Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/touch_event_queue.h" | |
| 6 | |
| 7 #include <stddef.h> | |
| 8 | |
| 9 #include <memory> | |
| 10 #include <utility> | |
| 11 | |
| 12 #include "base/location.h" | |
| 13 #include "base/logging.h" | |
| 14 #include "base/message_loop/message_loop.h" | |
| 15 #include "base/run_loop.h" | |
| 16 #include "base/single_thread_task_runner.h" | |
| 17 #include "base/threading/thread_task_runner_handle.h" | |
| 18 #include "content/browser/renderer_host/input/legacy_touch_event_queue.h" | |
| 19 #include "content/browser/renderer_host/input/timeout_monitor.h" | |
| 20 #include "content/common/input/synthetic_web_input_event_builders.h" | |
| 21 #include "content/common/input/web_touch_event_traits.h" | |
| 22 #include "testing/gtest/include/gtest/gtest.h" | |
| 23 #include "third_party/WebKit/public/platform/WebInputEvent.h" | |
| 24 #include "ui/events/base_event_utils.h" | |
| 25 | |
| 26 using blink::WebGestureEvent; | |
| 27 using blink::WebInputEvent; | |
| 28 using blink::WebTouchEvent; | |
| 29 using blink::WebTouchPoint; | |
| 30 | |
| 31 namespace content { | |
| 32 namespace { | |
| 33 | |
| 34 const double kMinSecondsBetweenThrottledTouchmoves = 0.2; | |
| 35 const float kSlopLengthDips = 10; | |
| 36 const float kHalfSlopLengthDips = kSlopLengthDips / 2; | |
| 37 | |
| 38 base::TimeDelta DefaultTouchTimeoutDelay() { | |
| 39 return base::TimeDelta::FromMilliseconds(1); | |
| 40 } | |
| 41 } // namespace | |
| 42 | |
| 43 class TouchEventQueueTest : public testing::Test, | |
| 44 public TouchEventQueueClient { | |
| 45 public: | |
| 46 TouchEventQueueTest() | |
| 47 : acked_event_count_(0), | |
| 48 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN), | |
| 49 slop_length_dips_(0) {} | |
| 50 | |
| 51 ~TouchEventQueueTest() override {} | |
| 52 | |
| 53 // testing::Test | |
| 54 void SetUp() override { | |
| 55 ResetQueueWithConfig(TouchEventQueue::Config()); | |
| 56 sent_events_ids_.clear(); | |
| 57 } | |
| 58 | |
| 59 void TearDown() override { queue_.reset(); } | |
| 60 | |
| 61 // TouchEventQueueClient | |
| 62 void SendTouchEventImmediately( | |
| 63 const TouchEventWithLatencyInfo& event) override { | |
| 64 sent_events_.push_back(event.event); | |
| 65 sent_events_ids_.push_back(event.event.uniqueTouchEventId); | |
| 66 if (sync_ack_result_) { | |
| 67 auto sync_ack_result = std::move(sync_ack_result_); | |
| 68 SendTouchEventAck(*sync_ack_result); | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 void OnTouchEventAck(const TouchEventWithLatencyInfo& event, | |
| 73 InputEventAckState ack_result) override { | |
| 74 ++acked_event_count_; | |
| 75 last_acked_event_ = event.event; | |
| 76 last_acked_event_state_ = ack_result; | |
| 77 if (followup_touch_event_) { | |
| 78 std::unique_ptr<WebTouchEvent> followup_touch_event = | |
| 79 std::move(followup_touch_event_); | |
| 80 SendTouchEvent(*followup_touch_event); | |
| 81 } | |
| 82 if (followup_gesture_event_) { | |
| 83 std::unique_ptr<WebGestureEvent> followup_gesture_event = | |
| 84 std::move(followup_gesture_event_); | |
| 85 queue_->OnGestureScrollEvent( | |
| 86 GestureEventWithLatencyInfo(*followup_gesture_event, | |
| 87 ui::LatencyInfo())); | |
| 88 } | |
| 89 } | |
| 90 | |
| 91 void OnFilteringTouchEvent(const blink::WebTouchEvent& touch_event) override { | |
| 92 } | |
| 93 | |
| 94 protected: | |
| 95 void SetUpForTouchMoveSlopTesting(double slop_length_dips) { | |
| 96 slop_length_dips_ = slop_length_dips; | |
| 97 } | |
| 98 | |
| 99 void SetUpForTimeoutTesting(base::TimeDelta desktop_timeout_delay, | |
| 100 base::TimeDelta mobile_timeout_delay) { | |
| 101 TouchEventQueue::Config config; | |
| 102 config.desktop_touch_ack_timeout_delay = desktop_timeout_delay; | |
| 103 config.mobile_touch_ack_timeout_delay = mobile_timeout_delay; | |
| 104 config.touch_ack_timeout_supported = true; | |
| 105 ResetQueueWithConfig(config); | |
| 106 } | |
| 107 | |
| 108 void SetUpForTimeoutTesting() { | |
| 109 SetUpForTimeoutTesting(DefaultTouchTimeoutDelay(), | |
| 110 DefaultTouchTimeoutDelay()); | |
| 111 } | |
| 112 | |
| 113 void SendTouchEvent(WebTouchEvent event) { | |
| 114 if (slop_length_dips_) { | |
| 115 event.movedBeyondSlopRegion = false; | |
| 116 if (WebTouchEventTraits::IsTouchSequenceStart(event)) | |
| 117 anchor_ = event.touches[0].position; | |
| 118 if (event.type() == WebInputEvent::TouchMove) { | |
| 119 gfx::Vector2dF delta = anchor_ - event.touches[0].position; | |
| 120 if (delta.LengthSquared() > slop_length_dips_ * slop_length_dips_) | |
| 121 event.movedBeyondSlopRegion = true; | |
| 122 } | |
| 123 } else { | |
| 124 event.movedBeyondSlopRegion = event.type() == WebInputEvent::TouchMove; | |
| 125 } | |
| 126 queue_->QueueEvent(TouchEventWithLatencyInfo(event, ui::LatencyInfo())); | |
| 127 } | |
| 128 | |
| 129 void SendGestureEvent(WebInputEvent::Type type) { | |
| 130 WebGestureEvent event(type, WebInputEvent::NoModifiers, | |
| 131 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 132 queue_->OnGestureScrollEvent( | |
| 133 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); | |
| 134 } | |
| 135 | |
| 136 void SendTouchEventAck(InputEventAckState ack_result) { | |
| 137 DCHECK(!sent_events_ids_.empty()); | |
| 138 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), | |
| 139 sent_events_ids_.front()); | |
| 140 sent_events_ids_.pop_front(); | |
| 141 } | |
| 142 | |
| 143 void SendTouchEventAckWithID(InputEventAckState ack_result, | |
| 144 int unique_event_id) { | |
| 145 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), unique_event_id); | |
| 146 sent_events_ids_.erase(std::remove(sent_events_ids_.begin(), | |
| 147 sent_events_ids_.end(), unique_event_id), | |
| 148 sent_events_ids_.end()); | |
| 149 } | |
| 150 | |
| 151 void SendGestureEventAck(WebInputEvent::Type type, | |
| 152 InputEventAckState ack_result) { | |
| 153 GestureEventWithLatencyInfo event( | |
| 154 type, blink::WebInputEvent::NoModifiers, | |
| 155 ui::EventTimeStampToSeconds(ui::EventTimeForNow()), ui::LatencyInfo()); | |
| 156 queue_->OnGestureEventAck(event, ack_result); | |
| 157 } | |
| 158 | |
| 159 void SetFollowupEvent(const WebTouchEvent& event) { | |
| 160 followup_touch_event_.reset(new WebTouchEvent(event)); | |
| 161 } | |
| 162 | |
| 163 void SetFollowupEvent(const WebGestureEvent& event) { | |
| 164 followup_gesture_event_.reset(new WebGestureEvent(event)); | |
| 165 } | |
| 166 | |
| 167 void SetSyncAckResult(InputEventAckState sync_ack_result) { | |
| 168 sync_ack_result_.reset(new InputEventAckState(sync_ack_result)); | |
| 169 } | |
| 170 | |
| 171 void PressTouchPoint(float x, float y) { | |
| 172 touch_event_.PressPoint(x, y); | |
| 173 SendTouchEvent(); | |
| 174 } | |
| 175 | |
| 176 void MoveTouchPoint(int index, float x, float y) { | |
| 177 touch_event_.MovePoint(index, x, y); | |
| 178 SendTouchEvent(); | |
| 179 } | |
| 180 | |
| 181 void MoveTouchPoints(int index0, | |
| 182 float x0, | |
| 183 float y0, | |
| 184 int index1, | |
| 185 float x1, | |
| 186 float y1) { | |
| 187 touch_event_.MovePoint(index0, x0, y0); | |
| 188 touch_event_.MovePoint(index1, x1, y1); | |
| 189 SendTouchEvent(); | |
| 190 } | |
| 191 | |
| 192 void ChangeTouchPointRadius(int index, float radius_x, float radius_y) { | |
| 193 CHECK_GE(index, 0); | |
| 194 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
| 195 WebTouchPoint& point = touch_event_.touches[index]; | |
| 196 point.radiusX = radius_x; | |
| 197 point.radiusY = radius_y; | |
| 198 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
| 199 touch_event_.movedBeyondSlopRegion = true; | |
| 200 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
| 201 touch_event_.timeStampSeconds(), | |
| 202 &touch_event_); | |
| 203 SendTouchEvent(); | |
| 204 } | |
| 205 | |
| 206 void ChangeTouchPointRotationAngle(int index, float rotation_angle) { | |
| 207 CHECK_GE(index, 0); | |
| 208 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
| 209 WebTouchPoint& point = touch_event_.touches[index]; | |
| 210 point.rotationAngle = rotation_angle; | |
| 211 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
| 212 touch_event_.movedBeyondSlopRegion = true; | |
| 213 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
| 214 touch_event_.timeStampSeconds(), | |
| 215 &touch_event_); | |
| 216 SendTouchEvent(); | |
| 217 } | |
| 218 | |
| 219 void ChangeTouchPointForce(int index, float force) { | |
| 220 CHECK_GE(index, 0); | |
| 221 CHECK_LT(index, touch_event_.kTouchesLengthCap); | |
| 222 WebTouchPoint& point = touch_event_.touches[index]; | |
| 223 point.force = force; | |
| 224 touch_event_.touches[index].state = WebTouchPoint::StateMoved; | |
| 225 touch_event_.movedBeyondSlopRegion = true; | |
| 226 WebTouchEventTraits::ResetType(WebInputEvent::TouchMove, | |
| 227 touch_event_.timeStampSeconds(), | |
| 228 &touch_event_); | |
| 229 SendTouchEvent(); | |
| 230 } | |
| 231 | |
| 232 void ReleaseTouchPoint(int index) { | |
| 233 touch_event_.ReleasePoint(index); | |
| 234 SendTouchEvent(); | |
| 235 } | |
| 236 | |
| 237 void CancelTouchPoint(int index) { | |
| 238 touch_event_.CancelPoint(index); | |
| 239 SendTouchEvent(); | |
| 240 } | |
| 241 | |
| 242 void PrependTouchScrollNotification() { | |
| 243 queue_->PrependTouchScrollNotification(); | |
| 244 } | |
| 245 | |
| 246 void AdvanceTouchTime(double seconds) { | |
| 247 touch_event_.setTimeStampSeconds(touch_event_.timeStampSeconds() + seconds); | |
| 248 } | |
| 249 | |
| 250 void ResetTouchEvent() { | |
| 251 touch_event_ = SyntheticWebTouchEvent(); | |
| 252 } | |
| 253 | |
| 254 size_t GetAndResetAckedEventCount() { | |
| 255 size_t count = acked_event_count_; | |
| 256 acked_event_count_ = 0; | |
| 257 return count; | |
| 258 } | |
| 259 | |
| 260 size_t GetAndResetSentEventCount() { | |
| 261 size_t count = sent_events_.size(); | |
| 262 sent_events_.clear(); | |
| 263 return count; | |
| 264 } | |
| 265 | |
| 266 bool IsPendingAckTouchStart() const { | |
| 267 return queue_->IsPendingAckTouchStart(); | |
| 268 } | |
| 269 | |
| 270 void OnHasTouchEventHandlers(bool has_handlers) { | |
| 271 queue_->OnHasTouchEventHandlers(has_handlers); | |
| 272 } | |
| 273 | |
| 274 void SetAckTimeoutDisabled() { queue_->SetAckTimeoutEnabled(false); } | |
| 275 | |
| 276 void SetIsMobileOptimizedSite(bool is_mobile_optimized) { | |
| 277 queue_->SetIsMobileOptimizedSite(is_mobile_optimized); | |
| 278 } | |
| 279 | |
| 280 bool IsTimeoutRunning() const { return queue_->IsTimeoutRunningForTesting(); } | |
| 281 | |
| 282 bool HasPendingAsyncTouchMove() const { | |
| 283 return queue_->HasPendingAsyncTouchMoveForTesting(); | |
| 284 } | |
| 285 | |
| 286 size_t queued_event_count() const { | |
| 287 return queue_->size(); | |
| 288 } | |
| 289 | |
| 290 const WebTouchEvent& latest_event() const { | |
| 291 return queue_->GetLatestEventForTesting().event; | |
| 292 } | |
| 293 | |
| 294 const WebTouchEvent& acked_event() const { | |
| 295 return last_acked_event_; | |
| 296 } | |
| 297 | |
| 298 const WebTouchEvent& sent_event() const { | |
| 299 DCHECK(!sent_events_.empty()); | |
| 300 return sent_events_.back(); | |
| 301 } | |
| 302 | |
| 303 const std::vector<WebTouchEvent>& all_sent_events() const { | |
| 304 return sent_events_; | |
| 305 } | |
| 306 | |
| 307 InputEventAckState acked_event_state() const { | |
| 308 return last_acked_event_state_; | |
| 309 } | |
| 310 | |
| 311 static void RunTasksAndWait(base::TimeDelta delay) { | |
| 312 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( | |
| 313 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), delay); | |
| 314 base::RunLoop().Run(); | |
| 315 } | |
| 316 | |
| 317 size_t uncancelable_touch_moves_pending_ack_count() const { | |
| 318 return queue_->uncancelable_touch_moves_pending_ack_count(); | |
| 319 } | |
| 320 | |
| 321 int GetUniqueTouchEventID() { return sent_events_ids_.back(); } | |
| 322 | |
| 323 private: | |
| 324 void SendTouchEvent() { | |
| 325 SendTouchEvent(touch_event_); | |
| 326 touch_event_.ResetPoints(); | |
| 327 } | |
| 328 | |
| 329 void ResetQueueWithConfig(const TouchEventQueue::Config& config) { | |
| 330 queue_.reset(new LegacyTouchEventQueue(this, config)); | |
| 331 queue_->OnHasTouchEventHandlers(true); | |
| 332 } | |
| 333 | |
| 334 std::unique_ptr<LegacyTouchEventQueue> queue_; | |
| 335 size_t acked_event_count_; | |
| 336 WebTouchEvent last_acked_event_; | |
| 337 std::vector<WebTouchEvent> sent_events_; | |
| 338 InputEventAckState last_acked_event_state_; | |
| 339 SyntheticWebTouchEvent touch_event_; | |
| 340 std::unique_ptr<WebTouchEvent> followup_touch_event_; | |
| 341 std::unique_ptr<WebGestureEvent> followup_gesture_event_; | |
| 342 std::unique_ptr<InputEventAckState> sync_ack_result_; | |
| 343 double slop_length_dips_; | |
| 344 gfx::PointF anchor_; | |
| 345 base::MessageLoopForUI message_loop_; | |
| 346 std::deque<int> sent_events_ids_; | |
| 347 }; | |
| 348 | |
| 349 | |
| 350 // Tests that touch-events are queued properly. | |
| 351 TEST_F(TouchEventQueueTest, Basic) { | |
| 352 PressTouchPoint(1, 1); | |
| 353 EXPECT_EQ(1U, queued_event_count()); | |
| 354 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 355 | |
| 356 // The second touch should not be sent since one is already in queue. | |
| 357 MoveTouchPoint(0, 5, 5); | |
| 358 EXPECT_EQ(2U, queued_event_count()); | |
| 359 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 360 | |
| 361 // Receive an ACK for the first touch-event. | |
| 362 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 363 EXPECT_EQ(1U, queued_event_count()); | |
| 364 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 365 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 366 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 367 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | |
| 368 | |
| 369 // Receive an ACK for the second touch-event. | |
| 370 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 371 EXPECT_EQ(0U, queued_event_count()); | |
| 372 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 373 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 374 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 375 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | |
| 376 } | |
| 377 | |
| 378 // Tests that touch-events with multiple points are queued properly. | |
| 379 TEST_F(TouchEventQueueTest, BasicMultiTouch) { | |
| 380 const size_t kPointerCount = 10; | |
| 381 for (float i = 0; i < kPointerCount; ++i) | |
| 382 PressTouchPoint(i, i); | |
| 383 | |
| 384 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 385 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 386 EXPECT_EQ(kPointerCount, queued_event_count()); | |
| 387 | |
| 388 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | |
| 389 MoveTouchPoint(i, 1.f + i, 2.f + i); | |
| 390 | |
| 391 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 392 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 393 // All moves should coalesce. | |
| 394 EXPECT_EQ(kPointerCount + 1, queued_event_count()); | |
| 395 | |
| 396 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | |
| 397 ReleaseTouchPoint(kPointerCount - 1 - i); | |
| 398 | |
| 399 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 400 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 401 EXPECT_EQ(kPointerCount * 2 + 1, queued_event_count()); | |
| 402 | |
| 403 // Ack all presses. | |
| 404 for (size_t i = 0; i < kPointerCount; ++i) | |
| 405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 406 | |
