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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_event_queue.h" | 5 #include "content/browser/renderer_host/input/passthrough_touch_event_queue.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/location.h" | 12 #include "base/location.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/message_loop/message_loop.h" | 14 #include "base/message_loop/message_loop.h" |
15 #include "base/run_loop.h" | 15 #include "base/run_loop.h" |
16 #include "base/single_thread_task_runner.h" | 16 #include "base/single_thread_task_runner.h" |
17 #include "base/threading/thread_task_runner_handle.h" | 17 #include "base/threading/thread_task_runner_handle.h" |
18 #include "content/browser/renderer_host/input/legacy_touch_event_queue.h" | |
19 #include "content/browser/renderer_host/input/timeout_monitor.h" | 18 #include "content/browser/renderer_host/input/timeout_monitor.h" |
20 #include "content/common/input/synthetic_web_input_event_builders.h" | 19 #include "content/common/input/synthetic_web_input_event_builders.h" |
21 #include "content/common/input/web_touch_event_traits.h" | 20 #include "content/common/input/web_touch_event_traits.h" |
22 #include "testing/gtest/include/gtest/gtest.h" | 21 #include "testing/gtest/include/gtest/gtest.h" |
23 #include "third_party/WebKit/public/platform/WebInputEvent.h" | 22 #include "third_party/WebKit/public/platform/WebInputEvent.h" |
24 #include "ui/events/base_event_utils.h" | 23 #include "ui/events/base_event_utils.h" |
25 | 24 |
26 using blink::WebGestureEvent; | 25 using blink::WebGestureEvent; |
27 using blink::WebInputEvent; | 26 using blink::WebInputEvent; |
28 using blink::WebTouchEvent; | 27 using blink::WebTouchEvent; |
29 using blink::WebTouchPoint; | 28 using blink::WebTouchPoint; |
30 | 29 |
31 namespace content { | 30 namespace content { |
32 namespace { | 31 namespace { |
33 | 32 |
34 const double kMinSecondsBetweenThrottledTouchmoves = 0.2; | 33 const double kMinSecondsBetweenThrottledTouchmoves = 0.2; |
35 const float kSlopLengthDips = 10; | 34 const float kSlopLengthDips = 10; |
36 const float kHalfSlopLengthDips = kSlopLengthDips / 2; | 35 const float kHalfSlopLengthDips = kSlopLengthDips / 2; |
37 | 36 |
38 base::TimeDelta DefaultTouchTimeoutDelay() { | 37 base::TimeDelta DefaultTouchTimeoutDelay() { |
39 return base::TimeDelta::FromMilliseconds(1); | 38 return base::TimeDelta::FromMilliseconds(1); |
40 } | 39 } |
41 } // namespace | 40 } // namespace |
42 | 41 |
43 class TouchEventQueueTest : public testing::Test, | 42 class PassthroughTouchEventQueueTest : public testing::Test, |
44 public TouchEventQueueClient { | 43 public TouchEventQueueClient { |
45 public: | 44 public: |
46 TouchEventQueueTest() | 45 PassthroughTouchEventQueueTest() |
47 : acked_event_count_(0), | 46 : acked_event_count_(0), |
48 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN), | 47 last_acked_event_state_(INPUT_EVENT_ACK_STATE_UNKNOWN), |
49 slop_length_dips_(0) {} | 48 slop_length_dips_(0) {} |
50 | 49 |
51 ~TouchEventQueueTest() override {} | 50 ~PassthroughTouchEventQueueTest() override {} |
52 | 51 |
53 // testing::Test | 52 // testing::Test |
54 void SetUp() override { | 53 void SetUp() override { |
55 ResetQueueWithConfig(TouchEventQueue::Config()); | 54 ResetQueueWithConfig(TouchEventQueue::Config()); |
56 sent_events_ids_.clear(); | 55 sent_events_ids_.clear(); |
57 } | 56 } |
58 | 57 |
59 void TearDown() override { queue_.reset(); } | 58 void TearDown() override { queue_.reset(); } |
60 | 59 |
61 // TouchEventQueueClient | 60 // TouchEventQueueClient |
(...skipping 13 matching lines...) Expand all Loading... | |
75 last_acked_event_ = event.event; | 74 last_acked_event_ = event.event; |
76 last_acked_event_state_ = ack_result; | 75 last_acked_event_state_ = ack_result; |
77 if (followup_touch_event_) { | 76 if (followup_touch_event_) { |
78 std::unique_ptr<WebTouchEvent> followup_touch_event = | 77 std::unique_ptr<WebTouchEvent> followup_touch_event = |
79 std::move(followup_touch_event_); | 78 std::move(followup_touch_event_); |
80 SendTouchEvent(*followup_touch_event); | 79 SendTouchEvent(*followup_touch_event); |
81 } | 80 } |
82 if (followup_gesture_event_) { | 81 if (followup_gesture_event_) { |
83 std::unique_ptr<WebGestureEvent> followup_gesture_event = | 82 std::unique_ptr<WebGestureEvent> followup_gesture_event = |
84 std::move(followup_gesture_event_); | 83 std::move(followup_gesture_event_); |
85 queue_->OnGestureScrollEvent( | 84 queue_->OnGestureScrollEvent(GestureEventWithLatencyInfo( |
86 GestureEventWithLatencyInfo(*followup_gesture_event, | 85 *followup_gesture_event, ui::LatencyInfo())); |
87 ui::LatencyInfo())); | |
88 } | 86 } |
89 } | 87 } |
90 | 88 |
91 void OnFilteringTouchEvent(const blink::WebTouchEvent& touch_event) override { | 89 void OnFilteringTouchEvent(const blink::WebTouchEvent& touch_event) override { |
92 } | 90 } |
93 | 91 |
94 protected: | 92 protected: |
95 void SetUpForTouchMoveSlopTesting(double slop_length_dips) { | 93 void SetUpForTouchMoveSlopTesting(double slop_length_dips) { |
96 slop_length_dips_ = slop_length_dips; | 94 slop_length_dips_ = slop_length_dips; |
97 } | 95 } |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
133 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); | 131 GestureEventWithLatencyInfo(event, ui::LatencyInfo())); |
134 } | 132 } |
135 | 133 |
136 void SendTouchEventAck(InputEventAckState ack_result) { | 134 void SendTouchEventAck(InputEventAckState ack_result) { |
137 DCHECK(!sent_events_ids_.empty()); | 135 DCHECK(!sent_events_ids_.empty()); |
138 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), | 136 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), |
139 sent_events_ids_.front()); | 137 sent_events_ids_.front()); |
140 sent_events_ids_.pop_front(); | 138 sent_events_ids_.pop_front(); |
141 } | 139 } |
142 | 140 |
141 void SendTouchEventAckLast(InputEventAckState ack_result) { | |
142 DCHECK(!sent_events_ids_.empty()); | |
143 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), | |
144 sent_events_ids_.back()); | |
145 sent_events_ids_.pop_back(); | |
146 } | |
147 | |
143 void SendTouchEventAckWithID(InputEventAckState ack_result, | 148 void SendTouchEventAckWithID(InputEventAckState ack_result, |
144 int unique_event_id) { | 149 int unique_event_id) { |
145 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), unique_event_id); | 150 queue_->ProcessTouchAck(ack_result, ui::LatencyInfo(), unique_event_id); |
146 sent_events_ids_.erase(std::remove(sent_events_ids_.begin(), | 151 sent_events_ids_.erase(std::remove(sent_events_ids_.begin(), |
147 sent_events_ids_.end(), unique_event_id), | 152 sent_events_ids_.end(), unique_event_id), |
148 sent_events_ids_.end()); | 153 sent_events_ids_.end()); |
149 } | 154 } |
150 | 155 |
151 void SendGestureEventAck(WebInputEvent::Type type, | 156 void SendGestureEventAck(WebInputEvent::Type type, |
152 InputEventAckState ack_result) { | 157 InputEventAckState ack_result) { |
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
240 } | 245 } |
241 | 246 |
242 void PrependTouchScrollNotification() { | 247 void PrependTouchScrollNotification() { |
243 queue_->PrependTouchScrollNotification(); | 248 queue_->PrependTouchScrollNotification(); |
244 } | 249 } |
245 | 250 |
246 void AdvanceTouchTime(double seconds) { | 251 void AdvanceTouchTime(double seconds) { |
247 touch_event_.setTimeStampSeconds(touch_event_.timeStampSeconds() + seconds); | 252 touch_event_.setTimeStampSeconds(touch_event_.timeStampSeconds() + seconds); |
248 } | 253 } |
249 | 254 |
250 void ResetTouchEvent() { | 255 void ResetTouchEvent() { touch_event_ = SyntheticWebTouchEvent(); } |
251 touch_event_ = SyntheticWebTouchEvent(); | |
252 } | |
253 | 256 |
254 size_t GetAndResetAckedEventCount() { | 257 size_t GetAndResetAckedEventCount() { |
255 size_t count = acked_event_count_; | 258 size_t count = acked_event_count_; |
256 acked_event_count_ = 0; | 259 acked_event_count_ = 0; |
257 return count; | 260 return count; |
258 } | 261 } |
259 | 262 |
260 size_t GetAndResetSentEventCount() { | 263 size_t GetAndResetSentEventCount() { |
261 size_t count = sent_events_.size(); | 264 size_t count = sent_events_.size(); |
262 sent_events_.clear(); | 265 sent_events_.clear(); |
263 return count; | 266 return count; |
264 } | 267 } |
265 | 268 |
266 bool IsPendingAckTouchStart() const { | 269 bool IsPendingAckTouchStart() const { |
267 return queue_->IsPendingAckTouchStart(); | 270 return queue_->IsPendingAckTouchStart(); |
268 } | 271 } |
269 | 272 |
270 void OnHasTouchEventHandlers(bool has_handlers) { | 273 void OnHasTouchEventHandlers(bool has_handlers) { |
271 queue_->OnHasTouchEventHandlers(has_handlers); | 274 queue_->OnHasTouchEventHandlers(has_handlers); |
272 } | 275 } |
273 | 276 |
274 void SetAckTimeoutDisabled() { queue_->SetAckTimeoutEnabled(false); } | 277 void SetAckTimeoutDisabled() { queue_->SetAckTimeoutEnabled(false); } |
275 | 278 |
276 void SetIsMobileOptimizedSite(bool is_mobile_optimized) { | 279 void SetIsMobileOptimizedSite(bool is_mobile_optimized) { |
277 queue_->SetIsMobileOptimizedSite(is_mobile_optimized); | 280 queue_->SetIsMobileOptimizedSite(is_mobile_optimized); |
278 } | 281 } |
279 | 282 |
280 bool IsTimeoutRunning() const { return queue_->IsTimeoutRunningForTesting(); } | 283 bool IsTimeoutRunning() const { return queue_->IsTimeoutRunningForTesting(); } |
281 | 284 |
282 bool HasPendingAsyncTouchMove() const { | 285 size_t queued_event_count() const { return queue_->SizeForTesting(); } |
283 return queue_->HasPendingAsyncTouchMoveForTesting(); | |
284 } | |
285 | |
286 size_t queued_event_count() const { | |
287 return queue_->size(); | |
288 } | |
289 | 286 |
290 const WebTouchEvent& latest_event() const { | 287 const WebTouchEvent& latest_event() const { |
291 return queue_->GetLatestEventForTesting().event; | 288 return queue_->GetLatestEventForTesting().event; |
292 } | 289 } |
293 | 290 |
294 const WebTouchEvent& acked_event() const { | 291 const WebTouchEvent& acked_event() const { return last_acked_event_; } |
295 return last_acked_event_; | |
296 } | |
297 | 292 |
298 const WebTouchEvent& sent_event() const { | 293 const WebTouchEvent& sent_event() const { |
299 DCHECK(!sent_events_.empty()); | 294 DCHECK(!sent_events_.empty()); |
300 return sent_events_.back(); | 295 return sent_events_.back(); |
301 } | 296 } |
302 | 297 |
303 const std::vector<WebTouchEvent>& all_sent_events() const { | 298 const std::vector<WebTouchEvent>& all_sent_events() const { |
304 return sent_events_; | 299 return sent_events_; |
305 } | 300 } |
306 | 301 |
307 InputEventAckState acked_event_state() const { | 302 InputEventAckState acked_event_state() const { |
308 return last_acked_event_state_; | 303 return last_acked_event_state_; |
309 } | 304 } |
310 | 305 |
311 static void RunTasksAndWait(base::TimeDelta delay) { | 306 static void RunTasksAndWait(base::TimeDelta delay) { |
312 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( | 307 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
313 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), delay); | 308 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), delay); |
314 base::RunLoop().Run(); | 309 base::RunLoop().Run(); |
315 } | 310 } |
316 | 311 |
317 size_t uncancelable_touch_moves_pending_ack_count() const { | |
318 return queue_->uncancelable_touch_moves_pending_ack_count(); | |
319 } | |
320 | |
321 int GetUniqueTouchEventID() { return sent_events_ids_.back(); } | 312 int GetUniqueTouchEventID() { return sent_events_ids_.back(); } |
322 | 313 |
323 private: | 314 protected: |
tdresser
2017/02/23 15:10:45
Why not private?
