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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/input/touch_event_queue.h" | |
6 | |
7 #include <stddef.h> | |
8 | |
9 #include <memory> | |
10 #include <utility> | |
11 | |
12 #include "base/location.h" | |
13 #include "base/logging.h" | |
14 #include "base/message_loop/message_loop.h" | |
15 #include "base/run_loop.h" | |
16 #include "base/single_thread_task_runner.h" | |
17 #include "base/threading/thread_task_runner_handle.h" | |
18 #include "content/browser/renderer_host/input/legacy_touch_event_queue.h" | |
19 #include "content/browser/renderer_host/input/timeout_monitor.h" | |
20 #include "content/common/input/synthetic_web_input_event_builders.h" | |
21 #include "content/common/input/web_touch_event_traits.h" | |
22 #include "testing/gtest/include/gtest/gtest.h" | |
23 #include "third_party/WebKit/public/platform/WebInputEvent.h" | |
24 #include "ui/events/base_event_utils.h" | |
25 | |
26 using blink::WebGestureEvent; | |
27 using blink::WebInputEvent; | |
28 using blink::WebTouchEvent; | |
29 using blink::WebTouchPoint; | |
30 | |
31 namespace content { | |
32 namespace { | |
33 | |
34 const double kMinSecondsBetweenThrottledTouchmoves = 0.2; | |
35 const float kSlopLengthDips = 10; | |
36 const float kHalfSlopLengthDips = kSlopLengthDips / 2; | |
37 | |
38 base::TimeDelta DefaultTouchTimeoutDelay() { | |
39 return base::TimeDelta::FromMilliseconds(1); | |
40 } | |
41 } // namespace | |
42 | |
43 class TouchEventQueueTest : public testing::Test, | |
44 public TouchEventQueueClient { | |
45 public: | |
46 TouchEventQueueTest() | |
47 : acked_event_count_(0), | |
48 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN), | |
49 slop_length_dips_(0) {} | |
50 | |
51 ~TouchEventQueueTest() override {} | |
52 | |
53 // testing::Test | |
54 void SetUp() override { | |
55 ResetQueueWithConfig(TouchEventQueue::Config()); | |
56 sent_events_ids_.clear(); | |
57 } | |
58 | |
59 void TearDown() override { queue_.reset(); } | |
60 | |
61 // TouchEventQueueClient | |
62 void SendTouchEventImmediately( | |
63 const TouchEventWithLatencyInfo& event) override { | |
64 sent_events_.push_back(event.event); | |
65 sent_events_ids_.push_back(event.event.uniqueTouchEventId); | |
66 if (sync_ack_result_) { | |
67 auto sync_ack_result = std::move(sync_ack_result_); | |
68 SendTouchEventAck(*sync_ack_result); | |
69 } | |
70 } | |
71 | |
72 void OnTouchEventAck(const TouchEventWithLatencyInfo& event, | |
73 InputEventAckState ack_result) override { | |
74 ++acked_event_count_; | |
75 last_acked_event_ = event.event; | |
76 last_acked_event_state_ = ack_result; | |
77 if (followup_touch_event_) { | |
78 std::unique_ptr<WebTouchEvent> followup_touch_event = | |
79 std::move(followup_touch_event_); | |
80 SendTouchEvent(*followup_touch_event); | |
81 } | |
82 if (followup_gesture_event_) { | |
83 std::unique_ptr<WebGestureEvent> followup_gesture_event = | |
84 std::move(followup_gesture_event_); | |
85 queue_->OnGestureScrollEvent( | |
86 GestureEventWithLatencyInfo(*followup_gesture_event, | |
87 ui::LatencyInfo())); | |
88 } | |
89 } | |
90 | |
91 void OnFilteringTouchEvent(const blink::WebTouchEvent& touch_event) override { | |
92 } | |
93 | |
94 protected: | |
95 void SetUpForTouchMoveSlopTesting(double slop_length_dips) { | |
96 slop_length_dips_ = slop_length_dips; | |
97 } | |
98 | |
99 void SetUpForTimeoutTesting(base::TimeDelta desktop_timeout_delay, | |
100 base::TimeDelta mobile_timeout_delay) { | |
101 TouchEventQueue::Config config; | |
102 config.desktop_touch_ack_timeout_delay = desktop_timeout_delay; | |
103 config.mobile_touch_ack_timeout_delay = mobile_timeout_delay; | |
104 config.touch_ack_timeout_supported = true; | |
105 ResetQueueWithConfig(config); | |
106 } | |
107 | |
108 void SetUpForTimeoutTesting() { | |
109 SetUpForTimeoutTesting(DefaultTouchTimeoutDelay(), | |
110 DefaultTouchTimeoutDelay()); | |
111 } | |
112 | |
113 void SendTouchEvent(WebTouchEvent event) { | |
114 if (slop_length_dips_) { | |
115 event.movedBeyondSlopRegion = false; | |
116 if (WebTouchEventTraits::IsTouchSequenceStart(event)) | |
117 anchor_ = event.touches[0].position; | |
118 if (event.type() == WebInputEvent::TouchMove) { | |
119 gfx::Vector2dF delta = anchor_ - event.touches[0].position; | |
120 if (delta.LengthSquared() > slop_length_dips_ * slop_length_dips_) | |
121 event.movedBeyondSlopRegion = true; | |
122 } | |
123 } else { | |
124 event.movedBeyondSlopRegion = event.type() == WebInputEvent::TouchMove; | |
125 } | |
126 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); | |
127 } | |
128 | |
129 void SendGestureEvent(WebInputEvent::Type type) { | |
130 WebGestureEvent event(type, WebInputEvent::NoModifiers, | |
131 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
132 queue_->OnGestureScrollEvent( | |
133 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); | |
134 } | |
135 | |
136 void SendTouchEventAck(InputEventAckState ack_result) { | |
137 DCHECK(!sent_events_ids_.empty()); | |
138 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), | |
139 sent_events_ids_.front()); | |
140 sent_events_ids_.pop_front(); | |
141 } | |
142 | |
143 void SendTouchEventAckWithID(InputEventAckState ack_result, | |
144 int unique_event_id) { | |
145 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), unique_event_id); | |
146 sent_events_ids_.erase(std::remove(sent_events_ids_.begin(), | |
147 sent_events_ids_.end(), unique_event_id), | |
148 sent_events_ids_.end()); | |
149 } | |
150 | |
151 void SendGestureEventAck(WebInputEvent::Type type, | |
152 InputEventAckState ack_result) { | |
153 GestureEventWithLatencyInfo event( | |
154 type, blink::WebInputEvent::NoModifiers, | |
155 ui::EventTimeStampToSeconds(ui::EventTimeForNow()), ui::LatencyInfo()); | |
156 queue_->OnGestureEventAck(event, ack_result); | |
157 } | |
158 | |
159 void SetFollowupEvent(const WebTouchEvent& event) { | |
160 followup_touch_event_.reset(new WebTouchEvent(event)); | |
161 } | |
162 | |
163 void SetFollowupEvent(const WebGestureEvent& event) { | |
164 followup_gesture_event_.reset(new WebGestureEvent(event)); | |
165 } | |
166 | |
167 void SetSyncAckResult(InputEventAckState sync_ack_result) { | |
168 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); | |
169 } | |
170 | |
171 void PressTouchPoint(float x, float y) { | |
172 touch_event_.PressPoint(x, y); | |
173 SendTouchEvent(); | |
174 } | |
175 | |
176 void MoveTouchPoint(int index, float x, float y) { | |
177 touch_event_.MovePoint(index, x, y); | |
178 SendTouchEvent(); | |
179 } | |
180 | |
181 void MoveTouchPoints(int index0, | |
182 float x0, | |
183 float y0, | |
184 int index1, | |
185 float x1, | |
186 float y1) { | |
187 touch_event_.MovePoint(index0, x0, y0); | |
188 touch_event_.MovePoint(index1, x1, y1); | |
189 SendTouchEvent(); | |
190 } | |
191 | |
192 void ChangeTouchPointRadius(int index, float radius_x, float radius_y) { | |
193 CHECK_GE(index, 0); | |
194 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
195 WebTouchPoint& point = touch_event_.touches[index]; | |
196 point.radiusX = radius_x; | |
197 point.radiusY = radius_y; | |
198 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
199 touch_event_.movedBeyondSlopRegion = true; | |
200 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
201 touch_event_.timeStampSeconds(), | |
202 &touch_event_); | |
203 SendTouchEvent(); | |
204 } | |
205 | |
206 void ChangeTouchPointRotationAngle(int index, float rotation_angle) { | |
207 CHECK_GE(index, 0); | |
208 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
209 WebTouchPoint& point = touch_event_.touches[index]; | |
210 point.rotationAngle = rotation_angle; | |
211 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
212 touch_event_.movedBeyondSlopRegion = true; | |
213 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
214 touch_event_.timeStampSeconds(), | |
215 &touch_event_); | |
216 SendTouchEvent(); | |
217 } | |
218 | |
219 void ChangeTouchPointForce(int index, float force) { | |
220 CHECK_GE(index, 0); | |
221 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
222 WebTouchPoint& point = touch_event_.touches[index]; | |
223 point.force = force; | |
224 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
225 touch_event_.movedBeyondSlopRegion = true; | |
226 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
227 touch_event_.timeStampSeconds(), | |
228 &touch_event_); | |
229 SendTouchEvent(); | |
230 } | |
231 | |
232 void ReleaseTouchPoint(int index) { | |
233 touch_event_.ReleasePoint(index); | |
234 SendTouchEvent(); | |
235 } | |
236 | |
237 void CancelTouchPoint(int index) { | |
238 touch_event_.CancelPoint(index); | |
239 SendTouchEvent(); | |
240 } | |
241 | |
242 void PrependTouchScrollNotification() { | |
243 queue_->PrependTouchScrollNotification(); | |
244 } | |
245 | |
246 void AdvanceTouchTime(double seconds) { | |
247 touch_event_.setTimeStampSeconds(touch_event_.timeStampSeconds() + seconds); | |
248 } | |
249 | |
250 void ResetTouchEvent() { | |
251 touch_event_ = SyntheticWebTouchEvent(); | |
252 } | |
253 | |
254 size_t GetAndResetAckedEventCount() { | |
255 size_t count = acked_event_count_; | |
256 acked_event_count_ = 0; | |
257 return count; | |
258 } | |
259 | |
260 size_t GetAndResetSentEventCount() { | |
261 size_t count = sent_events_.size(); | |
262 sent_events_.clear(); | |
263 return count; | |
264 } | |
265 | |
266 bool IsPendingAckTouchStart() const { | |
267 return queue_->IsPendingAckTouchStart(); | |
268 } | |
269 | |
270 void OnHasTouchEventHandlers(bool has_handlers) { | |
271 queue_->OnHasTouchEventHandlers(has_handlers); | |
272 } | |
273 | |
274 void SetAckTimeoutDisabled() { queue_->SetAckTimeoutEnabled(false); } | |
275 | |
276 void SetIsMobileOptimizedSite(bool is_mobile_optimized) { | |
277 queue_->SetIsMobileOptimizedSite(is_mobile_optimized); | |
278 } | |
279 | |
280 bool IsTimeoutRunning() const { return queue_->IsTimeoutRunningForTesting(); } | |
281 | |
282 bool HasPendingAsyncTouchMove() const { | |
283 return queue_->HasPendingAsyncTouchMoveForTesting(); | |
284 } | |
285 | |
286 size_t queued_event_count() const { | |
287 return queue_->size(); | |
288 } | |
289 | |
290 const WebTouchEvent& latest_event() const { | |
291 return queue_->GetLatestEventForTesting().event; | |
292 } | |
293 | |
294 const WebTouchEvent& acked_event() const { | |
295 return last_acked_event_; | |
296 } | |
297 | |
298 const WebTouchEvent& sent_event() const { | |
299 DCHECK(!sent_events_.empty()); | |
300 return sent_events_.back(); | |
301 } | |
302 | |
303 const std::vector<WebTouchEvent>& all_sent_events() const { | |
304 return sent_events_; | |
305 } | |
306 | |
307 InputEventAckState acked_event_state() const { | |
308 return last_acked_event_state_; | |
309 } | |
310 | |
311 static void RunTasksAndWait(base::TimeDelta delay) { | |
312 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( | |
313 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), delay); | |
314 base::RunLoop().Run(); | |
315 } | |
316 | |
317 size_t uncancelable_touch_moves_pending_ack_count() const { | |
318 return queue_->uncancelable_touch_moves_pending_ack_count(); | |
319 } | |
320 | |
321 int GetUniqueTouchEventID() { return sent_events_ids_.back(); } | |
322 | |
323 private: | |
324 void SendTouchEvent() { | |
325 SendTouchEvent(touch_event_); | |
326 touch_event_.ResetPoints(); | |
327 } | |
328 | |
329 void ResetQueueWithConfig(const TouchEventQueue::Config& config) { | |
330 queue_.reset(new LegacyTouchEventQueue(this, config)); | |
331 queue_->OnHasTouchEventHandlers(true); | |
332 } | |
333 | |
334 std::unique_ptr<LegacyTouchEventQueue> queue_; | |
335 size_t acked_event_count_; | |
336 WebTouchEvent last_acked_event_; | |
337 std::vector<WebTouchEvent> sent_events_; | |
338 InputEventAckState last_acked_event_state_; | |
339 SyntheticWebTouchEvent touch_event_; | |
340 std::unique_ptr<WebTouchEvent> followup_touch_event_; | |
341 std::unique_ptr<WebGestureEvent> followup_gesture_event_; | |
342 std::unique_ptr<InputEventAckState> sync_ack_result_; | |
343 double slop_length_dips_; | |
344 gfx::PointF anchor_; | |
345 base::MessageLoopForUI message_loop_; | |
346 std::deque<int> sent_events_ids_; | |
347 }; | |
348 | |
349 | |
350 // Tests that touch-events are queued properly. | |
351 TEST_F(TouchEventQueueTest, Basic) { | |
352 PressTouchPoint(1, 1); | |
353 EXPECT_EQ(1U, queued_event_count()); | |
354 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
355 | |
356 // The second touch should not be sent since one is already in queue. | |
357 MoveTouchPoint(0, 5, 5); | |
358 EXPECT_EQ(2U, queued_event_count()); | |
359 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
360 | |
361 // Receive an ACK for the first touch-event. | |
362 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
363 EXPECT_EQ(1U, queued_event_count()); | |
364 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
365 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
366 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
367 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | |
368 | |
369 // Receive an ACK for the second touch-event. | |
370 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
371 EXPECT_EQ(0U, queued_event_count()); | |
372 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
373 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
374 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
375 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | |
376 } | |
377 | |
378 // Tests that touch-events with multiple points are queued properly. | |
379 TEST_F(TouchEventQueueTest, BasicMultiTouch) { | |
380 const size_t kPointerCount = 10; | |
381 for (float i = 0; i < kPointerCount; ++i) | |
382 PressTouchPoint(i, i); | |
383 | |
384 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
385 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
386 EXPECT_EQ(kPointerCount, queued_event_count()); | |
387 | |
388 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | |
389 MoveTouchPoint(i, 1.f + i, 2.f + i); | |
390 | |
391 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
392 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
393 // All moves should coalesce. | |
394 EXPECT_EQ(kPointerCount + 1, queued_event_count()); | |
395 | |
396 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | |
397 ReleaseTouchPoint(kPointerCount - 1 - i); | |
398 | |
399 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
400 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
401 EXPECT_EQ(kPointerCount * 2 + 1, queued_event_count()); | |
402 | |
403 // Ack all presses. | |
404 for (size_t i = 0; i < kPointerCount; ++i) | |
405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
406 | |
407 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
408 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); | |
409 | |
410 // Ack the coalesced move. | |
