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Issue 2715973003: Refactor how temporary references are stored. (Closed)
Patch Set: Rebase. Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/surfaces/surface_manager.h" 5 #include "cc/surfaces/surface_manager.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <queue> 10 #include <queue>
(...skipping 29 matching lines...) Expand all
40 LocalSurfaceId(1u, base::UnguessableToken::Create())), 40 LocalSurfaceId(1u, base::UnguessableToken::Create())),
41 weak_factory_(this) { 41 weak_factory_(this) {
42 thread_checker_.DetachFromThread(); 42 thread_checker_.DetachFromThread();
43 reference_factory_ = 43 reference_factory_ =
44 new DirectSurfaceReferenceFactory(weak_factory_.GetWeakPtr()); 44 new DirectSurfaceReferenceFactory(weak_factory_.GetWeakPtr());
45 } 45 }
46 46
47 SurfaceManager::~SurfaceManager() { 47 SurfaceManager::~SurfaceManager() {
48 DCHECK(thread_checker_.CalledOnValidThread()); 48 DCHECK(thread_checker_.CalledOnValidThread());
49 49
50 if (lifetime_type_ == LifetimeType::REFERENCES) { 50 if (using_surface_references()) {
51 // Remove all temporary references on shutdown. 51 // Remove all temporary references on shutdown.
52 for (const auto& map_entry : temp_references_) { 52 temporary_references_.clear();
53 const FrameSinkId& frame_sink_id = map_entry.first; 53 temporary_reference_ranges_.clear();
54 for (const auto& local_surface_id : map_entry.second) { 54
55 RemoveSurfaceReferenceImpl(GetRootSurfaceId(),
56 SurfaceId(frame_sink_id, local_surface_id));
57 }
58 }
59 GarbageCollectSurfaces(); 55 GarbageCollectSurfaces();
60 } 56 }
61 57
62 for (SurfaceDestroyList::iterator it = surfaces_to_destroy_.begin(); 58 for (SurfaceDestroyList::iterator it = surfaces_to_destroy_.begin();
63 it != surfaces_to_destroy_.end(); 59 it != surfaces_to_destroy_.end();
64 ++it) { 60 ++it) {
65 DeregisterSurface((*it)->surface_id()); 61 DeregisterSurface((*it)->surface_id());
66 } 62 }
67 surfaces_to_destroy_.clear(); 63 surfaces_to_destroy_.clear();
68 64
69 // All hierarchies, sources, and surface factory clients should be 65 // All hierarchies, sources, and surface factory clients should be
70 // unregistered prior to SurfaceManager destruction. 66 // unregistered prior to SurfaceManager destruction.
71 DCHECK_EQ(frame_sink_source_map_.size(), 0u); 67 DCHECK_EQ(frame_sink_source_map_.size(), 0u);
72 DCHECK_EQ(registered_sources_.size(), 0u); 68 DCHECK_EQ(registered_sources_.size(), 0u);
73 } 69 }
74 70
75 #if DCHECK_IS_ON() 71 #if DCHECK_IS_ON()
76 std::string SurfaceManager::SurfaceReferencesToString() { 72 std::string SurfaceManager::SurfaceReferencesToString() {
77 std::stringstream str; 73 std::stringstream str;
78 SurfaceReferencesToStringImpl(root_surface_id_, "", &str); 74 SurfaceReferencesToStringImpl(root_surface_id_, "", &str);
75 // Temporary references will have an asterisk in front of them.
76 for (auto& map_entry : temporary_references_)
77 SurfaceReferencesToStringImpl(map_entry.first, "* ", &str);
78
79 return str.str(); 79 return str.str();
80 } 80 }
81 #endif 81 #endif
82 82
83 void SurfaceManager::SetDependencyTracker( 83 void SurfaceManager::SetDependencyTracker(
84 std::unique_ptr<SurfaceDependencyTracker> dependency_tracker) { 84 std::unique_ptr<SurfaceDependencyTracker> dependency_tracker) {
85 dependency_tracker_ = std::move(dependency_tracker); 85 dependency_tracker_ = std::move(dependency_tracker);
86 } 86 }
87 87
88 void SurfaceManager::RequestSurfaceResolution(Surface* pending_surface) { 88 void SurfaceManager::RequestSurfaceResolution(Surface* pending_surface) {
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 136
137 void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) { 137 void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) {
138 valid_frame_sink_ids_.erase(frame_sink_id); 138 valid_frame_sink_ids_.erase(frame_sink_id);
139 GarbageCollectSurfaces(); 139 GarbageCollectSurfaces();
140 } 140 }
141 141
142 const SurfaceId& SurfaceManager::GetRootSurfaceId() const { 142 const SurfaceId& SurfaceManager::GetRootSurfaceId() const {
143 return root_surface_id_; 143 return root_surface_id_;
144 } 144 }
145 145
146 void SurfaceManager::AddSurfaceReference(const SurfaceId& parent_id,
147 const SurfaceId& child_id) {
148 DCHECK(thread_checker_.CalledOnValidThread());
149 DCHECK_EQ(lifetime_type_, LifetimeType::REFERENCES);
150
151 // Check some conditions that should never happen. We don't want to crash on
152 // bad input from a compromised client so just return early.