dtapuska
2017/02/23 16:52:12
Fixed. I was originally trying to merge the two un
| |
324 void SendTouchEvent() { | 315 void SendTouchEvent() { |
325 SendTouchEvent(touch_event_); | 316 SendTouchEvent(touch_event_); |
326 touch_event_.ResetPoints(); | 317 touch_event_.ResetPoints(); |
327 } | 318 } |
328 | 319 |
329 void ResetQueueWithConfig(const TouchEventQueue::Config& config) { | 320 void ResetQueueWithConfig(const TouchEventQueue::Config& config) { |
330 queue_.reset(new LegacyTouchEventQueue(this, config)); | 321 queue_.reset(new PassthroughTouchEventQueue(this, config)); |
331 queue_->OnHasTouchEventHandlers(true); | 322 queue_->OnHasTouchEventHandlers(true); |
332 } | 323 } |
333 | 324 |
334 std::unique_ptr<LegacyTouchEventQueue> queue_; | 325 std::unique_ptr<PassthroughTouchEventQueue> queue_; |
335 size_t acked_event_count_; | 326 size_t acked_event_count_; |
336 WebTouchEvent last_acked_event_; | 327 WebTouchEvent last_acked_event_; |
337 std::vector<WebTouchEvent> sent_events_; | 328 std::vector<WebTouchEvent> sent_events_; |
338 InputEventAckState last_acked_event_state_; | 329 InputEventAckState last_acked_event_state_; |
339 SyntheticWebTouchEvent touch_event_; | 330 SyntheticWebTouchEvent touch_event_; |
340 std::unique_ptr<WebTouchEvent> followup_touch_event_; | 331 std::unique_ptr<WebTouchEvent> followup_touch_event_; |
341 std::unique_ptr<WebGestureEvent> followup_gesture_event_; | 332 std::unique_ptr<WebGestureEvent> followup_gesture_event_; |
342 std::unique_ptr<InputEventAckState> sync_ack_result_; | 333 std::unique_ptr<InputEventAckState> sync_ack_result_; |
343 double slop_length_dips_; | 334 double slop_length_dips_; |
344 gfx::PointF anchor_; | 335 gfx::PointF anchor_; |
345 base::MessageLoopForUI message_loop_; | 336 base::MessageLoopForUI message_loop_; |
346 std::deque<int> sent_events_ids_; | 337 std::deque<int> sent_events_ids_; |
347 }; | 338 }; |
348 | 339 |
349 | |
350 // Tests that touch-events are queued properly. | 340 // Tests that touch-events are queued properly. |
351 TEST_F(TouchEventQueueTest, Basic) { | 341 TEST_F(PassthroughTouchEventQueueTest, Basic) { |
352 PressTouchPoint(1, 1); | 342 PressTouchPoint(1, 1); |
353 EXPECT_EQ(1U, queued_event_count()); | 343 EXPECT_EQ(1U, queued_event_count()); |
354 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 344 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
355 | 345 |
356 // The second touch should not be sent since one is already in queue. | 346 // The second touch should be sent right away even though |
347 // we haven't received an ack for the touch start. | |
357 MoveTouchPoint(0, 5, 5); | 348 MoveTouchPoint(0, 5, 5); |
358 EXPECT_EQ(2U, queued_event_count()); | 349 EXPECT_EQ(2U, queued_event_count()); |
359 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 350 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
360 | 351 |
361 // Receive an ACK for the first touch-event. | 352 // Receive an ACK for the first touch-event. |
362 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 353 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
363 EXPECT_EQ(1U, queued_event_count()); | 354 EXPECT_EQ(1U, queued_event_count()); |
364 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 355 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
365 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 356 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
366 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | 357 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); |
367 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | 358 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); |
368 | 359 |
369 // Receive an ACK for the second touch-event. | 360 // Receive an ACK for the second touch-event. |
370 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 361 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
371 EXPECT_EQ(0U, queued_event_count()); | 362 EXPECT_EQ(0U, queued_event_count()); |
372 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 363 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
373 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 364 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
374 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | 365 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); |
375 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); | 366 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); |
376 } | 367 } |
377 | 368 |
378 // Tests that touch-events with multiple points are queued properly. | 369 // Tests that touch-events with multiple points are queued properly. |
379 TEST_F(TouchEventQueueTest, BasicMultiTouch) { | 370 TEST_F(PassthroughTouchEventQueueTest, BasicMultiTouch) { |
380 const size_t kPointerCount = 10; | 371 const size_t kPointerCount = 10; |
381 for (float i = 0; i < kPointerCount; ++i) | 372 for (float i = 0; i < kPointerCount; ++i) |
382 PressTouchPoint(i, i); | 373 PressTouchPoint(i, i); |
383 | 374 |
384 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 375 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); |
385 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 376 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
386 EXPECT_EQ(kPointerCount, queued_event_count()); | 377 EXPECT_EQ(kPointerCount, queued_event_count()); |
387 | 378 |
388 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | 379 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) |
389 MoveTouchPoint(i, 1.f + i, 2.f + i); | 380 MoveTouchPoint(i, 1.f + i, 2.f + i); |
390 | 381 |
391 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 382 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); |
392 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 383 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
393 // All moves should coalesce. | 384 // No coalescing happens in the queue since they are all |
394 EXPECT_EQ(kPointerCount + 1, queued_event_count()); | 385 // sent immediately. |
tdresser
2017/02/23 15:10:45
Sent
dtapuska
2017/02/23 16:52:12
I've collapsed it into a single line.
| |
386 EXPECT_EQ(2 * kPointerCount, queued_event_count()); | |
395 | 387 |
396 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) | 388 for (int i = 0; i < static_cast<int>(kPointerCount); ++i) |
397 ReleaseTouchPoint(kPointerCount - 1 - i); | 389 ReleaseTouchPoint(kPointerCount - 1 - i); |
398 | 390 |
399 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 391 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); |
400 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 392 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
401 EXPECT_EQ(kPointerCount * 2 + 1, queued_event_count()); | 393 EXPECT_EQ(kPointerCount * 3, queued_event_count()); |
402 | 394 |
403 // Ack all presses. | 395 // Ack all presses. |
404 for (size_t i = 0; i < kPointerCount; ++i) | 396 for (size_t i = 0; i < kPointerCount; ++i) |
405 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 397 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
406 | 398 |
407 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | 399 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); |
408 EXPECT_EQ(kPointerCount, GetAndResetSentEventCount()); | 400 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
409 | 401 |
410 // Ack the coalesced move. | 402 // Ack the touch moves move. |
tdresser
2017/02/23 15:10:45
This comment is confusing.
dtapuska
2017/02/23 16:52:12
Done.
| |
411 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 403 for (size_t i = 0; i < kPointerCount; ++i) |
404 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
412 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | 405 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); |
413 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 406 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
414 | 407 |
415 // Ack all releases. | 408 // Ack all releases. |
416 for (size_t i = 0; i < kPointerCount; ++i) | 409 for (size_t i = 0; i < kPointerCount; ++i) |
417 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 410 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
418 | 411 |
419 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); | 412 EXPECT_EQ(kPointerCount, GetAndResetAckedEventCount()); |
420 EXPECT_EQ(kPointerCount - 1, GetAndResetSentEventCount()); | 413 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
421 } | 414 } |
422 | 415 |
423 // Tests that the touch-queue continues delivering events for an active touch | 416 // Tests that the touch-queue continues delivering events for an active touch |
424 // sequence after all handlers are removed. | 417 // sequence after all handlers are removed. |
425 TEST_F(TouchEventQueueTest, TouchesForwardedIfHandlerRemovedDuringSequence) { | 418 TEST_F(PassthroughTouchEventQueueTest, |
419 TouchesForwardedIfHandlerRemovedDuringSequence) { | |
426 OnHasTouchEventHandlers(true); | 420 OnHasTouchEventHandlers(true); |
427 EXPECT_EQ(0U, queued_event_count()); | 421 EXPECT_EQ(0U, queued_event_count()); |
428 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 422 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
429 | 423 |
430 // Send a touch-press event. | 424 // Send a touch-press event. |
431 PressTouchPoint(1, 1); | 425 PressTouchPoint(1, 1); |
432 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 426 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
433 EXPECT_EQ(1U, queued_event_count()); | 427 EXPECT_EQ(1U, queued_event_count()); |
434 | 428 |
435 // Signal that all touch handlers have been removed. | 429 // Signal that all touch handlers have been removed. |
(...skipping 12 matching lines...) Expand all Loading... | |
448 PressTouchPoint(2, 2); | 442 PressTouchPoint(2, 2); |
449 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 443 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
450 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 444 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
451 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 445 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
452 EXPECT_EQ(0U, queued_event_count()); | 446 EXPECT_EQ(0U, queued_event_count()); |
453 | 447 |
454 // Further events for any pointer should be forwarded, even for pointers that | 448 // Further events for any pointer should be forwarded, even for pointers that |
455 // reported no consumer. | 449 // reported no consumer. |
456 MoveTouchPoint(1, 3, 3); | 450 MoveTouchPoint(1, 3, 3); |
457 ReleaseTouchPoint(1); | 451 ReleaseTouchPoint(1); |
458 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 452 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
459 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 453 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
460 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 454 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
461 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 455 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
462 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 456 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
463 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 457 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
464 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 458 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
465 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 459 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
466 | 460 |
467 // Events for the first pointer, that had a handler, should be forwarded. | 461 // Events for the first pointer, that had a handler, should be forwarded. |
468 MoveTouchPoint(0, 4, 4); | 462 MoveTouchPoint(0, 4, 4); |
469 ReleaseTouchPoint(0); | 463 ReleaseTouchPoint(0); |
470 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 464 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
471 EXPECT_EQ(2U, queued_event_count()); | 465 EXPECT_EQ(2U, queued_event_count()); |
472 | 466 |
473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 467 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
474 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 468 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
475 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 469 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
476 EXPECT_EQ(1U, queued_event_count()); | 470 EXPECT_EQ(1U, queued_event_count()); |
477 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 471 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
478 | 472 |
479 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
480 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 474 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
481 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 475 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
482 EXPECT_EQ(0U, queued_event_count()); | 476 EXPECT_EQ(0U, queued_event_count()); |
483 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | 477 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
484 } | 478 } |
485 | 479 |
486 // Tests that addition of a touch handler during a touch sequence will not cause | 480 // Tests that addition of a touch handler during a touch sequence will not cause |
487 // the remaining sequence to be forwarded. | 481 // the remaining sequence to be forwarded. |
488 TEST_F(TouchEventQueueTest, ActiveSequenceNotForwardedWhenHandlersAdded) { | 482 TEST_F(PassthroughTouchEventQueueTest, |
483 ActiveSequenceNotForwardedWhenHandlersAdded) { | |
489 OnHasTouchEventHandlers(false); | 484 OnHasTouchEventHandlers(false); |
490 | 485 |
491 // Send a touch-press event while there is no handler. | 486 // Send a touch-press event while there is no handler. |
492 PressTouchPoint(1, 1); | 487 PressTouchPoint(1, 1); |
493 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 488 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
494 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 489 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
495 EXPECT_EQ(0U, queued_event_count()); | 490 EXPECT_EQ(0U, queued_event_count()); |
496 | 491 |
497 OnHasTouchEventHandlers(true); | 492 OnHasTouchEventHandlers(true); |
498 | 493 |
499 // The remaining touch sequence should not be forwarded. | 494 // The remaining touch sequence should not be forwarded. |
500 MoveTouchPoint(0, 5, 5); | 495 MoveTouchPoint(0, 5, 5); |
501 ReleaseTouchPoint(0); | 496 ReleaseTouchPoint(0); |
502 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 497 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
503 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 498 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
504 EXPECT_EQ(0U, queued_event_count()); | 499 EXPECT_EQ(0U, queued_event_count()); |
505 | 500 |
506 // A new touch sequence should resume forwarding. | 501 // A new touch sequence should resume forwarding. |
507 PressTouchPoint(1, 1); | 502 PressTouchPoint(1, 1); |
508 EXPECT_EQ(1U, queued_event_count()); | 503 EXPECT_EQ(1U, queued_event_count()); |
509 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 504 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
510 } | 505 } |
511 | 506 |
512 // Tests that removal of a touch handler during a touch sequence will prevent | 507 // Tests that removal of a touch handler during a touch sequence will prevent |
513 // the remaining sequence from being forwarded, even if another touch handler is | 508 // the remaining sequence from being forwarded, even if another touch handler is |
514 // registered during the same touch sequence. | 509 // registered during the same touch sequence. |
515 TEST_F(TouchEventQueueTest, ActiveSequenceDroppedWhenHandlersRemoved) { | 510 TEST_F(PassthroughTouchEventQueueTest, |
511 ActiveSequenceDroppedWhenHandlersRemoved) { | |
516 // Send a touch-press event. | 512 // Send a touch-press event. |
517 PressTouchPoint(1, 1); | 513 PressTouchPoint(1, 1); |
518 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 514 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
519 EXPECT_EQ(1U, queued_event_count()); | 515 EXPECT_EQ(1U, queued_event_count()); |
520 | 516 |
521 // Queue a touch-move event. | 517 // Queue a touch-move event. |
522 MoveTouchPoint(0, 5, 5); | 518 MoveTouchPoint(0, 5, 5); |
523 EXPECT_EQ(2U, queued_event_count()); | 519 EXPECT_EQ(2U, queued_event_count()); |
524 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 520 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
525 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 521 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
526 | 522 |
527 // Unregister all touch handlers. | 523 // Unregister all touch handlers. |
528 OnHasTouchEventHandlers(false); | 524 OnHasTouchEventHandlers(false); |
529 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 525 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
530 EXPECT_EQ(2U, queued_event_count()); | 526 EXPECT_EQ(2U, queued_event_count()); |
531 | 527 |
532 // Repeated registration/unregstration of handlers should have no effect as | 528 // Repeated registration/unregstration of handlers should have no effect as |
533 // we're still awaiting the ack arrival. | 529 // we're still awaiting the ack arrival. |
534 OnHasTouchEventHandlers(true); | 530 OnHasTouchEventHandlers(true); |
535 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 531 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
536 EXPECT_EQ(2U, queued_event_count()); | 532 EXPECT_EQ(2U, queued_event_count()); |
537 OnHasTouchEventHandlers(false); | 533 OnHasTouchEventHandlers(false); |
538 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 534 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
539 EXPECT_EQ(2U, queued_event_count()); | 535 EXPECT_EQ(2U, queued_event_count()); |
540 | 536 |
541 // The ack should be flush the queue. | 537 // clear the queue . |
538 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
542 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 539 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
543 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 540 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
544 EXPECT_EQ(0U, queued_event_count()); | 541 EXPECT_EQ(0U, queued_event_count()); |
545 | 542 |
546 // Events should be dropped while there is no touch handler. | 543 // Events should be dropped while there is no touch handler. |
547 MoveTouchPoint(0, 10, 10); | 544 MoveTouchPoint(0, 10, 10); |
548 EXPECT_EQ(0U, queued_event_count()); | 545 EXPECT_EQ(0U, queued_event_count()); |
549 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 546 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
550 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 547 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
551 | 548 |
552 // Simulate touch handler registration in the middle of a touch sequence. | 549 // Simulate touch handler registration in the middle of a touch sequence. |
553 OnHasTouchEventHandlers(true); | 550 OnHasTouchEventHandlers(true); |
554 | 551 |
555 // The touch end for the interrupted sequence should be dropped. | 552 // The touch end for the interrupted sequence should be dropped. |
556 ReleaseTouchPoint(0); | 553 ReleaseTouchPoint(0); |
557 EXPECT_EQ(0U, queued_event_count()); | 554 EXPECT_EQ(0U, queued_event_count()); |
558 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 555 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