| 407 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
| 408 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); | |
| 409 | |
| 410 // Ack the coalesced move. | |
| 411 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 412 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
| 413 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 414 | |
| 415 // Ack all releases. | |
| 416 for (size_t i = 0; i < kPointerCount; ++i) | |
| 417 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 418 | |
| 419 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | |
| 420 EXPECT_EQ(kPointerCount - 1, GetAndResetSentEventCount()); | |
| 421 } | |
| 422 | |
| 423 // Tests that the touch-queue continues delivering events for an active touch | |
| 424 // sequence after all handlers are removed. | |
| 425 TEST_F(TouchEventQueueTest, TouchesForwardedIfHandlerRemovedDuringSequence) { | |
| 426 OnHasTouchEventHandlers(true); | |
| 427 EXPECT_EQ(0U, queued_event_count()); | |
| 428 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 429 | |
| 430 // Send a touch-press event. | |
| 431 PressTouchPoint(1, 1); | |
| 432 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 433 EXPECT_EQ(1U, queued_event_count()); | |
| 434 | |
| 435 // Signal that all touch handlers have been removed. | |
| 436 OnHasTouchEventHandlers(false); | |
| 437 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 438 EXPECT_EQ(1U, queued_event_count()); | |
| 439 | |
| 440 // Process the ack for the sent touch, ensuring that it is honored (despite | |
| 441 // the touch handler having been removed). | |
| 442 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 443 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 444 EXPECT_EQ(0U, queued_event_count()); | |
| 445 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
| 446 | |
| 447 // Try forwarding a new pointer. It should be forwarded as usual. | |
| 448 PressTouchPoint(2, 2); | |
| 449 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 450 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 451 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 452 EXPECT_EQ(0U, queued_event_count()); | |
| 453 | |
| 454 // Further events for any pointer should be forwarded, even for pointers that | |
| 455 // reported no consumer. | |
| 456 MoveTouchPoint(1, 3, 3); | |
| 457 ReleaseTouchPoint(1); | |
| 458 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 459 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 460 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 461 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 462 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 463 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 464 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 465 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 466 | |
| 467 // Events for the first pointer, that had a handler, should be forwarded. | |
| 468 MoveTouchPoint(0, 4, 4); | |
| 469 ReleaseTouchPoint(0); | |
| 470 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 471 EXPECT_EQ(2U, queued_event_count()); | |
| 472 | |
| 473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 474 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 475 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 476 EXPECT_EQ(1U, queued_event_count()); | |
| 477 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
| 478 | |
| 479 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 480 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 481 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 482 EXPECT_EQ(0U, queued_event_count()); | |
| 483 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
| 484 } | |
| 485 | |
| 486 // Tests that addition of a touch handler during a touch sequence will not cause | |
| 487 // the remaining sequence to be forwarded. | |
| 488 TEST_F(TouchEventQueueTest, ActiveSequenceNotForwardedWhenHandlersAdded) { | |
| 489 OnHasTouchEventHandlers(false); | |
| 490 | |
| 491 // Send a touch-press event while there is no handler. | |
| 492 PressTouchPoint(1, 1); | |
| 493 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 494 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 495 EXPECT_EQ(0U, queued_event_count()); | |
| 496 | |
| 497 OnHasTouchEventHandlers(true); | |
| 498 | |
| 499 // The remaining touch sequence should not be forwarded. | |
| 500 MoveTouchPoint(0, 5, 5); | |
| 501 ReleaseTouchPoint(0); | |
| 502 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 503 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 504 EXPECT_EQ(0U, queued_event_count()); | |
| 505 | |
| 506 // A new touch sequence should resume forwarding. | |
| 507 PressTouchPoint(1, 1); | |
| 508 EXPECT_EQ(1U, queued_event_count()); | |
| 509 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 510 } | |
| 511 | |
| 512 // Tests that removal of a touch handler during a touch sequence will prevent | |
| 513 // the remaining sequence from being forwarded, even if another touch handler is | |
| 514 // registered during the same touch sequence. | |
| 515 TEST_F(TouchEventQueueTest, ActiveSequenceDroppedWhenHandlersRemoved) { | |
| 516 // Send a touch-press event. | |
| 517 PressTouchPoint(1, 1); | |
| 518 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 519 EXPECT_EQ(1U, queued_event_count()); | |
| 520 | |
| 521 // Queue a touch-move event. | |
| 522 MoveTouchPoint(0, 5, 5); | |
| 523 EXPECT_EQ(2U, queued_event_count()); | |
| 524 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 525 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 526 | |
| 527 // Unregister all touch handlers. | |
| 528 OnHasTouchEventHandlers(false); | |
| 529 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 530 EXPECT_EQ(2U, queued_event_count()); | |
| 531 | |
| 532 // Repeated registration/unregstration of handlers should have no effect as | |
| 533 // we're still awaiting the ack arrival. | |
| 534 OnHasTouchEventHandlers(true); | |
| 535 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 536 EXPECT_EQ(2U, queued_event_count()); | |
| 537 OnHasTouchEventHandlers(false); | |
| 538 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 539 EXPECT_EQ(2U, queued_event_count()); | |
| 540 | |
| 541 // The ack should be flush the queue. | |
| 542 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 543 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 544 EXPECT_EQ(0U, queued_event_count()); | |
| 545 | |
| 546 // Events should be dropped while there is no touch handler. | |
| 547 MoveTouchPoint(0, 10, 10); | |
| 548 EXPECT_EQ(0U, queued_event_count()); | |
| 549 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 550 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 551 | |
| 552 // Simulate touch handler registration in the middle of a touch sequence. | |
| 553 OnHasTouchEventHandlers(true); | |
| 554 | |
| 555 // The touch end for the interrupted sequence should be dropped. | |
| 556 ReleaseTouchPoint(0); | |
| 557 EXPECT_EQ(0U, queued_event_count()); | |
| 558 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 559 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 560 | |
| 561 // A new touch sequence should be forwarded properly. | |
| 562 PressTouchPoint(1, 1); | |
| 563 EXPECT_EQ(1U, queued_event_count()); | |
| 564 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 565 } | |
| 566 | |
| 567 // Tests that removal/addition of a touch handler without any intervening | |
| 568 // touch activity has no affect on touch forwarding. | |
| 569 TEST_F(TouchEventQueueTest, | |
| 570 ActiveSequenceUnaffectedByRepeatedHandlerRemovalAndAddition) { | |
| 571 // Send a touch-press event. | |
| 572 PressTouchPoint(1, 1); | |
| 573 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 574 EXPECT_EQ(1U, queued_event_count()); | |
| 575 | |
| 576 // Simulate the case where the touchstart handler removes itself, and adds a | |
| 577 // touchmove handler. | |
| 578 OnHasTouchEventHandlers(false); | |
| 579 OnHasTouchEventHandlers(true); | |
| 580 | |
| 581 // Queue a touch-move event. | |
| 582 MoveTouchPoint(0, 5, 5); | |
| 583 EXPECT_EQ(2U, queued_event_count()); | |
| 584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 585 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 586 | |
| 587 // The ack should trigger forwarding of the touchmove, as if no touch | |
| 588 // handler registration changes have occurred. | |
| 589 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 591 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 592 EXPECT_EQ(1U, queued_event_count()); | |
| 593 } | |
| 594 | |
| 595 // Tests that touch-events are coalesced properly in the queue. | |
| 596 TEST_F(TouchEventQueueTest, Coalesce) { | |
| 597 // Send a touch-press event. | |
| 598 PressTouchPoint(1, 1); | |
| 599 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 600 | |
| 601 // Send a few touch-move events, followed by a touch-release event. All the | |
| 602 // touch-move events should be coalesced into a single event. | |
| 603 for (float i = 5; i < 15; ++i) | |
| 604 MoveTouchPoint(0, i, i); | |
| 605 | |
| 606 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 607 ReleaseTouchPoint(0); | |
| 608 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 609 EXPECT_EQ(3U, queued_event_count()); | |
| 610 | |
| 611 // ACK the press. Coalesced touch-move events should be sent. | |
| 612 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 613 EXPECT_EQ(2U, queued_event_count()); | |
| 614 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 615 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 616 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 617 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
| 618 | |
| 619 // ACK the moves. | |
| 620 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 621 EXPECT_EQ(1U, queued_event_count()); | |
| 622 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 623 EXPECT_EQ(10U, GetAndResetAckedEventCount()); | |
| 624 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 625 | |
| 626 // ACK the release. | |
| 627 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 628 EXPECT_EQ(0U, queued_event_count()); | |
| 629 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 630 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 631 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
| 632 } | |
| 633 | |
| 634 // Tests that an event that has already been sent but hasn't been ack'ed yet | |
| 635 // doesn't get coalesced with newer events. | |
| 636 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { | |
| 637 // Send a touch-press event. | |
| 638 PressTouchPoint(1, 1); | |
| 639 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 640 | |
| 641 // Send a few touch-move events, followed by a touch-release event. All the | |
| 642 // touch-move events should be coalesced into a single event. | |
| 643 for (float i = 5; i < 15; ++i) | |
| 644 MoveTouchPoint(0, i, i); | |
| 645 | |
| 646 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 647 EXPECT_EQ(2U, queued_event_count()); | |
| 648 | |
| 649 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 650 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 651 EXPECT_EQ(1U, queued_event_count()); | |
| 652 | |
| 653 // The coalesced touch-move event has been sent to the renderer. Any new | |
| 654 // touch-move event should not be coalesced with the sent event. | |
| 655 MoveTouchPoint(0, 5, 5); | |
| 656 EXPECT_EQ(2U, queued_event_count()); | |
| 657 | |
| 658 MoveTouchPoint(0, 7, 7); | |
| 659 EXPECT_EQ(2U, queued_event_count()); | |
| 660 } | |
| 661 | |
| 662 // Tests that coalescing works correctly for multi-touch events. | |
| 663 TEST_F(TouchEventQueueTest, MultiTouch) { | |
| 664 // Press the first finger. | |
| 665 PressTouchPoint(1, 1); | |
| 666 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 667 | |
| 668 // Move the finger. | |
| 669 MoveTouchPoint(0, 5, 5); | |
| 670 EXPECT_EQ(2U, queued_event_count()); | |
| 671 | |
| 672 // Now press a second finger. | |
| 673 PressTouchPoint(2, 2); | |
| 674 EXPECT_EQ(3U, queued_event_count()); | |
| 675 | |
| 676 // Move both fingers. | |
| 677 MoveTouchPoints(0, 10, 10, 1, 20, 20); | |
| 678 MoveTouchPoint(1, 20, 20); | |
| 679 EXPECT_EQ(4U, queued_event_count()); | |
| 680 | |
| 681 // Move only one finger now. | |
| 682 MoveTouchPoint(0, 15, 15); | |
| 683 EXPECT_EQ(4U, queued_event_count()); | |
| 684 | |
| 685 // Move the other finger. | |
| 686 MoveTouchPoint(1, 25, 25); | |
| 687 EXPECT_EQ(4U, queued_event_count()); | |
| 688 | |
| 689 // Make sure both fingers are marked as having been moved in the coalesced | |
| 690 // event. | |
| 691 const WebTouchEvent& event = latest_event(); | |
| 692 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[0].state); | |
| 693 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[1].state); | |
| 694 } | |
| 695 | |
| 696 // Tests that the touch-event queue is robust to redundant acks. | |
| 697 TEST_F(TouchEventQueueTest, SpuriousAcksIgnored) { | |
|
tdresser
2017/02/23 15:10:45
Looks like this is failing sometimes?
dtapuska
2017/02/23 16:52:11
Acknowledged.
| |
| 698 // Trigger a spurious ack. | |
| 699 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 0); | |
| 700 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 701 | |
| 702 // Send and ack a touch press. | |
| 703 PressTouchPoint(1, 1); | |
| 704 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 705 EXPECT_EQ(1U, queued_event_count()); | |
| 706 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 707 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 708 EXPECT_EQ(0U, queued_event_count()); | |
| 709 | |
| 710 // Trigger a spurious ack. | |
| 711 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 3); | |
| 712 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 713 } | |
| 714 | |
| 715 // Tests that touch-move events are not sent to the renderer if the preceding | |
| 716 // touch-press event did not have a consumer (and consequently, did not hit the | |
| 717 // main thread in the renderer). Also tests that all queued/coalesced touch | |
| 718 // events are flushed immediately when the ACK for the touch-press comes back | |
| 719 // with NO_CONSUMER status. | |
| 720 TEST_F(TouchEventQueueTest, NoConsumer) { | |
| 721 // The first touch-press should reach the renderer. | |
| 722 PressTouchPoint(1, 1); | |
| 723 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 724 | |
| 725 // The second touch should not be sent since one is already in queue. | |
| 726 MoveTouchPoint(0, 5, 5); | |
| 727 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 728 EXPECT_EQ(2U, queued_event_count()); | |
| 729 | |
| 730 // Receive an ACK for the first touch-event. This should release the queued | |
| 731 // touch-event, but it should not be sent to the renderer. | |
| 732 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 733 EXPECT_EQ(0U, queued_event_count()); | |
| 734 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 735 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 736 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 737 | |
| 738 // Send a release event. This should not reach the renderer. | |
| 739 ReleaseTouchPoint(0); | |
| 740 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 741 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
| 742 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 743 | |
| 744 // Send a press-event, followed by move and release events, and another press | |
| 745 // event, before the ACK for the first press event comes back. All of the | |