153 if (parent_id.frame_sink_id() == child_id.frame_sink_id()) {
154 DLOG(ERROR) << "Cannot add self reference from " << parent_id << " to "
155 << child_id;
156 return;
157 }
158
159 // There could be a temporary reference to |child_id| which we should now
160 // remove because a real reference is being added to it. To find out whether
161 // or not a temporary reference exists, we need to first look up the
162 // FrameSinkId of |child_id| in |temp_references_|, which returns a vector of
163 // LocalSurfaceIds, and then search for the LocalSurfaceId of |child_id| in
164 // the said vector. If there is no temporary reference, we can immediately add
165 // the reference from |parent_id| and return.
166 auto refs_iter = temp_references_.find(child_id.frame_sink_id());
167 if (refs_iter == temp_references_.end()) {
168 AddSurfaceReferenceImpl(parent_id, child_id);
169 return;
170 }
171 std::vector<LocalSurfaceId>& refs = refs_iter->second;
172 auto temp_ref_iter =
173 std::find(refs.begin(), refs.end(), child_id.local_surface_id());
174 if (temp_ref_iter == refs.end()) {
175 AddSurfaceReferenceImpl(parent_id, child_id);
176 return;
177 }
178
179 // Temporary references are implemented by holding a reference from the top
180 // level root to the child. If |parent_id| is the top level root, we do
181 // nothing because the reference already exists. Otherwise, remove the
182 // temporary reference and add the reference.
183 if (parent_id != GetRootSurfaceId()) {
184 AddSurfaceReferenceImpl(parent_id, child_id);
185 RemoveSurfaceReference(GetRootSurfaceId(), child_id);
186 }
187
188 // Remove temporary references for surfaces with the same FrameSinkId that
189 // were created before |child_id|. The earlier surfaces were never embedded in
190 // the parent and the parent is embedding a later surface, so we know the
191 // parent doesn't need them anymore.
192 for (auto iter = refs.begin(); iter != temp_ref_iter; ++iter) {
193 SurfaceId id = SurfaceId(child_id.frame_sink_id(), *iter);
194 RemoveSurfaceReference(GetRootSurfaceId(), id);
195 }
196
197 // Remove markers for temporary references up to |child_id|, as the temporary
198 // references they correspond to were removed above. If |temp_ref_iter| points
199 // at the last element in |refs| then we are removing all temporary references
200 // for the FrameSinkId and can remove the map entry entirely.
201 if (++temp_ref_iter == refs.end())
202 temp_references_.erase(child_id.frame_sink_id());
203 else
204 refs.erase(refs.begin(), temp_ref_iter);
205 }
206
207 void SurfaceManager::RemoveSurfaceReference(const SurfaceId& parent_id,
208 const SurfaceId& child_id) {
209 DCHECK(thread_checker_.CalledOnValidThread());
210 DCHECK_EQ(lifetime_type_, LifetimeType::REFERENCES);
211
212 // Check if we have the reference that is requested to be removed. We don't
213 // want to crash on bad input from a compromised client so just return early.