411 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
412 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
413 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
414 | |
415 // Ack all releases. | |
416 for (size_t i = 0; i < kPointerCount; ++i) | |
417 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
418 | |
419 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
420 EXPECT_EQ(kPointerCount - 1, GetAndResetSentEventCount()); | |
421 } | |
422 | |
423 // Tests that the touch-queue continues delivering events for an active touch | |
424 // sequence after all handlers are removed. | |
425 TEST_F(TouchEventQueueTest, TouchesForwardedIfHandlerRemovedDuringSequence) { | |
426 OnHasTouchEventHandlers(true); | |
427 EXPECT_EQ(0U, queued_event_count()); | |
428 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
429 | |
430 // Send a touch-press event. | |
431 PressTouchPoint(1, 1); | |
432 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
433 EXPECT_EQ(1U, queued_event_count()); | |
434 | |
435 // Signal that all touch handlers have been removed. | |
436 OnHasTouchEventHandlers(false); | |
437 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
438 EXPECT_EQ(1U, queued_event_count()); | |
439 | |
440 // Process the ack for the sent touch, ensuring that it is honored (despite | |
441 // the touch handler having been removed). | |
442 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
443 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
444 EXPECT_EQ(0U, queued_event_count()); | |
445 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
446 | |
447 // Try forwarding a new pointer. It should be forwarded as usual. | |
448 PressTouchPoint(2, 2); | |
449 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
450 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
451 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
452 EXPECT_EQ(0U, queued_event_count()); | |
453 | |
454 // Further events for any pointer should be forwarded, even for pointers that | |
455 // reported no consumer. | |
456 MoveTouchPoint(1, 3, 3); | |
457 ReleaseTouchPoint(1); | |
458 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
459 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
460 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
461 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
462 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
463 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
464 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
465 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
466 | |
467 // Events for the first pointer, that had a handler, should be forwarded. | |
468 MoveTouchPoint(0, 4, 4); | |
469 ReleaseTouchPoint(0); | |
470 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
471 EXPECT_EQ(2U, queued_event_count()); | |
472 | |
473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
474 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
475 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
476 EXPECT_EQ(1U, queued_event_count()); | |
477 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
478 | |
479 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
480 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
481 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
482 EXPECT_EQ(0U, queued_event_count()); | |
483 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
484 } | |
485 | |
486 // Tests that addition of a touch handler during a touch sequence will not cause | |
487 // the remaining sequence to be forwarded. | |
488 TEST_F(TouchEventQueueTest, ActiveSequenceNotForwardedWhenHandlersAdded) { | |
489 OnHasTouchEventHandlers(false); | |
490 | |
491 // Send a touch-press event while there is no handler. | |
492 PressTouchPoint(1, 1); | |
493 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
494 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
495 EXPECT_EQ(0U, queued_event_count()); | |
496 | |
497 OnHasTouchEventHandlers(true); | |
498 | |
499 // The remaining touch sequence should not be forwarded. | |
500 MoveTouchPoint(0, 5, 5); | |
501 ReleaseTouchPoint(0); | |
502 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
503 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
504 EXPECT_EQ(0U, queued_event_count()); | |
505 | |
506 // A new touch sequence should resume forwarding. | |
507 PressTouchPoint(1, 1); | |
508 EXPECT_EQ(1U, queued_event_count()); | |
509 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
510 } | |
511 | |
512 // Tests that removal of a touch handler during a touch sequence will prevent | |
513 // the remaining sequence from being forwarded, even if another touch handler is | |
514 // registered during the same touch sequence. | |
515 TEST_F(TouchEventQueueTest, ActiveSequenceDroppedWhenHandlersRemoved) { | |
516 // Send a touch-press event. | |
517 PressTouchPoint(1, 1); | |
518 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
519 EXPECT_EQ(1U, queued_event_count()); | |
520 | |
521 // Queue a touch-move event. | |
522 MoveTouchPoint(0, 5, 5); | |
523 EXPECT_EQ(2U, queued_event_count()); | |
524 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
525 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
526 | |
527 // Unregister all touch handlers. | |
528 OnHasTouchEventHandlers(false); | |
529 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
530 EXPECT_EQ(2U, queued_event_count()); | |
531 | |
532 // Repeated registration/unregstration of handlers should have no effect as | |
533 // we're still awaiting the ack arrival. | |
534 OnHasTouchEventHandlers(true); | |
535 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
536 EXPECT_EQ(2U, queued_event_count()); | |
537 OnHasTouchEventHandlers(false); | |
538 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
539 EXPECT_EQ(2U, queued_event_count()); | |
540 | |
541 // The ack should be flush the queue. | |
542 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
543 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
544 EXPECT_EQ(0U, queued_event_count()); | |
545 | |
546 // Events should be dropped while there is no touch handler. | |
547 MoveTouchPoint(0, 10, 10); | |
548 EXPECT_EQ(0U, queued_event_count()); | |
549 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
550 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
551 | |
552 // Simulate touch handler registration in the middle of a touch sequence. | |
553 OnHasTouchEventHandlers(true); | |
554 | |
555 // The touch end for the interrupted sequence should be dropped. | |
556 ReleaseTouchPoint(0); | |
557 EXPECT_EQ(0U, queued_event_count()); | |
558 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
559 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
560 | |
561 // A new touch sequence should be forwarded properly. | |
562 PressTouchPoint(1, 1); | |
563 EXPECT_EQ(1U, queued_event_count()); | |
564 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
565 } | |
566 | |
567 // Tests that removal/addition of a touch handler without any intervening | |
568 // touch activity has no affect on touch forwarding. | |
569 TEST_F(TouchEventQueueTest, | |
570 ActiveSequenceUnaffectedByRepeatedHandlerRemovalAndAddition) { | |
571 // Send a touch-press event. | |
572 PressTouchPoint(1, 1); | |
573 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
574 EXPECT_EQ(1U, queued_event_count()); | |
575 | |
576 // Simulate the case where the touchstart handler removes itself, and adds a | |
577 // touchmove handler. | |
578 OnHasTouchEventHandlers(false); | |
579 OnHasTouchEventHandlers(true); | |
580 | |
581 // Queue a touch-move event. | |
582 MoveTouchPoint(0, 5, 5); | |
583 EXPECT_EQ(2U, queued_event_count()); | |
584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
585 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
586 | |
587 // The ack should trigger forwarding of the touchmove, as if no touch | |
588 // handler registration changes have occurred. | |
589 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
591 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
592 EXPECT_EQ(1U, queued_event_count()); | |
593 } | |
594 | |
595 // Tests that touch-events are coalesced properly in the queue. | |
596 TEST_F(TouchEventQueueTest, Coalesce) { | |
597 // Send a touch-press event. | |
598 PressTouchPoint(1, 1); | |
599 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
600 | |
601 // Send a few touch-move events, followed by a touch-release event. All the | |
602 // touch-move events should be coalesced into a single event. | |
603 for (float i = 5; i < 15; ++i) | |
604 MoveTouchPoint(0, i, i); | |
605 | |
606 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
607 ReleaseTouchPoint(0); | |
608 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
609 EXPECT_EQ(3U, queued_event_count()); | |
610 | |
611 // ACK the press. Coalesced touch-move events should be sent. | |
612 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
613 EXPECT_EQ(2U, queued_event_count()); | |
614 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
615 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
616 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
617 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
618 | |
619 // ACK the moves. | |
620 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
621 EXPECT_EQ(1U, queued_event_count()); | |
622 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
623 EXPECT_EQ(10U, GetAndResetAckedEventCount()); | |
624 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
625 | |
626 // ACK the release. | |
627 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
628 EXPECT_EQ(0U, queued_event_count()); | |
629 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
630 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
631 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
632 } | |
633 | |
634 // Tests that an event that has already been sent but hasn't been ack'ed yet | |
635 // doesn't get coalesced with newer events. | |
636 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { | |
637 // Send a touch-press event. | |
638 PressTouchPoint(1, 1); | |
639 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
640 | |
641 // Send a few touch-move events, followed by a touch-release event. All the | |
642 // touch-move events should be coalesced into a single event. | |
643 for (float i = 5; i < 15; ++i) | |
644 MoveTouchPoint(0, i, i); | |
645 | |
646 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
647 EXPECT_EQ(2U, queued_event_count()); | |
648 | |
649 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
650 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
651 EXPECT_EQ(1U, queued_event_count()); | |
652 | |
653 // The coalesced touch-move event has been sent to the renderer. Any new | |
654 // touch-move event should not be coalesced with the sent event. | |
655 MoveTouchPoint(0, 5, 5); | |
656 EXPECT_EQ(2U, queued_event_count()); | |
657 | |
658 MoveTouchPoint(0, 7, 7); | |
659 EXPECT_EQ(2U, queued_event_count()); | |
660 } | |
661 | |
662 // Tests that coalescing works correctly for multi-touch events. | |
663 TEST_F(TouchEventQueueTest, MultiTouch) { | |
664 // Press the first finger. | |
665 PressTouchPoint(1, 1); | |
666 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
667 | |
668 // Move the finger. | |
669 MoveTouchPoint(0, 5, 5); | |
670 EXPECT_EQ(2U, queued_event_count()); | |
671 | |
672 // Now press a second finger. | |
673 PressTouchPoint(2, 2); | |
674 EXPECT_EQ(3U, queued_event_count()); | |
675 | |
676 // Move both fingers. | |
677 MoveTouchPoints(0, 10, 10, 1, 20, 20); | |
678 MoveTouchPoint(1, 20, 20); | |
679 EXPECT_EQ(4U, queued_event_count()); | |
680 | |
681 // Move only one finger now. | |
682 MoveTouchPoint(0, 15, 15); | |
683 EXPECT_EQ(4U, queued_event_count()); | |
684 | |
685 // Move the other finger. | |
686 MoveTouchPoint(1, 25, 25); | |
687 EXPECT_EQ(4U, queued_event_count()); | |
688 | |
689 // Make sure both fingers are marked as having been moved in the coalesced | |
690 // event. | |
691 const WebTouchEvent& event = latest_event(); | |
692 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[0].state); | |
693 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[1].state); | |
694 } | |
695 | |
696 // Tests that the touch-event queue is robust to redundant acks. | |
697 TEST_F(TouchEventQueueTest, SpuriousAcksIgnored) { | |
698 // Trigger a spurious ack. | |
699 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 0); | |
700 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
701 | |
702 // Send and ack a touch press. | |
703 PressTouchPoint(1, 1); | |
704 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
705 EXPECT_EQ(1U, queued_event_count()); | |
706 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
707 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
708 EXPECT_EQ(0U, queued_event_count()); | |
709 | |
710 // Trigger a spurious ack. | |
711 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 3); | |
712 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
713 } | |
714 | |
715 // Tests that touch-move events are not sent to the renderer if the preceding | |
716 // touch-press event did not have a consumer (and consequently, did not hit the | |
717 // main thread in the renderer). Also tests that all queued/coalesced touch | |
718 // events are flushed immediately when the ACK for the touch-press comes back | |
719 // with NO_CONSUMER status. | |
720 TEST_F(TouchEventQueueTest, NoConsumer) { | |
721 // The first touch-press should reach the renderer. | |
722 PressTouchPoint(1, 1); | |
723 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
724 | |
725 // The second touch should not be sent since one is already in queue. | |
726 MoveTouchPoint(0, 5, 5); | |
727 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
728 EXPECT_EQ(2U, queued_event_count()); | |
729 | |
730 // Receive an ACK for the first touch-event. This should release the queued | |
731 // touch-event, but it should not be sent to the renderer. | |
732 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
733 EXPECT_EQ(0U, queued_event_count()); | |
734 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
735 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
736 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
737 | |
738 // Send a release event. This should not reach the renderer. | |
739 ReleaseTouchPoint(0); | |
740 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
741 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
742 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
743 | |
744 // Send a press-event, followed by move and release events, and another press | |
745 // event, before the ACK for the first press event comes back. All of the | |
746 // events should be queued first. After the NO_CONSUMER ack for the first | |
747 // touch-press, all events upto the second touch-press should be flushed. | |
748 PressTouchPoint(10, 10); | |