559 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 556 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
560 | 557 |
561 // A new touch sequence should be forwarded properly. | 558 // A new touch sequence should be forwarded properly. |
562 PressTouchPoint(1, 1); | 559 PressTouchPoint(1, 1); |
563 EXPECT_EQ(1U, queued_event_count()); | 560 EXPECT_EQ(1U, queued_event_count()); |
564 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 561 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
565 } | 562 } |
566 | 563 |
567 // Tests that removal/addition of a touch handler without any intervening | 564 // Tests that removal/addition of a touch handler without any intervening |
568 // touch activity has no affect on touch forwarding. | 565 // touch activity has no affect on touch forwarding. |
569 TEST_F(TouchEventQueueTest, | 566 TEST_F(PassthroughTouchEventQueueTest, |
570 ActiveSequenceUnaffectedByRepeatedHandlerRemovalAndAddition) { | 567 ActiveSequenceUnaffectedByRepeatedHandlerRemovalAndAddition) { |
571 // Send a touch-press event. | 568 // Send a touch-press event. |
572 PressTouchPoint(1, 1); | 569 PressTouchPoint(1, 1); |
573 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 570 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
574 EXPECT_EQ(1U, queued_event_count()); | 571 EXPECT_EQ(1U, queued_event_count()); |
575 | 572 |
576 // Simulate the case where the touchstart handler removes itself, and adds a | 573 // Simulate the case where the touchstart handler removes itself, and adds a |
577 // touchmove handler. | 574 // touchmove handler. |
578 OnHasTouchEventHandlers(false); | 575 OnHasTouchEventHandlers(false); |
579 OnHasTouchEventHandlers(true); | 576 OnHasTouchEventHandlers(true); |
580 | 577 |
581 // Queue a touch-move event. | 578 // Queue a touch-move event, should be sent right away. |
582 MoveTouchPoint(0, 5, 5); | 579 MoveTouchPoint(0, 5, 5); |
583 EXPECT_EQ(2U, queued_event_count()); | 580 EXPECT_EQ(2U, queued_event_count()); |
584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 581 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
585 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 582 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
586 | 583 |
587 // The ack should trigger forwarding of the touchmove, as if no touch | 584 // The ack should trigger forwarding of the touchmove, as if no touch |
588 // handler registration changes have occurred. | 585 // handler registration changes have occurred. |
589 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 586 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 587 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
591 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 588 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
592 EXPECT_EQ(1U, queued_event_count()); | 589 EXPECT_EQ(1U, queued_event_count()); |
593 } | 590 } |
594 | 591 |
595 // Tests that touch-events are coalesced properly in the queue. | |
596 TEST_F(TouchEventQueueTest, Coalesce) { | |
597 // Send a touch-press event. | |
598 PressTouchPoint(1, 1); | |
599 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
600 | |
601 // Send a few touch-move events, followed by a touch-release event. All the | |
602 // touch-move events should be coalesced into a single event. | |
603 for (float i = 5; i < 15; ++i) | |
604 MoveTouchPoint(0, i, i); | |
605 | |
606 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
607 ReleaseTouchPoint(0); | |
608 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
609 EXPECT_EQ(3U, queued_event_count()); | |
610 | |
611 // ACK the press. Coalesced touch-move events should be sent. | |
612 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
613 EXPECT_EQ(2U, queued_event_count()); | |
614 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
615 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
616 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
617 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); | |
618 | |
619 // ACK the moves. | |
620 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
621 EXPECT_EQ(1U, queued_event_count()); | |
622 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
623 EXPECT_EQ(10U, GetAndResetAckedEventCount()); | |
624 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
625 | |
626 // ACK the release. | |
627 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
628 EXPECT_EQ(0U, queued_event_count()); | |
629 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
630 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
631 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
632 } | |
633 | |
634 // Tests that an event that has already been sent but hasn't been ack'ed yet | |
635 // doesn't get coalesced with newer events. | |
636 TEST_F(TouchEventQueueTest, SentTouchEventDoesNotCoalesce) { | |
637 // Send a touch-press event. | |
638 PressTouchPoint(1, 1); | |
639 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
640 | |
641 // Send a few touch-move events, followed by a touch-release event. All the | |
642 // touch-move events should be coalesced into a single event. | |
643 for (float i = 5; i < 15; ++i) | |
644 MoveTouchPoint(0, i, i); | |
645 | |
646 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
647 EXPECT_EQ(2U, queued_event_count()); | |
648 | |
649 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
650 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
651 EXPECT_EQ(1U, queued_event_count()); | |
652 | |
653 // The coalesced touch-move event has been sent to the renderer. Any new | |
654 // touch-move event should not be coalesced with the sent event. | |
655 MoveTouchPoint(0, 5, 5); | |
656 EXPECT_EQ(2U, queued_event_count()); | |
657 | |
658 MoveTouchPoint(0, 7, 7); | |
659 EXPECT_EQ(2U, queued_event_count()); | |
660 } | |
661 | |
662 // Tests that coalescing works correctly for multi-touch events. | |
663 TEST_F(TouchEventQueueTest, MultiTouch) { | |
664 // Press the first finger. | |
665 PressTouchPoint(1, 1); | |
666 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
667 | |
668 // Move the finger. | |
669 MoveTouchPoint(0, 5, 5); | |
670 EXPECT_EQ(2U, queued_event_count()); | |
671 | |
672 // Now press a second finger. | |
673 PressTouchPoint(2, 2); | |
674 EXPECT_EQ(3U, queued_event_count()); | |
675 | |
676 // Move both fingers. | |
677 MoveTouchPoints(0, 10, 10, 1, 20, 20); | |
678 MoveTouchPoint(1, 20, 20); | |
679 EXPECT_EQ(4U, queued_event_count()); | |
680 | |
681 // Move only one finger now. | |
682 MoveTouchPoint(0, 15, 15); | |
683 EXPECT_EQ(4U, queued_event_count()); | |
684 | |
685 // Move the other finger. | |
686 MoveTouchPoint(1, 25, 25); | |
687 EXPECT_EQ(4U, queued_event_count()); | |
688 | |
689 // Make sure both fingers are marked as having been moved in the coalesced | |
690 // event. | |
691 const WebTouchEvent& event = latest_event(); | |
692 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[0].state); | |
693 EXPECT_EQ(WebTouchPoint::StateMoved, event.touches[1].state); | |
694 } | |
695 | |
696 // Tests that the touch-event queue is robust to redundant acks. | 592 // Tests that the touch-event queue is robust to redundant acks. |
697 TEST_F(TouchEventQueueTest, SpuriousAcksIgnored) { | 593 TEST_F(PassthroughTouchEventQueueTest, SpuriousAcksIgnored) { |
698 // Trigger a spurious ack. | 594 // Trigger a spurious ack. |
699 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 0); | 595 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 0); |
700 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 596 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
701 | 597 |
702 // Send and ack a touch press. | 598 // Send and ack a touch press. |
703 PressTouchPoint(1, 1); | 599 PressTouchPoint(1, 1); |
704 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 600 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
705 EXPECT_EQ(1U, queued_event_count()); | 601 EXPECT_EQ(1U, queued_event_count()); |
706 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 602 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
707 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 603 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
708 EXPECT_EQ(0U, queued_event_count()); | 604 EXPECT_EQ(0U, queued_event_count()); |
709 | 605 |
710 // Trigger a spurious ack. | 606 // Trigger a spurious ack. |
711 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 3); | 607 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_CONSUMED, 3); |
712 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 608 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
713 } | 609 } |
714 | 610 |
715 // Tests that touch-move events are not sent to the renderer if the preceding | 611 // Tests that touch-move events are not sent to the renderer if the preceding |
716 // touch-press event did not have a consumer (and consequently, did not hit the | 612 // touch-press event did not have a consumer (and consequently, did not hit the |
717 // main thread in the renderer). Also tests that all queued/coalesced touch | 613 // main thread in the renderer). |
718 // events are flushed immediately when the ACK for the touch-press comes back | 614 TEST_F(PassthroughTouchEventQueueTest, NoConsumer) { |
719 // with NO_CONSUMER status. | |
720 TEST_F(TouchEventQueueTest, NoConsumer) { | |
721 // The first touch-press should reach the renderer. | 615 // The first touch-press should reach the renderer. |
722 PressTouchPoint(1, 1); | 616 PressTouchPoint(1, 1); |
723 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 617 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
724 | 618 |
725 // The second touch should not be sent since one is already in queue. | 619 // The second touch should be sent since we don't know if there is |
620 // a consumer or not. | |
726 MoveTouchPoint(0, 5, 5); | 621 MoveTouchPoint(0, 5, 5); |
727 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 622 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
728 EXPECT_EQ(2U, queued_event_count()); | 623 EXPECT_EQ(2U, queued_event_count()); |
729 | 624 |
730 // Receive an ACK for the first touch-event. This should release the queued | 625 // Receive an ACK for the first touch-event and the first touch-move |
731 // touch-event, but it should not be sent to the renderer. | 626 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
732 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 627 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
733 EXPECT_EQ(0U, queued_event_count()); | 628 EXPECT_EQ(0U, queued_event_count()); |
734 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
735 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 629 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
736 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 630 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
737 | 631 |
738 // Send a release event. This should not reach the renderer. | 632 // Send a release event. This should not reach the renderer. |
739 ReleaseTouchPoint(0); | 633 ReleaseTouchPoint(0); |
740 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 634 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
741 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | 635 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); |
742 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 636 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
743 | 637 |
744 // Send a press-event, followed by move and release events, and another press | 638 // Send a press-event, followed by move. Ack the touch move as no consumer |
745 // event, before the ACK for the first press event comes back. All of the | 639 // and further queued touch moves should be ack'd right away. |
746 // events should be queued first. After the NO_CONSUMER ack for the first | |
747 // touch-press, all events upto the second touch-press should be flushed. | |
748 PressTouchPoint(10, 10); | 640 PressTouchPoint(10, 10); |
749 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
750 | |
751 MoveTouchPoint(0, 5, 5); | 641 MoveTouchPoint(0, 5, 5); |
752 MoveTouchPoint(0, 6, 5); | 642 MoveTouchPoint(0, 6, 5); |
643 EXPECT_EQ(3U, GetAndResetSentEventCount()); | |
644 EXPECT_EQ(3U, queued_event_count()); | |
645 | |
646 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
647 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
648 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
649 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
650 | |
651 MoveTouchPoint(0, 6, 5); | |
652 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
653 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
654 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
655 } | |
656 | |
657 TEST_F(PassthroughTouchEventQueueTest, AckTouchEventInReverse) { | |
658 PressTouchPoint(1, 1); | |
659 MoveTouchPoint(0, 5, 5); | |
660 MoveTouchPoint(0, 15, 15); | |
753 ReleaseTouchPoint(0); | 661 ReleaseTouchPoint(0); |
754 | 662 |
755 PressTouchPoint(6, 5); | 663 EXPECT_EQ(4U, GetAndResetSentEventCount()); |
756 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
757 // The queue should hold the first sent touch-press event, the coalesced | |
758 // touch-move event, the touch-end event and the second touch-press event. | |
759 EXPECT_EQ(4U, queued_event_count()); | 664 EXPECT_EQ(4U, queued_event_count()); |
760 | 665 |
761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 666 SendTouchEventAckLast(INPUT_EVENT_ACK_STATE_CONSUMED); |
762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 667 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
763 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | 668 EXPECT_EQ(4U, queued_event_count()); |
764 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | |
765 EXPECT_EQ(1U, queued_event_count()); | |
766 | 669 |
767 // ACK the second press event as NO_CONSUMER too. | |
768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
769 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
770 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
771 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
772 EXPECT_EQ(0U, queued_event_count()); | |
773 | |
774 // Send a second press event. Even though the first touch press had | |
775 // NO_CONSUMER, this press event should reach the renderer. | |
776 PressTouchPoint(1, 1); | |
777 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
778 EXPECT_EQ(1U, queued_event_count()); | |
779 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 670 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
780 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | 671 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); |
781 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 672 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
782 } | 673 EXPECT_EQ(3U, queued_event_count()); |
783 | 674 |
784 TEST_F(TouchEventQueueTest, ConsumerIgnoreMultiFinger) { | 675 SendTouchEventAckLast(INPUT_EVENT_ACK_STATE_CONSUMED); |
785 // Interleave three pointer press, move and release events. | 676 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
786 PressTouchPoint(1, 1); | 677 EXPECT_EQ(3U, queued_event_count()); |
787 MoveTouchPoint(0, 5, 5); | |
788 PressTouchPoint(10, 10); | |
789 MoveTouchPoint(1, 15, 15); | |
790 PressTouchPoint(20, 20); | |
791 MoveTouchPoint(2, 25, 25); | |
792 ReleaseTouchPoint(2); | |
793 MoveTouchPoint(1, 20, 20); | |
794 ReleaseTouchPoint(1); | |
795 MoveTouchPoint(0, 10, 10); | |
796 ReleaseTouchPoint(0); | |
797 | 678 |
798 // Since the first touch-press is still pending ACK, no other event should | 679 SendTouchEventAckLast(INPUT_EVENT_ACK_STATE_CONSUMED); |
799 // have been sent to the renderer. | 680 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); |
800 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 681 EXPECT_EQ(3U, GetAndResetAckedEventCount()); |
801 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 682 EXPECT_EQ(0U, queued_event_count()); |
802 EXPECT_EQ(11U, queued_event_count()); | |
803 | |
804 // ACK the first press as CONSUMED. This should cause the first touch-move of | |
805 // the first touch-point to be dispatched. | |
806 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
807 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
808 EXPECT_EQ(10U, queued_event_count()); | |
809 | |
810 // ACK the first move as CONSUMED. | |
811 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
812 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
813 EXPECT_EQ(9U, queued_event_count()); | |
814 | |
815 // ACK the second press as NO_CONSUMER_EXISTS. The second pointer's touchmove | |
816 // should still be forwarded, despite lacking a direct consumer. | |
817 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
819 EXPECT_EQ(8U, queued_event_count()); | |
820 | |
821 // ACK the coalesced move as NOT_CONSUMED. | |
822 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
823 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
824 EXPECT_EQ(7U, queued_event_count()); | |
825 | |
826 // All remaining touch events should be forwarded, even if the third pointer | |
827 // press also reports no consumer. | |
828 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | |
829 EXPECT_EQ(6U, queued_event_count()); | |
830 | |
831 while (queued_event_count()) | |
832 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
833 | |
834 EXPECT_EQ(6U, GetAndResetSentEventCount()); | |
835 } | 683 } |
836 | 684 |
837 // Tests that touch-event's enqueued via a touch ack are properly handled. | 685 // Tests that touch-event's enqueued via a touch ack are properly handled. |
838 TEST_F(TouchEventQueueTest, AckWithFollowupEvents) { | 686 TEST_F(PassthroughTouchEventQueueTest, AckWithFollowupEvents) { |
839 // Queue a touch down. | 687 // Queue a touch down. |
840 PressTouchPoint(1, 1); | 688 PressTouchPoint(1, 1); |
841 EXPECT_EQ(1U, queued_event_count()); | 689 EXPECT_EQ(1U, queued_event_count()); |
842 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 690 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
843 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 691 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
844 | 692 |
845 // Create a touch event that will be queued synchronously by a touch ack. | 693 // Create a touch event that will be queued synchronously by a touch ack. |
846 // Note, this will be triggered by all subsequent touch acks. | 694 // Note, this will be triggered by all subsequent touch acks. |
847 WebTouchEvent followup_event( | 695 WebTouchEvent followup_event( |
848 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | 696 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, |
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867 | 715 |
868 // Receive an ACK for the touch-move followup event. This should cause the | 716 // Receive an ACK for the touch-move followup event. This should cause the |
869 // subsequent touch move event be sent to the renderer. | 717 // subsequent touch move event be sent to the renderer. |
870 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 718 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
871 EXPECT_EQ(1U, queued_event_count()); | 719 EXPECT_EQ(1U, queued_event_count()); |
872 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 720 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
873 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 721 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
874 } | 722 } |