214 if (parent_to_child_refs_.count(parent_id) == 0 ||
215 parent_to_child_refs_[parent_id].count(child_id) == 0) {
216 DLOG(ERROR) << "No reference from " << parent_id.ToString() << " to "
217 << child_id.ToString();
218 return;
219 }
220
221 RemoveSurfaceReferenceImpl(parent_id, child_id);
222 }
223
224 void SurfaceManager::AddSurfaceReferences( 146 void SurfaceManager::AddSurfaceReferences(
225 const std::vector<SurfaceReference>& references) { 147 const std::vector<SurfaceReference>& references) {
226 DCHECK(thread_checker_.CalledOnValidThread()); 148 DCHECK(thread_checker_.CalledOnValidThread());
149 DCHECK(using_surface_references());
227 150
228 for (const auto& reference : references) 151 for (const auto& reference : references)
229 AddSurfaceReference(reference.parent_id(), reference.child_id()); 152 AddSurfaceReferenceImpl(reference.parent_id(), reference.child_id());
230 } 153 }
231 154
232 void SurfaceManager::RemoveSurfaceReferences( 155 void SurfaceManager::RemoveSurfaceReferences(
233 const std::vector<SurfaceReference>& references) { 156 const std::vector<SurfaceReference>& references) {
234 DCHECK(thread_checker_.CalledOnValidThread()); 157 DCHECK(thread_checker_.CalledOnValidThread());
158 DCHECK(using_surface_references());
235 159
236 for (const auto& reference : references) 160 for (const auto& reference : references)
237 RemoveSurfaceReference(reference.parent_id(), reference.child_id()); 161 RemoveSurfaceReferenceImpl(reference.parent_id(), reference.child_id());
238 162
239 GarbageCollectSurfaces(); 163 GarbageCollectSurfaces();
240 } 164 }
241 165
242 void SurfaceManager::GarbageCollectSurfaces() { 166 void SurfaceManager::GarbageCollectSurfaces() {
243 if (surfaces_to_destroy_.empty()) 167 if (surfaces_to_destroy_.empty())
244 return; 168 return;
245 169
246 SurfaceIdSet reachable_surfaces = lifetime_type_ == LifetimeType::REFERENCES 170 SurfaceIdSet reachable_surfaces = using_surface_references()
247 ? GetLiveSurfacesForReferences() 171 ? GetLiveSurfacesForReferences()
248 : GetLiveSurfacesForSequences(); 172 : GetLiveSurfacesForSequences();
249 173
250 std::vector<std::unique_ptr<Surface>> surfaces_to_delete; 174 std::vector<std::unique_ptr<Surface>> surfaces_to_delete;
251 175
252 // Delete all destroyed and unreachable surfaces. 176 // Delete all destroyed and unreachable surfaces.
253 for (auto iter = surfaces_to_destroy_.begin(); 177 for (auto iter = surfaces_to_destroy_.begin();
254 iter != surfaces_to_destroy_.end();) { 178 iter != surfaces_to_destroy_.end();) {
255 SurfaceId surface_id = (*iter)->surface_id(); 179 SurfaceId surface_id = (*iter)->surface_id();
256 if (reachable_surfaces.count(surface_id) == 0) { 180 if (reachable_surfaces.count(surface_id) == 0) {
257 DeregisterSurface(surface_id); 181 DeregisterSurface(surface_id);
258 surfaces_to_delete.push_back(std::move(*iter)); 182 surfaces_to_delete.push_back(std::move(*iter));
259 iter = surfaces_to_destroy_.erase(iter); 183 iter = surfaces_to_destroy_.erase(iter);
260 } else { 184 } else {
261 ++iter; 185 ++iter;
262 } 186 }
263 } 187 }
264 188
265 // ~Surface() draw callback could modify |surfaces_to_destroy_|. 189 // ~Surface() draw callback could modify |surfaces_to_destroy_|.
266 surfaces_to_delete.clear(); 190 surfaces_to_delete.clear();
267 } 191 }
268 192
269 SurfaceManager::SurfaceIdSet SurfaceManager::GetLiveSurfacesForReferences() { 193 SurfaceManager::SurfaceIdSet SurfaceManager::GetLiveSurfacesForReferences() {
270 DCHECK_EQ(lifetime_type_, LifetimeType::REFERENCES); 194 DCHECK(using_surface_references());
271 195
272 SurfaceIdSet reachable_surfaces; 196 SurfaceIdSet reachable_surfaces;
273 197
274 // Walk down from the root and mark each SurfaceId we encounter as reachable. 198 // Walk down from the root and mark each SurfaceId we encounter as reachable.
275 std::queue<SurfaceId> surface_queue; 199 std::queue<SurfaceId> surface_queue;
276 surface_queue.push(root_surface_id_); 200 surface_queue.push(root_surface_id_);
201
202 // All temporary references are also reachable.