749 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
750 | |
751 MoveTouchPoint(0, 5, 5); | |
752 MoveTouchPoint(0, 6, 5); | |
753 ReleaseTouchPoint(0); | |
754 | |
755 PressTouchPoint(6, 5); | |
756 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
757 // The queue should hold the first sent touch-press event, the coalesced | |
758 // touch-move event, the touch-end event and the second touch-press event. | |
759 EXPECT_EQ(4U, queued_event_count()); | |
760 | |
761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
763 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
764 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
765 EXPECT_EQ(1U, queued_event_count()); | |
766 | |
767 // ACK the second press event as NO_CONSUMER too. | |
768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
769 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
770 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
771 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
772 EXPECT_EQ(0U, queued_event_count()); | |
773 | |
774 // Send a second press event. Even though the first touch press had | |
775 // NO_CONSUMER, this press event should reach the renderer. | |
776 PressTouchPoint(1, 1); | |
777 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
778 EXPECT_EQ(1U, queued_event_count()); | |
779 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
780 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
781 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
782 } | |
783 | |
784 TEST_F(TouchEventQueueTest, ConsumerIgnoreMultiFinger) { | |
785 // Interleave three pointer press, move and release events. | |
786 PressTouchPoint(1, 1); | |
787 MoveTouchPoint(0, 5, 5); | |
788 PressTouchPoint(10, 10); | |
789 MoveTouchPoint(1, 15, 15); | |
790 PressTouchPoint(20, 20); | |
791 MoveTouchPoint(2, 25, 25); | |
792 ReleaseTouchPoint(2); | |
793 MoveTouchPoint(1, 20, 20); | |
794 ReleaseTouchPoint(1); | |
795 MoveTouchPoint(0, 10, 10); | |
796 ReleaseTouchPoint(0); | |
797 | |
798 // Since the first touch-press is still pending ACK, no other event should | |
799 // have been sent to the renderer. | |
800 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
801 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
802 EXPECT_EQ(11U, queued_event_count()); | |
803 | |
804 // ACK the first press as CONSUMED. This should cause the first touch-move of | |
805 // the first touch-point to be dispatched. | |
806 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
807 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
808 EXPECT_EQ(10U, queued_event_count()); | |
809 | |
810 // ACK the first move as CONSUMED. | |
811 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
812 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
813 EXPECT_EQ(9U, queued_event_count()); | |
814 | |
815 // ACK the second press as NO_CONSUMER_EXISTS. The second pointer's touchmove | |
816 // should still be forwarded, despite lacking a direct consumer. | |
817 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
819 EXPECT_EQ(8U, queued_event_count()); | |
820 | |
821 // ACK the coalesced move as NOT_CONSUMED. | |
822 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
823 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
824 EXPECT_EQ(7U, queued_event_count()); | |
825 | |
826 // All remaining touch events should be forwarded, even if the third pointer | |
827 // press also reports no consumer. | |
828 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
829 EXPECT_EQ(6U, queued_event_count()); | |
830 | |
831 while (queued_event_count()) | |
832 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
833 | |
834 EXPECT_EQ(6U, GetAndResetSentEventCount()); | |
835 } | |
836 | |
837 // Tests that touch-event's enqueued via a touch ack are properly handled. | |
838 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { | |
839 // Queue a touch down. | |
840 PressTouchPoint(1, 1); | |
841 EXPECT_EQ(1U, queued_event_count()); | |
842 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
843 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
844 | |
845 // Create a touch event that will be queued synchronously by a touch ack. | |
846 // Note, this will be triggered by all subsequent touch acks. | |
847 WebTouchEvent followup_event( | |
848 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | |
849 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
850 followup_event.touchesLength = 1; | |
851 followup_event.touches[0].id = 0; | |
852 followup_event.touches[0].state = WebTouchPoint::StateMoved; | |
853 SetFollowupEvent(followup_event); | |
854 | |
855 // Receive an ACK for the press. This should cause the followup touch-move to | |
856 // be sent to the renderer. | |
857 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
858 EXPECT_EQ(1U, queued_event_count()); | |
859 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
860 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
861 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
862 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
863 | |
864 // Queue another event. | |
865 MoveTouchPoint(0, 2, 2); | |
866 EXPECT_EQ(2U, queued_event_count()); | |
867 | |
868 // Receive an ACK for the touch-move followup event. This should cause the | |
869 // subsequent touch move event be sent to the renderer. | |
870 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
871 EXPECT_EQ(1U, queued_event_count()); | |
872 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
873 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
874 } | |
875 | |
876 // Tests that touch-events can be synchronously ack'ed. | |
877 TEST_F(TouchEventQueueTest, SynchronousAcks) { | |
878 // TouchStart | |
879 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
880 PressTouchPoint(1, 1); | |
881 EXPECT_EQ(0U, queued_event_count()); | |
882 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
883 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
884 | |
885 // TouchMove | |
886 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
887 MoveTouchPoint(0, 2, 2); | |
888 EXPECT_EQ(0U, queued_event_count()); | |
889 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
890 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
891 | |
892 // TouchEnd | |
893 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
894 ReleaseTouchPoint(0); | |
895 EXPECT_EQ(0U, queued_event_count()); | |
896 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
897 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
898 | |
899 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) | |
900 PressTouchPoint(1, 1); | |
901 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
902 EXPECT_EQ(0U, queued_event_count()); | |
903 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
904 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
905 | |
906 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
907 CancelTouchPoint(0); | |
908 EXPECT_EQ(0U, queued_event_count()); | |
909 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
910 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
911 } | |
912 | |
913 // Tests that followup events triggered by an immediate ack from | |
914 // TouchEventQueue::QueueEvent() are properly handled. | |
915 TEST_F(TouchEventQueueTest, ImmediateAckWithFollowupEvents) { | |
916 // Create a touch event that will be queued synchronously by a touch ack. | |
917 WebTouchEvent followup_event( | |
918 WebInputEvent::TouchStart, WebInputEvent::NoModifiers, | |
919 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
920 followup_event.touchesLength = 1; | |
921 followup_event.touches[0].id = 1; | |
922 followup_event.touches[0].state = WebTouchPoint::StatePressed; | |
923 SetFollowupEvent(followup_event); | |
924 | |
925 // Now, enqueue a stationary touch that will not be forwarded. This should be | |
926 // immediately ack'ed with "NO_CONSUMER_EXISTS". The followup event should | |
927 // then be enqueued and immediately sent to the renderer. | |
928 WebTouchEvent stationary_event( | |
929 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | |
930 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
931 ; | |
932 stationary_event.touchesLength = 1; | |
933 stationary_event.touches[0].id = 1; | |
934 stationary_event.touches[0].state = WebTouchPoint::StateStationary; | |
935 SendTouchEvent(stationary_event); | |
936 | |
937 EXPECT_EQ(1U, queued_event_count()); | |
938 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
939 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
940 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
941 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
942 } | |
943 | |
944 // Tests basic TouchEvent forwarding suppression. | |
945 TEST_F(TouchEventQueueTest, NoTouchBasic) { | |
946 // Disable TouchEvent forwarding. | |
947 OnHasTouchEventHandlers(false); | |
948 PressTouchPoint(30, 5); | |
949 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
950 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
951 | |
952 // TouchMove should not be sent to renderer. | |
953 MoveTouchPoint(0, 65, 10); | |
954 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
955 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
956 | |
957 // TouchEnd should not be sent to renderer. | |
958 ReleaseTouchPoint(0); | |
959 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
960 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
961 | |
962 // Enable TouchEvent forwarding. | |
963 OnHasTouchEventHandlers(true); | |
964 | |
965 PressTouchPoint(80, 10); | |
966 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
967 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
968 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
969 | |
970 MoveTouchPoint(0, 80, 20); | |
971 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
974 | |
975 ReleaseTouchPoint(0); | |
976 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
977 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
978 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
979 } | |
980 | |
981 // Tests that IsTouchStartPendingAck works correctly. | |
982 TEST_F(TouchEventQueueTest, PendingStart) { | |
983 | |
984 EXPECT_FALSE(IsPendingAckTouchStart()); | |
985 | |
986 // Send the touchstart for one point (#1). | |
987 PressTouchPoint(1, 1); | |
988 EXPECT_EQ(1U, queued_event_count()); | |
989 EXPECT_TRUE(IsPendingAckTouchStart()); | |
990 | |
991 // Send a touchmove for that point (#2). | |
992 MoveTouchPoint(0, 5, 5); | |
993 EXPECT_EQ(2U, queued_event_count()); | |
994 EXPECT_TRUE(IsPendingAckTouchStart()); | |
995 | |
996 // Ack the touchstart (#1). | |
997 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
998 EXPECT_EQ(1U, queued_event_count()); | |
999 EXPECT_FALSE(IsPendingAckTouchStart()); | |
1000 | |
1001 // Send a touchstart for another point (#3). | |
1002 PressTouchPoint(10, 10); | |
1003 EXPECT_EQ(2U, queued_event_count()); | |
1004 EXPECT_FALSE(IsPendingAckTouchStart()); | |
1005 | |
1006 // Ack the touchmove (#2). | |
1007 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1008 EXPECT_EQ(1U, queued_event_count()); | |
1009 EXPECT_TRUE(IsPendingAckTouchStart()); | |
1010 | |
1011 // Send a touchstart for a third point (#4). | |
1012 PressTouchPoint(15, 15); | |
1013 EXPECT_EQ(2U, queued_event_count()); | |
1014 EXPECT_TRUE(IsPendingAckTouchStart()); | |
1015 | |
1016 // Ack the touchstart for the second point (#3). | |
1017 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1018 EXPECT_EQ(1U, queued_event_count()); | |
1019 EXPECT_TRUE(IsPendingAckTouchStart()); | |
1020 | |
1021 // Ack the touchstart for the third point (#4). | |
1022 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1023 EXPECT_EQ(0U, queued_event_count()); | |
1024 EXPECT_FALSE(IsPendingAckTouchStart()); | |
1025 } | |
1026 | |
1027 // Tests that the touch timeout is started when sending certain touch types. | |
1028 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { | |
1029 SetUpForTimeoutTesting(); | |
1030 | |
1031 // Sending a TouchStart will start the timeout. | |
1032 PressTouchPoint(0, 1); | |
1033 EXPECT_TRUE(IsTimeoutRunning()); | |
1034 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1035 EXPECT_FALSE(IsTimeoutRunning()); | |
1036 | |
1037 // A TouchMove should start the timeout. | |
1038 MoveTouchPoint(0, 5, 5); | |
1039 EXPECT_TRUE(IsTimeoutRunning()); | |
1040 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1041 EXPECT_FALSE(IsTimeoutRunning()); | |
1042 | |
1043 // A TouchEnd should not start the timeout. | |
1044 ReleaseTouchPoint(0); | |
1045 EXPECT_FALSE(IsTimeoutRunning()); | |
1046 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1047 EXPECT_FALSE(IsTimeoutRunning()); | |
1048 | |
1049 // A TouchCancel should not start the timeout. | |
1050 PressTouchPoint(0, 1); | |
1051 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1052 ASSERT_FALSE(IsTimeoutRunning()); | |
1053 CancelTouchPoint(0); | |
1054 EXPECT_FALSE(IsTimeoutRunning()); | |
1055 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1056 EXPECT_FALSE(IsTimeoutRunning()); | |
1057 } | |
1058 | |
1059 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, | |
1060 // disabling touch forwarding until the next TouchStart is received after | |
1061 // the timeout events are ack'ed. | |
1062 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { | |
1063 SetUpForTimeoutTesting(); | |
1064 | |
1065 // Queue a TouchStart. | |
1066 GetAndResetSentEventCount(); | |
1067 GetAndResetAckedEventCount(); | |
1068 PressTouchPoint(0, 1); | |
1069 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1070 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | |
1071 EXPECT_TRUE(IsTimeoutRunning()); | |
1072 | |
1073 // Delay the ack. | |
1074 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1075 | |
1076 // The timeout should have fired, synthetically ack'ing the timed-out event. | |
1077 // TouchEvent forwarding is disabled until the ack is received for the | |
1078 // timed-out event and the future cancel event. | |
1079 EXPECT_FALSE(IsTimeoutRunning()); | |
1080 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1081 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1082 | |
1083 // Ack'ing the original event should trigger a cancel event. | |
1084 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1085 EXPECT_FALSE(IsTimeoutRunning()); | |
1086 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type()); | |
1087 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1088 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1089 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1090 | |
1091 // Touch events should not be forwarded until we receive the cancel acks. | |
1092 MoveTouchPoint(0, 1, 1); | |
1093 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
1094 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1095 | |
1096 ReleaseTouchPoint(0); | |