875 | 723 |
876 // Tests that touch-events can be synchronously ack'ed. | 724 // Tests that touch-events can be synchronously ack'ed. |
877 TEST_F(TouchEventQueueTest, SynchronousAcks) { | 725 TEST_F(PassthroughTouchEventQueueTest, SynchronousAcks) { |
878 // TouchStart | 726 // TouchStart |
879 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 727 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
880 PressTouchPoint(1, 1); | 728 PressTouchPoint(1, 1); |
881 EXPECT_EQ(0U, queued_event_count()); | 729 EXPECT_EQ(0U, queued_event_count()); |
882 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 730 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
883 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 731 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
884 | 732 |
885 // TouchMove | 733 // TouchMove |
886 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 734 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
887 MoveTouchPoint(0, 2, 2); | 735 MoveTouchPoint(0, 2, 2); |
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905 | 753 |
906 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 754 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
907 CancelTouchPoint(0); | 755 CancelTouchPoint(0); |
908 EXPECT_EQ(0U, queued_event_count()); | 756 EXPECT_EQ(0U, queued_event_count()); |
909 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 757 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
910 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 758 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
911 } | 759 } |
912 | 760 |
913 // Tests that followup events triggered by an immediate ack from | 761 // Tests that followup events triggered by an immediate ack from |
914 // TouchEventQueue::QueueEvent() are properly handled. | 762 // TouchEventQueue::QueueEvent() are properly handled. |
915 TEST_F(TouchEventQueueTest, ImmediateAckWithFollowupEvents) { | 763 TEST_F(PassthroughTouchEventQueueTest, ImmediateAckWithFollowupEvents) { |
916 // Create a touch event that will be queued synchronously by a touch ack. | 764 // Create a touch event that will be queued synchronously by a touch ack. |
917 WebTouchEvent followup_event( | 765 WebTouchEvent followup_event( |
918 WebInputEvent::TouchStart, WebInputEvent::NoModifiers, | 766 WebInputEvent::TouchStart, WebInputEvent::NoModifiers, |
919 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | 767 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); |
920 followup_event.touchesLength = 1; | 768 followup_event.touchesLength = 1; |
921 followup_event.touches[0].id = 1; | 769 followup_event.touches[0].id = 1; |
922 followup_event.touches[0].state = WebTouchPoint::StatePressed; | 770 followup_event.touches[0].state = WebTouchPoint::StatePressed; |
923 SetFollowupEvent(followup_event); | 771 SetFollowupEvent(followup_event); |
924 | 772 |
925 // Now, enqueue a stationary touch that will not be forwarded. This should be | 773 // Now, enqueue a stationary touch that will not be forwarded. This should be |
926 // immediately ack'ed with "NO_CONSUMER_EXISTS". The followup event should | 774 // immediately ack'ed with "NO_CONSUMER_EXISTS". The followup event should |
927 // then be enqueued and immediately sent to the renderer. | 775 // then be enqueued and immediately sent to the renderer. |
928 WebTouchEvent stationary_event( | 776 WebTouchEvent stationary_event( |
929 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, | 777 WebInputEvent::TouchMove, WebInputEvent::NoModifiers, |
930 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); | 778 ui::EventTimeStampToSeconds(ui::EventTimeForNow())); |
931 ; | 779 ; |
932 stationary_event.touchesLength = 1; | 780 stationary_event.touchesLength = 1; |
933 stationary_event.touches[0].id = 1; | 781 stationary_event.touches[0].id = 1; |
934 stationary_event.touches[0].state = WebTouchPoint::StateStationary; | 782 stationary_event.touches[0].state = WebTouchPoint::StateStationary; |
935 SendTouchEvent(stationary_event); | 783 SendTouchEvent(stationary_event); |
936 | 784 |
937 EXPECT_EQ(1U, queued_event_count()); | 785 EXPECT_EQ(1U, queued_event_count()); |
938 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 786 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
939 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 787 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
940 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 788 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
941 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | 789 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); |
942 } | 790 } |
943 | 791 |
944 // Tests basic TouchEvent forwarding suppression. | 792 // Tests basic TouchEvent forwarding suppression. |
945 TEST_F(TouchEventQueueTest, NoTouchBasic) { | 793 TEST_F(PassthroughTouchEventQueueTest, NoTouchBasic) { |
946 // Disable TouchEvent forwarding. | 794 // Disable TouchEvent forwarding. |
947 OnHasTouchEventHandlers(false); | 795 OnHasTouchEventHandlers(false); |
948 PressTouchPoint(30, 5); | 796 PressTouchPoint(30, 5); |
949 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 797 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
950 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 798 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
951 | 799 |
952 // TouchMove should not be sent to renderer. | 800 // TouchMove should not be sent to renderer. |
953 MoveTouchPoint(0, 65, 10); | 801 MoveTouchPoint(0, 65, 10); |
954 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 802 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
955 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 803 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
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972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 820 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 821 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
974 | 822 |
975 ReleaseTouchPoint(0); | 823 ReleaseTouchPoint(0); |
976 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 824 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
977 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 825 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
978 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 826 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
979 } | 827 } |
980 | 828 |
981 // Tests that IsTouchStartPendingAck works correctly. | 829 // Tests that IsTouchStartPendingAck works correctly. |
982 TEST_F(TouchEventQueueTest, PendingStart) { | 830 TEST_F(PassthroughTouchEventQueueTest, PendingStart) { |
983 | |
984 EXPECT_FALSE(IsPendingAckTouchStart()); | 831 EXPECT_FALSE(IsPendingAckTouchStart()); |
985 | 832 |
986 // Send the touchstart for one point (#1). | 833 // Send the touchstart for one point (#1). |
987 PressTouchPoint(1, 1); | 834 PressTouchPoint(1, 1); |
988 EXPECT_EQ(1U, queued_event_count()); | 835 EXPECT_EQ(1U, queued_event_count()); |
989 EXPECT_TRUE(IsPendingAckTouchStart()); | 836 EXPECT_TRUE(IsPendingAckTouchStart()); |
990 | 837 |
991 // Send a touchmove for that point (#2). | 838 // Send a touchmove for that point (#2). |
992 MoveTouchPoint(0, 5, 5); | 839 MoveTouchPoint(0, 5, 5); |
993 EXPECT_EQ(2U, queued_event_count()); | 840 EXPECT_EQ(2U, queued_event_count()); |
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1018 EXPECT_EQ(1U, queued_event_count()); | 865 EXPECT_EQ(1U, queued_event_count()); |
1019 EXPECT_TRUE(IsPendingAckTouchStart()); | 866 EXPECT_TRUE(IsPendingAckTouchStart()); |
1020 | 867 |
1021 // Ack the touchstart for the third point (#4). | 868 // Ack the touchstart for the third point (#4). |
1022 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 869 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1023 EXPECT_EQ(0U, queued_event_count()); | 870 EXPECT_EQ(0U, queued_event_count()); |
1024 EXPECT_FALSE(IsPendingAckTouchStart()); | 871 EXPECT_FALSE(IsPendingAckTouchStart()); |
1025 } | 872 } |
1026 | 873 |
1027 // Tests that the touch timeout is started when sending certain touch types. | 874 // Tests that the touch timeout is started when sending certain touch types. |
1028 TEST_F(TouchEventQueueTest, TouchTimeoutTypes) { | 875 TEST_F(PassthroughTouchEventQueueTest, TouchTimeoutTypes) { |
1029 SetUpForTimeoutTesting(); | 876 SetUpForTimeoutTesting(); |
1030 | 877 |
1031 // Sending a TouchStart will start the timeout. | 878 // Sending a TouchStart will start the timeout. |
1032 PressTouchPoint(0, 1); | 879 PressTouchPoint(0, 1); |
1033 EXPECT_TRUE(IsTimeoutRunning()); | 880 EXPECT_TRUE(IsTimeoutRunning()); |
1034 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 881 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1035 EXPECT_FALSE(IsTimeoutRunning()); | 882 EXPECT_FALSE(IsTimeoutRunning()); |
1036 | 883 |
1037 // A TouchMove should start the timeout. | 884 // A TouchMove should start the timeout. |
1038 MoveTouchPoint(0, 5, 5); | 885 MoveTouchPoint(0, 5, 5); |
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1052 ASSERT_FALSE(IsTimeoutRunning()); | 899 ASSERT_FALSE(IsTimeoutRunning()); |
1053 CancelTouchPoint(0); | 900 CancelTouchPoint(0); |
1054 EXPECT_FALSE(IsTimeoutRunning()); | 901 EXPECT_FALSE(IsTimeoutRunning()); |
1055 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 902 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1056 EXPECT_FALSE(IsTimeoutRunning()); | 903 EXPECT_FALSE(IsTimeoutRunning()); |
1057 } | 904 } |
1058 | 905 |
1059 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, | 906 // Tests that a delayed TouchEvent ack will trigger a TouchCancel timeout, |
1060 // disabling touch forwarding until the next TouchStart is received after | 907 // disabling touch forwarding until the next TouchStart is received after |
1061 // the timeout events are ack'ed. | 908 // the timeout events are ack'ed. |
1062 TEST_F(TouchEventQueueTest, TouchTimeoutBasic) { | 909 TEST_F(PassthroughTouchEventQueueTest, TouchTimeoutBasic) { |
1063 SetUpForTimeoutTesting(); | 910 SetUpForTimeoutTesting(); |
1064 | 911 |
1065 // Queue a TouchStart. | 912 // Queue a TouchStart. |
1066 GetAndResetSentEventCount(); | 913 GetAndResetSentEventCount(); |
1067 GetAndResetAckedEventCount(); | 914 GetAndResetAckedEventCount(); |
1068 PressTouchPoint(0, 1); | 915 PressTouchPoint(0, 1); |
1069 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 916 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1070 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | 917 ASSERT_EQ(0U, GetAndResetAckedEventCount()); |
1071 EXPECT_TRUE(IsTimeoutRunning()); | 918 EXPECT_TRUE(IsTimeoutRunning()); |
1072 | 919 |
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1106 // Subsequent events should be handled normally. | 953 // Subsequent events should be handled normally. |
1107 PressTouchPoint(0, 1); | 954 PressTouchPoint(0, 1); |
1108 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | 955 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); |
1109 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | 956 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
1110 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 957 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1111 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 958 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1112 } | 959 } |
1113 | 960 |
1114 // Tests that the timeout is never started if the renderer consumes | 961 // Tests that the timeout is never started if the renderer consumes |
1115 // a TouchEvent from the current touch sequence. | 962 // a TouchEvent from the current touch sequence. |
1116 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | 963 TEST_F(PassthroughTouchEventQueueTest, |
964 NoTouchTimeoutIfRendererIsConsumingGesture) { | |
1117 SetUpForTimeoutTesting(); | 965 SetUpForTimeoutTesting(); |
1118 | 966 |
1119 // Queue a TouchStart. | 967 // Queue a TouchStart. |
1120 PressTouchPoint(0, 1); | 968 PressTouchPoint(0, 1); |
1121 ASSERT_TRUE(IsTimeoutRunning()); | 969 ASSERT_TRUE(IsTimeoutRunning()); |
1122 | 970 |
1123 // Mark the event as consumed. This should prevent the timeout from | 971 // Mark the event as consumed. This should prevent the timeout from |
1124 // being activated on subsequent TouchEvents in this gesture. | 972 // being activated on subsequent TouchEvents in this gesture. |
1125 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 973 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
1126 EXPECT_FALSE(IsTimeoutRunning()); | 974 EXPECT_FALSE(IsTimeoutRunning()); |
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1140 EXPECT_FALSE(IsTimeoutRunning()); | 988 EXPECT_FALSE(IsTimeoutRunning()); |
1141 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 989 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1142 | 990 |
1143 // A TouchCancel should not start the timeout. | 991 // A TouchCancel should not start the timeout. |
1144 CancelTouchPoint(0); | 992 CancelTouchPoint(0); |
1145 EXPECT_FALSE(IsTimeoutRunning()); | 993 EXPECT_FALSE(IsTimeoutRunning()); |
1146 } | 994 } |
1147 | 995 |
1148 // Tests that the timeout is never started if the renderer consumes | 996 // Tests that the timeout is never started if the renderer consumes |
1149 // a TouchEvent from the current touch sequence. | 997 // a TouchEvent from the current touch sequence. |
1150 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledAfterTouchStart) { | 998 TEST_F(PassthroughTouchEventQueueTest, |
999 NoTouchTimeoutIfDisabledAfterTouchStart) { | |
1151 SetUpForTimeoutTesting(); | 1000 SetUpForTimeoutTesting(); |
1152 | 1001 |
1153 // Queue a TouchStart. | 1002 // Queue a TouchStart. |
1154 PressTouchPoint(0, 1); | 1003 PressTouchPoint(0, 1); |
1155 ASSERT_TRUE(IsTimeoutRunning()); | 1004 ASSERT_TRUE(IsTimeoutRunning()); |
1156 | 1005 |
1157 // Send the ack immediately. The timeout should not have fired. | 1006 // Send the ack immediately. The timeout should not have fired. |
1158 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1007 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1159 EXPECT_FALSE(IsTimeoutRunning()); | 1008 EXPECT_FALSE(IsTimeoutRunning()); |
1160 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1009 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1161 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1010 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1162 | 1011 |
1163 // Now explicitly disable the timeout. | 1012 // Now explicitly disable the timeout. |
1164 SetAckTimeoutDisabled(); | 1013 SetAckTimeoutDisabled(); |
1165 EXPECT_FALSE(IsTimeoutRunning()); | 1014 EXPECT_FALSE(IsTimeoutRunning()); |
1166 | 1015 |
1167 // A TouchMove should not start or trigger the timeout. | 1016 // A TouchMove should not start or trigger the timeout. |
1168 MoveTouchPoint(0, 5, 5); | 1017 MoveTouchPoint(0, 5, 5); |
1169 EXPECT_FALSE(IsTimeoutRunning()); | 1018 EXPECT_FALSE(IsTimeoutRunning()); |
1170 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1019 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1171 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1020 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
1172 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1021 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1173 } | 1022 } |
1174 | 1023 |
1175 // Tests that the timeout is never started if the ack is synchronous. | 1024 // Tests that the timeout is never started if the ack is synchronous. |
1176 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { | 1025 TEST_F(PassthroughTouchEventQueueTest, NoTouchTimeoutIfAckIsSynchronous) { |
1177 SetUpForTimeoutTesting(); | 1026 SetUpForTimeoutTesting(); |
1178 | 1027 |
1179 // Queue a TouchStart. | 1028 // Queue a TouchStart. |
1180 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 1029 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
1181 ASSERT_FALSE(IsTimeoutRunning()); | 1030 ASSERT_FALSE(IsTimeoutRunning()); |
1182 PressTouchPoint(0, 1); | 1031 PressTouchPoint(0, 1); |
1183 EXPECT_FALSE(IsTimeoutRunning()); | 1032 EXPECT_FALSE(IsTimeoutRunning()); |
1184 } | 1033 } |
1185 | 1034 |
1186 // Tests that the timeout does not fire if explicitly disabled while an event | 1035 // Tests that the timeout does not fire if explicitly disabled while an event |
1187 // is in-flight. | 1036 // is in-flight. |
1188 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfDisabledWhileTimerIsActive) { | 1037 TEST_F(PassthroughTouchEventQueueTest, |
1038 NoTouchTimeoutIfDisabledWhileTimerIsActive) { | |
1189 SetUpForTimeoutTesting(); | 1039 SetUpForTimeoutTesting(); |
1190 | 1040 |
1191 // Queue a TouchStart. | 1041 // Queue a TouchStart. |
1192 PressTouchPoint(0, 1); | 1042 PressTouchPoint(0, 1); |
1193 ASSERT_TRUE(IsTimeoutRunning()); | 1043 ASSERT_TRUE(IsTimeoutRunning()); |
1194 | 1044 |
1195 // Verify that disabling the timeout also turns off the timer. | 1045 // Verify that disabling the timeout also turns off the timer. |
1196 SetAckTimeoutDisabled(); | 1046 SetAckTimeoutDisabled(); |
1197 EXPECT_FALSE(IsTimeoutRunning()); | 1047 EXPECT_FALSE(IsTimeoutRunning()); |
1198 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1048 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
1199 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1049 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1200 } | 1050 } |
1201 | 1051 |
1202 // Tests that the timeout does not fire if the delay is zero. | 1052 // Tests that the timeout does not fire if the delay is zero. |
1203 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfTimeoutDelayIsZero) { | 1053 TEST_F(PassthroughTouchEventQueueTest, NoTouchTimeoutIfTimeoutDelayIsZero) { |
1204 SetUpForTimeoutTesting(base::TimeDelta(), base::TimeDelta()); | 1054 SetUpForTimeoutTesting(base::TimeDelta(), base::TimeDelta()); |
1205 | 1055 |
1206 // As the delay is zero, timeout behavior should be disabled. | 1056 // As the delay is zero, timeout behavior should be disabled. |
1207 PressTouchPoint(0, 1); | 1057 PressTouchPoint(0, 1); |
1208 EXPECT_FALSE(IsTimeoutRunning()); | 1058 EXPECT_FALSE(IsTimeoutRunning()); |
1209 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1059 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
1210 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1060 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1211 } | 1061 } |
1212 | 1062 |
1213 // Tests that timeout delays for mobile sites take effect when appropriate. | 1063 // Tests that timeout delays for mobile sites take effect when appropriate. |
1214 TEST_F(TouchEventQueueTest, TouchTimeoutConfiguredForMobile) { | 1064 TEST_F(PassthroughTouchEventQueueTest, TouchTimeoutConfiguredForMobile) { |
1215 base::TimeDelta desktop_delay = DefaultTouchTimeoutDelay(); | 1065 base::TimeDelta desktop_delay = DefaultTouchTimeoutDelay(); |
1216 base::TimeDelta mobile_delay = base::TimeDelta(); | 1066 base::TimeDelta mobile_delay = base::TimeDelta(); |
1217 SetUpForTimeoutTesting(desktop_delay, mobile_delay); | 1067 SetUpForTimeoutTesting(desktop_delay, mobile_delay); |
1218 | 1068 |
1219 // The desktop delay is non-zero, allowing timeout behavior. | 1069 // The desktop delay is non-zero, allowing timeout behavior. |
1220 SetIsMobileOptimizedSite(false); | 1070 SetIsMobileOptimizedSite(false); |
1221 | 1071 |
1222 PressTouchPoint(0, 1); | 1072 PressTouchPoint(0, 1); |
1223 ASSERT_TRUE(IsTimeoutRunning()); | 1073 ASSERT_TRUE(IsTimeoutRunning()); |