203 for (auto& map_entry : temporary_references_) {
204 reachable_surfaces.insert(map_entry.first);
205 surface_queue.push(map_entry.first);
206 }
207
277 while (!surface_queue.empty()) { 208 while (!surface_queue.empty()) {
278 const SurfaceId& surface_id = surface_queue.front(); 209 const SurfaceId& surface_id = surface_queue.front();
279 auto iter = parent_to_child_refs_.find(surface_id); 210 auto iter = parent_to_child_refs_.find(surface_id);
280 if (iter != parent_to_child_refs_.end()) { 211 if (iter != parent_to_child_refs_.end()) {
281 for (const SurfaceId& child_id : iter->second) { 212 for (const SurfaceId& child_id : iter->second) {
282 // Check for cycles when inserting into |reachable_surfaces|. 213 // Check for cycles when inserting into |reachable_surfaces|.
283 if (reachable_surfaces.insert(child_id).second) 214 if (reachable_surfaces.insert(child_id).second)
284 surface_queue.push(child_id); 215 surface_queue.push(child_id);
285 } 216 }
286 } 217 }
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
334 live_surfaces_set.insert(id); 265 live_surfaces_set.insert(id);
335 } 266 }
336 } 267 }
337 } 268 }
338 269
339 return live_surfaces_set; 270 return live_surfaces_set;
340 } 271 }
341 272
342 void SurfaceManager::AddSurfaceReferenceImpl(const SurfaceId& parent_id, 273 void SurfaceManager::AddSurfaceReferenceImpl(const SurfaceId& parent_id,
343 const SurfaceId& child_id) { 274 const SurfaceId& child_id) {
275 if (parent_id.frame_sink_id() == child_id.frame_sink_id()) {
276 DLOG(ERROR) << "Cannot add self reference from " << parent_id << " to "
277 << child_id;
278 return;
279 }
280
344 parent_to_child_refs_[parent_id].insert(child_id); 281 parent_to_child_refs_[parent_id].insert(child_id);
345 child_to_parent_refs_[child_id].insert(parent_id); 282 child_to_parent_refs_[child_id].insert(parent_id);
283
284 if (HasTemporaryReference(child_id))
285 RemoveTemporaryReference(child_id, true);
346 } 286 }
347 287
348 void SurfaceManager::RemoveSurfaceReferenceImpl(const SurfaceId& parent_id, 288 void SurfaceManager::RemoveSurfaceReferenceImpl(const SurfaceId& parent_id,
349 const SurfaceId& child_id) { 289 const SurfaceId& child_id) {
290 if (parent_to_child_refs_.count(parent_id) == 0 ||
291 parent_to_child_refs_[parent_id].count(child_id) == 0) {
292 DLOG(ERROR) << "No reference from " << parent_id << " to " << child_id;
293 return;
294 }
295
350 parent_to_child_refs_[parent_id].erase(child_id); 296 parent_to_child_refs_[parent_id].erase(child_id);
351 child_to_parent_refs_[child_id].erase(parent_id); 297 child_to_parent_refs_[child_id].erase(parent_id);
352 } 298 }
353 299
354 void SurfaceManager::RemoveAllSurfaceReferences(const SurfaceId& surface_id) { 300 void SurfaceManager::RemoveAllSurfaceReferences(const SurfaceId& surface_id) {
355 // Remove all references from |surface_id| to a child surface. 301 // Remove all references from |surface_id| to a child surface.
356 auto iter = parent_to_child_refs_.find(surface_id); 302 auto iter = parent_to_child_refs_.find(surface_id);
357 if (iter != parent_to_child_refs_.end()) { 303 if (iter != parent_to_child_refs_.end()) {
358 for (const SurfaceId& child_id : iter->second) 304 for (const SurfaceId& child_id : iter->second)
359 child_to_parent_refs_[child_id].erase(surface_id); 305 child_to_parent_refs_[child_id].erase(surface_id);
360 parent_to_child_refs_.erase(iter); 306 parent_to_child_refs_.erase(iter);
361 } 307 }
362 308
363 // Remove all reference from parent surface to |surface_id|. 309 // Remove all reference from parent surface to |surface_id|.