1097 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
1098 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1099 | |
1100 // The synthetic TouchCancel ack should not reach the client, but should | |
1101 // resume touch forwarding. | |
1102 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1103 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1104 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1105 | |
1106 // Subsequent events should be handled normally. | |
1107 PressTouchPoint(0, 1); | |
1108 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
1109 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1110 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1111 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1112 } | |
1113 | |
1114 // Tests that the timeout is never started if the renderer consumes | |
1115 // a TouchEvent from the current touch sequence. | |
1116 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | |
1117 SetUpForTimeoutTesting(); | |
1118 | |
1119 // Queue a TouchStart. | |
1120 PressTouchPoint(0, 1); | |
1121 ASSERT_TRUE(IsTimeoutRunning()); | |
1122 | |
1123 // Mark the event as consumed. This should prevent the timeout from | |
1124 // being activated on subsequent TouchEvents in this gesture. | |
1125 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1126 EXPECT_FALSE(IsTimeoutRunning()); | |
1127 | |
1128 // A TouchMove should not start the timeout. | |
1129 MoveTouchPoint(0, 5, 5); | |
1130 EXPECT_FALSE(IsTimeoutRunning()); | |
1131 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1132 | |
1133 // A secondary TouchStart should not start the timeout. | |
1134 PressTouchPoint(1, 0); | |
1135 EXPECT_FALSE(IsTimeoutRunning()); | |
1136 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1137 | |
1138 // A TouchEnd should not start the timeout. | |
1139 ReleaseTouchPoint(1); | |
1140 EXPECT_FALSE(IsTimeoutRunning()); | |
1141 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1142 | |
1143 // A TouchCancel should not start the timeout. | |
1144 CancelTouchPoint(0); | |
1145 EXPECT_FALSE(IsTimeoutRunning()); | |
1146 } | |
1147 | |
1148 // Tests that the timeout is never started if the renderer consumes | |
1149 // a TouchEvent from the current touch sequence. | |
1150 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledAfterTouchStart) { | |
1151 SetUpForTimeoutTesting(); | |
1152 | |
1153 // Queue a TouchStart. | |
1154 PressTouchPoint(0, 1); | |
1155 ASSERT_TRUE(IsTimeoutRunning()); | |
1156 | |
1157 // Send the ack immediately. The timeout should not have fired. | |
1158 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1159 EXPECT_FALSE(IsTimeoutRunning()); | |
1160 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1161 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1162 | |
1163 // Now explicitly disable the timeout. | |
1164 SetAckTimeoutDisabled(); | |
1165 EXPECT_FALSE(IsTimeoutRunning()); | |
1166 | |
1167 // A TouchMove should not start or trigger the timeout. | |
1168 MoveTouchPoint(0, 5, 5); | |
1169 EXPECT_FALSE(IsTimeoutRunning()); | |
1170 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1171 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1172 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1173 } | |
1174 | |
1175 // Tests that the timeout is never started if the ack is synchronous. | |
1176 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { | |
1177 SetUpForTimeoutTesting(); | |
1178 | |
1179 // Queue a TouchStart. | |
1180 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1181 ASSERT_FALSE(IsTimeoutRunning()); | |
1182 PressTouchPoint(0, 1); | |
1183 EXPECT_FALSE(IsTimeoutRunning()); | |
1184 } | |
1185 | |
1186 // Tests that the timeout does not fire if explicitly disabled while an event | |
1187 // is in-flight. | |
1188 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledWhileTimerIsActive) { | |
1189 SetUpForTimeoutTesting(); | |
1190 | |
1191 // Queue a TouchStart. | |
1192 PressTouchPoint(0, 1); | |
1193 ASSERT_TRUE(IsTimeoutRunning()); | |
1194 | |
1195 // Verify that disabling the timeout also turns off the timer. | |
1196 SetAckTimeoutDisabled(); | |
1197 EXPECT_FALSE(IsTimeoutRunning()); | |
1198 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1199 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1200 } | |
1201 | |
1202 // Tests that the timeout does not fire if the delay is zero. | |
1203 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfTimeoutDelayIsZero) { | |
1204 SetUpForTimeoutTesting(base::TimeDelta(), base::TimeDelta()); | |
1205 | |
1206 // As the delay is zero, timeout behavior should be disabled. | |
1207 PressTouchPoint(0, 1); | |
1208 EXPECT_FALSE(IsTimeoutRunning()); | |
1209 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1210 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1211 } | |
1212 | |
1213 // Tests that timeout delays for mobile sites take effect when appropriate. | |
1214 TEST_F(TouchEventQueueTest, TouchTimeoutConfiguredForMobile) { | |
1215 base::TimeDelta desktop_delay = DefaultTouchTimeoutDelay(); | |
1216 base::TimeDelta mobile_delay = base::TimeDelta(); | |
1217 SetUpForTimeoutTesting(desktop_delay, mobile_delay); | |
1218 | |
1219 // The desktop delay is non-zero, allowing timeout behavior. | |
1220 SetIsMobileOptimizedSite(false); | |
1221 | |
1222 PressTouchPoint(0, 1); | |
1223 ASSERT_TRUE(IsTimeoutRunning()); | |
1224 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1225 ReleaseTouchPoint(0); | |
1226 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1227 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
1228 ASSERT_FALSE(IsTimeoutRunning()); | |
1229 | |
1230 // The mobile delay is zero, preventing timeout behavior. | |
1231 SetIsMobileOptimizedSite(true); | |
1232 | |
1233 PressTouchPoint(0, 1); | |
1234 EXPECT_FALSE(IsTimeoutRunning()); | |
1235 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1236 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1237 } | |
1238 | |
1239 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | |
1240 // turns into a scroll gesture sequence. | |
1241 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGesture) { | |
1242 SetUpForTimeoutTesting(); | |
1243 | |
1244 // Queue a TouchStart. | |
1245 PressTouchPoint(0, 1); | |
1246 EXPECT_TRUE(IsTimeoutRunning()); | |
1247 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1248 | |
1249 // The cancelled sequence may turn into a scroll gesture. | |
1250 WebGestureEvent followup_scroll( | |
1251 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | |
1252 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
1253 SetFollowupEvent(followup_scroll); | |
1254 | |
1255 // Delay the ack. | |
1256 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1257 | |
1258 // The timeout should have fired, disabling touch forwarding until both acks | |
1259 // are received, acking the timed out event. | |
1260 EXPECT_FALSE(IsTimeoutRunning()); | |
1261 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1262 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1263 | |
1264 // Ack the original event, triggering a TouchCancel. | |
1265 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1266 EXPECT_FALSE(IsTimeoutRunning()); | |
1267 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1268 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1269 | |
1270 // Ack the cancel event. Normally, this would resume touch forwarding, | |
1271 // but we're still within a scroll gesture so it remains disabled. | |
1272 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1273 EXPECT_FALSE(IsTimeoutRunning()); | |
1274 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1275 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1276 | |
1277 // Try to forward touch events for the current sequence. | |
1278 GetAndResetSentEventCount(); | |
1279 GetAndResetAckedEventCount(); | |
1280 MoveTouchPoint(0, 1, 1); | |
1281 ReleaseTouchPoint(0); | |
1282 EXPECT_FALSE(IsTimeoutRunning()); | |
1283 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1284 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
1285 | |
1286 // Now end the scroll sequence, resuming touch handling. | |
1287 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | |
1288 PressTouchPoint(0, 1); | |
1289 EXPECT_TRUE(IsTimeoutRunning()); | |
1290 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1291 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1292 } | |
1293 | |
1294 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | |
1295 // turns into a scroll gesture sequence, but the original event acks are | |
1296 // significantly delayed. | |
1297 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGestureAndDelayedAck) { | |
1298 SetUpForTimeoutTesting(); | |
1299 | |
1300 // Queue a TouchStart. | |
1301 PressTouchPoint(0, 1); | |
1302 EXPECT_TRUE(IsTimeoutRunning()); | |
1303 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1304 | |
1305 // The cancelled sequence may turn into a scroll gesture. | |
1306 WebGestureEvent followup_scroll( | |
1307 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | |
1308 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
1309 SetFollowupEvent(followup_scroll); | |
1310 | |
1311 // Delay the ack. | |
1312 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1313 | |
1314 // The timeout should have fired, disabling touch forwarding until both acks | |
1315 // are received and acking the timed out event. | |
1316 EXPECT_FALSE(IsTimeoutRunning()); | |
1317 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1318 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1319 | |
1320 // Try to forward a touch event. | |
1321 GetAndResetSentEventCount(); | |
1322 GetAndResetAckedEventCount(); | |
1323 MoveTouchPoint(0, 1, 1); | |
1324 EXPECT_FALSE(IsTimeoutRunning()); | |
1325 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1326 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1327 | |
1328 // Now end the scroll sequence. Events will not be forwarded until the two | |
1329 // outstanding touch acks are received. | |
1330 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | |
1331 MoveTouchPoint(0, 2, 2); | |
1332 ReleaseTouchPoint(0); | |
1333 EXPECT_FALSE(IsTimeoutRunning()); | |
1334 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1335 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
1336 | |
1337 // Ack the original event, triggering a cancel. | |
1338 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1339 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1340 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1341 | |
1342 // Ack the cancel event, resuming touch forwarding. | |
1343 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1344 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1345 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1346 | |
1347 PressTouchPoint(0, 1); | |
1348 EXPECT_TRUE(IsTimeoutRunning()); | |
1349 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1350 } | |
1351 | |
1352 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if | |
1353 // the timed-out event had no consumer. | |
1354 TEST_F(TouchEventQueueTest, NoCancelOnTouchTimeoutWithoutConsumer) { | |
1355 SetUpForTimeoutTesting(); | |
1356 | |
1357 // Queue a TouchStart. | |
1358 PressTouchPoint(0, 1); | |
1359 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1360 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | |
1361 EXPECT_TRUE(IsTimeoutRunning()); | |
1362 | |
1363 // Delay the ack. | |
1364 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1365 | |
1366 // The timeout should have fired, synthetically ack'ing the timed out event. | |
1367 // TouchEvent forwarding is disabled until the original ack is received. | |
1368 EXPECT_FALSE(IsTimeoutRunning()); | |
1369 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1370 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1371 | |
1372 // Touch events should not be forwarded until we receive the original ack. | |
1373 MoveTouchPoint(0, 1, 1); | |
1374 ReleaseTouchPoint(0); | |
1375 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
1376 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | |
1377 | |
1378 // Ack'ing the original event should not trigger a cancel event, as the | |
1379 // TouchStart had no consumer. However, it should re-enable touch forwarding. | |
1380 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
1381 EXPECT_FALSE(IsTimeoutRunning()); | |
1382 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1383 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1384 | |
1385 // Subsequent events should be handled normally. | |
1386 PressTouchPoint(0, 1); | |
1387 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1388 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1389 } | |
1390 | |
1391 // Tests that TouchMove's movedBeyondSlopRegion is set to false if within the | |
1392 // boundary-inclusive slop region for an unconsumed TouchStart. | |
1393 TEST_F(TouchEventQueueTest, TouchMovedBeyondSlopRegionCheck) { | |
1394 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | |
1395 | |
1396 // Queue a TouchStart. | |
1397 PressTouchPoint(0, 0); | |
1398 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1399 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1400 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1401 | |
1402 // TouchMove's movedBeyondSlopRegion within the slop region is set to false. | |
1403 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | |
1404 EXPECT_EQ(1U, queued_event_count()); | |
1405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1406 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1407 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1408 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
1409 | |
1410 MoveTouchPoint(0, kHalfSlopLengthDips, 0); | |
1411 EXPECT_EQ(1U, queued_event_count()); | |
1412 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1413 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1414 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1415 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
1416 | |
1417 MoveTouchPoint(0, -kHalfSlopLengthDips, 0); | |
1418 EXPECT_EQ(1U, queued_event_count()); | |
1419 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1420 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1421 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1422 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
1423 | |
1424 MoveTouchPoint(0, -kSlopLengthDips, 0); | |
1425 EXPECT_EQ(1U, queued_event_count()); | |
1426 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1427 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1428 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1429 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
1430 | |
1431 MoveTouchPoint(0, 0, kSlopLengthDips); | |
1432 EXPECT_EQ(1U, queued_event_count()); | |
