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Unified Diff: content/common/gpu/media/rendering_helper.h

Issue 271593010: rendering_helper - Replaces multiple windows by a full-screen window. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 7 months ago
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Index: content/common/gpu/media/rendering_helper.h
diff --git a/content/common/gpu/media/rendering_helper.h b/content/common/gpu/media/rendering_helper.h
index 36b4924adb13ab2dfe8a1dc453cd56ebf959268b..ca9c64848afdbc5934a101c9ba16090420a0a582 100644
--- a/content/common/gpu/media/rendering_helper.h
+++ b/content/common/gpu/media/rendering_helper.h
@@ -9,7 +9,9 @@
#include <vector>
#include "base/basictypes.h"
-#include "ui/gfx/size.h"
+#include "base/time/time.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/size.h"
#include "ui/gl/gl_bindings.h"
namespace base {
@@ -27,6 +29,10 @@ typedef EGLContext NativeContextType;
namespace content {
+enum RenderingState {
Ami GONE FROM CHROMIUM 2014/05/08 21:15:09 only used by the impl; should be in the private: s
Owen Lin 2014/05/09 10:25:03 Done.
+ RENDERING_START, RENDERING_STOPPING, RENDERING_STOPPED
+};
+
struct RenderingHelperParams {
RenderingHelperParams();
~RenderingHelperParams();
@@ -89,13 +95,20 @@ class RenderingHelper {
private:
void Clear();
+ void StartRendering();
+ void StopRendering();
+
// Make window_id's surface current w/ the GL context, or release the context
// if |window_id < 0|.
void MakeCurrent(int window_id);
+ void RenderContent();
+ void DrawTexture(const gfx::Rect &area,
+ uint32 texture_target,
+ uint32 texture_id);
+
base::MessageLoop* message_loop_;
- std::vector<gfx::Size> window_dimensions_;
std::vector<gfx::Size> frame_dimensions_;
NativeContextType gl_context_;
@@ -103,25 +116,31 @@ class RenderingHelper {
#if defined(GL_VARIANT_EGL)
EGLDisplay gl_display_;
- std::vector<EGLSurface> gl_surfaces_;
+ EGLSurface gl_surface_;
#else
XVisualInfo* x_visual_;
#endif
#if defined(OS_WIN)
- std::vector<HWND> windows_;
+ HWND window_;
#else
Display* x_display_;
- std::vector<Window> x_windows_;
+ Window x_window_;
#endif
+ std::vector<gfx::Rect> render_areas_;
+ std::vector<uint32> texture_ids_;
+ std::vector<uint32> texture_targets_;
+
bool render_as_thumbnails_;
+ RenderingState rendering_state_;
int frame_count_;
GLuint thumbnails_fbo_id_;
GLuint thumbnails_texture_id_;
gfx::Size thumbnails_fbo_size_;
gfx::Size thumbnail_size_;
GLuint program_;
+ base::TimeDelta frame_duration_;
DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
};
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