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Unified Diff: content/browser/gpu/gpu_data_manager_impl.h

Issue 2715563002: Moving SwiftShader from component to bundled library (Closed)
Patch Set: Prevented !GpuAccessAllowed() from enabling SwiftShader Created 3 years, 10 months ago
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Index: content/browser/gpu/gpu_data_manager_impl.h
diff --git a/content/browser/gpu/gpu_data_manager_impl.h b/content/browser/gpu/gpu_data_manager_impl.h
index ad03965d44456095f1ba0a30d2f82c630b3ce6dc..8097f8a26471f8ada404de4ef52fd9bc5b6088ca 100644
--- a/content/browser/gpu/gpu_data_manager_impl.h
+++ b/content/browser/gpu/gpu_data_manager_impl.h
@@ -12,7 +12,6 @@
#include <string>
#include "base/compiler_specific.h"
-#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/singleton.h"
@@ -79,7 +78,6 @@ class CONTENT_EXPORT GpuDataManagerImpl
bool IsCompleteGpuInfoAvailable() const override;
void RequestVideoMemoryUsageStatsUpdate() const override;
bool ShouldUseSwiftShader() const override;
- void RegisterSwiftShaderPath(const base::FilePath& path) override;
// TODO(kbr): the threading model for the GpuDataManagerObservers is
// not well defined, and it's impossible for callers to correctly
// delete observers from anywhere except in one of the observer's

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