1433 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1434 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1435 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1436 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
1437 | |
1438 // When a TouchMove exceeds the (Euclidean) distance, the TouchMove's | |
1439 // movedBeyondSlopRegion is set to true. | |
1440 const float kFortyFiveDegreeSlopLengthXY = | |
1441 kSlopLengthDips * std::sqrt(2.f) / 2; | |
1442 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .2f, | |
1443 kFortyFiveDegreeSlopLengthXY + .2f); | |
1444 EXPECT_EQ(1U, queued_event_count()); | |
1445 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1446 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1447 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1448 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1449 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | |
1450 } | |
1451 | |
1452 // Tests that even very small TouchMove's movedBeyondSlopRegion is set to true | |
1453 // when the slop region's dimension is 0. | |
1454 TEST_F(TouchEventQueueTest, MovedBeyondSlopRegionAlwaysTrueIfDimensionZero) { | |
1455 // Queue a TouchStart. | |
1456 PressTouchPoint(0, 0); | |
1457 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1458 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1459 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1460 | |
1461 // Small TouchMove's movedBeyondSlopRegion is set to true. | |
1462 MoveTouchPoint(0, 0.001f, 0.001f); | |
1463 EXPECT_EQ(1U, queued_event_count()); | |
1464 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1465 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1466 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1467 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1468 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | |
1469 } | |
1470 | |
1471 // Tests that secondary touch points can be forwarded even if the primary touch | |
1472 // point had no consumer. | |
1473 TEST_F(TouchEventQueueTest, SecondaryTouchForwardedAfterPrimaryHadNoConsumer) { | |
1474 // Queue a TouchStart. | |
1475 PressTouchPoint(0, 0); | |
1476 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
1477 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1478 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1479 | |
1480 // Events should not be forwarded, as the point had no consumer. | |
1481 MoveTouchPoint(0, 0, 15); | |
1482 EXPECT_EQ(0U, queued_event_count()); | |
1483 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1484 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1485 | |
1486 // Simulate a secondary pointer press. | |
1487 PressTouchPoint(20, 0); | |
1488 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1489 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1490 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1491 | |
1492 // TouchMove with a secondary pointer should not be suppressed. | |
1493 MoveTouchPoint(1, 25, 0); | |
1494 EXPECT_EQ(1U, queued_event_count()); | |
1495 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1496 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1497 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1498 } | |
1499 | |
1500 // Tests that secondary touch points can be forwarded after scrolling begins | |
1501 // while first touch point has no consumer. | |
1502 TEST_F(TouchEventQueueTest, NoForwardingAfterScrollWithNoTouchConsumers) { | |
1503 // Queue a TouchStart. | |
1504 PressTouchPoint(0, 0); | |
1505 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
1506 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
1507 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
1508 | |
1509 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1510 WebInputEvent::NoModifiers, | |
1511 WebInputEvent::TimeStampForTesting); | |
1512 SetFollowupEvent(followup_scroll); | |
1513 MoveTouchPoint(0, 20, 5); | |
1514 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1515 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1516 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
1517 | |
1518 // The secondary pointer press should be forwarded. | |
1519 PressTouchPoint(20, 0); | |
1520 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1521 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1522 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1523 | |
1524 // TouchMove with a secondary pointer should also be forwarded. | |
1525 MoveTouchPoint(1, 25, 0); | |
1526 EXPECT_EQ(1U, queued_event_count()); | |
1527 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1528 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
1529 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1530 } | |
1531 | |
1532 TEST_F(TouchEventQueueTest, AsyncTouch) { | |
1533 // Queue a TouchStart. | |
1534 PressTouchPoint(0, 1); | |
1535 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1536 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1537 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1538 | |
1539 for (int i = 0; i < 3; ++i) { | |
1540 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1541 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1542 | |
1543 MoveTouchPoint(0, 10, 5+i); | |
1544 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1545 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1546 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1547 EXPECT_EQ(0U, queued_event_count()); | |
1548 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1549 | |
1550 // Consuming a scroll event will throttle subsequent touchmoves. | |
1551 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1552 INPUT_EVENT_ACK_STATE_CONSUMED); | |
1553 MoveTouchPoint(0, 10, 7+i); | |
1554 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1555 EXPECT_EQ(0U, queued_event_count()); | |
1556 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1557 } | |
1558 } | |
1559 | |
1560 // Ensure that touchmove's are appropriately throttled during a typical | |
1561 // scroll sequences that transitions between scrolls consumed and unconsumed. | |
1562 TEST_F(TouchEventQueueTest, AsyncTouchThrottledAfterScroll) { | |
1563 // Process a TouchStart | |
1564 PressTouchPoint(0, 1); | |
1565 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1566 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1567 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1568 | |
1569 // Now send the first touch move and associated GestureScrollBegin. | |
1570 MoveTouchPoint(0, 0, 5); | |
1571 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1572 WebInputEvent::NoModifiers, | |
1573 WebInputEvent::TimeStampForTesting); | |
1574 SetFollowupEvent(followup_scroll); | |
1575 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1576 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1577 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1578 SendGestureEventAck(WebInputEvent::GestureScrollBegin, | |
1579 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1580 | |
1581 // Send the second touch move and associated GestureScrollUpdate, but don't | |
1582 // ACK the gesture event yet. | |
1583 MoveTouchPoint(0, 0, 50); | |
1584 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1585 SetFollowupEvent(followup_scroll); | |
1586 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1587 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1588 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1589 | |
1590 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
1591 MoveTouchPoint(0, 0, 100); | |
1592 SetFollowupEvent(followup_scroll); | |
1593 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1594 EXPECT_EQ(0U, queued_event_count()); | |
1595 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1596 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1597 | |
1598 // Queuing the final touchend should flush the pending async touchmove. In | |
1599 // this case, we will first dispatch an async touchmove and then a touchend. | |
1600 // For the async touchmove, we will not send ack again. | |
1601 ReleaseTouchPoint(0); | |
1602 followup_scroll.setType(WebInputEvent::GestureScrollEnd); | |
1603 SetFollowupEvent(followup_scroll); | |
1604 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1605 EXPECT_EQ(2U, all_sent_events().size()); | |
1606 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1607 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1608 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
1609 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1610 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1611 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1612 EXPECT_EQ(1U, queued_event_count()); | |
1613 | |
1614 // Ack the touchend. | |
1615 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1617 EXPECT_EQ(0U, queued_event_count()); | |
1618 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1619 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1620 | |
1621 // Now mark the scrolls as not consumed (which would cause future touchmoves | |
1622 // in the active sequence to be sent if there was one). | |
1623 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1624 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1625 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1626 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1627 | |
1628 // Start a new touch sequence and verify that throttling has been reset. | |
1629 // Touch moves after the start of scrolling will again be throttled. | |
1630 PressTouchPoint(0, 0); | |
1631 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1632 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1633 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1634 MoveTouchPoint(0, 0, 5); | |
1635 followup_scroll.setType(WebInputEvent::GestureScrollBegin); | |
1636 SetFollowupEvent(followup_scroll); | |
1637 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1638 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1639 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1640 | |
1641 MoveTouchPoint(0, 0, 6); | |
1642 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1643 SetFollowupEvent(followup_scroll); | |
1644 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1645 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1646 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1647 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1648 | |
1649 MoveTouchPoint(0, 0, 10); | |
1650 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1651 EXPECT_EQ(0U, queued_event_count()); | |
1652 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1653 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1654 | |
1655 // Subsequent touchmove's should be deferred. | |
1656 MoveTouchPoint(0, 0, 25); | |
1657 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1658 EXPECT_EQ(0U, queued_event_count()); | |
1659 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1660 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1661 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
1662 | |
1663 // The pending touchmove should be flushed with the the new touchmove if | |
1664 // sufficient time has passed and ack to the client. | |
1665 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
1666 MoveTouchPoint(0, 0, 15); | |
1667 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1668 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1669 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1670 EXPECT_EQ(0U, queued_event_count()); | |
1671 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1672 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1673 | |
1674 // Non-touchmove events should always flush any pending touchmove events. In | |
1675 // this case, we will first dispatch an async touchmove and then a | |
1676 // touchstart. For the async touchmove, we will not send ack again. | |
1677 MoveTouchPoint(0, 0, 25); | |
1678 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1679 EXPECT_EQ(0U, queued_event_count()); | |
1680 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1681 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1682 PressTouchPoint(30, 30); | |
1683 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1684 EXPECT_EQ(2U, all_sent_events().size()); | |
1685 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1686 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1687 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
1688 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1689 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1690 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1691 EXPECT_EQ(1U, queued_event_count()); | |
1692 | |
1693 // Ack the touchstart. | |
1694 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1695 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1696 EXPECT_EQ(0U, queued_event_count()); | |
1697 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1698 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1699 | |
1700 // Send a secondary touchmove. | |
1701 MoveTouchPoint(1, 0, 25); | |
1702 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1703 EXPECT_EQ(0U, queued_event_count()); | |
1704 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1705 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1706 | |
1707 // An unconsumed scroll should resume synchronous touch handling. | |
1708 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1709 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1710 | |
1711 // The pending touchmove should be coalesced with the next (now synchronous) | |
1712 // touchmove. | |
1713 MoveTouchPoint(0, 0, 26); | |
1714 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1715 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1716 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
1717 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state); | |
1718 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state); | |
1719 EXPECT_EQ(1U, queued_event_count()); | |
1720 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1721 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1722 | |
1723 // Subsequent touches will queue until the preceding, synchronous touches are | |
1724 // ack'ed. | |
1725 ReleaseTouchPoint(1); | |
1726 EXPECT_EQ(2U, queued_event_count()); | |
1727 ReleaseTouchPoint(0); | |
1728 EXPECT_EQ(3U, queued_event_count()); | |
1729 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1730 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1731 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
1732 EXPECT_EQ(2U, queued_event_count()); | |
1733 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1734 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1735 | |
1736 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1737 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1738 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
1739 EXPECT_EQ(1U, queued_event_count()); | |
1740 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1741 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1742 | |