1224 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1074 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
1225 ReleaseTouchPoint(0); | 1075 ReleaseTouchPoint(0); |
1226 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1076 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
1227 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 1077 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
1228 ASSERT_FALSE(IsTimeoutRunning()); | 1078 ASSERT_FALSE(IsTimeoutRunning()); |
1229 | 1079 |
1230 // The mobile delay is zero, preventing timeout behavior. | 1080 // The mobile delay is zero, preventing timeout behavior. |
1231 SetIsMobileOptimizedSite(true); | 1081 SetIsMobileOptimizedSite(true); |
1232 | 1082 |
1233 PressTouchPoint(0, 1); | 1083 PressTouchPoint(0, 1); |
1234 EXPECT_FALSE(IsTimeoutRunning()); | 1084 EXPECT_FALSE(IsTimeoutRunning()); |
1235 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1085 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
1236 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1086 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1237 } | 1087 } |
1238 | 1088 |
1239 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | 1089 // Tests that a TouchCancel timeout plays nice when the timed out touch stream |
1240 // turns into a scroll gesture sequence. | 1090 // turns into a scroll gesture sequence. |
1241 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGesture) { | 1091 TEST_F(PassthroughTouchEventQueueTest, TouchTimeoutWithFollowupGesture) { |
1242 SetUpForTimeoutTesting(); | 1092 SetUpForTimeoutTesting(); |
1243 | 1093 |
1244 // Queue a TouchStart. | 1094 // Queue a TouchStart. |
1245 PressTouchPoint(0, 1); | 1095 PressTouchPoint(0, 1); |
1246 EXPECT_TRUE(IsTimeoutRunning()); | 1096 EXPECT_TRUE(IsTimeoutRunning()); |
1247 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1097 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1248 | 1098 |
1249 // The cancelled sequence may turn into a scroll gesture. | 1099 // The cancelled sequence may turn into a scroll gesture. |
1250 WebGestureEvent followup_scroll( | 1100 WebGestureEvent followup_scroll( |
1251 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | 1101 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, |
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1287 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); | 1137 SendGestureEvent(blink::WebInputEvent::GestureScrollEnd); |
1288 PressTouchPoint(0, 1); | 1138 PressTouchPoint(0, 1); |
1289 EXPECT_TRUE(IsTimeoutRunning()); | 1139 EXPECT_TRUE(IsTimeoutRunning()); |
1290 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1140 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1291 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1141 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1292 } | 1142 } |
1293 | 1143 |
1294 // Tests that a TouchCancel timeout plays nice when the timed out touch stream | 1144 // Tests that a TouchCancel timeout plays nice when the timed out touch stream |
1295 // turns into a scroll gesture sequence, but the original event acks are | 1145 // turns into a scroll gesture sequence, but the original event acks are |
1296 // significantly delayed. | 1146 // significantly delayed. |
1297 TEST_F(TouchEventQueueTest, TouchTimeoutWithFollowupGestureAndDelayedAck) { | 1147 TEST_F(PassthroughTouchEventQueueTest, |
1148 TouchTimeoutWithFollowupGestureAndDelayedAck) { | |
1298 SetUpForTimeoutTesting(); | 1149 SetUpForTimeoutTesting(); |
1299 | 1150 |
1300 // Queue a TouchStart. | 1151 // Queue a TouchStart. |
1301 PressTouchPoint(0, 1); | 1152 PressTouchPoint(0, 1); |
1302 EXPECT_TRUE(IsTimeoutRunning()); | 1153 EXPECT_TRUE(IsTimeoutRunning()); |
1303 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1154 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1304 | 1155 |
1305 // The cancelled sequence may turn into a scroll gesture. | 1156 // The cancelled sequence may turn into a scroll gesture. |
1306 WebGestureEvent followup_scroll( | 1157 WebGestureEvent followup_scroll( |
1307 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, | 1158 WebInputEvent::GestureScrollBegin, WebInputEvent::NoModifiers, |
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1344 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1195 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
1345 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1196 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1346 | 1197 |
1347 PressTouchPoint(0, 1); | 1198 PressTouchPoint(0, 1); |
1348 EXPECT_TRUE(IsTimeoutRunning()); | 1199 EXPECT_TRUE(IsTimeoutRunning()); |
1349 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1200 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1350 } | 1201 } |
1351 | 1202 |
1352 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if | 1203 // Tests that a delayed TouchEvent ack will not trigger a TouchCancel timeout if |
1353 // the timed-out event had no consumer. | 1204 // the timed-out event had no consumer. |
1354 TEST_F(TouchEventQueueTest, NoCancelOnTouchTimeoutWithoutConsumer) { | 1205 TEST_F(PassthroughTouchEventQueueTest, NoCancelOnTouchTimeoutWithoutConsumer) { |
1355 SetUpForTimeoutTesting(); | 1206 SetUpForTimeoutTesting(); |
1356 | 1207 |
1357 // Queue a TouchStart. | 1208 // Queue a TouchStart. |
1358 PressTouchPoint(0, 1); | 1209 PressTouchPoint(0, 1); |
1359 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1210 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1360 ASSERT_EQ(0U, GetAndResetAckedEventCount()); | 1211 ASSERT_EQ(0U, GetAndResetAckedEventCount()); |
1361 EXPECT_TRUE(IsTimeoutRunning()); | 1212 EXPECT_TRUE(IsTimeoutRunning()); |
1362 | 1213 |
1363 // Delay the ack. | 1214 // Delay the ack. |
1364 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1215 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
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1383 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1234 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
1384 | 1235 |
1385 // Subsequent events should be handled normally. | 1236 // Subsequent events should be handled normally. |
1386 PressTouchPoint(0, 1); | 1237 PressTouchPoint(0, 1); |
1387 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1238 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1388 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1239 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1389 } | 1240 } |
1390 | 1241 |
1391 // Tests that TouchMove's movedBeyondSlopRegion is set to false if within the | 1242 // Tests that TouchMove's movedBeyondSlopRegion is set to false if within the |
1392 // boundary-inclusive slop region for an unconsumed TouchStart. | 1243 // boundary-inclusive slop region for an unconsumed TouchStart. |
1393 TEST_F(TouchEventQueueTest, TouchMovedBeyondSlopRegionCheck) { | 1244 TEST_F(PassthroughTouchEventQueueTest, TouchMovedBeyondSlopRegionCheck) { |
1394 SetUpForTouchMoveSlopTesting(kSlopLengthDips); | 1245 SetUpForTouchMoveSlopTesting(kSlopLengthDips); |
1395 | 1246 |
1396 // Queue a TouchStart. | 1247 // Queue a TouchStart. |
1397 PressTouchPoint(0, 0); | 1248 PressTouchPoint(0, 0); |
1398 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1249 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1399 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1250 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1400 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1251 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
1401 | 1252 |
1402 // TouchMove's movedBeyondSlopRegion within the slop region is set to false. | 1253 // TouchMove's movedBeyondSlopRegion within the slop region is set to false. |
1403 MoveTouchPoint(0, 0, kHalfSlopLengthDips); | 1254 MoveTouchPoint(0, 0, kHalfSlopLengthDips); |
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1433 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1284 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1434 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1285 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1435 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1286 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1436 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); | 1287 EXPECT_FALSE(acked_event().movedBeyondSlopRegion); |
1437 | 1288 |
1438 // When a TouchMove exceeds the (Euclidean) distance, the TouchMove's | 1289 // When a TouchMove exceeds the (Euclidean) distance, the TouchMove's |
1439 // movedBeyondSlopRegion is set to true. | 1290 // movedBeyondSlopRegion is set to true. |
1440 const float kFortyFiveDegreeSlopLengthXY = | 1291 const float kFortyFiveDegreeSlopLengthXY = |
1441 kSlopLengthDips * std::sqrt(2.f) / 2; | 1292 kSlopLengthDips * std::sqrt(2.f) / 2; |
1442 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .2f, | 1293 MoveTouchPoint(0, kFortyFiveDegreeSlopLengthXY + .2f, |
1443 kFortyFiveDegreeSlopLengthXY + .2f); | 1294 kFortyFiveDegreeSlopLengthXY + .2f); |
1444 EXPECT_EQ(1U, queued_event_count()); | 1295 EXPECT_EQ(1U, queued_event_count()); |
1445 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1296 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1446 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1297 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1447 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1298 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1448 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1299 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1449 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | 1300 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); |
1450 } | 1301 } |
1451 | 1302 |
1452 // Tests that even very small TouchMove's movedBeyondSlopRegion is set to true | 1303 // Tests that even very small TouchMove's movedBeyondSlopRegion is set to true |
1453 // when the slop region's dimension is 0. | 1304 // when the slop region's dimension is 0. |
1454 TEST_F(TouchEventQueueTest, MovedBeyondSlopRegionAlwaysTrueIfDimensionZero) { | 1305 TEST_F(PassthroughTouchEventQueueTest, |
1306 MovedBeyondSlopRegionAlwaysTrueIfDimensionZero) { | |
1455 // Queue a TouchStart. | 1307 // Queue a TouchStart. |
1456 PressTouchPoint(0, 0); | 1308 PressTouchPoint(0, 0); |
1457 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1309 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1458 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1310 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1459 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1311 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
1460 | 1312 |
1461 // Small TouchMove's movedBeyondSlopRegion is set to true. | 1313 // Small TouchMove's movedBeyondSlopRegion is set to true. |
1462 MoveTouchPoint(0, 0.001f, 0.001f); | 1314 MoveTouchPoint(0, 0.001f, 0.001f); |
1463 EXPECT_EQ(1U, queued_event_count()); | 1315 EXPECT_EQ(1U, queued_event_count()); |
1464 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1316 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1465 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1317 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
1466 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1318 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1467 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1319 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1468 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); | 1320 EXPECT_TRUE(acked_event().movedBeyondSlopRegion); |
1469 } | 1321 } |
1470 | 1322 |
1471 // Tests that secondary touch points can be forwarded even if the primary touch | 1323 // Tests that secondary touch points can be forwarded even if the primary touch |
1472 // point had no consumer. | 1324 // point had no consumer. |
1473 TEST_F(TouchEventQueueTest, SecondaryTouchForwardedAfterPrimaryHadNoConsumer) { | 1325 TEST_F(PassthroughTouchEventQueueTest, |
1326 SecondaryTouchForwardedAfterPrimaryHadNoConsumer) { | |
1474 // Queue a TouchStart. | 1327 // Queue a TouchStart. |
1475 PressTouchPoint(0, 0); | 1328 PressTouchPoint(0, 0); |
1476 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 1329 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
1477 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1330 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1478 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1331 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
1479 | 1332 |
1480 // Events should not be forwarded, as the point had no consumer. | 1333 // Events should not be forwarded, as the point had no consumer. |
1481 MoveTouchPoint(0, 0, 15); | 1334 MoveTouchPoint(0, 0, 15); |
1482 EXPECT_EQ(0U, queued_event_count()); | 1335 EXPECT_EQ(0U, queued_event_count()); |
1483 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1336 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
1484 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1337 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1485 | 1338 |
1486 // Simulate a secondary pointer press. | 1339 // Simulate a secondary pointer press. |
1487 PressTouchPoint(20, 0); | 1340 PressTouchPoint(20, 0); |
1488 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1341 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1489 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1342 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1490 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1343 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1491 | 1344 |
1492 // TouchMove with a secondary pointer should not be suppressed. | 1345 // TouchMove with a secondary pointer should not be suppressed. |
1493 MoveTouchPoint(1, 25, 0); | 1346 MoveTouchPoint(1, 25, 0); |
1494 EXPECT_EQ(1U, queued_event_count()); | 1347 EXPECT_EQ(1U, queued_event_count()); |
1495 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1348 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1496 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1349 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
1497 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1350 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1498 } | 1351 } |
1499 | 1352 |
1500 // Tests that secondary touch points can be forwarded after scrolling begins | 1353 // Tests that secondary touch points can be forwarded after scrolling begins |
1501 // while first touch point has no consumer. | 1354 // while first touch point has no consumer. |
1502 TEST_F(TouchEventQueueTest, NoForwardingAfterScrollWithNoTouchConsumers) { | 1355 TEST_F(PassthroughTouchEventQueueTest, |
1356 NoForwardingAfterScrollWithNoTouchConsumers) { | |
1503 // Queue a TouchStart. | 1357 // Queue a TouchStart. |
1504 PressTouchPoint(0, 0); | 1358 PressTouchPoint(0, 0); |
1505 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); | 1359 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
1506 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1360 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
1507 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1361 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
1508 | 1362 |
1509 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | 1363 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, |
1510 WebInputEvent::NoModifiers, | 1364 WebInputEvent::NoModifiers, |
1511 WebInputEvent::TimeStampForTesting); | 1365 WebInputEvent::TimeStampForTesting); |
1512 SetFollowupEvent(followup_scroll); | 1366 SetFollowupEvent(followup_scroll); |
1513 MoveTouchPoint(0, 20, 5); | 1367 MoveTouchPoint(0, 20, 5); |
1514 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1368 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
1515 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1369 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1516 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 1370 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); |
1517 | 1371 |
1518 // The secondary pointer press should be forwarded. | 1372 // The secondary pointer press should be forwarded. |
1519 PressTouchPoint(20, 0); | 1373 PressTouchPoint(20, 0); |
1520 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1374 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
1521 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1375 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1522 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1376 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1523 | 1377 |
1524 // TouchMove with a secondary pointer should also be forwarded. | 1378 // TouchMove with a secondary pointer should also be forwarded. |
1525 MoveTouchPoint(1, 25, 0); | 1379 MoveTouchPoint(1, 25, 0); |
1526 EXPECT_EQ(1U, queued_event_count()); | 1380 EXPECT_EQ(1U, queued_event_count()); |
1527 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1381 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
1528 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1382 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
1529 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1383 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
1530 } | 1384 } |
1531 | 1385 |
1532 TEST_F(TouchEventQueueTest, AsyncTouch) { | 1386 TEST_F(PassthroughTouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { |
1533 // Queue a TouchStart. | |
1534 PressTouchPoint(0, 1); | |
1535 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1536 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1537 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1538 | |
1539 for (int i = 0; i < 3; ++i) { | |
1540 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1541 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1542 | |
1543 MoveTouchPoint(0, 10, 5+i); | |
1544 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1545 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1546 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1547 EXPECT_EQ(0U, queued_event_count()); | |
1548 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1549 | |
1550 // Consuming a scroll event will throttle subsequent touchmoves. | |
1551 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1552 INPUT_EVENT_ACK_STATE_CONSUMED); | |
1553 MoveTouchPoint(0, 10, 7+i); | |
1554 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1555 EXPECT_EQ(0U, queued_event_count()); | |
1556 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1557 } | |
1558 } | |
1559 | |
1560 // Ensure that touchmove's are appropriately throttled during a typical | |
1561 // scroll sequences that transitions between scrolls consumed and unconsumed. | |
1562 TEST_F(TouchEventQueueTest, AsyncTouchThrottledAfterScroll) { | |
1563 // Process a TouchStart | |
1564 PressTouchPoint(0, 1); | |
1565 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1566 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1567 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1568 | |
1569 // Now send the first touch move and associated GestureScrollBegin. | |
1570 MoveTouchPoint(0, 0, 5); | |
1571 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1572 WebInputEvent::NoModifiers, | |
1573 WebInputEvent::TimeStampForTesting); | |
1574 SetFollowupEvent(followup_scroll); | |
1575 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1576 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1577 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1578 SendGestureEventAck(WebInputEvent::GestureScrollBegin, | |
