComputeProminentColor) {
|
| // Add a stripe of a dark, muted green (saturation .33, luma .29).
|
| const SkColor kDarkGreen = SkColorSetRGB(50, 100, 50);
|
| canvas.FillRect(gfx::Rect(0, 2, 300, 1), kDarkGreen);
|
| - bitmap = skia::ReadPixels(canvas.sk_canvas());
|
| + bitmap = canvas.ToBitmap();
|
| expectations[3] = kDarkGreen;
|
| for (size_t i = 0; i < arraysize(color_profiles); ++i) {
|
| EXPECT_EQ(expectations[i],
|
| @@ -551,7 +551,7 @@ TEST_F(ColorAnalysisTest, ComputeProminentColor) {
|
| // normal vibrant, but is out of range for other color profiles.
|
| const SkColor kPureGreen = SkColorSetRGB(0, 255, 0);
|
| canvas.FillRect(gfx::Rect(0, 3, 300, 1), kPureGreen);
|
| - bitmap = skia::ReadPixels(canvas.sk_canvas());
|
| + bitmap = canvas.ToBitmap();
|
| expectations[1] = kPureGreen;
|
| for (size_t i = 0; i < arraysize(color_profiles); ++i) {
|
| EXPECT_EQ(expectations[i],
|
|
|