1743 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1744 EXPECT_EQ(0U, queued_event_count()); | |
1745 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1746 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1747 } | |
1748 | |
1749 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByTouchEnd) { | |
1750 PressTouchPoint(0, 0); | |
1751 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1752 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1753 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1754 | |
1755 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
1756 MoveTouchPoint(0, 0, 5); | |
1757 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1758 WebInputEvent::NoModifiers, | |
1759 WebInputEvent::TimeStampForTesting); | |
1760 SetFollowupEvent(followup_scroll); | |
1761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1763 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1764 | |
1765 MoveTouchPoint(0, 0, 10); | |
1766 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1767 SetFollowupEvent(followup_scroll); | |
1768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1769 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1770 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1771 | |
1772 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
1773 MoveTouchPoint(0, 0, 100); | |
1774 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1775 EXPECT_EQ(0U, queued_event_count()); | |
1776 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1777 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1778 | |
1779 // Return the touch sequence to the original touchstart position. Note that | |
1780 // this (0, 0) touchmove will coalesce with the previous (0, 100) touchmove. | |
1781 MoveTouchPoint(0, 0, 0); | |
1782 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1783 EXPECT_EQ(0U, queued_event_count()); | |
1784 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1785 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1786 | |
1787 // Queuing the final touchend should flush the pending, async touchmove. In | |
1788 // this case, we will first dispatch an async touchmove and then a touchend. | |
1789 // For the async touchmove, we will not send ack again. | |
1790 ReleaseTouchPoint(0); | |
1791 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1792 EXPECT_EQ(2U, all_sent_events().size()); | |
1793 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1794 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1795 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.x); | |
1796 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.y); | |
1797 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
1798 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1799 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1800 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1801 } | |
1802 | |
1803 // Ensure that async touch dispatch and touch ack timeout interactions work | |
1804 // appropriately. | |
1805 TEST_F(TouchEventQueueTest, AsyncTouchWithAckTimeout) { | |
1806 SetUpForTimeoutTesting(); | |
1807 | |
1808 // The touchstart should start the timeout. | |
1809 PressTouchPoint(0, 0); | |
1810 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1811 EXPECT_TRUE(IsTimeoutRunning()); | |
1812 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1813 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1814 EXPECT_FALSE(IsTimeoutRunning()); | |
1815 | |
1816 // The start of a scroll gesture should trigger async touch event dispatch. | |
1817 MoveTouchPoint(0, 1, 1); | |
1818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1819 EXPECT_TRUE(IsTimeoutRunning()); | |
1820 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1821 WebInputEvent::NoModifiers, | |
1822 WebInputEvent::TimeStampForTesting); | |
1823 SetFollowupEvent(followup_scroll); | |
1824 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1825 EXPECT_FALSE(IsTimeoutRunning()); | |
1826 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1827 | |
1828 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1829 INPUT_EVENT_ACK_STATE_CONSUMED); | |
1830 | |
1831 // An async touch should fire after the throttling interval has expired, but | |
1832 // it should not start the touch ack timeout. | |
1833 MoveTouchPoint(0, 5, 5); | |
1834 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1836 | |
1837 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
1838 MoveTouchPoint(0, 5, 5); | |
1839 EXPECT_FALSE(IsTimeoutRunning()); | |
1840 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1841 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1842 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1843 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1844 | |
1845 // An unconsumed scroll event will resume synchronous touchmoves, which are | |
1846 // subject to the ack timeout. | |
1847 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1848 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1849 MoveTouchPoint(0, 20, 5); | |
1850 EXPECT_TRUE(IsTimeoutRunning()); | |
1851 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1852 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1853 | |
1854 // The timeout should fire, disabling touch forwarding until both acks are | |
1855 // received and acking the timed out event. | |
1856 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1857 EXPECT_FALSE(IsTimeoutRunning()); | |
1858 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1859 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1860 | |
1861 // Ack'ing the original event should trigger a cancel event. | |
1862 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1863 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1864 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1865 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1866 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1867 | |
1868 // Subsequent touchmove's should not be forwarded, even as the scroll gesture | |
1869 // goes from unconsumed to consumed. | |
1870 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1871 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1872 MoveTouchPoint(0, 20, 5); | |
1873 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1874 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1875 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1876 | |
1877 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1878 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1879 MoveTouchPoint(0, 25, 5); | |
1880 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1881 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1882 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1883 } | |
1884 | |
1885 // Ensure that if the touch ack for an async touchmove triggers a follow-up | |
1886 // touch event, that follow-up touch will be forwarded appropriately. | |
1887 TEST_F(TouchEventQueueTest, AsyncTouchWithTouchCancelAfterAck) { | |
1888 PressTouchPoint(0, 0); | |
1889 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1890 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1891 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1892 | |
1893 // The start of a scroll gesture should trigger async touch event dispatch. | |
1894 MoveTouchPoint(0, 1, 1); | |
1895 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1896 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1897 WebInputEvent::NoModifiers, | |
1898 WebInputEvent::TimeStampForTesting); | |
1899 SetFollowupEvent(followup_scroll); | |
1900 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1901 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1902 EXPECT_EQ(0U, queued_event_count()); | |
1903 | |
1904 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
1905 | |
1906 // The async touchmove should be ack'ed immediately, but not forwarded. | |
1907 // However, because the ack triggers a touchcancel, both the pending touch and | |
1908 // the queued touchcancel should be flushed. | |
1909 WebTouchEvent followup_cancel(WebInputEvent::TouchCancel, | |
1910 WebInputEvent::NoModifiers, | |
1911 WebInputEvent::TimeStampForTesting); | |
1912 followup_cancel.touchesLength = 1; | |
1913 followup_cancel.touches[0].state = WebTouchPoint::StateCancelled; | |
1914 SetFollowupEvent(followup_cancel); | |
1915 MoveTouchPoint(0, 5, 5); | |
1916 EXPECT_EQ(1U, queued_event_count()); | |
1917 EXPECT_EQ(2U, all_sent_events().size()); | |
1918 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1919 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1920 EXPECT_EQ(WebInputEvent::TouchCancel, all_sent_events()[1].type()); | |
1921 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1922 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1923 // Sending the ack is because the async touchmove is not ready for | |
1924 // dispatching send the ack immediately. | |
1925 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1926 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
1927 | |
1928 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1929 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1930 EXPECT_EQ(0U, queued_event_count()); | |
1931 EXPECT_EQ(WebInputEvent::TouchCancel, acked_event().type()); | |
1932 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1933 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1934 } | |
1935 | |
1936 // Ensure that the async touch is fully reset if the touch sequence restarts | |
1937 // without properly terminating. | |
1938 TEST_F(TouchEventQueueTest, AsyncTouchWithHardTouchStartReset) { | |
1939 PressTouchPoint(0, 0); | |
1940 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1941 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1942 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1943 | |
1944 // Trigger async touchmove dispatch. | |
1945 MoveTouchPoint(0, 1, 1); | |
1946 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1947 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1948 WebInputEvent::NoModifiers, | |
1949 WebInputEvent::TimeStampForTesting); | |
1950 SetFollowupEvent(followup_scroll); | |
1951 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1952 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1953 EXPECT_EQ(0U, queued_event_count()); | |
1954 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
1955 | |
1956 // The async touchmove should be immediately ack'ed but delivery is deferred. | |
1957 MoveTouchPoint(0, 2, 2); | |
1958 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1959 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1960 EXPECT_EQ(0U, queued_event_count()); | |
1961 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
1962 | |
1963 // The queue should be robust to hard touch restarts with a new touch | |
1964 // sequence. In this case, the deferred async touch should not be flushed | |
1965 // by the new touch sequence. | |
1966 SendGestureEvent(WebInputEvent::GestureScrollEnd); | |
1967 ResetTouchEvent(); | |
1968 | |
1969 PressTouchPoint(0, 0); | |
1970 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
1971 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1974 } | |
1975 | |
1976 // Ensure that even when the interval expires, we still need to wait for the | |
1977 // ack sent back from render to send the next async touchmove once the scroll | |
1978 // starts. | |
1979 TEST_F(TouchEventQueueTest, SendNextThrottledAsyncTouchMoveAfterAck) { | |
1980 // Process a TouchStart | |
1981 PressTouchPoint(0, 1); | |
1982 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1983 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1984 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1985 | |
1986 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
1987 MoveTouchPoint(0, 0, 5); | |
1988 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1989 WebInputEvent::NoModifiers, | |
1990 WebInputEvent::TimeStampForTesting); | |
1991 SetFollowupEvent(followup_scroll); | |
1992 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1993 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1994 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1995 | |
1996 MoveTouchPoint(0, 0, 10); | |
1997 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1998 SetFollowupEvent(followup_scroll); | |
1999 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2000 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2001 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2002 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2003 | |
2004 // We set the next touch event time to be after the throttled interval. | |
2005 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2006 // Dispatch the touch move event when sufficient time has passed. | |
2007 MoveTouchPoint(0, 0, 40); | |
2008 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2009 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2010 // When we dispatch an async touchmove, we do not put it back to the queue | |
2011 // any more and we will ack to client right away. | |
2012 EXPECT_EQ(0U, queued_event_count()); | |
2013 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2014 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2015 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2016 | |
2017 // Do not dispatch the event until throttledTouchmoves intervals expires and | |
2018 // receive an ack from render. | |
2019 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2020 MoveTouchPoint(0, 0, 50); | |
2021 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2022 EXPECT_EQ(0U, queued_event_count()); | |
2023 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2024 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2025 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2026 | |
2027 // Send pending_async_touch_move_ when we receive an ack back from render, | |
2028 // but we will not send an ack for pending_async_touch_move_ becasue it is | |
2029 // been acked before. | |
2030 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2031 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2032 EXPECT_EQ(0U, queued_event_count()); | |
2033 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2034 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2035 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2036 } | |
2037 | |
2038 // Ensure that even when we receive the ack from render, we still need to wait | |
2039 // for the interval expires to send the next async touchmove once the scroll | |
2040 // starts. | |
2041 TEST_F(TouchEventQueueTest, SendNextAsyncTouchMoveAfterAckAndTimeExpire) { | |
2042 // Process a TouchStart | |
2043 PressTouchPoint(0, 1); | |
2044 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2045 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2046 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2047 | |
2048 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2049 MoveTouchPoint(0, 0, 5); | |