1579 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1580 | |
1581 // Send the second touch move and associated GestureScrollUpdate, but don't | |
1582 // ACK the gesture event yet. | |
1583 MoveTouchPoint(0, 0, 50); | |
1584 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1585 SetFollowupEvent(followup_scroll); | |
1586 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1587 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1588 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1589 | |
1590 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
1591 MoveTouchPoint(0, 0, 100); | |
1592 SetFollowupEvent(followup_scroll); | |
1593 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1594 EXPECT_EQ(0U, queued_event_count()); | |
1595 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1596 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1597 | |
1598 // Queuing the final touchend should flush the pending async touchmove. In | |
1599 // this case, we will first dispatch an async touchmove and then a touchend. | |
1600 // For the async touchmove, we will not send ack again. | |
1601 ReleaseTouchPoint(0); | |
1602 followup_scroll.setType(WebInputEvent::GestureScrollEnd); | |
1603 SetFollowupEvent(followup_scroll); | |
1604 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1605 EXPECT_EQ(2U, all_sent_events().size()); | |
1606 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1607 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1608 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
1609 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1610 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1611 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1612 EXPECT_EQ(1U, queued_event_count()); | |
1613 | |
1614 // Ack the touchend. | |
1615 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1617 EXPECT_EQ(0U, queued_event_count()); | |
1618 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1619 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1620 | |
1621 // Now mark the scrolls as not consumed (which would cause future touchmoves | |
1622 // in the active sequence to be sent if there was one). | |
1623 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1624 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1625 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1626 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1627 | |
1628 // Start a new touch sequence and verify that throttling has been reset. | |
1629 // Touch moves after the start of scrolling will again be throttled. | |
1630 PressTouchPoint(0, 0); | |
1631 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1632 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1633 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1634 MoveTouchPoint(0, 0, 5); | |
1635 followup_scroll.setType(WebInputEvent::GestureScrollBegin); | |
1636 SetFollowupEvent(followup_scroll); | |
1637 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1638 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1639 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1640 | |
1641 MoveTouchPoint(0, 0, 6); | |
1642 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1643 SetFollowupEvent(followup_scroll); | |
1644 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1645 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1646 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1647 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1648 | |
1649 MoveTouchPoint(0, 0, 10); | |
1650 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1651 EXPECT_EQ(0U, queued_event_count()); | |
1652 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1653 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1654 | |
1655 // Subsequent touchmove's should be deferred. | |
1656 MoveTouchPoint(0, 0, 25); | |
1657 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1658 EXPECT_EQ(0U, queued_event_count()); | |
1659 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1660 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1661 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
1662 | |
1663 // The pending touchmove should be flushed with the the new touchmove if | |
1664 // sufficient time has passed and ack to the client. | |
1665 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
1666 MoveTouchPoint(0, 0, 15); | |
1667 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1668 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1669 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1670 EXPECT_EQ(0U, queued_event_count()); | |
1671 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1672 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1673 | |
1674 // Non-touchmove events should always flush any pending touchmove events. In | |
1675 // this case, we will first dispatch an async touchmove and then a | |
1676 // touchstart. For the async touchmove, we will not send ack again. | |
1677 MoveTouchPoint(0, 0, 25); | |
1678 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1679 EXPECT_EQ(0U, queued_event_count()); | |
1680 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1681 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1682 PressTouchPoint(30, 30); | |
1683 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1684 EXPECT_EQ(2U, all_sent_events().size()); | |
1685 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1686 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1687 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
1688 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1689 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1690 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1691 EXPECT_EQ(1U, queued_event_count()); | |
1692 | |
1693 // Ack the touchstart. | |
1694 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1695 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1696 EXPECT_EQ(0U, queued_event_count()); | |
1697 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1698 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1699 | |
1700 // Send a secondary touchmove. | |
1701 MoveTouchPoint(1, 0, 25); | |
1702 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1703 EXPECT_EQ(0U, queued_event_count()); | |
1704 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1705 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1706 | |
1707 // An unconsumed scroll should resume synchronous touch handling. | |
1708 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1709 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1710 | |
1711 // The pending touchmove should be coalesced with the next (now synchronous) | |
1712 // touchmove. | |
1713 MoveTouchPoint(0, 0, 26); | |
1714 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1715 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1716 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
1717 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state); | |
1718 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state); | |
1719 EXPECT_EQ(1U, queued_event_count()); | |
1720 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1721 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1722 | |
1723 // Subsequent touches will queue until the preceding, synchronous touches are | |
1724 // ack'ed. | |
1725 ReleaseTouchPoint(1); | |
1726 EXPECT_EQ(2U, queued_event_count()); | |
1727 ReleaseTouchPoint(0); | |
1728 EXPECT_EQ(3U, queued_event_count()); | |
1729 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1730 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1731 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
1732 EXPECT_EQ(2U, queued_event_count()); | |
1733 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1734 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1735 | |
1736 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1737 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1738 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | |
1739 EXPECT_EQ(1U, queued_event_count()); | |
1740 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1741 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1742 | |
1743 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1744 EXPECT_EQ(0U, queued_event_count()); | |
1745 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1746 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1747 } | |
1748 | |
1749 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByTouchEnd) { | |
1750 PressTouchPoint(0, 0); | |
1751 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1752 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1753 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1754 | |
1755 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
1756 MoveTouchPoint(0, 0, 5); | |
1757 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1758 WebInputEvent::NoModifiers, | |
1759 WebInputEvent::TimeStampForTesting); | |
1760 SetFollowupEvent(followup_scroll); | |
1761 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1762 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1763 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1764 | |
1765 MoveTouchPoint(0, 0, 10); | |
1766 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1767 SetFollowupEvent(followup_scroll); | |
1768 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1769 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1770 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1771 | |
1772 // Now queue a second touchmove and verify it's not (yet) dispatched. | |
1773 MoveTouchPoint(0, 0, 100); | |
1774 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1775 EXPECT_EQ(0U, queued_event_count()); | |
1776 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1777 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1778 | |
1779 // Return the touch sequence to the original touchstart position. Note that | |
1780 // this (0, 0) touchmove will coalesce with the previous (0, 100) touchmove. | |
1781 MoveTouchPoint(0, 0, 0); | |
1782 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1783 EXPECT_EQ(0U, queued_event_count()); | |
1784 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1785 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1786 | |
1787 // Queuing the final touchend should flush the pending, async touchmove. In | |
1788 // this case, we will first dispatch an async touchmove and then a touchend. | |
1789 // For the async touchmove, we will not send ack again. | |
1790 ReleaseTouchPoint(0); | |
1791 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1792 EXPECT_EQ(2U, all_sent_events().size()); | |
1793 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1794 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1795 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.x); | |
1796 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.y); | |
1797 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type()); | |
1798 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1799 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1800 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1801 } | |
1802 | |
1803 // Ensure that async touch dispatch and touch ack timeout interactions work | |
1804 // appropriately. | |
1805 TEST_F(TouchEventQueueTest, AsyncTouchWithAckTimeout) { | |
1806 SetUpForTimeoutTesting(); | |
1807 | |
1808 // The touchstart should start the timeout. | |
1809 PressTouchPoint(0, 0); | |
1810 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1811 EXPECT_TRUE(IsTimeoutRunning()); | |
1812 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1813 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1814 EXPECT_FALSE(IsTimeoutRunning()); | |
1815 | |
1816 // The start of a scroll gesture should trigger async touch event dispatch. | |
1817 MoveTouchPoint(0, 1, 1); | |
1818 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1819 EXPECT_TRUE(IsTimeoutRunning()); | |
1820 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1821 WebInputEvent::NoModifiers, | |
1822 WebInputEvent::TimeStampForTesting); | |
1823 SetFollowupEvent(followup_scroll); | |
1824 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1825 EXPECT_FALSE(IsTimeoutRunning()); | |
1826 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1827 | |
1828 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1829 INPUT_EVENT_ACK_STATE_CONSUMED); | |
1830 | |
1831 // An async touch should fire after the throttling interval has expired, but | |
1832 // it should not start the touch ack timeout. | |
1833 MoveTouchPoint(0, 5, 5); | |
1834 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
1835 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1836 | |
1837 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
1838 MoveTouchPoint(0, 5, 5); | |
1839 EXPECT_FALSE(IsTimeoutRunning()); | |
1840 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1841 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1842 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1843 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1844 | |
1845 // An unconsumed scroll event will resume synchronous touchmoves, which are | |
1846 // subject to the ack timeout. | |
1847 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1848 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1849 MoveTouchPoint(0, 20, 5); | |
1850 EXPECT_TRUE(IsTimeoutRunning()); | |
1851 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | |
1852 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1853 | |
1854 // The timeout should fire, disabling touch forwarding until both acks are | |
1855 // received and acking the timed out event. | |
1856 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | |
1857 EXPECT_FALSE(IsTimeoutRunning()); | |
1858 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1859 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1860 | |
1861 // Ack'ing the original event should trigger a cancel event. | |
1862 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1863 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1864 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
1865 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
1866 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1867 | |
1868 // Subsequent touchmove's should not be forwarded, even as the scroll gesture | |
1869 // goes from unconsumed to consumed. | |
1870 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1871 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1872 MoveTouchPoint(0, 20, 5); | |
1873 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1874 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1875 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1876 | |
1877 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | |
1878 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1879 MoveTouchPoint(0, 25, 5); | |
1880 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
1881 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1882 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1883 } | |
1884 | |
1885 // Ensure that if the touch ack for an async touchmove triggers a follow-up | |
1886 // touch event, that follow-up touch will be forwarded appropriately. | |
1887 TEST_F(TouchEventQueueTest, AsyncTouchWithTouchCancelAfterAck) { | |
1888 PressTouchPoint(0, 0); | |
1889 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1890 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1891 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1892 | |
1893 // The start of a scroll gesture should trigger async touch event dispatch. | |
1894 MoveTouchPoint(0, 1, 1); | |
1895 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1896 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1897 WebInputEvent::NoModifiers, | |
1898 WebInputEvent::TimeStampForTesting); | |
1899 SetFollowupEvent(followup_scroll); | |
1900 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1901 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1902 EXPECT_EQ(0U, queued_event_count()); | |
1903 | |
1904 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
1905 | |
1906 // The async touchmove should be ack'ed immediately, but not forwarded. | |
1907 // However, because the ack triggers a touchcancel, both the pending touch and | |
1908 // the queued touchcancel should be flushed. | |
1909 WebTouchEvent followup_cancel(WebInputEvent::TouchCancel, | |
1910 WebInputEvent::NoModifiers, | |
1911 WebInputEvent::TimeStampForTesting); | |
1912 followup_cancel.touchesLength = 1; | |
1913 followup_cancel.touches[0].state = WebTouchPoint::StateCancelled; | |
1914 SetFollowupEvent(followup_cancel); | |
1915 MoveTouchPoint(0, 5, 5); | |
1916 EXPECT_EQ(1U, queued_event_count()); | |
1917 EXPECT_EQ(2U, all_sent_events().size()); | |
1918 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
1919 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
1920 EXPECT_EQ(WebInputEvent::TouchCancel, all_sent_events()[1].type()); | |
1921 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
1922 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
1923 // Sending the ack is because the async touchmove is not ready for | |
1924 // dispatching send the ack immediately. | |
1925 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1926 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
1927 | |
1928 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1929 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1930 EXPECT_EQ(0U, queued_event_count()); | |
1931 EXPECT_EQ(WebInputEvent::TouchCancel, acked_event().type()); | |
1932 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1933 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1934 } | |
1935 | |
1936 // Ensure that the async touch is fully reset if the touch sequence restarts | |
1937 // without properly terminating. | |
1938 TEST_F(TouchEventQueueTest, AsyncTouchWithHardTouchStartReset) { | |
1939 PressTouchPoint(0, 0); | |
1940 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1941 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1942 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1943 | |
1944 // Trigger async touchmove dispatch. | |
1945 MoveTouchPoint(0, 1, 1); | |
1946 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1947 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1948 WebInputEvent::NoModifiers, | |
1949 WebInputEvent::TimeStampForTesting); | |
1950 SetFollowupEvent(followup_scroll); | |
1951 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1952 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1953 EXPECT_EQ(0U, queued_event_count()); | |
1954 SendGestureEvent(WebInputEvent::GestureScrollUpdate); | |
1955 | |
1956 // The async touchmove should be immediately ack'ed but delivery is deferred. | |
1957 MoveTouchPoint(0, 2, 2); | |
1958 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
1959 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1960 EXPECT_EQ(0U, queued_event_count()); | |
1961 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
1962 | |
1963 // The queue should be robust to hard touch restarts with a new touch | |
1964 // sequence. In this case, the deferred async touch should not be flushed | |
1965 // by the new touch sequence. | |
1966 SendGestureEvent(WebInputEvent::GestureScrollEnd); | |
1967 ResetTouchEvent(); | |
1968 | |
1969 PressTouchPoint(0, 0); | |