| 746 // events should be queued first. After the NO_CONSUMER ack for the first | |
| 747 // touch-press, all events upto the second touch-press should be flushed. | |
| 748 PressTouchPoint(10, 10); | |
| 749 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 750 | |
| 751 MoveTouchPoint(0, 5, 5); | |
| 752 MoveTouchPoint(0, 6, 5); | |
| 753 ReleaseTouchPoint(0); | |
| 754 | |
| 755 PressTouchPoint(6, 5); | |
| 756 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 757 // The queue should hold the first sent touch-press event, the coalesced | |
| 758 // touch-move event, the touch-end event and the second touch-press event. | |
| 759 EXPECT_EQ(4U, queued_event_count()); | |
| 760 | |
| 761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 763 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
| 764 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
| 765 EXPECT_EQ(1U, queued_event_count()); | |
| 766 | |
| 767 // ACK the second press event as NO_CONSUMER too. | |
| 768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 769 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 770 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 771 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 772 EXPECT_EQ(0U, queued_event_count()); | |
| 773 | |
| 774 // Send a second press event. Even though the first touch press had | |
| 775 // NO_CONSUMER, this press event should reach the renderer. | |
| 776 PressTouchPoint(1, 1); | |
| 777 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 778 EXPECT_EQ(1U, queued_event_count()); | |
| 779 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 780 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 781 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 782 } | |
| 783 | |
| 784 TEST_F(TouchEventQueueTest, ConsumerIgnoreMultiFinger) { | |
| 785 // Interleave three pointer press, move and release events. | |
| 786 PressTouchPoint(1, 1); | |
| 787 MoveTouchPoint(0, 5, 5); | |
| 788 PressTouchPoint(10, 10); | |
| 789 MoveTouchPoint(1, 15, 15); | |
| 790 PressTouchPoint(20, 20); | |
| 791 MoveTouchPoint(2, 25, 25); | |
| 792 ReleaseTouchPoint(2); | |
| 793 MoveTouchPoint(1, 20, 20); | |
| 794 ReleaseTouchPoint(1); | |
| 795 MoveTouchPoint(0, 10, 10); | |
| 796 ReleaseTouchPoint(0); | |
| 797 | |
| 798 // Since the first touch-press is still pending ACK, no other event should | |
| 799 // have been sent to the renderer. | |
| 800 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 801 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 802 EXPECT_EQ(11U, queued_event_count()); | |
| 803 | |
| 804 // ACK the first press as CONSUMED. This should cause the first touch-move of | |
| 805 // the first touch-point to be dispatched. | |
| 806 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 807 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 808 EXPECT_EQ(10U, queued_event_count()); | |
| 809 | |
| 810 // ACK the first move as CONSUMED. | |
| 811 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 812 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 813 EXPECT_EQ(9U, queued_event_count()); | |
| 814 | |
| 815 // ACK the second press as NO_CONSUMER_EXISTS. The second pointer's touchmove | |
| 816 // should still be forwarded, despite lacking a direct consumer. | |
| 817 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 819 EXPECT_EQ(8U, queued_event_count()); | |
| 820 | |
| 821 // ACK the coalesced move as NOT_CONSUMED. | |
| 822 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 823 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 824 EXPECT_EQ(7U, queued_event_count()); | |
| 825 | |
| 826 // All remaining touch events should be forwarded, even if the third pointer | |
| 827 // press also reports no consumer. | |
| 828 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 829 EXPECT_EQ(6U, queued_event_count()); | |
| 830 | |
| 831 while (queued_event_count()) | |
| 832 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 833 | |
| 834 EXPECT_EQ(6U, GetAndResetSentEventCount()); | |
| 835 } | |
| 836 | |
| 837 // Tests that touch-event's enqueued via a touch ack are properly handled. | |
| 838 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { | |
| 839 // Queue a touch down. | |
| 840 PressTouchPoint(1, 1); | |
| 841 EXPECT_EQ(1U, queued_event_count()); | |
| 842 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 843 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 844 | |
| 845 // Create a touch event that will be queued synchronously by a touch ack. | |
| 846 // Note, this will be triggered by all subsequent touch acks. | |
| 847 WebTouchEvent followup_event( | |
| 848 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | |
| 849 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 850 followup_event.touchesLength = 1; | |
| 851 followup_event.touches[0].id = 0; | |
| 852 followup_event.touches[0].state = WebTouchPoint::StateMoved; | |
| 853 SetFollowupEvent(followup_event); | |
| 854 | |
| 855 // Receive an ACK for the press. This should cause the followup touch-move to | |
| 856 // be sent to the renderer. | |
| 857 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 858 EXPECT_EQ(1U, queued_event_count()); | |
| 859 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 860 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 861 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
| 862 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 863 | |
| 864 // Queue another event. | |
| 865 MoveTouchPoint(0, 2, 2); | |
| 866 EXPECT_EQ(2U, queued_event_count()); | |
| 867 | |
| 868 // Receive an ACK for the touch-move followup event. This should cause the | |
| 869 // subsequent touch move event be sent to the renderer. | |
| 870 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 871 EXPECT_EQ(1U, queued_event_count()); | |
| 872 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 873 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 874 } | |
| 875 | |
| 876 // Tests that touch-events can be synchronously ack'ed. | |
| 877 TEST_F(TouchEventQueueTest, SynchronousAcks) { | |
| 878 // TouchStart | |
| 879 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 880 PressTouchPoint(1, 1); | |
| 881 EXPECT_EQ(0U, queued_event_count()); | |
| 882 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 883 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 884 | |
| 885 // TouchMove | |
| 886 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 887 MoveTouchPoint(0, 2, 2); | |
| 888 EXPECT_EQ(0U, queued_event_count()); | |
| 889 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 890 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 891 | |
| 892 // TouchEnd | |
| 893 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 894 ReleaseTouchPoint(0); | |
| 895 EXPECT_EQ(0U, queued_event_count()); | |
| 896 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 897 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 898 | |
| 899 // TouchCancel (first inserting a TouchStart so the TouchCancel will be sent) | |
| 900 PressTouchPoint(1, 1); | |
| 901 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 902 EXPECT_EQ(0U, queued_event_count()); | |
| 903 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 904 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 905 | |
| 906 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 907 CancelTouchPoint(0); | |
| 908 EXPECT_EQ(0U, queued_event_count()); | |
| 909 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 910 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 911 } | |
| 912 | |
| 913 // Tests that followup events triggered by an immediate ack from | |
| 914 // TouchEventQueue::QueueEvent() are properly handled. | |
| 915 TEST_F(TouchEventQueueTest, ImmediateAckWithFollowupEvents) { | |
| 916 // Create a touch event that will be queued synchronously by a touch ack. | |
| 917 WebTouchEvent followup_event( | |
| 918 WebInputEvent::TouchStart, WebInputEvent::NoModifiers, | |
| 919 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 920 followup_event.touchesLength = 1; | |
| 921 followup_event.touches[0].id = 1; | |
| 922 followup_event.touches[0].state = WebTouchPoint::StatePressed; | |
| 923 SetFollowupEvent(followup_event); | |
| 924 | |
| 925 // Now, enqueue a stationary touch that will not be forwarded. This should be | |
| 926 // immediately ack'ed with "NO_CONSUMER_EXISTS". The followup event should | |
| 927 // then be enqueued and immediately sent to the renderer. | |
| 928 WebTouchEvent stationary_event( | |
| 929 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | |
| 930 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 931 ; | |
| 932 stationary_event.touchesLength = 1; | |
| 933 stationary_event.touches[0].id = 1; | |
| 934 stationary_event.touches[0].state = WebTouchPoint::StateStationary; | |
| 935 SendTouchEvent(stationary_event); | |
| 936 | |
| 937 EXPECT_EQ(1U, queued_event_count()); | |
| 938 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 939 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 940 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
| 941 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 942 } | |
| 943 | |
| 944 // Tests basic TouchEvent forwarding suppression. | |
| 945 TEST_F(TouchEventQueueTest, NoTouchBasic) { | |
| 946 // Disable TouchEvent forwarding. | |
| 947 OnHasTouchEventHandlers(false); | |
| 948 PressTouchPoint(30, 5); | |
| 949 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 950 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 951 | |
| 952 // TouchMove should not be sent to renderer. | |
| 953 MoveTouchPoint(0, 65, 10); | |
| 954 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 955 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 956 | |
| 957 // TouchEnd should not be sent to renderer. | |
| 958 ReleaseTouchPoint(0); | |
| 959 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 960 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 961 | |
| 962 // Enable TouchEvent forwarding. | |
| 963 OnHasTouchEventHandlers(true); | |
| 964 | |
| 965 PressTouchPoint(80, 10); | |
| 966 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 967 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 968 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 969 | |
| 970 MoveTouchPoint(0, 80, 20); | |
| 971 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 974 | |
| 975 ReleaseTouchPoint(0); | |
| 976 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 977 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 978 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 979 } | |
| 980 | |
| 981 // Tests that IsTouchStartPendingAck works correctly. | |
| 982 TEST_F(TouchEventQueueTest, PendingStart) { | |
| 983 | |
| 984 EXPECT_FALSE(IsPendingAckTouchStart()); | |
| 985 | |
| 986 // Send the touchstart for one point (#1). | |
| 987 PressTouchPoint(1, 1); | |
| 988 EXPECT_EQ(1U, queued_event_count()); | |
| 989 EXPECT_TRUE(IsPendingAckTouchStart()); | |
| 990 | |
| 991 // Send a touchmove for that point (#2). | |
| 992 MoveTouchPoint(0, 5, 5); | |
| 993 EXPECT_EQ(2U, queued_event_count()); | |
| 994 EXPECT_TRUE(IsPendingAckTouchStart()); | |
| 995 | |
| 996 // Ack the touchstart (#1). | |
| 997 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 998 EXPECT_EQ(1U, queued_event_count()); | |
| 999 EXPECT_FALSE(IsPendingAckTouchStart()); | |
| 1000 | |
| 1001 // Send a touchstart for another point (#3). | |
| 1002 PressTouchPoint(10, 10); | |
| 1003 EXPECT_EQ(2U, queued_event_count()); | |
| 1004 EXPECT_FALSE(IsPendingAckTouchStart()); | |
| 1005 | |
| 1006 // Ack the touchmove (#2). | |
| 1007 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1008 EXPECT_EQ(1U, queued_event_count()); | |
| 1009 EXPECT_TRUE(IsPendingAckTouchStart()); | |
| 1010 | |
| 1011 // Send a touchstart for a third point (#4). | |
| 1012 PressTouchPoint(15, 15); | |
| 1013 EXPECT_EQ(2U, queued_event_count()); | |
| 1014 EXPECT_TRUE(IsPendingAckTouchStart()); | |
| 1015 | |
| 1016 // Ack the touchstart for the second point (#3). | |
| 1017 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1018 EXPECT_EQ(1U, queued_event_count()); | |
| 1019 EXPECT_TRUE(IsPendingAckTouchStart()); | |
| 1020 | |
| 1021 // Ack the touchstart for the third point (#4). | |
| 1022 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1023 EXPECT_EQ(0U, queued_event_count()); | |
| 1024 EXPECT_FALSE(IsPendingAckTouchStart()); | |
| 1025 } | |
| 1026 | |
| 1027 // Tests that the touch timeout is started when sending certain touch types. | |
| 1028 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { | |
| 1029 SetUpForTimeoutTesting(); | |
| 1030 | |
| 1031 // Sending a TouchStart will start the timeout. | |
| 1032 PressTouchPoint(0, 1); | |
| 1033 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1034 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1035 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1036 | |
| 1037 // A TouchMove should start the timeout. | |
| 1038 MoveTouchPoint(0, 5, 5); | |
| 1039 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1040 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1041 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1042 | |
| 1043 // A TouchEnd should not start the timeout. | |
| 1044 ReleaseTouchPoint(0); | |
| 1045 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1046 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1047 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1048 | |
| 1049 // A TouchCancel should not start the timeout. | |
| 1050 PressTouchPoint(0, 1); | |
| 1051 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1052 ASSERT_FALSE(IsTimeoutRunning()); | |
| 1053 CancelTouchPoint(0); | |
| 1054 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1055 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1056 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1057 } | |
| 1058 | |
| 1059 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, | |
| 1060 // disabling touch forwarding until the next TouchStart is received after | |
| 1061 // the timeout events are ack'ed. | |
| 1062 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { | |
| 1063 SetUpForTimeoutTesting(); | |
| 1064 | |
| 1065 // Queue a TouchStart. | |
| 1066 GetAndResetSentEventCount(); | |
| 1067 GetAndResetAckedEventCount(); | |
| 1068 PressTouchPoint(0, 1); | |
| 1069 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1070 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1071 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1072 | |
| 1073 // Delay the ack. | |
| 1074 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1075 | |
| 1076 // The timeout should have fired, synthetically ack'ing the timed-out event. | |
| 1077 // TouchEvent forwarding is disabled until the ack is received for the | |
| 1078 // timed-out event and the future cancel event. | |
| 1079 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1080 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1081 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1082 | |
| 1083 // Ack'ing the original event should trigger a cancel event. | |
| 1084 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1085 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1086 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type()); | |
| 1087 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1088 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1089 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1090 | |