2050 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2051 WebInputEvent::NoModifiers, | |
2052 WebInputEvent::TimeStampForTesting); | |
2053 SetFollowupEvent(followup_scroll); | |
2054 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2055 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2056 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2057 | |
2058 MoveTouchPoint(0, 0, 10); | |
2059 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2060 SetFollowupEvent(followup_scroll); | |
2061 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2062 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2063 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2064 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2065 | |
2066 // Dispatch the touch move event when sufficient time has passed. | |
2067 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2068 MoveTouchPoint(0, 0, 40); | |
2069 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2070 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2071 // When we dispatch an async touchmove, we do not put it back to the queue | |
2072 // any more and we will ack to client right away. | |
2073 EXPECT_EQ(0U, queued_event_count()); | |
2074 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2075 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2076 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2077 | |
2078 // We receive an ack back from render but the time interval is not expired, | |
2079 // so we do not dispatch the touch move event. | |
2080 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2081 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2082 MoveTouchPoint(0, 0, 50); | |
2083 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2084 EXPECT_EQ(0U, queued_event_count()); | |
2085 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2086 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2087 | |
2088 // Dispatch the touch move when sufficient time has passed. | |
2089 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2090 MoveTouchPoint(0, 0, 50); | |
2091 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2092 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2093 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2094 EXPECT_EQ(0U, queued_event_count()); | |
2095 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2096 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2097 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2098 } | |
2099 | |
2100 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByNonTouchMove) { | |
2101 // Process a TouchStart | |
2102 PressTouchPoint(0, 1); | |
2103 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2104 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2105 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2106 | |
2107 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2108 MoveTouchPoint(0, 0, 5); | |
2109 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2110 WebInputEvent::NoModifiers, | |
2111 WebInputEvent::TimeStampForTesting); | |
2112 SetFollowupEvent(followup_scroll); | |
2113 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2114 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2115 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2116 | |
2117 MoveTouchPoint(0, 0, 10); | |
2118 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2119 SetFollowupEvent(followup_scroll); | |
2120 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2121 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2122 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2123 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2124 | |
2125 // Dispatch the touch move when sufficient time has passed. | |
2126 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2127 MoveTouchPoint(0, 0, 40); | |
2128 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2129 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2130 // When we dispatch an async touchmove, we do not put it back to the queue | |
2131 // any more and we will ack to client right away. | |
2132 EXPECT_EQ(0U, queued_event_count()); | |
2133 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2134 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2135 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2136 | |
2137 for (int i = 0; i < 3; ++i) { | |
2138 // We throttle the touchmoves, put it in the pending_async_touch_move_, | |
2139 // do not dispatch it. | |
2140 MoveTouchPoint(0, 10 + 10 * i, 10 + 10 * i); | |
2141 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2142 EXPECT_EQ(0U, queued_event_count()); | |
2143 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2144 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2145 EXPECT_EQ(static_cast<size_t>(i + 1), | |
2146 uncancelable_touch_moves_pending_ack_count()); | |
2147 | |
2148 // Send touchstart will flush pending_async_touch_move_, and increase the | |
2149 // count. In this case, we will first dispatch an async touchmove and | |
2150 // then a touchstart. For the async touchmove, we will not send ack again. | |
2151 PressTouchPoint(30, 30); | |
2152 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2153 EXPECT_EQ(2U, all_sent_events().size()); | |
2154 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
2155 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
2156 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.x); | |
2157 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.y); | |
2158 EXPECT_EQ(static_cast<size_t>(i + 2), | |
2159 uncancelable_touch_moves_pending_ack_count()); | |
2160 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
2161 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
2162 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
2163 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2164 | |
2165 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, | |
2166 GetUniqueTouchEventID()); | |
2167 EXPECT_EQ(0U, queued_event_count()); | |
2168 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2169 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2170 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2171 } | |
2172 | |
2173 EXPECT_EQ(4U, uncancelable_touch_moves_pending_ack_count()); | |
2174 | |
2175 // When we receive an ack from render we decrease the count. | |
2176 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2177 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
2178 EXPECT_EQ(0U, queued_event_count()); | |
2179 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2180 | |
2181 // Do not dispatch the next uncancelable touchmove when we have not received | |
2182 // all the acks back from render. | |
2183 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2184 MoveTouchPoint(0, 20, 30); | |
2185 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2186 EXPECT_EQ(0U, queued_event_count()); | |
2187 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2188 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2189 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
2190 | |
2191 // Once we receive the ack from render, we do not dispatch the | |
2192 // pending_async_touchmove_ until the count is 0. | |
2193 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2194 EXPECT_EQ(2U, uncancelable_touch_moves_pending_ack_count()); | |
2195 EXPECT_EQ(0U, queued_event_count()); | |
2196 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2197 | |
2198 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2199 | |
2200 // When we receive this ack from render, and the count is 0, so we can | |
2201 // dispatch the pending_async_touchmove_. | |
2202 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2203 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2204 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2205 EXPECT_EQ(0U, queued_event_count()); | |
2206 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2207 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2208 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2209 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2210 } | |
2211 | |
2212 // Ensure that even when we receive the ack from render, we still need to wait | |
2213 // for the interval expires to send the next async touchmove once the scroll | |
2214 // starts. | |
2215 TEST_F(TouchEventQueueTest, DoNotIncreaseIfClientConsumeAsyncTouchMove) { | |
2216 // Process a TouchStart | |
2217 PressTouchPoint(0, 1); | |
2218 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2219 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2220 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2221 | |
2222 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2223 MoveTouchPoint(0, 0, 5); | |
2224 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2225 WebInputEvent::NoModifiers, | |
2226 WebInputEvent::TimeStampForTesting); | |
2227 SetFollowupEvent(followup_scroll); | |
2228 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2229 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2230 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2231 | |
2232 MoveTouchPoint(0, 0, 10); | |
2233 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2234 SetFollowupEvent(followup_scroll); | |
2235 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2236 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2237 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2238 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2239 | |
2240 // Dispatch the touch move event when sufficient time has passed. | |
2241 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2242 MoveTouchPoint(0, 0, 40); | |
2243 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2244 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2245 // When we dispatch an async touchmove, we do not put it back to the queue | |
2246 // any more and we will ack to client right away. | |
2247 EXPECT_EQ(0U, queued_event_count()); | |
2248 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2249 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2250 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2251 | |
2252 // We receive an ack back from render but the time interval is not expired, | |
2253 // so we do not dispatch the touch move event. | |
2254 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2255 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2256 MoveTouchPoint(0, 0, 50); | |
2257 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2258 EXPECT_EQ(0U, queued_event_count()); | |
2259 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2260 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2261 | |
2262 // Dispatch the touch move when sufficient time has passed. Becasue the event | |
2263 // is consumed by client already, we would not increase the count and ack to | |
2264 // client again. | |
2265 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2266 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2267 MoveTouchPoint(0, 0, 50); | |
2268 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2269 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2270 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2271 EXPECT_EQ(0U, queued_event_count()); | |
2272 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2273 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2274 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2275 } | |
2276 | |
2277 TEST_F(TouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { | |
2278 // Queue a TouchStart. | |
2279 PressTouchPoint(0, 1); | |
2280 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2281 EXPECT_EQ(0U, queued_event_count()); | |
2282 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2283 | |
2284 MoveTouchPoint(0, 20, 5); | |
2285 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | |
2286 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2287 EXPECT_EQ(0U, queued_event_count()); | |
2288 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
2289 | |
2290 // Even if the first touchmove event was consumed, subsequent unconsumed | |
2291 // touchmove events should trigger scrolling. | |
2292 MoveTouchPoint(0, 60, 5); | |
2293 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2294 EXPECT_EQ(0U, queued_event_count()); | |
2295 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2296 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2297 | |
2298 MoveTouchPoint(0, 20, 5); | |
2299 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollUpdate, | |
2300 WebInputEvent::NoModifiers, | |
2301 WebInputEvent::TimeStampForTesting); | |
2302 SetFollowupEvent(followup_scroll); | |
2303 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2304 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
2305 INPUT_EVENT_ACK_STATE_CONSUMED); | |
2306 EXPECT_EQ(0U, queued_event_count()); | |
2307 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2308 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2309 | |
2310 // Touch move event is throttled. | |
2311 MoveTouchPoint(0, 60, 5); | |
2312 EXPECT_EQ(0U, queued_event_count()); | |
2313 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2314 } | |
2315 | |
2316 TEST_F(TouchEventQueueTest, TouchStartCancelableDuringScroll) { | |
2317 // Queue a touchstart and touchmove that go unconsumed, transitioning to an | |
2318 // active scroll sequence. | |
2319 PressTouchPoint(0, 1); | |
2320 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2321 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2322 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2323 | |
2324 MoveTouchPoint(0, 20, 5); | |
2325 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2326 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | |
2327 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | |
2328 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2329 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2330 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2331 | |
2332 // Even though scrolling has begun, touchstart events should be cancelable, | |
2333 // allowing, for example, customized pinch processing. | |
2334 PressTouchPoint(10, 11); | |
2335 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2336 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2337 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2338 | |
2339 // As the touch start was consumed, touchmoves should no longer be throttled. | |
2340 MoveTouchPoint(1, 11, 11); | |
2341 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2342 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2343 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2344 | |
2345 // With throttling disabled, touchend and touchmove events should also be | |
2346 // cancelable. | |
2347 MoveTouchPoint(1, 12, 12); | |
2348 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2349 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2350 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2351 ReleaseTouchPoint(1); | |