1970 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | |
1971 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1972 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1973 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1974 } | |
1975 | |
1976 // Ensure that even when the interval expires, we still need to wait for the | |
1977 // ack sent back from render to send the next async touchmove once the scroll | |
1978 // starts. | |
1979 TEST_F(TouchEventQueueTest, SendNextThrottledAsyncTouchMoveAfterAck) { | |
1980 // Process a TouchStart | |
1981 PressTouchPoint(0, 1); | |
1982 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1983 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1984 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1985 | |
1986 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
1987 MoveTouchPoint(0, 0, 5); | |
1988 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
1989 WebInputEvent::NoModifiers, | |
1990 WebInputEvent::TimeStampForTesting); | |
1991 SetFollowupEvent(followup_scroll); | |
1992 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
1993 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
1994 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
1995 | |
1996 MoveTouchPoint(0, 0, 10); | |
1997 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
1998 SetFollowupEvent(followup_scroll); | |
1999 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2000 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2001 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2002 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2003 | |
2004 // We set the next touch event time to be after the throttled interval. | |
2005 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2006 // Dispatch the touch move event when sufficient time has passed. | |
2007 MoveTouchPoint(0, 0, 40); | |
2008 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2009 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2010 // When we dispatch an async touchmove, we do not put it back to the queue | |
2011 // any more and we will ack to client right away. | |
2012 EXPECT_EQ(0U, queued_event_count()); | |
2013 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2014 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2015 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2016 | |
2017 // Do not dispatch the event until throttledTouchmoves intervals expires and | |
2018 // receive an ack from render. | |
2019 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2020 MoveTouchPoint(0, 0, 50); | |
2021 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2022 EXPECT_EQ(0U, queued_event_count()); | |
2023 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2024 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2025 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2026 | |
2027 // Send pending_async_touch_move_ when we receive an ack back from render, | |
2028 // but we will not send an ack for pending_async_touch_move_ becasue it is | |
2029 // been acked before. | |
2030 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2031 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2032 EXPECT_EQ(0U, queued_event_count()); | |
2033 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2034 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2035 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2036 } | |
2037 | |
2038 // Ensure that even when we receive the ack from render, we still need to wait | |
2039 // for the interval expires to send the next async touchmove once the scroll | |
2040 // starts. | |
2041 TEST_F(TouchEventQueueTest, SendNextAsyncTouchMoveAfterAckAndTimeExpire) { | |
2042 // Process a TouchStart | |
2043 PressTouchPoint(0, 1); | |
2044 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2045 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2046 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2047 | |
2048 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2049 MoveTouchPoint(0, 0, 5); | |
2050 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2051 WebInputEvent::NoModifiers, | |
2052 WebInputEvent::TimeStampForTesting); | |
2053 SetFollowupEvent(followup_scroll); | |
2054 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2055 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2056 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2057 | |
2058 MoveTouchPoint(0, 0, 10); | |
2059 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2060 SetFollowupEvent(followup_scroll); | |
2061 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2062 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2063 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2064 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2065 | |
2066 // Dispatch the touch move event when sufficient time has passed. | |
2067 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2068 MoveTouchPoint(0, 0, 40); | |
2069 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2070 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2071 // When we dispatch an async touchmove, we do not put it back to the queue | |
2072 // any more and we will ack to client right away. | |
2073 EXPECT_EQ(0U, queued_event_count()); | |
2074 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2075 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2076 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2077 | |
2078 // We receive an ack back from render but the time interval is not expired, | |
2079 // so we do not dispatch the touch move event. | |
2080 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2081 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2082 MoveTouchPoint(0, 0, 50); | |
2083 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2084 EXPECT_EQ(0U, queued_event_count()); | |
2085 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2086 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2087 | |
2088 // Dispatch the touch move when sufficient time has passed. | |
2089 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2090 MoveTouchPoint(0, 0, 50); | |
2091 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2092 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2093 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2094 EXPECT_EQ(0U, queued_event_count()); | |
2095 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2096 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2097 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2098 } | |
2099 | |
2100 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByNonTouchMove) { | |
2101 // Process a TouchStart | |
2102 PressTouchPoint(0, 1); | |
2103 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2104 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2105 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2106 | |
2107 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2108 MoveTouchPoint(0, 0, 5); | |
2109 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2110 WebInputEvent::NoModifiers, | |
2111 WebInputEvent::TimeStampForTesting); | |
2112 SetFollowupEvent(followup_scroll); | |
2113 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2114 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2115 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2116 | |
2117 MoveTouchPoint(0, 0, 10); | |
2118 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2119 SetFollowupEvent(followup_scroll); | |
2120 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2121 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2122 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2123 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2124 | |
2125 // Dispatch the touch move when sufficient time has passed. | |
2126 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2127 MoveTouchPoint(0, 0, 40); | |
2128 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2129 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2130 // When we dispatch an async touchmove, we do not put it back to the queue | |
2131 // any more and we will ack to client right away. | |
2132 EXPECT_EQ(0U, queued_event_count()); | |
2133 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2134 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2135 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2136 | |
2137 for (int i = 0; i < 3; ++i) { | |
2138 // We throttle the touchmoves, put it in the pending_async_touch_move_, | |
2139 // do not dispatch it. | |
2140 MoveTouchPoint(0, 10 + 10 * i, 10 + 10 * i); | |
2141 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2142 EXPECT_EQ(0U, queued_event_count()); | |
2143 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2144 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2145 EXPECT_EQ(static_cast<size_t>(i + 1), | |
2146 uncancelable_touch_moves_pending_ack_count()); | |
2147 | |
2148 // Send touchstart will flush pending_async_touch_move_, and increase the | |
2149 // count. In this case, we will first dispatch an async touchmove and | |
2150 // then a touchstart. For the async touchmove, we will not send ack again. | |
2151 PressTouchPoint(30, 30); | |
2152 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2153 EXPECT_EQ(2U, all_sent_events().size()); | |
2154 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type()); | |
2155 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); | |
2156 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.x); | |
2157 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.y); | |
2158 EXPECT_EQ(static_cast<size_t>(i + 2), | |
2159 uncancelable_touch_moves_pending_ack_count()); | |
2160 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type()); | |
2161 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); | |
2162 EXPECT_EQ(2U, GetAndResetSentEventCount()); | |
2163 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2164 | |
2165 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, | |
2166 GetUniqueTouchEventID()); | |
2167 EXPECT_EQ(0U, queued_event_count()); | |
2168 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2169 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2170 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2171 } | |
2172 | |
2173 EXPECT_EQ(4U, uncancelable_touch_moves_pending_ack_count()); | |
2174 | |
2175 // When we receive an ack from render we decrease the count. | |
2176 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2177 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
2178 EXPECT_EQ(0U, queued_event_count()); | |
2179 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2180 | |
2181 // Do not dispatch the next uncancelable touchmove when we have not received | |
2182 // all the acks back from render. | |
2183 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2184 MoveTouchPoint(0, 20, 30); | |
2185 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2186 EXPECT_EQ(0U, queued_event_count()); | |
2187 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2188 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2189 EXPECT_EQ(3U, uncancelable_touch_moves_pending_ack_count()); | |
2190 | |
2191 // Once we receive the ack from render, we do not dispatch the | |
2192 // pending_async_touchmove_ until the count is 0. | |
2193 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2194 EXPECT_EQ(2U, uncancelable_touch_moves_pending_ack_count()); | |
2195 EXPECT_EQ(0U, queued_event_count()); | |
2196 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2197 | |
2198 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2199 | |
2200 // When we receive this ack from render, and the count is 0, so we can | |
2201 // dispatch the pending_async_touchmove_. | |
2202 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2203 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2204 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2205 EXPECT_EQ(0U, queued_event_count()); | |
2206 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2207 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2208 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2209 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2210 } | |
2211 | |
2212 // Ensure that even when we receive the ack from render, we still need to wait | |
2213 // for the interval expires to send the next async touchmove once the scroll | |
2214 // starts. | |
2215 TEST_F(TouchEventQueueTest, DoNotIncreaseIfClientConsumeAsyncTouchMove) { | |
2216 // Process a TouchStart | |
2217 PressTouchPoint(0, 1); | |
2218 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2219 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2220 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2221 | |
2222 // Initiate async touchmove dispatch after the start of a scroll sequence. | |
2223 MoveTouchPoint(0, 0, 5); | |
2224 WebGestureEvent followup_scroll(WebInputEvent::GestureScrollBegin, | |
2225 WebInputEvent::NoModifiers, | |
2226 WebInputEvent::TimeStampForTesting); | |
2227 SetFollowupEvent(followup_scroll); | |
2228 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2229 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2230 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2231 | |
2232 MoveTouchPoint(0, 0, 10); | |
2233 followup_scroll.setType(WebInputEvent::GestureScrollUpdate); | |
2234 SetFollowupEvent(followup_scroll); | |
2235 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2236 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2237 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2238 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2239 | |
2240 // Dispatch the touch move event when sufficient time has passed. | |
2241 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2242 MoveTouchPoint(0, 0, 40); | |
2243 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2244 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2245 // When we dispatch an async touchmove, we do not put it back to the queue | |
2246 // any more and we will ack to client right away. | |
2247 EXPECT_EQ(0U, queued_event_count()); | |
2248 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2249 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2250 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | |
2251 | |
2252 // We receive an ack back from render but the time interval is not expired, | |
2253 // so we do not dispatch the touch move event. | |
2254 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
2255 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2256 MoveTouchPoint(0, 0, 50); | |
2257 EXPECT_TRUE(HasPendingAsyncTouchMove()); | |
2258 EXPECT_EQ(0U, queued_event_count()); | |
2259 EXPECT_EQ(0U, GetAndResetSentEventCount()); | |
2260 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2261 | |
2262 // Dispatch the touch move when sufficient time has passed. Becasue the event | |
2263 // is consumed by client already, we would not increase the count and ack to | |
2264 // client again. | |
2265 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | |
2266 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2267 MoveTouchPoint(0, 0, 50); | |
2268 EXPECT_FALSE(HasPendingAsyncTouchMove()); | |
2269 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | |
2270 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | |
2271 EXPECT_EQ(0U, queued_event_count()); | |
2272 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2273 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2274 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | |
2275 } | |
2276 | |
2277 TEST_F(TouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { | |
2278 // Queue a TouchStart. | 1387 // Queue a TouchStart. |
2279 PressTouchPoint(0, 1); | 1388 PressTouchPoint(0, 1); |
2280 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1389 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
2281 EXPECT_EQ(0U, queued_event_count()); | 1390 EXPECT_EQ(0U, queued_event_count()); |
2282 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1391 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
2283 | 1392 |
2284 MoveTouchPoint(0, 20, 5); | 1393 MoveTouchPoint(0, 20, 5); |
2285 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | 1394 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); |
2286 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1395 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2287 EXPECT_EQ(0U, queued_event_count()); | 1396 EXPECT_EQ(0U, queued_event_count()); |
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2300 WebInputEvent::NoModifiers, | 1409 WebInputEvent::NoModifiers, |
2301 WebInputEvent::TimeStampForTesting); | 1410 WebInputEvent::TimeStampForTesting); |
2302 SetFollowupEvent(followup_scroll); | 1411 SetFollowupEvent(followup_scroll); |
2303 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1412 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
2304 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1413 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
2305 INPUT_EVENT_ACK_STATE_CONSUMED); | 1414 INPUT_EVENT_ACK_STATE_CONSUMED); |
2306 EXPECT_EQ(0U, queued_event_count()); | 1415 EXPECT_EQ(0U, queued_event_count()); |
2307 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | 1416 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
2308 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1417 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2309 | 1418 |
2310 // Touch move event is throttled. | 1419 // Touch moves are sent right away. |
2311 MoveTouchPoint(0, 60, 5); | 1420 MoveTouchPoint(0, 60, 5); |
2312 EXPECT_EQ(0U, queued_event_count()); | 1421 EXPECT_EQ(1U, queued_event_count()); |
2313 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1422 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2314 } | 1423 } |
2315 | 1424 |
2316 TEST_F(TouchEventQueueTest, TouchStartCancelableDuringScroll) { | 1425 TEST_F(PassthroughTouchEventQueueTest, TouchStartCancelableDuringScroll) { |
2317 // Queue a touchstart and touchmove that go unconsumed, transitioning to an | 1426 // Queue a touchstart and touchmove that go unconsumed, transitioning to an |
2318 // active scroll sequence. | 1427 // active scroll sequence. |
2319 PressTouchPoint(0, 1); | 1428 PressTouchPoint(0, 1); |
2320 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1429 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
2321 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | 1430 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
2322 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1431 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
2323 | 1432 |
2324 MoveTouchPoint(0, 20, 5); | 1433 MoveTouchPoint(0, 20, 5); |
2325 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); | 1434 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
2326 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | 1435 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); |
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2365 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1474 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
2366 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | 1475 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
2367 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1476 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
2368 | 1477 |
2369 // The touchend will be uncancelable during an active scroll sequence. | 1478 // The touchend will be uncancelable during an active scroll sequence. |
