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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_PASSTHROUGH_TOUCH_EVENT_QUEUE_H_ | |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_PASSTHROUGH_TOUCH_EVENT_QUEUE_H_ | |
| 7 | |
| 8 #include "content/browser/renderer_host/input/touch_event_queue.h" | |
| 9 | |
| 10 #include <set> | |
| 11 | |
| 12 namespace content { | |
| 13 | |
| 14 class TouchTimeoutHandler; | |
| 15 | |
| 16 // A queue for that takes a touch-event and forwards it on to the | |
|
tdresser
2017/02/23 15:10:45
Wording is wrong here. "A queue for that takes"
dtapuska
2017/02/23 16:52:12
Done.
| |
| 17 // renderer process immediately. This class assumes that queueing will | |
| 18 // happen inside the renderer process. This class will hold onto the pending | |
| 19 // events so that it can re-order the acks so that they appear in a | |
| 20 // logical order to the rest of the browser process. Due to the threaded | |
| 21 // model of the renderer it is possible that an ack for a touchend can | |
| 22 // be sent before the corresponding ack for the touchstart. This class | |
| 23 // corrects that state. | |
| 24 class CONTENT_EXPORT PassthroughTouchEventQueue : public TouchEventQueue { | |
| 25 public: | |
| 26 PassthroughTouchEventQueue(TouchEventQueueClient* client, | |
| 27 const Config& config); | |
| 28 | |
| 29 ~PassthroughTouchEventQueue() override; | |
| 30 | |
| 31 // TouchEventQueue overrides. | |
| 32 void QueueEvent(const TouchEventWithLatencyInfo& event) override; | |
| 33 | |
| 34 void PrependTouchScrollNotification() override; | |
| 35 | |
| 36 void ProcessTouchAck(InputEventAckState ack_result, | |
| 37 const ui::LatencyInfo& latency_info, | |
| 38 const uint32_t unique_touch_event_id) override; | |
| 39 void OnGestureScrollEvent( | |
| 40 const GestureEventWithLatencyInfo& gesture_event) override; | |
| 41 | |
| 42 void OnGestureEventAck(const GestureEventWithLatencyInfo& event, | |
| 43 InputEventAckState ack_result) override; | |
| 44 | |
| 45 void OnHasTouchEventHandlers(bool has_handlers) override; | |
| 46 | |
| 47 bool IsPendingAckTouchStart() const override; | |
| 48 | |
| 49 void SetAckTimeoutEnabled(bool enabled) override; | |
| 50 | |
| 51 void SetIsMobileOptimizedSite(bool mobile_optimized_site) override; | |
| 52 | |
| 53 bool IsAckTimeoutEnabled() const override; | |
| 54 | |
| 55 bool Empty() const override; | |
| 56 | |
| 57 protected: | |
| 58 void SendTouchCancelEventForTouchEvent( | |
| 59 const TouchEventWithLatencyInfo& event_to_cancel) override; | |
| 60 void UpdateTouchConsumerStates(const blink::WebTouchEvent& event, | |
| 61 InputEventAckState ack_result) override; | |
| 62 // Empties the queue of touch events. This may result in any number of gesture | |
| 63 // events being sent to the renderer. | |
| 64 void FlushQueue() override; | |
| 65 | |
| 66 private: | |
| 67 friend class PassthroughTouchEventQueueTest; | |
| 68 | |
| 69 class TouchEventWithLatencyInfoAndAckState | |
| 70 : public TouchEventWithLatencyInfo { | |
| 71 public: | |
| 72 TouchEventWithLatencyInfoAndAckState(const TouchEventWithLatencyInfo&); | |
| 73 bool operator<(const TouchEventWithLatencyInfoAndAckState&) const; | |
| 74 InputEventAckState ack_state() const { return ack_state_; } | |
| 75 void set_ack_state(InputEventAckState state) { ack_state_ = state; } | |
| 76 | |
| 77 private: | |
| 78 InputEventAckState ack_state_; | |
| 79 }; | |
| 80 | |
| 81 enum PreFilterResult { | |
| 82 ACK_WITH_NO_CONSUMER_EXISTS, | |
| 83 ACK_WITH_NOT_CONSUMED, | |
| 84 FORWARD_TO_RENDERER, | |
| 85 }; | |
| 86 // Filter touches prior to forwarding to the renderer, e.g., if the renderer | |
| 87 // has no touch handler. | |
| 88 PreFilterResult FilterBeforeForwarding(const blink::WebTouchEvent& event); | |
| 89 | |
| 90 void AckTouchEventToClient(const TouchEventWithLatencyInfo& acked_event, | |
| 91 InputEventAckState ack_result); | |
| 92 | |
| 93 void SendTouchEventImmediately(TouchEventWithLatencyInfo* touch, | |
| 94 bool wait_for_ack); | |
| 95 | |
| 96 void AckCompletedEvents(); | |
| 97 | |
| 98 bool IsTimeoutRunningForTesting() const; | |
| 99 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; | |
| 100 size_t SizeForTesting() const; | |
| 101 | |
| 102 // Handles touch event forwarding and ack'ed event dispatch. | |
| 103 TouchEventQueueClient* client_; | |
| 104 | |
| 105 // Whether the renderer has at least one touch handler. | |
| 106 bool has_handlers_; | |
| 107 | |
| 108 // Whether any pointer in the touch sequence may have having a consumer. | |
| 109 bool maybe_has_handler_for_current_sequence_; | |
| 110 | |
| 111 // Whether to allow any remaining touches for the current sequence. Note that | |
| 112 // this is a stricter condition than an empty |touch_consumer_states_|, as it | |
| 113 // also prevents forwarding of touchstart events for new pointers in the | |
| 114 // current sequence. This is only used when the event is synthetically | |
| 115 // cancelled after a touch timeout. | |
| 116 bool drop_remaining_touches_in_sequence_; | |
| 117 | |
| 118 // Optional handler for timed-out touch event acks. | |
| 119 std::unique_ptr<TouchTimeoutHandler> timeout_handler_; | |
| 120 | |
| 121 // Whether touch events should be sent as uncancelable or not. | |
| 122 bool send_touch_events_async_; | |
| 123 | |
| 124 // Event is saved to compare pointer positions for new touchmove events. | |
| 125 std::unique_ptr<blink::WebTouchEvent> last_sent_touchevent_; | |
| 126 | |
| 127 std::set<TouchEventWithLatencyInfoAndAckState> outstanding_touches_; | |
|
tdresser
2017/02/23 15:10:45
Should this be a set? You're referring to the firs
dtapuska
2017/02/23 16:52:12
Added comment and adjusted code checking for touch
| |
| 128 | |
| 129 DISALLOW_COPY_AND_ASSIGN(PassthroughTouchEventQueue); | |
| 130 }; | |
| 131 | |
| 132 } // namespace content | |
| 133 | |
| 134 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_PASSTHROUGH_TOUCH_EVENT_QUEUE_H_ | |
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