2352 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2353 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2354 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2355 | |
2356 // If subsequent touchmoves aren't consumed, the generated scroll events | |
2357 // will restore async touch dispatch. | |
2358 MoveTouchPoint(0, 25, 5); | |
2359 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2360 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | |
2361 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
2362 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2363 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2364 MoveTouchPoint(0, 30, 5); | |
2365 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2366 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2367 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2368 | |
2369 // The touchend will be uncancelable during an active scroll sequence. | |
2370 ReleaseTouchPoint(0); | |
2371 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2372 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
2373 } | |
2374 | |
2375 TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { | |
2376 SyntheticWebTouchEvent event; | |
2377 event.PressPoint(0, 0); | |
2378 SendTouchEvent(event); | |
2379 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2380 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2381 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2382 | |
2383 // Give the touchmove a previously unseen pointer id; it should not be sent. | |
2384 int press_id = event.touches[0].id; | |
2385 event.MovePoint(0, 1, 1); | |
2386 event.touches[0].id = 7; | |
2387 SendTouchEvent(event); | |
2388 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2389 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2390 | |
2391 // Give the touchmove a valid id; it should be sent. | |
2392 event.touches[0].id = press_id; | |
2393 SendTouchEvent(event); | |
2394 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2395 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2396 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2397 | |
2398 // Do the same for release. | |
2399 event.ReleasePoint(0); | |
2400 event.touches[0].id = 11; | |
2401 SendTouchEvent(event); | |
2402 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2403 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2404 | |
2405 // Give the touchmove a valid id; it should be sent. | |
2406 event.touches[0].id = press_id; | |
2407 SendTouchEvent(event); | |
2408 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2409 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2410 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2411 } | |
2412 | |
2413 // Tests that touch points states are correct in TouchMove events. | |
2414 TEST_F(TouchEventQueueTest, PointerStatesInTouchMove) { | |
2415 PressTouchPoint(1, 1); | |
2416 PressTouchPoint(2, 2); | |
2417 PressTouchPoint(3, 3); | |
2418 PressTouchPoint(4, 4); | |
2419 EXPECT_EQ(4U, queued_event_count()); | |
2420 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2421 | |
2422 // Receive ACK for the first three touch-events. | |
2423 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2424 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2425 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2426 EXPECT_EQ(1U, queued_event_count()); | |
2427 | |
2428 // Test current touches state before sending TouchMoves. | |
2429 const WebTouchEvent& event1 = sent_event(); | |
2430 EXPECT_EQ(WebInputEvent::TouchStart, event1.type()); | |
2431 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[0].state); | |
2432 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); | |
2433 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[2].state); | |
2434 EXPECT_EQ(WebTouchPoint::StatePressed, event1.touches[3].state); | |
2435 | |
2436 // Move x-position for 1st touch, y-position for 2nd touch | |
2437 // and do not move other touches. | |
2438 MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f); | |
2439 MoveTouchPoints(2, 3.f, 3.f, 3, 4.f, 4.f); | |
2440 EXPECT_EQ(2U, queued_event_count()); | |
2441 | |
2442 // Receive an ACK for the last TouchPress event. | |
2443 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2444 | |
2445 // 1st TouchMove is sent. Test for touches state. | |
2446 const WebTouchEvent& event2 = sent_event(); | |
2447 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
2448 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state); | |
2449 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); | |
2450 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[2].state); | |
2451 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[3].state); | |
2452 | |
2453 // Move only 4th touch but not others. | |
2454 MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f); | |
2455 MoveTouchPoints(2, 3.f, 3.f, 3, 4.1f, 4.1f); | |
2456 | |
2457 // Receive an ACK for previous (1st) TouchMove. | |
2458 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2459 | |
2460 // 2nd TouchMove is sent. Test for touches state. | |
2461 const WebTouchEvent& event3 = sent_event(); | |
2462 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | |
2463 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[0].state); | |
2464 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[1].state); | |
2465 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[2].state); | |
2466 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[3].state); | |
2467 } | |
2468 | |
2469 // Tests that touch point state is correct in TouchMove events | |
2470 // when point properties other than position changed. | |
2471 TEST_F(TouchEventQueueTest, PointerStatesWhenOtherThanPositionChanged) { | |
2472 PressTouchPoint(1, 1); | |
2473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2474 | |
2475 // Default initial radiusX/Y is (1.f, 1.f). | |
2476 // Default initial rotationAngle is 1.f. | |
2477 // Default initial force is 1.f. | |
2478 | |
2479 // Change touch point radius only. | |
2480 ChangeTouchPointRadius(0, 1.5f, 1.f); | |
2481 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2482 | |
2483 // TouchMove is sent. Test for pointer state. | |
2484 const WebTouchEvent& event1 = sent_event(); | |
2485 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); | |
2486 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); | |
2487 | |
2488 // Change touch point force. | |
2489 ChangeTouchPointForce(0, 0.9f); | |
2490 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2491 | |
2492 // TouchMove is sent. Test for pointer state. | |
2493 const WebTouchEvent& event2 = sent_event(); | |
2494 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
2495 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state); | |
2496 | |
2497 // Change touch point rotationAngle. | |
2498 ChangeTouchPointRotationAngle(0, 1.1f); | |
2499 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2500 | |
2501 // TouchMove is sent. Test for pointer state. | |
2502 const WebTouchEvent& event3 = sent_event(); | |
2503 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | |
2504 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[0].state); | |
2505 | |
2506 EXPECT_EQ(0U, queued_event_count()); | |
2507 EXPECT_EQ(4U, GetAndResetSentEventCount()); | |
2508 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
2509 } | |
2510 | |
2511 // Tests that TouchMoves are filtered when none of the points are changed. | |
2512 TEST_F(TouchEventQueueTest, FilterTouchMovesWhenNoPointerChanged) { | |
2513 PressTouchPoint(1, 1); | |
2514 PressTouchPoint(2, 2); | |
2515 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2516 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2517 EXPECT_EQ(0U, queued_event_count()); | |
2518 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
2519 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
2520 | |
2521 // Move 1st touch point. | |
2522 MoveTouchPoint(0, 10, 10); | |
2523 EXPECT_EQ(1U, queued_event_count()); | |
2524 | |
2525 // TouchMove should be allowed and test for touches state. | |
2526 const WebTouchEvent& event1 = sent_event(); | |
2527 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); | |
2528 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); | |
2529 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); | |
2530 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2531 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2532 | |
2533 // Do not really move any touch points, but use previous values. | |
2534 MoveTouchPoint(0, 10, 10); | |
2535 ChangeTouchPointRadius(1, 1, 1); | |
2536 MoveTouchPoint(1, 2, 2); | |
2537 EXPECT_EQ(2U, queued_event_count()); | |
2538 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2539 | |
2540 // Receive an ACK for 1st TouchMove. | |
2541 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2542 | |
2543 // Tries to forward TouchMove but should be filtered | |
2544 // when none of the touch points have changed. | |
2545 EXPECT_EQ(0U, queued_event_count()); | |
2546 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2547 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
2548 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
2549 | |
2550 // Move 2nd touch point. | |
2551 MoveTouchPoint(1, 3, 3); | |
2552 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2553 EXPECT_EQ(0U, queued_event_count()); | |
2554 | |
2555 // TouchMove should be allowed and test for touches state. | |
2556 const WebTouchEvent& event2 = sent_event(); | |
2557 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
2558 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[0].state); | |
2559 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); | |
2560 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2561 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2562 } | |
2563 | |
2564 // Tests that touch-scroll-notification is not pushed into an empty queue. | |
2565 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EmptyQueue) { | |
2566 PrependTouchScrollNotification(); | |
2567 | |
2568 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2569 EXPECT_EQ(0U, queued_event_count()); | |
2570 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2571 } | |
2572 | |
2573 // Tests touch-scroll-notification firing order when the event is placed at the | |
2574 // end of touch queue because of a pending ack for the head of the queue. | |
2575 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EndOfQueue) { | |
2576 PressTouchPoint(1, 1); | |
2577 | |
2578 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2579 EXPECT_EQ(1U, queued_event_count()); | |
2580 | |
2581 // Send the touch-scroll-notification when 3 events are in the queue. | |
2582 PrependTouchScrollNotification(); | |
2583 | |
2584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2585 EXPECT_EQ(2U, queued_event_count()); | |
2586 | |
2587 // Receive an ACK for the touchstart. | |
2588 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2589 | |
2590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2591 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
2592 EXPECT_EQ(1U, queued_event_count()); | |
2593 | |
2594 // Receive an ACK for the touch-scroll-notification. | |
2595 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | |
2596 | |
2597 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2598 EXPECT_EQ(0U, queued_event_count()); | |
2599 | |
2600 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | |
2601 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | |
2602 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
2603 } | |
2604 | |
2605 // Tests touch-scroll-notification firing order when the event is placed in the | |
2606 // 2nd position in the touch queue between two events. | |
2607 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_SecondPosition) { | |
2608 PressTouchPoint(1, 1); | |
2609 MoveTouchPoint(0, 5, 5); | |
2610 ReleaseTouchPoint(0); | |
2611 | |
2612 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2613 EXPECT_EQ(3U, queued_event_count()); | |
2614 | |
2615 // Send the touch-scroll-notification when 3 events are in the queue. | |
2616 PrependTouchScrollNotification(); | |
2617 | |
2618 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2619 EXPECT_EQ(4U, queued_event_count()); | |
2620 | |
2621 // Receive an ACK for the touchstart. | |
2622 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2623 | |
2624 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2625 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
2626 EXPECT_EQ(3U, queued_event_count()); | |
2627 | |
2628 // Receive an ACK for the touch-scroll-notification. | |
2629 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | |
2630 | |
2631 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2632 EXPECT_EQ(2U, queued_event_count()); | |
2633 | |
2634 // Receive an ACK for the touchmove. | |
2635 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2636 | |
2637 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2638 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
2639 EXPECT_EQ(1U, queued_event_count()); | |
2640 | |
2641 // Receive an ACK for the touchend. | |
2642 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2643 | |
2644 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2645 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
2646 EXPECT_EQ(0U, queued_event_count()); | |
2647 | |
2648 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | |
2649 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | |
2650 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[2].type()); | |
2651 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[3].type()); | |
2652 EXPECT_EQ(4U, GetAndResetSentEventCount()); | |
2653 } | |
2654 | |
2655 // Tests that if touchStartOrFirstTouchMove is correctly set up for touch | |
2656 // events. | |
2657 TEST_F(TouchEventQueueTest, TouchStartOrFirstTouchMove) { | |
2658 PressTouchPoint(1, 1); | |
2659 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2660 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
2661 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | |
2662 | |
2663 MoveTouchPoint(0, 5, 5); | |
2664 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2665 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2666 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | |
2667 | |
2668 MoveTouchPoint(0, 15, 15); | |
2669 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2670 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2671 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | |
2672 | |
2673 ReleaseTouchPoint(0); | |
2674 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2675 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
2676 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | |
2677 } | |
2678 | |
2679 } // namespace content | |
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