364 iter = child_to_parent_refs_.find(surface_id); 310 iter = child_to_parent_refs_.find(surface_id);
365 if (iter != child_to_parent_refs_.end()) { 311 if (iter != child_to_parent_refs_.end()) {
366 for (const SurfaceId& parent_id : iter->second) 312 for (const SurfaceId& parent_id : iter->second)
367 parent_to_child_refs_[parent_id].erase(surface_id); 313 parent_to_child_refs_[parent_id].erase(surface_id);
368 child_to_parent_refs_.erase(iter); 314 child_to_parent_refs_.erase(iter);
369 } 315 }
370 } 316 }
371 317
318 bool SurfaceManager::HasTemporaryReference(const SurfaceId& surface_id) const {
319 return temporary_references_.count(surface_id) != 0;
320 }
321
322 void SurfaceManager::AddTemporaryReference(const SurfaceId& surface_id) {
323 DCHECK(!HasTemporaryReference(surface_id));
324
325 // Add an entry to |temporary_references_| with no owner for the temporary
326 // reference. Also add a range tracking entry so we know the order that
327 // surfaces were created for the FrameSinkId.
328 temporary_references_[surface_id] = base::Optional<FrameSinkId>();
329 temporary_reference_ranges_[surface_id.frame_sink_id()].push_back(
330 surface_id.local_surface_id());
331 }
332
333 void SurfaceManager::RemoveTemporaryReference(const SurfaceId& surface_id,
334 bool remove_range) {
335 DCHECK(HasTemporaryReference(surface_id));
336
337 const FrameSinkId& frame_sink_id = surface_id.frame_sink_id();
338 std::vector<LocalSurfaceId>& frame_sink_temp_refs =
339 temporary_reference_ranges_[frame_sink_id];
340
341 // Find the iterator to the range tracking entry for |surface_id|. Use that
342 // iterator and |remove_range| to find the right begin and end iterators for
343 // the temporary references we want to remove.
344 auto surface_id_iter =
345 std::find(frame_sink_temp_refs.begin(), frame_sink_temp_refs.end(),
346 surface_id.local_surface_id());
347 auto begin_iter =
348 remove_range ? frame_sink_temp_refs.begin() : surface_id_iter;
349 auto end_iter = surface_id_iter + 1;
350
351 // Remove temporary references and range tracking information.
352 for (auto iter = begin_iter; iter != end_iter; ++iter)
353 temporary_references_.erase(SurfaceId(frame_sink_id, *iter));
354 frame_sink_temp_refs.erase(begin_iter, end_iter);
355
356 // If last temporary reference is removed for |frame_sink_id| then cleanup
357 // range tracking map entry.
358 if (frame_sink_temp_refs.empty())
359 temporary_reference_ranges_.erase(frame_sink_id);
360 }
361
372 void SurfaceManager::RegisterSurfaceFactoryClient( 362 void SurfaceManager::RegisterSurfaceFactoryClient(
373 const FrameSinkId& frame_sink_id, 363 const FrameSinkId& frame_sink_id,
374 SurfaceFactoryClient* client) { 364 SurfaceFactoryClient* client) {
375 DCHECK(client); 365 DCHECK(client);
376 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); 366 DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u);
377 367
378 // Will create a new FrameSinkSourceMapping for |frame_sink_id| if necessary. 368 // Will create a new FrameSinkSourceMapping for |frame_sink_id| if necessary.
379 FrameSinkSourceMapping& frame_sink_source = 369 FrameSinkSourceMapping& frame_sink_source =
380 frame_sink_source_map_[frame_sink_id]; 370 frame_sink_source_map_[frame_sink_id];
381 DCHECK(!frame_sink_source.client); 371 DCHECK(!frame_sink_source.client);
(...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after
579 // frame. When the second frame with a new size arrives, the first will be 569 // frame. When the second frame with a new size arrives, the first will be
580 // destroyed in SurfaceFactory and then if there are no references it will 570 // destroyed in SurfaceFactory and then if there are no references it will
581 // be deleted during surface GC. A temporary reference, removed when a 571 // be deleted during surface GC. A temporary reference, removed when a
582 // real reference is received, is added to prevent this from happening. 572 // real reference is received, is added to prevent this from happening.
583 auto it = child_to_parent_refs_.find(surface_info.id()); 573 auto it = child_to_parent_refs_.find(surface_info.id());
584 // TODO(fsamuel): Tests create empty sets and so we also need to check that 574 // TODO(fsamuel): Tests create empty sets and so we also need to check that
585 // they're not empty here. Ideally tests shouldn't do that and we shouldn't 575 // they're not empty here. Ideally tests shouldn't do that and we shouldn't
586 // use array notation into maps in tests (see https://crbug.com/691115). 576 // use array notation into maps in tests (see https://crbug.com/691115).