| 1091 // Touch events should not be forwarded until we receive the cancel acks. | |
| 1092 MoveTouchPoint(0, 1, 1); | |
| 1093 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
| 1094 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1095 | |
| 1096 ReleaseTouchPoint(0); | |
| 1097 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
| 1098 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1099 | |
| 1100 // The synthetic TouchCancel ack should not reach the client, but should | |
| 1101 // resume touch forwarding. | |
| 1102 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1103 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1104 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1105 | |
| 1106 // Subsequent events should be handled normally. | |
| 1107 PressTouchPoint(0, 1); | |
| 1108 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
| 1109 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1110 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1111 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1112 } | |
| 1113 | |
| 1114 // Tests that the timeout is never started if the renderer consumes | |
| 1115 // a TouchEvent from the current touch sequence. | |
| 1116 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | |
| 1117 SetUpForTimeoutTesting(); | |
| 1118 | |
| 1119 // Queue a TouchStart. | |
| 1120 PressTouchPoint(0, 1); | |
| 1121 ASSERT_TRUE(IsTimeoutRunning()); | |
| 1122 | |
| 1123 // Mark the event as consumed. This should prevent the timeout from | |
| 1124 // being activated on subsequent TouchEvents in this gesture. | |
| 1125 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1126 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1127 | |
| 1128 // A TouchMove should not start the timeout. | |
| 1129 MoveTouchPoint(0, 5, 5); | |
| 1130 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1131 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1132 | |
| 1133 // A secondary TouchStart should not start the timeout. | |
| 1134 PressTouchPoint(1, 0); | |
| 1135 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1136 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1137 | |
| 1138 // A TouchEnd should not start the timeout. | |
| 1139 ReleaseTouchPoint(1); | |
| 1140 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1141 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1142 | |
| 1143 // A TouchCancel should not start the timeout. | |
| 1144 CancelTouchPoint(0); | |
| 1145 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1146 } | |
| 1147 | |
| 1148 // Tests that the timeout is never started if the renderer consumes | |
| 1149 // a TouchEvent from the current touch sequence. | |
| 1150 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledAfterTouchStart) { | |
| 1151 SetUpForTimeoutTesting(); | |
| 1152 | |
| 1153 // Queue a TouchStart. | |
| 1154 PressTouchPoint(0, 1); | |
| 1155 ASSERT_TRUE(IsTimeoutRunning()); | |
| 1156 | |
| 1157 // Send the ack immediately. The timeout should not have fired. | |
| 1158 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1159 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1160 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1161 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1162 | |
| 1163 // Now explicitly disable the timeout. | |
| 1164 SetAckTimeoutDisabled(); | |
| 1165 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1166 | |
| 1167 // A TouchMove should not start or trigger the timeout. | |
| 1168 MoveTouchPoint(0, 5, 5); | |
| 1169 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1170 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1171 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1172 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1173 } | |
| 1174 | |
| 1175 // Tests that the timeout is never started if the ack is synchronous. | |
| 1176 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { | |
| 1177 SetUpForTimeoutTesting(); | |
| 1178 | |
| 1179 // Queue a TouchStart. | |
| 1180 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1181 ASSERT_FALSE(IsTimeoutRunning()); | |
| 1182 PressTouchPoint(0, 1); | |
| 1183 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1184 } | |
| 1185 | |
| 1186 // Tests that the timeout does not fire if explicitly disabled while an event | |
| 1187 // is in-flight. | |
| 1188 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledWhileTimerIsActive) { | |
| 1189 SetUpForTimeoutTesting(); | |
| 1190 | |
| 1191 // Queue a TouchStart. | |
| 1192 PressTouchPoint(0, 1); | |
| 1193 ASSERT_TRUE(IsTimeoutRunning()); | |
| 1194 | |
| 1195 // Verify that disabling the timeout also turns off the timer. | |
| 1196 SetAckTimeoutDisabled(); | |
| 1197 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1198 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1199 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1200 } | |
| 1201 | |
| 1202 // Tests that the timeout does not fire if the delay is zero. | |
| 1203 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfTimeoutDelayIsZero) { | |
| 1204 SetUpForTimeoutTesting(base::TimeDelta(), base::TimeDelta()); | |
| 1205 | |
| 1206 // As the delay is zero, timeout behavior should be disabled. | |
| 1207 PressTouchPoint(0, 1); | |
| 1208 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1209 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1210 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1211 } | |
| 1212 | |
| 1213 // Tests that timeout delays for mobile sites take effect when appropriate. | |
| 1214 TEST_F(TouchEventQueueTest, TouchTimeoutConfiguredForMobile) { | |
| 1215 base::TimeDelta desktop_delay = DefaultTouchTimeoutDelay(); | |
| 1216 base::TimeDelta mobile_delay = base::TimeDelta(); | |
| 1217 SetUpForTimeoutTesting(desktop_delay, mobile_delay); | |
| 1218 | |
| 1219 // The desktop delay is non-zero, allowing timeout behavior. | |
| 1220 SetIsMobileOptimizedSite(false); | |
| 1221 | |
| 1222 PressTouchPoint(0, 1); | |
| 1223 ASSERT_TRUE(IsTimeoutRunning()); | |
| 1224 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1225 ReleaseTouchPoint(0); | |
| 1226 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1227 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 1228 ASSERT_FALSE(IsTimeoutRunning()); | |
| 1229 | |
| 1230 // The mobile delay is zero, preventing timeout behavior. | |
| 1231 SetIsMobileOptimizedSite(true); | |
| 1232 | |
| 1233 PressTouchPoint(0, 1); | |
| 1234 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1235 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1236 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1237 } | |
| 1238 | |
| 1239 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | |
| 1240 // turns into a scroll gesture sequence. | |
| 1241 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGesture) { | |
| 1242 SetUpForTimeoutTesting(); | |
| 1243 | |
| 1244 // Queue a TouchStart. | |
| 1245 PressTouchPoint(0, 1); | |
| 1246 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1247 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1248 | |
| 1249 // The cancelled sequence may turn into a scroll gesture. | |
| 1250 WebGestureEvent followup_scroll( | |
| 1251 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | |
| 1252 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 1253 SetFollowupEvent(followup_scroll); | |
| 1254 | |
| 1255 // Delay the ack. | |
| 1256 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1257 | |
| 1258 // The timeout should have fired, disabling touch forwarding until both acks | |
| 1259 // are received, acking the timed out event. | |
| 1260 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1261 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1262 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1263 | |
| 1264 // Ack the original event, triggering a TouchCancel. | |
| 1265 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1266 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1267 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1268 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1269 | |
| 1270 // Ack the cancel event. Normally, this would resume touch forwarding, | |
| 1271 // but we're still within a scroll gesture so it remains disabled. | |
| 1272 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1273 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1274 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1275 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1276 | |
| 1277 // Try to forward touch events for the current sequence. | |
| 1278 GetAndResetSentEventCount(); | |
| 1279 GetAndResetAckedEventCount(); | |
| 1280 MoveTouchPoint(0, 1, 1); | |
| 1281 ReleaseTouchPoint(0); | |
| 1282 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1283 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1284 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 1285 | |
| 1286 // Now end the scroll sequence, resuming touch handling. | |
| 1287 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | |
| 1288 PressTouchPoint(0, 1); | |
| 1289 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1290 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1291 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1292 } | |
| 1293 | |
| 1294 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | |
| 1295 // turns into a scroll gesture sequence, but the original event acks are | |
| 1296 // significantly delayed. | |
| 1297 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGestureAndDelayedAck) { | |
| 1298 SetUpForTimeoutTesting(); | |
| 1299 | |
| 1300 // Queue a TouchStart. | |
| 1301 PressTouchPoint(0, 1); | |
| 1302 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1303 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1304 | |
| 1305 // The cancelled sequence may turn into a scroll gesture. | |
| 1306 WebGestureEvent followup_scroll( | |
| 1307 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | |
| 1308 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | |
| 1309 SetFollowupEvent(followup_scroll); | |
| 1310 | |
| 1311 // Delay the ack. | |
| 1312 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1313 | |
| 1314 // The timeout should have fired, disabling touch forwarding until both acks | |
| 1315 // are received and acking the timed out event. | |
| 1316 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1317 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1318 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1319 | |
| 1320 // Try to forward a touch event. | |
| 1321 GetAndResetSentEventCount(); | |
| 1322 GetAndResetAckedEventCount(); | |
| 1323 MoveTouchPoint(0, 1, 1); | |
| 1324 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1325 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1326 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1327 | |
| 1328 // Now end the scroll sequence. Events will not be forwarded until the two | |
| 1329 // outstanding touch acks are received. | |
| 1330 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | |
| 1331 MoveTouchPoint(0, 2, 2); | |
| 1332 ReleaseTouchPoint(0); | |
| 1333 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1334 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1335 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 1336 | |
| 1337 // Ack the original event, triggering a cancel. | |
| 1338 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1339 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1340 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1341 | |
| 1342 // Ack the cancel event, resuming touch forwarding. | |
| 1343 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1344 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1345 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1346 | |
| 1347 PressTouchPoint(0, 1); | |
| 1348 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1349 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1350 } | |
| 1351 | |
| 1352 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if | |
| 1353 // the timed-out event had no consumer. | |
| 1354 TEST_F(TouchEventQueueTest, NoCancelOnTouchTimeoutWithoutConsumer) { | |
| 1355 SetUpForTimeoutTesting(); | |
| 1356 | |
| 1357 // Queue a TouchStart. | |
| 1358 PressTouchPoint(0, 1); | |
| 1359 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1360 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1361 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1362 | |
| 1363 // Delay the ack. | |
| 1364 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1365 | |
| 1366 // The timeout should have fired, synthetically ack'ing the timed out event. | |
| 1367 // TouchEvent forwarding is disabled until the original ack is received. | |
| 1368 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1369 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1370 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1371 | |
| 1372 // Touch events should not be forwarded until we receive the original ack. | |
| 1373 MoveTouchPoint(0, 1, 1); | |
| 1374 ReleaseTouchPoint(0); | |
| 1375 ASSERT_EQ(0U, GetAndResetSentEventCount()); | |
| 1376 ASSERT_EQ(2U, GetAndResetAckedEventCount()); | |
| 1377 | |
| 1378 // Ack'ing the original event should not trigger a cancel event, as the | |
| 1379 // TouchStart had no consumer. However, it should re-enable touch forwarding. | |
| 1380 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 1381 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1382 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1383 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1384 | |
| 1385 // Subsequent events should be handled normally. | |
| 1386 PressTouchPoint(0, 1); | |
| 1387 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1388 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1389 } | |
| 1390 | |
| 1391 // Tests that TouchMove's movedBeyondSlopRegion is set to false if within the | |
| 1392 // boundary-inclusive slop region for an unconsumed TouchStart. | |
| 1393 TEST_F(TouchEventQueueTest, TouchMovedBeyondSlopRegionCheck) { | |
| 1394 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | |
| 1395 | |
| 1396 // Queue a TouchStart. | |
| 1397 PressTouchPoint(0, 0); | |
| 1398 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1399 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1400 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1401 | |
| 1402 // TouchMove's movedBeyondSlopRegion within the slop region is set to false. | |
| 1403 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | |
| 1404 EXPECT_EQ(1U, queued_event_count()); | |
| 1405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1406 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1407 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1408 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
| 1409 | |
| 1410 MoveTouchPoint(0, kHalfSlopLengthDips, 0); | |
| 1411 EXPECT_EQ(1U, queued_event_count()); | |
| 1412 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1413 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1414 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1415 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
| 1416 | |
| 1417 MoveTouchPoint(0, -kHalfSlopLengthDips, 0); | |
| 1418 EXPECT_EQ(1U, queued_event_count()); | |
| 1419 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1420 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1421 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1422 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