2370 ReleaseTouchPoint(0); | 1479 ReleaseTouchPoint(0); |
2371 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); | 1480 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
2372 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 1481 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
2373 } | 1482 } |
2374 | 1483 |
2375 TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { | 1484 TEST_F(PassthroughTouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { |
2376 SyntheticWebTouchEvent event; | 1485 SyntheticWebTouchEvent event; |
2377 event.PressPoint(0, 0); | 1486 event.PressPoint(0, 0); |
2378 SendTouchEvent(event); | 1487 SendTouchEvent(event); |
2379 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1488 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2380 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1489 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2381 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1490 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
2382 | 1491 |
2383 // Give the touchmove a previously unseen pointer id; it should not be sent. | 1492 // Give the touchmove a previously unseen pointer id; it should not be sent. |
2384 int press_id = event.touches[0].id; | 1493 int press_id = event.touches[0].id; |
2385 event.MovePoint(0, 1, 1); | 1494 event.MovePoint(0, 1, 1); |
(...skipping 18 matching lines...) Expand all Loading... | |
2404 | 1513 |
2405 // Give the touchmove a valid id; it should be sent. | 1514 // Give the touchmove a valid id; it should be sent. |
2406 event.touches[0].id = press_id; | 1515 event.touches[0].id = press_id; |
2407 SendTouchEvent(event); | 1516 SendTouchEvent(event); |
2408 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1517 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2409 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1518 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2410 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1519 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
2411 } | 1520 } |
2412 | 1521 |
2413 // Tests that touch points states are correct in TouchMove events. | 1522 // Tests that touch points states are correct in TouchMove events. |
2414 TEST_F(TouchEventQueueTest, PointerStatesInTouchMove) { | 1523 TEST_F(PassthroughTouchEventQueueTest, PointerStatesInTouchMove) { |
2415 PressTouchPoint(1, 1); | 1524 PressTouchPoint(1, 1); |
2416 PressTouchPoint(2, 2); | 1525 PressTouchPoint(2, 2); |
2417 PressTouchPoint(3, 3); | 1526 PressTouchPoint(3, 3); |
1527 EXPECT_EQ(3U, queued_event_count()); | |
1528 EXPECT_EQ(3U, GetAndResetSentEventCount()); | |
2418 PressTouchPoint(4, 4); | 1529 PressTouchPoint(4, 4); |
2419 EXPECT_EQ(4U, queued_event_count()); | |
2420 EXPECT_EQ(1U, GetAndResetSentEventCount()); | |
2421 | 1530 |
2422 // Receive ACK for the first three touch-events. | 1531 // Receive ACK for the first three touch-events. |
2423 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1532 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2424 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1533 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2425 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1534 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2426 EXPECT_EQ(1U, queued_event_count()); | 1535 EXPECT_EQ(1U, queued_event_count()); |
2427 | 1536 |
2428 // Test current touches state before sending TouchMoves. | 1537 // Test current touches state before sending TouchMoves. |
2429 const WebTouchEvent& event1 = sent_event(); | 1538 const WebTouchEvent& event1 = sent_event(); |
2430 EXPECT_EQ(WebInputEvent::TouchStart, event1.type()); | 1539 EXPECT_EQ(WebInputEvent::TouchStart, event1.type()); |
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2461 const WebTouchEvent& event3 = sent_event(); | 1570 const WebTouchEvent& event3 = sent_event(); |
2462 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | 1571 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); |
2463 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[0].state); | 1572 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[0].state); |
2464 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[1].state); | 1573 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[1].state); |
2465 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[2].state); | 1574 EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[2].state); |
2466 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[3].state); | 1575 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[3].state); |
2467 } | 1576 } |
2468 | 1577 |
2469 // Tests that touch point state is correct in TouchMove events | 1578 // Tests that touch point state is correct in TouchMove events |
2470 // when point properties other than position changed. | 1579 // when point properties other than position changed. |
2471 TEST_F(TouchEventQueueTest, PointerStatesWhenOtherThanPositionChanged) { | 1580 TEST_F(PassthroughTouchEventQueueTest, |
1581 PointerStatesWhenOtherThanPositionChanged) { | |
2472 PressTouchPoint(1, 1); | 1582 PressTouchPoint(1, 1); |
2473 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1583 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2474 | 1584 |
2475 // Default initial radiusX/Y is (1.f, 1.f). | 1585 // Default initial radiusX/Y is (1.f, 1.f). |
2476 // Default initial rotationAngle is 1.f. | 1586 // Default initial rotationAngle is 1.f. |
2477 // Default initial force is 1.f. | 1587 // Default initial force is 1.f. |
2478 | 1588 |
2479 // Change touch point radius only. | 1589 // Change touch point radius only. |
2480 ChangeTouchPointRadius(0, 1.5f, 1.f); | 1590 ChangeTouchPointRadius(0, 1.5f, 1.f); |
2481 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1591 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
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2502 const WebTouchEvent& event3 = sent_event(); | 1612 const WebTouchEvent& event3 = sent_event(); |
2503 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); | 1613 EXPECT_EQ(WebInputEvent::TouchMove, event3.type()); |
2504 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[0].state); | 1614 EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[0].state); |
2505 | 1615 |
2506 EXPECT_EQ(0U, queued_event_count()); | 1616 EXPECT_EQ(0U, queued_event_count()); |
2507 EXPECT_EQ(4U, GetAndResetSentEventCount()); | 1617 EXPECT_EQ(4U, GetAndResetSentEventCount()); |
2508 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | 1618 EXPECT_EQ(4U, GetAndResetAckedEventCount()); |
2509 } | 1619 } |
2510 | 1620 |
2511 // Tests that TouchMoves are filtered when none of the points are changed. | 1621 // Tests that TouchMoves are filtered when none of the points are changed. |
2512 TEST_F(TouchEventQueueTest, FilterTouchMovesWhenNoPointerChanged) { | 1622 TEST_F(PassthroughTouchEventQueueTest, FilterTouchMovesWhenNoPointerChanged) { |
2513 PressTouchPoint(1, 1); | 1623 PressTouchPoint(1, 1); |
2514 PressTouchPoint(2, 2); | 1624 PressTouchPoint(2, 2); |
2515 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1625 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2516 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1626 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2517 EXPECT_EQ(0U, queued_event_count()); | 1627 EXPECT_EQ(0U, queued_event_count()); |
2518 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1628 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
2519 EXPECT_EQ(2U, GetAndResetAckedEventCount()); | 1629 EXPECT_EQ(2U, GetAndResetAckedEventCount()); |
2520 | 1630 |
2521 // Move 1st touch point. | 1631 // Move 1st touch point. |
2522 MoveTouchPoint(0, 10, 10); | 1632 MoveTouchPoint(0, 10, 10); |
2523 EXPECT_EQ(1U, queued_event_count()); | 1633 EXPECT_EQ(1U, queued_event_count()); |
2524 | 1634 |
2525 // TouchMove should be allowed and test for touches state. | 1635 // TouchMove should be allowed and test for touches state. |
2526 const WebTouchEvent& event1 = sent_event(); | 1636 const WebTouchEvent& event1 = sent_event(); |
2527 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); | 1637 EXPECT_EQ(WebInputEvent::TouchMove, event1.type()); |
2528 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); | 1638 EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state); |
2529 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); | 1639 EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state); |
2530 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1640 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2531 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1641 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
2532 | 1642 |
2533 // Do not really move any touch points, but use previous values. | 1643 // Do not really move any touch points, but use previous values. |
2534 MoveTouchPoint(0, 10, 10); | 1644 MoveTouchPoint(0, 10, 10); |
2535 ChangeTouchPointRadius(1, 1, 1); | 1645 ChangeTouchPointRadius(1, 1, 1); |
2536 MoveTouchPoint(1, 2, 2); | 1646 MoveTouchPoint(1, 2, 2); |
2537 EXPECT_EQ(2U, queued_event_count()); | 1647 EXPECT_EQ(1U, queued_event_count()); |
2538 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1648 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
1649 // The TouchMove but should be filtered | |
1650 // when none of the touch points have changed. | |
1651 EXPECT_EQ(3U, GetAndResetAckedEventCount()); | |
1652 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | |
2539 | 1653 |
2540 // Receive an ACK for 1st TouchMove. | 1654 // Receive an ACK for 1st TouchMove. |
2541 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1655 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2542 | 1656 |
2543 // Tries to forward TouchMove but should be filtered | |
2544 // when none of the touch points have changed. | |
2545 EXPECT_EQ(0U, queued_event_count()); | 1657 EXPECT_EQ(0U, queued_event_count()); |
2546 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1658 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
2547 EXPECT_EQ(4U, GetAndResetAckedEventCount()); | 1659 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
2548 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, acked_event_state()); | 1660 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, acked_event_state()); |
2549 | 1661 |
2550 // Move 2nd touch point. | 1662 // Move 2nd touch point. |
2551 MoveTouchPoint(1, 3, 3); | 1663 MoveTouchPoint(1, 3, 3); |
2552 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1664 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2553 EXPECT_EQ(0U, queued_event_count()); | 1665 EXPECT_EQ(0U, queued_event_count()); |
2554 | 1666 |
2555 // TouchMove should be allowed and test for touches state. | 1667 // TouchMove should be allowed and test for touches state. |
2556 const WebTouchEvent& event2 = sent_event(); | 1668 const WebTouchEvent& event2 = sent_event(); |
2557 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); | 1669 EXPECT_EQ(WebInputEvent::TouchMove, event2.type()); |
2558 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[0].state); | 1670 EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[0].state); |
2559 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); | 1671 EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state); |
2560 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1672 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2561 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1673 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
2562 } | 1674 } |
2563 | 1675 |
2564 // Tests that touch-scroll-notification is not pushed into an empty queue. | 1676 // Tests that touch-scroll-notification is queued normally. |
2565 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EmptyQueue) { | 1677 TEST_F(PassthroughTouchEventQueueTest, |
1678 TouchScrollNotificationOrder_EmptyQueue) { | |
2566 PrependTouchScrollNotification(); | 1679 PrependTouchScrollNotification(); |
2567 | 1680 |
2568 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1681 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
2569 EXPECT_EQ(0U, queued_event_count()); | 1682 EXPECT_EQ(1U, queued_event_count()); |
2570 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1683 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
2571 } | 1684 } |
2572 | 1685 |
2573 // Tests touch-scroll-notification firing order when the event is placed at the | 1686 // Tests touch-scroll-notification firing is appended to the tail of sent |
2574 // end of touch queue because of a pending ack for the head of the queue. | 1687 // events since all events are sent right away. |
2575 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_EndOfQueue) { | 1688 TEST_F(PassthroughTouchEventQueueTest, |
1689 TouchScrollNotificationOrder_EndOfQueue) { | |
2576 PressTouchPoint(1, 1); | 1690 PressTouchPoint(1, 1); |
2577 | 1691 |
2578 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1692 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
2579 EXPECT_EQ(1U, queued_event_count()); | 1693 EXPECT_EQ(1U, queued_event_count()); |
2580 | 1694 |
2581 // Send the touch-scroll-notification when 3 events are in the queue. | 1695 // Send the touch-scroll-notification when 3 events are in the queue. |
2582 PrependTouchScrollNotification(); | 1696 PrependTouchScrollNotification(); |
2583 | 1697 |
2584 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1698 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
2585 EXPECT_EQ(2U, queued_event_count()); | 1699 EXPECT_EQ(2U, queued_event_count()); |
2586 | 1700 |
2587 // Receive an ACK for the touchstart. | 1701 // Send ACKs |
tdresser
2017/02/23 15:10:45
Missing .
dtapuska
2017/02/23 16:52:12
Done.
| |
2588 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1702 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2589 | |
2590 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2591 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
2592 EXPECT_EQ(1U, queued_event_count()); | |
2593 | |
2594 // Receive an ACK for the touch-scroll-notification. | |
2595 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | 1703 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); |
2596 | 1704 |
2597 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1705 // touch-scroll-start Ack is not reported to client. |
tdresser
2017/02/23 15:10:45
Capitalize.
dtapuska
2017/02/23 16:52:12
Done.
| |
1706 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2598 EXPECT_EQ(0U, queued_event_count()); | 1707 EXPECT_EQ(0U, queued_event_count()); |
2599 | 1708 |
2600 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | 1709 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); |
2601 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | 1710 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); |
2602 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1711 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
2603 } | 1712 } |
2604 | 1713 |
2605 // Tests touch-scroll-notification firing order when the event is placed in the | |
2606 // 2nd position in the touch queue between two events. | |
2607 TEST_F(TouchEventQueueTest, TouchScrollNotificationOrder_SecondPosition) { | |
2608 PressTouchPoint(1, 1); | |
2609 MoveTouchPoint(0, 5, 5); | |
2610 ReleaseTouchPoint(0); | |
2611 | |
2612 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2613 EXPECT_EQ(3U, queued_event_count()); | |
2614 | |
2615 // Send the touch-scroll-notification when 3 events are in the queue. | |
2616 PrependTouchScrollNotification(); | |
2617 | |
2618 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2619 EXPECT_EQ(4U, queued_event_count()); | |
2620 | |
2621 // Receive an ACK for the touchstart. | |
2622 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2623 | |
2624 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2625 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type()); | |
2626 EXPECT_EQ(3U, queued_event_count()); | |
2627 | |
2628 // Receive an ACK for the touch-scroll-notification. | |
2629 SendTouchEventAck(INPUT_EVENT_ACK_STATE_IGNORED); | |
2630 | |
2631 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | |
2632 EXPECT_EQ(2U, queued_event_count()); | |
2633 | |
2634 // Receive an ACK for the touchmove. | |
2635 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2636 | |
2637 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2638 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type()); | |
2639 EXPECT_EQ(1U, queued_event_count()); | |
2640 | |
2641 // Receive an ACK for the touchend. | |
2642 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | |
2643 | |
2644 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | |
2645 EXPECT_EQ(WebInputEvent::TouchEnd, acked_event().type()); | |
2646 EXPECT_EQ(0U, queued_event_count()); | |
2647 | |
2648 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type()); | |
2649 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type()); | |
2650 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[2].type()); | |
2651 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[3].type()); | |
2652 EXPECT_EQ(4U, GetAndResetSentEventCount()); | |
2653 } | |
2654 | |
2655 // Tests that if touchStartOrFirstTouchMove is correctly set up for touch | 1714 // Tests that if touchStartOrFirstTouchMove is correctly set up for touch |
2656 // events. | 1715 // events. |
2657 TEST_F(TouchEventQueueTest, TouchStartOrFirstTouchMove) { | 1716 TEST_F(PassthroughTouchEventQueueTest, TouchStartOrFirstTouchMove) { |
2658 PressTouchPoint(1, 1); | 1717 PressTouchPoint(1, 1); |
2659 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1718 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2660 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); | 1719 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type()); |
2661 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | 1720 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); |
2662 | 1721 |
2663 MoveTouchPoint(0, 5, 5); | 1722 MoveTouchPoint(0, 5, 5); |
2664 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1723 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2665 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | 1724 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); |
2666 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); | 1725 EXPECT_TRUE(sent_event().touchStartOrFirstTouchMove); |
2667 | 1726 |
2668 MoveTouchPoint(0, 15, 15); | 1727 MoveTouchPoint(0, 15, 15); |
2669 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1728 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2670 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); | 1729 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type()); |
2671 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | 1730 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); |
2672 | 1731 |
2673 ReleaseTouchPoint(0); | 1732 ReleaseTouchPoint(0); |
2674 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 1733 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
2675 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); | 1734 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type()); |
2676 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); | 1735 EXPECT_FALSE(sent_event().touchStartOrFirstTouchMove); |
2677 } | 1736 } |
2678 | 1737 |
2679 } // namespace content | 1738 } // namespace content |
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