587 bool has_real_reference = 577 bool has_real_reference =
588 it != child_to_parent_refs_.end() && !it->second.empty(); 578 it != child_to_parent_refs_.end() && !it->second.empty();
589 if (!has_real_reference) { 579 if (!has_real_reference)
590 AddSurfaceReferenceImpl(GetRootSurfaceId(), surface_info.id()); 580 AddTemporaryReference(surface_info.id());
591 temp_references_[surface_info.id().frame_sink_id()].push_back(
592 surface_info.id().local_surface_id());
593 }
594 } 581 }
595 582
596 for (auto& observer : observer_list_) 583 for (auto& observer : observer_list_)
597 observer.OnSurfaceCreated(surface_info); 584 observer.OnSurfaceCreated(surface_info);
598 } 585 }
599 586
600 #if DCHECK_IS_ON() 587 #if DCHECK_IS_ON()
601 void SurfaceManager::SurfaceReferencesToStringImpl(const SurfaceId& surface_id, 588 void SurfaceManager::SurfaceReferencesToStringImpl(const SurfaceId& surface_id,
602 std::string indent, 589 std::string indent,
603 std::stringstream* str) { 590 std::stringstream* str) {
604 *str << indent; 591 *str << indent;
605 592
606 // Print the current line for |surface_id|. 593 // Print the current line for |surface_id|.
607 Surface* surface = GetSurfaceForId(surface_id); 594 Surface* surface = GetSurfaceForId(surface_id);
608 if (surface) { 595 if (surface) {
609 *str << surface->surface_id().ToString(); 596 *str << surface->surface_id().ToString();
610 *str << (surface->destroyed() ? " destroyed " : " live "); 597 *str << (surface->destroyed() ? " destroyed" : " live");
611 598
612 if (surface->HasPendingFrame()) { 599 if (surface->HasPendingFrame()) {
613 // This provides the surface size from the root render pass. 600 // This provides the surface size from the root render pass.
614 const CompositorFrame& frame = surface->GetPendingFrame(); 601 const CompositorFrame& frame = surface->GetPendingFrame();
615 *str << "pending " 602 if (!frame.render_pass_list.empty()) {
616 << frame.render_pass_list.back()->output_rect.size().ToString() 603 *str << " pending "
617 << " "; 604 << frame.render_pass_list.back()->output_rect.size().ToString();
605 }
618 } 606 }
619 607
620 if (surface->HasActiveFrame()) { 608 if (surface->HasActiveFrame()) {
621 // This provides the surface size from the root render pass. 609 // This provides the surface size from the root render pass.
622 const CompositorFrame& frame = surface->GetActiveFrame(); 610 const CompositorFrame& frame = surface->GetActiveFrame();
623 *str << "active " 611 if (!frame.render_pass_list.empty()) {
624 << frame.render_pass_list.back()->output_rect.size().ToString(); 612 *str << " active "
613 << frame.render_pass_list.back()->output_rect.size().ToString();
614 }
625 } 615 }
626 } else { 616 } else {
627 *str << surface_id; 617 *str << surface_id;
628 } 618 }
629 *str << "\n"; 619 *str << "\n";
630 620
631 // If the current surface has references to children, sort children and print 621 // If the current surface has references to children, sort children and print
632 // references for each child. 622 // references for each child.
633 auto iter = parent_to_child_refs_.find(surface_id); 623 auto iter = parent_to_child_refs_.find(surface_id);
634 if (iter != parent_to_child_refs_.end()) { 624 if (iter != parent_to_child_refs_.end()) {
635 std::vector<SurfaceId> children(iter->second.begin(), iter->second.end()); 625 std::vector<SurfaceId> children(iter->second.begin(), iter->second.end());
636 std::sort(children.begin(), children.end()); 626 std::sort(children.begin(), children.end());
637 627
638 for (const SurfaceId& child_id : children) 628 for (const SurfaceId& child_id : children)
639 SurfaceReferencesToStringImpl(child_id, indent + " ", str); 629 SurfaceReferencesToStringImpl(child_id, indent + " ", str);
640 } 630 }
641 } 631 }
642 #endif // DCHECK_IS_ON() 632 #endif // DCHECK_IS_ON()
643 633
644 } // namespace cc 634 } // namespace cc
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