| 1423 | |
| 1424 MoveTouchPoint(0, -kSlopLengthDips, 0); | |
| 1425 EXPECT_EQ(1U, queued_event_count()); | |
| 1426 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1427 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1428 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1429 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
| 1430 | |
| 1431 MoveTouchPoint(0, 0, kSlopLengthDips); | |
| 1432 EXPECT_EQ(1U, queued_event_count()); | |
| 1433 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1434 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1435 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1436 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | |
| 1437 | |
| 1438 // When a TouchMove exceeds the (Euclidean) distance, the TouchMove's | |
| 1439 // movedBeyondSlopRegion is set to true. | |
| 1440 const float kFortyFiveDegreeSlopLengthXY = | |
| 1441 kSlopLengthDips * std::sqrt(2.f) / 2; | |
| 1442 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .2f, | |
| 1443 kFortyFiveDegreeSlopLengthXY + .2f); | |
| 1444 EXPECT_EQ(1U, queued_event_count()); | |
| 1445 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1446 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1447 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1448 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1449 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | |
| 1450 } | |
| 1451 | |
| 1452 // Tests that even very small TouchMove's movedBeyondSlopRegion is set to true | |
| 1453 // when the slop region's dimension is 0. | |
| 1454 TEST_F(TouchEventQueueTest, MovedBeyondSlopRegionAlwaysTrueIfDimensionZero) { | |
| 1455 // Queue a TouchStart. | |
| 1456 PressTouchPoint(0, 0); | |
| 1457 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1458 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1459 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1460 | |
| 1461 // Small TouchMove's movedBeyondSlopRegion is set to true. | |
| 1462 MoveTouchPoint(0, 0.001f, 0.001f); | |
| 1463 EXPECT_EQ(1U, queued_event_count()); | |
| 1464 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1465 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1466 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1467 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1468 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | |
| 1469 } | |
| 1470 | |
| 1471 // Tests that secondary touch points can be forwarded even if the primary touch | |
| 1472 // point had no consumer. | |
| 1473 TEST_F(TouchEventQueueTest, SecondaryTouchForwardedAfterPrimaryHadNoConsumer) { | |
| 1474 // Queue a TouchStart. | |
| 1475 PressTouchPoint(0, 0); | |
| 1476 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 1477 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1478 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1479 | |
| 1480 // Events should not be forwarded, as the point had no consumer. | |
| 1481 MoveTouchPoint(0, 0, 15); | |
| 1482 EXPECT_EQ(0U, queued_event_count()); | |
| 1483 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1484 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1485 | |
| 1486 // Simulate a secondary pointer press. | |
| 1487 PressTouchPoint(20, 0); | |
| 1488 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1489 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1490 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1491 | |
| 1492 // TouchMove with a secondary pointer should not be suppressed. | |
| 1493 MoveTouchPoint(1, 25, 0); | |
| 1494 EXPECT_EQ(1U, queued_event_count()); | |
| 1495 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1496 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1497 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1498 } | |
| 1499 | |
| 1500 // Tests that secondary touch points can be forwarded after scrolling begins | |
| 1501 // while first touch point has no consumer. | |
| 1502 TEST_F(TouchEventQueueTest, NoForwardingAfterScrollWithNoTouchConsumers) { | |
| 1503 // Queue a TouchStart. | |
| 1504 PressTouchPoint(0, 0); | |
| 1505 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
| 1506 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 1507 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1508 | |
| 1509 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1510 WebInputEvent::NoModifiers, | |
| 1511 WebInputEvent::TimeStampForTesting); | |
| 1512 SetFollowupEvent(followup_scroll); | |
| 1513 MoveTouchPoint(0, 20, 5); | |
| 1514 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1515 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1516 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
| 1517 | |
| 1518 // The secondary pointer press should be forwarded. | |
| 1519 PressTouchPoint(20, 0); | |
| 1520 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1521 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1522 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1523 | |
| 1524 // TouchMove with a secondary pointer should also be forwarded. | |
| 1525 MoveTouchPoint(1, 25, 0); | |
| 1526 EXPECT_EQ(1U, queued_event_count()); | |
| 1527 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1528 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1529 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1530 } | |
| 1531 | |
| 1532 TEST_F(TouchEventQueueTest, AsyncTouch) { | |
| 1533 // Queue a TouchStart. | |
| 1534 PressTouchPoint(0, 1); | |
| 1535 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1536 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1537 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1538 | |
| 1539 for (int i = 0; i < 3; ++i) { | |
| 1540 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1541 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1542 | |
| 1543 MoveTouchPoint(0, 10, 5+i); | |
| 1544 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1545 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1546 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1547 EXPECT_EQ(0U, queued_event_count()); | |
| 1548 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1549 | |
| 1550 // Consuming a scroll event will throttle subsequent touchmoves. | |
| 1551 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1552 INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1553 MoveTouchPoint(0, 10, 7+i); | |
| 1554 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1555 EXPECT_EQ(0U, queued_event_count()); | |
| 1556 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1557 } | |
| 1558 } | |
| 1559 | |
| 1560 // Ensure that touchmove's are appropriately throttled during a typical | |
| 1561 // scroll sequences that transitions between scrolls consumed and unconsumed. | |
| 1562 TEST_F(TouchEventQueueTest, AsyncTouchThrottledAfterScroll) { | |
| 1563 // Process a TouchStart | |
| 1564 PressTouchPoint(0, 1); | |
| 1565 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1566 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1567 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1568 | |
| 1569 // Now send the first touch move and associated GestureScrollBegin. | |
| 1570 MoveTouchPoint(0, 0, 5); | |
| 1571 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1572 WebInputEvent::NoModifiers, | |
| 1573 WebInputEvent::TimeStampForTesting); | |
| 1574 SetFollowupEvent(followup_scroll); | |
| 1575 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1576 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1577 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1578 SendGestureEventAck(WebInputEvent::GestureScrollBegin, | |
| 1579 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1580 | |
| 1581 // Send the second touch move and associated GestureScrollUpdate, but don't | |
| 1582 // ACK the gesture event yet. | |
| 1583 MoveTouchPoint(0, 0, 50); | |
| 1584 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 1585 SetFollowupEvent(followup_scroll); | |
| 1586 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1587 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1588 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1589 | |
| 1590 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
| 1591 MoveTouchPoint(0, 0, 100); | |
| 1592 SetFollowupEvent(followup_scroll); | |
| 1593 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1594 EXPECT_EQ(0U, queued_event_count()); | |
| 1595 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1596 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1597 | |
| 1598 // Queuing the final touchend should flush the pending async touchmove. In | |
| 1599 // this case, we will first dispatch an async touchmove and then a touchend. | |
| 1600 // For the async touchmove, we will not send ack again. | |
| 1601 ReleaseTouchPoint(0); | |
| 1602 followup_scroll.setType(WebInputEvent::GestureScrollEnd); | |
| 1603 SetFollowupEvent(followup_scroll); | |
| 1604 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1605 EXPECT_EQ(2U, all_sent_events().size()); | |
| 1606 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
| 1607 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
| 1608 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
| 1609 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
| 1610 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 1611 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1612 EXPECT_EQ(1U, queued_event_count()); | |
| 1613 | |
| 1614 // Ack the touchend. | |
| 1615 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1617 EXPECT_EQ(0U, queued_event_count()); | |
| 1618 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1619 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1620 | |
| 1621 // Now mark the scrolls as not consumed (which would cause future touchmoves | |
| 1622 // in the active sequence to be sent if there was one). | |
| 1623 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1624 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1625 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1626 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1627 | |
| 1628 // Start a new touch sequence and verify that throttling has been reset. | |
| 1629 // Touch moves after the start of scrolling will again be throttled. | |
| 1630 PressTouchPoint(0, 0); | |
| 1631 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1632 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1633 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1634 MoveTouchPoint(0, 0, 5); | |
| 1635 followup_scroll.setType(WebInputEvent::GestureScrollBegin); | |
| 1636 SetFollowupEvent(followup_scroll); | |
| 1637 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1638 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1639 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1640 | |
| 1641 MoveTouchPoint(0, 0, 6); | |
| 1642 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 1643 SetFollowupEvent(followup_scroll); | |
| 1644 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1645 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1646 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1647 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1648 | |
| 1649 MoveTouchPoint(0, 0, 10); | |
| 1650 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1651 EXPECT_EQ(0U, queued_event_count()); | |
| 1652 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1653 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1654 | |
| 1655 // Subsequent touchmove's should be deferred. | |
| 1656 MoveTouchPoint(0, 0, 25); | |
| 1657 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1658 EXPECT_EQ(0U, queued_event_count()); | |
| 1659 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1660 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1661 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
| 1662 | |
| 1663 // The pending touchmove should be flushed with the the new touchmove if | |
| 1664 // sufficient time has passed and ack to the client. | |
| 1665 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 1666 MoveTouchPoint(0, 0, 15); | |
| 1667 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1668 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1669 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1670 EXPECT_EQ(0U, queued_event_count()); | |
| 1671 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1672 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1673 | |
| 1674 // Non-touchmove events should always flush any pending touchmove events. In | |
| 1675 // this case, we will first dispatch an async touchmove and then a | |
| 1676 // touchstart. For the async touchmove, we will not send ack again. | |
| 1677 MoveTouchPoint(0, 0, 25); | |
| 1678 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1679 EXPECT_EQ(0U, queued_event_count()); | |
| 1680 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1681 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1682 PressTouchPoint(30, 30); | |
| 1683 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1684 EXPECT_EQ(2U, all_sent_events().size()); | |
| 1685 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
| 1686 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
| 1687 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
| 1688 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
| 1689 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 1690 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1691 EXPECT_EQ(1U, queued_event_count()); | |
| 1692 | |
| 1693 // Ack the touchstart. | |
| 1694 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1695 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1696 EXPECT_EQ(0U, queued_event_count()); | |
| 1697 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1698 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1699 | |
| 1700 // Send a secondary touchmove. | |
| 1701 MoveTouchPoint(1, 0, 25); | |
| 1702 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1703 EXPECT_EQ(0U, queued_event_count()); | |
| 1704 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1705 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1706 | |
| 1707 // An unconsumed scroll should resume synchronous touch handling. | |
| 1708 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1709 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1710 | |
| 1711 // The pending touchmove should be coalesced with the next (now synchronous) | |
| 1712 // touchmove. | |
| 1713 MoveTouchPoint(0, 0, 26); | |
| 1714 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1715 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1716 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 1717 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state); | |
| 1718 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state); | |
| 1719 EXPECT_EQ(1U, queued_event_count()); | |
| 1720 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1721 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1722 | |
| 1723 // Subsequent touches will queue until the preceding, synchronous touches are | |
| 1724 // ack'ed. | |
| 1725 ReleaseTouchPoint(1); | |
| 1726 EXPECT_EQ(2U, queued_event_count()); | |
| 1727 ReleaseTouchPoint(0); | |
| 1728 EXPECT_EQ(3U, queued_event_count()); | |
| 1729 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1730 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1731 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
| 1732 EXPECT_EQ(2U, queued_event_count()); | |
| 1733 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1734 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1735 | |
| 1736 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1737 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1738 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
| 1739 EXPECT_EQ(1U, queued_event_count()); | |
| 1740 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1741 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1742 | |
| 1743 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1744 EXPECT_EQ(0U, queued_event_count()); | |
| 1745 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1746 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1747 } | |
| 1748 | |
| 1749 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByTouchEnd) { | |
| 1750 PressTouchPoint(0, 0); | |
| 1751 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1752 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1753 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1754 | |
| 1755 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
| 1756 MoveTouchPoint(0, 0, 5); | |
| 1757 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1758 WebInputEvent::NoModifiers, | |
| 1759 WebInputEvent::TimeStampForTesting); | |
| 1760 SetFollowupEvent(followup_scroll); | |
| 1761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1763 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1764 | |
| 1765 MoveTouchPoint(0, 0, 10); | |
| 1766 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 1767 SetFollowupEvent(followup_scroll); | |
| 1768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1769 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1770 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1771 | |
| 1772 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
| 1773 MoveTouchPoint(0, 0, 100); | |
| 1774 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1775 EXPECT_EQ(0U, queued_event_count()); | |
| 1776 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1777 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1778 | |
| 1779 // Return the touch sequence to the original touchstart position. Note that | |
| 1780 // this (0, 0) touchmove will coalesce with the previous (0, 100) touchmove. | |
| 1781 MoveTouchPoint(0, 0, 0); | |
| 1782 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1783 EXPECT_EQ(0U, queued_event_count()); | |
| 1784 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1785 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1786 | |
| 1787 // Queuing the final touchend should flush the pending, async touchmove. In | |
| 1788 // this case, we will first dispatch an async touchmove and then a touchend. | |
| 1789 // For the async touchmove, we will not send ack again. | |
| 1790 ReleaseTouchPoint(0); | |
| 1791 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1792 EXPECT_EQ(2U, all_sent_events().size()); | |
| 1793 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
| 1794 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
| 1795 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.x); | |
| 1796 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.y); | |
| 1797 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
| 1798 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
| 1799 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 1800 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1801 } | |
| 1802 | |
| 1803 // Ensure that async touch dispatch and touch ack timeout interactions work | |
| 1804 // appropriately. | |
| 1805 TEST_F(TouchEventQueueTest, AsyncTouchWithAckTimeout) { | |
| 1806 SetUpForTimeoutTesting(); | |
| 1807 | |
| 1808 // The touchstart should start the timeout. | |
| 1809 PressTouchPoint(0, 0); | |
| 1810 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1811 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1812 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1813 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1814 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1815 | |
| 1816 // The start of a scroll gesture should trigger async touch event dispatch. | |
| 1817 MoveTouchPoint(0, 1, 1); | |
| 1818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1819 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1820 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1821 WebInputEvent::NoModifiers, | |
| 1822 WebInputEvent::TimeStampForTesting); | |
| 1823 SetFollowupEvent(followup_scroll); | |
| 1824 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1825 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1826 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1827 | |
| 1828 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1829 INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1830 | |
| 1831 // An async touch should fire after the throttling interval has expired, but | |
| 1832 // it should not start the touch ack timeout. | |
| 1833 MoveTouchPoint(0, 5, 5); | |
| 1834 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 1835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1836 | |
| 1837 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 1838 MoveTouchPoint(0, 5, 5); | |
| 1839 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1840 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1841 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1842 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1843 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1844 | |
| 1845 // An unconsumed scroll event will resume synchronous touchmoves, which are | |
| 1846 // subject to the ack timeout. | |
| 1847 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1848 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1849 MoveTouchPoint(0, 20, 5); | |
| 1850 EXPECT_TRUE(IsTimeoutRunning()); | |
| 1851 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1852 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1853 | |
| 1854 // The timeout should fire, disabling touch forwarding until both acks are | |
| 1855 // received and acking the timed out event. | |
| 1856 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
| 1857 EXPECT_FALSE(IsTimeoutRunning()); | |
| 1858 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1859 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1860 | |
| 1861 // Ack'ing the original event should trigger a cancel event. | |
| 1862 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1863 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1864 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 1865 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 1866 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1867 | |
| 1868 // Subsequent touchmove's should not be forwarded, even as the scroll gesture | |
| 1869 // goes from unconsumed to consumed. | |
| 1870 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1871 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1872 MoveTouchPoint(0, 20, 5); | |
| 1873 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1874 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1875 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1876 | |
| 1877 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 1878 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1879 MoveTouchPoint(0, 25, 5); | |
| 1880 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 1881 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1882 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1883 } | |
| 1884 | |
| 1885 // Ensure that if the touch ack for an async touchmove triggers a follow-up | |
| 1886 // touch event, that follow-up touch will be forwarded appropriately. | |
| 1887 TEST_F(TouchEventQueueTest, AsyncTouchWithTouchCancelAfterAck) { | |
| 1888 PressTouchPoint(0, 0); | |
| 1889 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1890 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1891 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1892 | |
| 1893 // The start of a scroll gesture should trigger async touch event dispatch. | |
| 1894 MoveTouchPoint(0, 1, 1); | |
| 1895 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1896 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1897 WebInputEvent::NoModifiers, | |
| 1898 WebInputEvent::TimeStampForTesting); | |
| 1899 SetFollowupEvent(followup_scroll); | |
| 1900 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1901 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1902 EXPECT_EQ(0U, queued_event_count()); | |
| 1903 | |
| 1904 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
| 1905 | |
| 1906 // The async touchmove should be ack'ed immediately, but not forwarded. | |
| 1907 // However, because the ack triggers a touchcancel, both the pending touch and | |
| 1908 // the queued touchcancel should be flushed. | |
| 1909 WebTouchEvent followup_cancel(WebInputEvent::TouchCancel, | |
| 1910 WebInputEvent::NoModifiers, | |
| 1911 WebInputEvent::TimeStampForTesting); | |
| 1912 followup_cancel.touchesLength = 1; | |
| 1913 followup_cancel.touches[0].state = WebTouchPoint::StateCancelled; | |
| 1914 SetFollowupEvent(followup_cancel); | |
| 1915 MoveTouchPoint(0, 5, 5); | |
| 1916 EXPECT_EQ(1U, queued_event_count()); | |
| 1917 EXPECT_EQ(2U, all_sent_events().size()); | |
| 1918 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
| 1919 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
| 1920 EXPECT_EQ(WebInputEvent::TouchCancel, all_sent_events()[1].type()); | |
| 1921 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
| 1922 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 1923 // Sending the ack is because the async touchmove is not ready for | |
| 1924 // dispatching send the ack immediately. | |
| 1925 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1926 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 1927 | |
| 1928 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1929 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1930 EXPECT_EQ(0U, queued_event_count()); | |
| 1931 EXPECT_EQ(WebInputEvent::TouchCancel, acked_event().type()); | |
| 1932 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1933 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1934 } | |
| 1935 | |
| 1936 // Ensure that the async touch is fully reset if the touch sequence restarts | |
| 1937 // without properly terminating. | |
| 1938 TEST_F(TouchEventQueueTest, AsyncTouchWithHardTouchStartReset) { | |
| 1939 PressTouchPoint(0, 0); | |
| 1940 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1941 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1942 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1943 | |
| 1944 // Trigger async touchmove dispatch. | |
| 1945 MoveTouchPoint(0, 1, 1); | |
| 1946 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1947 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1948 WebInputEvent::NoModifiers, | |
| 1949 WebInputEvent::TimeStampForTesting); | |
| 1950 SetFollowupEvent(followup_scroll); | |
| 1951 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1952 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1953 EXPECT_EQ(0U, queued_event_count()); | |
| 1954 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
| 1955 | |
| 1956 // The async touchmove should be immediately ack'ed but delivery is deferred. | |
| 1957 MoveTouchPoint(0, 2, 2); | |
| 1958 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 1959 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1960 EXPECT_EQ(0U, queued_event_count()); | |
| 1961 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 1962 | |
| 1963 // The queue should be robust to hard touch restarts with a new touch | |
| 1964 // sequence. In this case, the deferred async touch should not be flushed | |
| 1965 // by the new touch sequence. | |
| 1966 SendGestureEvent(WebInputEvent::GestureScrollEnd); | |
| 1967 ResetTouchEvent(); | |
| 1968 | |
| 1969 PressTouchPoint(0, 0); | |
| 1970 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
| 1971 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1974 } | |
| 1975 | |
| 1976 // Ensure that even when the interval expires, we still need to wait for the | |
| 1977 // ack sent back from render to send the next async touchmove once the scroll | |
| 1978 // starts. | |
| 1979 TEST_F(TouchEventQueueTest, SendNextThrottledAsyncTouchMoveAfterAck) { | |
| 1980 // Process a TouchStart | |
| 1981 PressTouchPoint(0, 1); | |
| 1982 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1983 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1984 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1985 | |
| 1986 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
| 1987 MoveTouchPoint(0, 0, 5); | |
| 1988 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 1989 WebInputEvent::NoModifiers, | |
| 1990 WebInputEvent::TimeStampForTesting); | |
| 1991 SetFollowupEvent(followup_scroll); | |
| 1992 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1993 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 1994 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 1995 | |
| 1996 MoveTouchPoint(0, 0, 10); | |
| 1997 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 1998 SetFollowupEvent(followup_scroll); | |
| 1999 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2000 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2001 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2002 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2003 | |
| 2004 // We set the next touch event time to be after the throttled interval. | |
| 2005 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2006 // Dispatch the touch move event when sufficient time has passed. | |
| 2007 MoveTouchPoint(0, 0, 40); | |
| 2008 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2009 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2010 // When we dispatch an async touchmove, we do not put it back to the queue | |
| 2011 // any more and we will ack to client right away. | |
| 2012 EXPECT_EQ(0U, queued_event_count()); | |
| 2013 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2014 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2015 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2016 | |
| 2017 // Do not dispatch the event until throttledTouchmoves intervals expires and | |
| 2018 // receive an ack from render. | |
| 2019 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2020 MoveTouchPoint(0, 0, 50); | |
| 2021 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2022 EXPECT_EQ(0U, queued_event_count()); | |
| 2023 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2024 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2025 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2026 | |
| 2027 // Send pending_async_touch_move_ when we receive an ack back from render, | |
| 2028 // but we will not send an ack for pending_async_touch_move_ becasue it is | |
| 2029 // been acked before. | |
| 2030 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2031 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2032 EXPECT_EQ(0U, queued_event_count()); | |
| 2033 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2034 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2035 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2036 } | |
| 2037 | |
| 2038 // Ensure that even when we receive the ack from render, we still need to wait | |
| 2039 // for the interval expires to send the next async touchmove once the scroll | |
| 2040 // starts. | |
| 2041 TEST_F(TouchEventQueueTest, SendNextAsyncTouchMoveAfterAckAndTimeExpire) { | |
| 2042 // Process a TouchStart | |
| 2043 PressTouchPoint(0, 1); | |
| 2044 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2045 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2046 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2047 | |
| 2048 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
| 2049 MoveTouchPoint(0, 0, 5); | |
| 2050 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 2051 WebInputEvent::NoModifiers, | |
| 2052 WebInputEvent::TimeStampForTesting); | |
| 2053 SetFollowupEvent(followup_scroll); | |
| 2054 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2055 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2056 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2057 | |
| 2058 MoveTouchPoint(0, 0, 10); | |
| 2059 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 2060 SetFollowupEvent(followup_scroll); | |
| 2061 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2062 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2063 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2064 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2065 | |
| 2066 // Dispatch the touch move event when sufficient time has passed. | |
| 2067 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2068 MoveTouchPoint(0, 0, 40); | |
| 2069 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2070 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2071 // When we dispatch an async touchmove, we do not put it back to the queue | |
| 2072 // any more and we will ack to client right away. | |
| 2073 EXPECT_EQ(0U, queued_event_count()); | |
| 2074 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2075 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2076 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2077 | |
| 2078 // We receive an ack back from render but the time interval is not expired, | |
| 2079 // so we do not dispatch the touch move event. | |
| 2080 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2081 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
| 2082 MoveTouchPoint(0, 0, 50); | |
| 2083 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2084 EXPECT_EQ(0U, queued_event_count()); | |
| 2085 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2086 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2087 | |
| 2088 // Dispatch the touch move when sufficient time has passed. | |
| 2089 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2090 MoveTouchPoint(0, 0, 50); | |
| 2091 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2092 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 2093 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2094 EXPECT_EQ(0U, queued_event_count()); | |
| 2095 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2096 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2097 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2098 } | |
| 2099 | |
| 2100 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByNonTouchMove) { | |
| 2101 // Process a TouchStart | |
| 2102 PressTouchPoint(0, 1); | |
| 2103 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2104 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2105 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2106 | |
| 2107 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
| 2108 MoveTouchPoint(0, 0, 5); | |
| 2109 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 2110 WebInputEvent::NoModifiers, | |
| 2111 WebInputEvent::TimeStampForTesting); | |
| 2112 SetFollowupEvent(followup_scroll); | |
| 2113 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2114 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2115 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2116 | |
| 2117 MoveTouchPoint(0, 0, 10); | |
| 2118 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 2119 SetFollowupEvent(followup_scroll); | |
| 2120 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2121 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2122 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2123 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2124 | |
| 2125 // Dispatch the touch move when sufficient time has passed. | |
| 2126 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2127 MoveTouchPoint(0, 0, 40); | |
| 2128 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2129 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2130 // When we dispatch an async touchmove, we do not put it back to the queue | |
| 2131 // any more and we will ack to client right away. | |
| 2132 EXPECT_EQ(0U, queued_event_count()); | |
| 2133 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2134 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2135 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2136 | |
| 2137 for (int i = 0; i < 3; ++i) { | |
| 2138 // We throttle the touchmoves, put it in the pending_async_touch_move_, | |
| 2139 // do not dispatch it. | |
| 2140 MoveTouchPoint(0, 10 + 10 * i, 10 + 10 * i); | |
| 2141 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2142 EXPECT_EQ(0U, queued_event_count()); | |
| 2143 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2144 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2145 EXPECT_EQ(static_cast<size_t>(i + 1), | |
| 2146 uncancelable_touch_moves_pending_ack_count()); | |
| 2147 | |
| 2148 // Send touchstart will flush pending_async_touch_move_, and increase the | |
| 2149 // count. In this case, we will first dispatch an async touchmove and | |
| 2150 // then a touchstart. For the async touchmove, we will not send ack again. | |
| 2151 PressTouchPoint(30, 30); | |
| 2152 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2153 EXPECT_EQ(2U, all_sent_events().size()); | |
| 2154 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
| 2155 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
| 2156 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.x); | |
| 2157 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.y); | |
| 2158 EXPECT_EQ(static_cast<size_t>(i + 2), | |
| 2159 uncancelable_touch_moves_pending_ack_count()); | |
| 2160 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
| 2161 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
| 2162 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 2163 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2164 | |
| 2165 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, | |
| 2166 GetUniqueTouchEventID()); | |
| 2167 EXPECT_EQ(0U, queued_event_count()); | |
| 2168 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2169 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2170 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2171 } | |
| 2172 | |
| 2173 EXPECT_EQ(4U, uncancelable_touch_moves_pending_ack_count()); | |
| 2174 | |
| 2175 // When we receive an ack from render we decrease the count. | |
| 2176 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2177 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
| 2178 EXPECT_EQ(0U, queued_event_count()); | |
| 2179 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2180 | |
| 2181 // Do not dispatch the next uncancelable touchmove when we have not received | |
| 2182 // all the acks back from render. | |
| 2183 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2184 MoveTouchPoint(0, 20, 30); | |
| 2185 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2186 EXPECT_EQ(0U, queued_event_count()); | |
| 2187 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2188 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2189 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
| 2190 | |
| 2191 // Once we receive the ack from render, we do not dispatch the | |
| 2192 // pending_async_touchmove_ until the count is 0. | |
| 2193 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2194 EXPECT_EQ(2U, uncancelable_touch_moves_pending_ack_count()); | |
| 2195 EXPECT_EQ(0U, queued_event_count()); | |
| 2196 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2197 | |
| 2198 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2199 | |
| 2200 // When we receive this ack from render, and the count is 0, so we can | |
| 2201 // dispatch the pending_async_touchmove_. | |
| 2202 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2203 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2204 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2205 EXPECT_EQ(0U, queued_event_count()); | |
| 2206 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 2207 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2208 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2209 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2210 } | |
| 2211 | |
| 2212 // Ensure that even when we receive the ack from render, we still need to wait | |
| 2213 // for the interval expires to send the next async touchmove once the scroll | |
| 2214 // starts. | |
| 2215 TEST_F(TouchEventQueueTest, DoNotIncreaseIfClientConsumeAsyncTouchMove) { | |
| 2216 // Process a TouchStart | |
| 2217 PressTouchPoint(0, 1); | |
| 2218 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2219 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2220 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2221 | |
| 2222 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
| 2223 MoveTouchPoint(0, 0, 5); | |
| 2224 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
| 2225 WebInputEvent::NoModifiers, | |
| 2226 WebInputEvent::TimeStampForTesting); | |
| 2227 SetFollowupEvent(followup_scroll); | |
| 2228 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2229 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2230 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2231 | |
| 2232 MoveTouchPoint(0, 0, 10); | |
| 2233 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
| 2234 SetFollowupEvent(followup_scroll); | |
| 2235 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2236 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2237 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2238 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2239 | |
| 2240 // Dispatch the touch move event when sufficient time has passed. | |
| 2241 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2242 MoveTouchPoint(0, 0, 40); | |
| 2243 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2244 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2245 // When we dispatch an async touchmove, we do not put it back to the queue | |
| 2246 // any more and we will ack to client right away. | |
| 2247 EXPECT_EQ(0U, queued_event_count()); | |
| 2248 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2249 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2250 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
| 2251 | |
| 2252 // We receive an ack back from render but the time interval is not expired, | |
| 2253 // so we do not dispatch the touch move event. | |
| 2254 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2255 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
| 2256 MoveTouchPoint(0, 0, 50); | |
| 2257 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
| 2258 EXPECT_EQ(0U, queued_event_count()); | |
| 2259 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2260 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2261 | |
| 2262 // Dispatch the touch move when sufficient time has passed. Becasue the event | |
| 2263 // is consumed by client already, we would not increase the count and ack to | |
| 2264 // client again. | |
| 2265 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2266 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2267 MoveTouchPoint(0, 0, 50); | |
| 2268 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
| 2269 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 2270 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2271 EXPECT_EQ(0U, queued_event_count()); | |
| 2272 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2273 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2274 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
| 2275 } | |
| 2276 | |
| 2277 TEST_F(TouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { | |
| 2278 // Queue a TouchStart. | |
| 2279 PressTouchPoint(0, 1); | |
| 2280 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2281 EXPECT_EQ(0U, queued_event_count()); | |
| 2282 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2283 | |
| 2284 MoveTouchPoint(0, 20, 5); | |
| 2285 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | |
| 2286 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2287 EXPECT_EQ(0U, queued_event_count()); | |
| 2288 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 2289 | |
| 2290 // Even if the first touchmove event was consumed, subsequent unconsumed | |
| 2291 // touchmove events should trigger scrolling. | |
| 2292 MoveTouchPoint(0, 60, 5); | |
| 2293 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2294 EXPECT_EQ(0U, queued_event_count()); | |
| 2295 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2296 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2297 | |
| 2298 MoveTouchPoint(0, 20, 5); | |
| 2299 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollUpdate, | |
| 2300 WebInputEvent::NoModifiers, | |
| 2301 WebInputEvent::TimeStampForTesting); | |
| 2302 SetFollowupEvent(followup_scroll); | |
| 2303 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2304 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
| 2305 INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2306 EXPECT_EQ(0U, queued_event_count()); | |
| 2307 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2308 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2309 | |
| 2310 // Touch move event is throttled. | |
| 2311 MoveTouchPoint(0, 60, 5); | |
| 2312 EXPECT_EQ(0U, queued_event_count()); | |
| 2313 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2314 } | |
| 2315 | |
| 2316 TEST_F(TouchEventQueueTest, TouchStartCancelableDuringScroll) { | |
| 2317 // Queue a touchstart and touchmove that go unconsumed, transitioning to an | |
| 2318 // active scroll sequence. | |
| 2319 PressTouchPoint(0, 1); | |
| 2320 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2321 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2322 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2323 | |
| 2324 MoveTouchPoint(0, 20, 5); | |
| 2325 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2326 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | |
| 2327 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | |
| 2328 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2329 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2330 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2331 | |
| 2332 // Even though scrolling has begun, touchstart events should be cancelable, | |
| 2333 // allowing, for example, customized pinch processing. | |
| 2334 PressTouchPoint(10, 11); | |
| 2335 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2336 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2337 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2338 | |
| 2339 // As the touch start was consumed, touchmoves should no longer be throttled. | |
| 2340 MoveTouchPoint(1, 11, 11); | |
| 2341 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2342 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2343 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2344 | |
| 2345 // With throttling disabled, touchend and touchmove events should also be | |
| 2346 // cancelable. | |
| 2347 MoveTouchPoint(1, 12, 12); | |
| 2348 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2349 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2350 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2351 ReleaseTouchPoint(1); | |
| 2352 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2353 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2354 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2355 | |
| 2356 // If subsequent touchmoves aren't consumed, the generated scroll events | |
| 2357 // will restore async touch dispatch. | |
| 2358 MoveTouchPoint(0, 25, 5); | |
| 2359 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2360 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | |
| 2361 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2362 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2363 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
| 2364 MoveTouchPoint(0, 30, 5); | |
| 2365 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 2366 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2367 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2368 | |
| 2369 // The touchend will be uncancelable during an active scroll sequence. | |
| 2370 ReleaseTouchPoint(0); | |
| 2371 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
| 2372 ASSERT_EQ(1U, GetAndResetSentEventCount()); | |
| 2373 } | |
| 2374 | |
| 2375 TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { | |
| 2376 SyntheticWebTouchEvent event; | |
| 2377 event.PressPoint(0, 0); | |
| 2378 SendTouchEvent(event); | |
| 2379 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2380 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2381 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2382 | |
| 2383 // Give the touchmove a previously unseen pointer id; it should not be sent. | |
| 2384 int press_id = event.touches[0].id; | |
| 2385 event.MovePoint(0, 1, 1); | |
| 2386 event.touches[0].id = 7; | |
| 2387 SendTouchEvent(event); | |
| 2388 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2389 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2390 | |
| 2391 // Give the touchmove a valid id; it should be sent. | |
| 2392 event.touches[0].id = press_id; | |
| 2393 SendTouchEvent(event); | |
| 2394 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2395 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2396 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2397 | |
| 2398 // Do the same for release. | |
| 2399 event.ReleasePoint(0); | |
| 2400 event.touches[0].id = 11; | |
| 2401 SendTouchEvent(event); | |
| 2402 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2403 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2404 | |
| 2405 // Give the touchmove a valid id; it should be sent. | |
| 2406 event.touches[0].id = press_id; | |
| 2407 SendTouchEvent(event); | |
| 2408 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2409 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2410 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2411 } | |
| 2412 | |
| 2413 // Tests that touch points states are correct in TouchMove events. | |
| 2414 TEST_F(TouchEventQueueTest, PointerStatesInTouchMove) { | |
| 2415 PressTouchPoint(1, 1); | |
| 2416 PressTouchPoint(2, 2); | |
| 2417 PressTouchPoint(3, 3); | |
| 2418 PressTouchPoint(4, 4); | |
| 2419 EXPECT_EQ(4U, queued_event_count()); | |
| 2420 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2421 | |
| 2422 // Receive ACK for the first three touch-events. | |
| 2423 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2424 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2425 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2426 EXPECT_EQ(1U, queued_event_count()); | |
| 2427 | |
| 2428 // Test current touches state before sending TouchMoves. | |
| 2429 const WebTouchEvent& event1 = sent_event(); | |
| 2430 EXPECT_EQ(WebInputEvent::TouchStart, event1.type()); | |
| 2431 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[0].state); | |
| 2432 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); | |
| 2433 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[2].state); | |
| 2434 EXPECT_EQ(WebTouchPoint::StatePressed, event1.touches[3].state); | |
| 2435 | |
| 2436 // Move x-position for 1st touch, y-position for 2nd touch | |
| 2437 // and do not move other touches. | |
| 2438 MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f); | |
| 2439 MoveTouchPoints(2, 3.f, 3.f, 3, 4.f, 4.f); | |
| 2440 EXPECT_EQ(2U, queued_event_count()); | |
| 2441 | |
| 2442 // Receive an ACK for the last TouchPress event. | |
| 2443 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2444 | |
| 2445 // 1st TouchMove is sent. Test for touches state. | |
| 2446 const WebTouchEvent& event2 = sent_event(); | |
| 2447 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
| 2448 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state); | |
| 2449 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); | |
| 2450 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[2].state); | |
| 2451 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[3].state); | |
| 2452 | |
| 2453 // Move only 4th touch but not others. | |
| 2454 MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f); | |
| 2455 MoveTouchPoints(2, 3.f, 3.f, 3, 4.1f, 4.1f); | |
| 2456 | |
| 2457 // Receive an ACK for previous (1st) TouchMove. | |
| 2458 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2459 | |
| 2460 // 2nd TouchMove is sent. Test for touches state. | |
| 2461 const WebTouchEvent& event3 = sent_event(); | |
| 2462 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | |
| 2463 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[0].state); | |
| 2464 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[1].state); | |
| 2465 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[2].state); | |
| 2466 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[3].state); | |
| 2467 } | |
| 2468 | |
| 2469 // Tests that touch point state is correct in TouchMove events | |
| 2470 // when point properties other than position changed. | |
| 2471 TEST_F(TouchEventQueueTest, PointerStatesWhenOtherThanPositionChanged) { | |
| 2472 PressTouchPoint(1, 1); | |
| 2473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2474 | |
| 2475 // Default initial radiusX/Y is (1.f, 1.f). | |
| 2476 // Default initial rotationAngle is 1.f. | |
| 2477 // Default initial force is 1.f. | |
| 2478 | |
| 2479 // Change touch point radius only. | |
| 2480 ChangeTouchPointRadius(0, 1.5f, 1.f); | |
| 2481 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2482 | |
| 2483 // TouchMove is sent. Test for pointer state. | |
| 2484 const WebTouchEvent& event1 = sent_event(); | |
| 2485 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); | |
| 2486 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); | |
| 2487 | |
| 2488 // Change touch point force. | |
| 2489 ChangeTouchPointForce(0, 0.9f); | |
| 2490 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2491 | |
| 2492 // TouchMove is sent. Test for pointer state. | |
| 2493 const WebTouchEvent& event2 = sent_event(); | |
| 2494 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
| 2495 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state); | |
| 2496 | |
| 2497 // Change touch point rotationAngle. | |
| 2498 ChangeTouchPointRotationAngle(0, 1.1f); | |
| 2499 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2500 | |
| 2501 // TouchMove is sent. Test for pointer state. | |
| 2502 const WebTouchEvent& event3 = sent_event(); | |
| 2503 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | |
| 2504 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[0].state); | |
| 2505 | |
| 2506 EXPECT_EQ(0U, queued_event_count()); | |
| 2507 EXPECT_EQ(4U, GetAndResetSentEventCount()); | |
| 2508 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
| 2509 } | |
| 2510 | |
| 2511 // Tests that TouchMoves are filtered when none of the points are changed. | |
| 2512 TEST_F(TouchEventQueueTest, FilterTouchMovesWhenNoPointerChanged) { | |
| 2513 PressTouchPoint(1, 1); | |
| 2514 PressTouchPoint(2, 2); | |
| 2515 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2516 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2517 EXPECT_EQ(0U, queued_event_count()); | |
| 2518 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 2519 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | |
| 2520 | |
| 2521 // Move 1st touch point. | |
| 2522 MoveTouchPoint(0, 10, 10); | |
| 2523 EXPECT_EQ(1U, queued_event_count()); | |
| 2524 | |
| 2525 // TouchMove should be allowed and test for touches state. | |
| 2526 const WebTouchEvent& event1 = sent_event(); | |
| 2527 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); | |
| 2528 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); | |
| 2529 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); | |
| 2530 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2531 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2532 | |
| 2533 // Do not really move any touch points, but use previous values. | |
| 2534 MoveTouchPoint(0, 10, 10); | |
| 2535 ChangeTouchPointRadius(1, 1, 1); | |
| 2536 MoveTouchPoint(1, 2, 2); | |
| 2537 EXPECT_EQ(2U, queued_event_count()); | |
| 2538 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2539 | |
| 2540 // Receive an ACK for 1st TouchMove. | |
| 2541 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2542 | |
| 2543 // Tries to forward TouchMove but should be filtered | |
| 2544 // when none of the touch points have changed. | |
| 2545 EXPECT_EQ(0U, queued_event_count()); | |
| 2546 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2547 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
| 2548 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
| 2549 | |
| 2550 // Move 2nd touch point. | |
| 2551 MoveTouchPoint(1, 3, 3); | |
| 2552 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2553 EXPECT_EQ(0U, queued_event_count()); | |
| 2554 | |
| 2555 // TouchMove should be allowed and test for touches state. | |
| 2556 const WebTouchEvent& event2 = sent_event(); | |
| 2557 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | |
| 2558 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[0].state); | |
| 2559 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); | |
| 2560 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
| 2561 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2562 } | |
| 2563 | |
| 2564 // Tests that touch-scroll-notification is not pushed into an empty queue. | |
| 2565 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EmptyQueue) { | |
| 2566 PrependTouchScrollNotification(); | |
| 2567 | |
| 2568 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2569 EXPECT_EQ(0U, queued_event_count()); | |
| 2570 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
| 2571 } | |
| 2572 | |
| 2573 // Tests touch-scroll-notification firing order when the event is placed at the | |
| 2574 // end of touch queue because of a pending ack for the head of the queue. | |
| 2575 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EndOfQueue) { | |
| 2576 PressTouchPoint(1, 1); | |
| 2577 | |
| 2578 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2579 EXPECT_EQ(1U, queued_event_count()); | |
| 2580 | |
| 2581 // Send the touch-scroll-notification when 3 events are in the queue. | |
| 2582 PrependTouchScrollNotification(); | |
| 2583 | |
| 2584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2585 EXPECT_EQ(2U, queued_event_count()); | |
| 2586 | |
| 2587 // Receive an ACK for the touchstart. | |
| 2588 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2589 | |
| 2590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2591 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 2592 EXPECT_EQ(1U, queued_event_count()); | |
| 2593 | |
| 2594 // Receive an ACK for the touch-scroll-notification. | |
| 2595 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | |
| 2596 | |
| 2597 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2598 EXPECT_EQ(0U, queued_event_count()); | |
| 2599 | |
| 2600 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | |
| 2601 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | |
| 2602 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
| 2603 } | |
| 2604 | |
| 2605 // Tests touch-scroll-notification firing order when the event is placed in the | |
| 2606 // 2nd position in the touch queue between two events. | |
| 2607 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_SecondPosition) { | |
| 2608 PressTouchPoint(1, 1); | |
| 2609 MoveTouchPoint(0, 5, 5); | |
| 2610 ReleaseTouchPoint(0); | |
| 2611 | |
| 2612 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2613 EXPECT_EQ(3U, queued_event_count()); | |
| 2614 | |
| 2615 // Send the touch-scroll-notification when 3 events are in the queue. | |
| 2616 PrependTouchScrollNotification(); | |
| 2617 | |
| 2618 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2619 EXPECT_EQ(4U, queued_event_count()); | |
| 2620 | |
| 2621 // Receive an ACK for the touchstart. | |
| 2622 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2623 | |
| 2624 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2625 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
| 2626 EXPECT_EQ(3U, queued_event_count()); | |
| 2627 | |
| 2628 // Receive an ACK for the touch-scroll-notification. | |
| 2629 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | |
| 2630 | |
| 2631 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
| 2632 EXPECT_EQ(2U, queued_event_count()); | |
| 2633 | |
| 2634 // Receive an ACK for the touchmove. | |
| 2635 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2636 | |
| 2637 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2638 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
| 2639 EXPECT_EQ(1U, queued_event_count()); | |
| 2640 | |
| 2641 // Receive an ACK for the touchend. | |
| 2642 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2643 | |
| 2644 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
| 2645 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
| 2646 EXPECT_EQ(0U, queued_event_count()); | |
| 2647 | |
| 2648 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | |
| 2649 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | |
| 2650 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[2].type()); | |
| 2651 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[3].type()); | |
| 2652 EXPECT_EQ(4U, GetAndResetSentEventCount()); | |
| 2653 } | |
| 2654 | |
| 2655 // Tests that if touchStartOrFirstTouchMove is correctly set up for touch | |
| 2656 // events. | |
| 2657 TEST_F(TouchEventQueueTest, TouchStartOrFirstTouchMove) { | |
| 2658 PressTouchPoint(1, 1); | |
| 2659 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2660 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
| 2661 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | |
| 2662 | |
| 2663 MoveTouchPoint(0, 5, 5); | |
| 2664 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2665 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 2666 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | |
| 2667 | |
| 2668 MoveTouchPoint(0, 15, 15); | |
| 2669 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2670 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
| 2671 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | |
| 2672 | |
| 2673 ReleaseTouchPoint(0); | |
| 2674 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 2675 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
| 2676 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | |
| 2677 } | |
| 2678 | |
| 2679 } // namespace content | |
| OLD | NEW |