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Unified Diff: content/browser/gpu/gpu_data_manager_impl_private_unittest.cc

Issue 2715563002: Moving SwiftShader from component to bundled library (Closed)
Patch Set: Specify x11 only support on Linux Created 3 years, 10 months ago
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Index: content/browser/gpu/gpu_data_manager_impl_private_unittest.cc
diff --git a/content/browser/gpu/gpu_data_manager_impl_private_unittest.cc b/content/browser/gpu/gpu_data_manager_impl_private_unittest.cc
index 880a83fe77f85d13a6bc49778cb7ce6e6645addc..b67fda50b035cacc55f7a3e4ad66f306952d86f3 100644
--- a/content/browser/gpu/gpu_data_manager_impl_private_unittest.cc
+++ b/content/browser/gpu/gpu_data_manager_impl_private_unittest.cc
@@ -17,6 +17,7 @@
#include "gpu/config/gpu_switches.h"
#include "gpu/ipc/common/memory_stats.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/gl/gl_features.h"
#include "url/gurl.h"
#if defined(OS_WIN)
@@ -179,16 +180,30 @@ TEST_F(GpuDataManagerImplPrivateTest, GpuSideBlacklisting) {
EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
EXPECT_TRUE(reason.empty());
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+ EXPECT_FALSE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL));
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL));
+#endif
gpu_info.gl_vendor = "NVIDIA";
gpu_info.gl_renderer = "NVIDIA GeForce GT 120";
manager->UpdateGpuInfo(gpu_info);
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
+ EXPECT_TRUE(reason.empty());
+#else
EXPECT_FALSE(manager->GpuAccessAllowed(&reason));
EXPECT_FALSE(reason.empty());
+#endif
EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
- EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL));
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL2));
+#else
+ EXPECT_FALSE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL2));
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS));
}
@@ -234,7 +249,11 @@ TEST_F(GpuDataManagerImplPrivateTest, GpuSideBlacklistingWebGL) {
EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
EXPECT_TRUE(reason.empty());
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS));
@@ -243,10 +262,20 @@ TEST_F(GpuDataManagerImplPrivateTest, GpuSideBlacklistingWebGL) {
manager->UpdateGpuInfo(gpu_info);
EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
EXPECT_TRUE(reason.empty());
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_TRUE(manager->ShouldUseSwiftShader());
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
+ EXPECT_FALSE(manager->ShouldUseSwiftShader());
EXPECT_EQ(3u, manager->GetBlacklistedFeatureCount());
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS));
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_FALSE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL));
+#else
EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL));
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL2));
}
@@ -280,7 +309,11 @@ TEST_F(GpuDataManagerImplPrivateTest, GpuSideExceptions) {
manager->InitializeForTesting(blacklist_json, gpu_info);
EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+#endif
// Now assume gpu process launches and full GPU info is collected.
gpu_info.gl_renderer = "NVIDIA GeForce GT 120";
@@ -298,10 +331,17 @@ TEST_F(GpuDataManagerImplPrivateTest, DisableHardwareAcceleration) {
EXPECT_TRUE(reason.empty());
manager->DisableHardwareAcceleration();
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_TRUE(manager->ShouldUseSwiftShader());
+ EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
+ EXPECT_TRUE(reason.empty());
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
+ EXPECT_FALSE(manager->ShouldUseSwiftShader());
EXPECT_FALSE(manager->GpuAccessAllowed(&reason));
EXPECT_FALSE(reason.empty());
- EXPECT_EQ(static_cast<size_t>(gpu::NUMBER_OF_GPU_FEATURE_TYPES),
- manager->GetBlacklistedFeatureCount());
+ EXPECT_EQ(12u, manager->GetBlacklistedFeatureCount());
+#endif
}
TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering) {
@@ -313,18 +353,18 @@ TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering) {
EXPECT_FALSE(manager->ShouldUseSwiftShader());
manager->DisableHardwareAcceleration();
- EXPECT_FALSE(manager->GpuAccessAllowed(NULL));
- EXPECT_FALSE(manager->ShouldUseSwiftShader());
-
- // If SwiftShader is enabled, even if we blacklist GPU,
- // GPU process is still allowed.
- const base::FilePath test_path(FILE_PATH_LITERAL("AnyPath"));
- manager->RegisterSwiftShaderPath(test_path);
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
EXPECT_TRUE(manager->ShouldUseSwiftShader());
EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
- EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
+ EXPECT_FALSE(manager->ShouldUseSwiftShader());
+ EXPECT_FALSE(manager->GpuAccessAllowed(NULL));
+ EXPECT_EQ(12u, manager->GetBlacklistedFeatureCount());
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS));
+ EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL2));
}
TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering2) {
@@ -335,18 +375,19 @@ TEST_F(GpuDataManagerImplPrivateTest, SwiftShaderRendering2) {
EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
EXPECT_FALSE(manager->ShouldUseSwiftShader());
- const base::FilePath test_path(FILE_PATH_LITERAL("AnyPath"));
- manager->RegisterSwiftShaderPath(test_path);
- EXPECT_EQ(0u, manager->GetBlacklistedFeatureCount());
- EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
- EXPECT_FALSE(manager->ShouldUseSwiftShader());
-
manager->DisableHardwareAcceleration();
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
EXPECT_TRUE(manager->ShouldUseSwiftShader());
- EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
+ EXPECT_FALSE(manager->GpuAccessAllowed(NULL));
+ EXPECT_FALSE(manager->ShouldUseSwiftShader());
+ EXPECT_EQ(12u, manager->GetBlacklistedFeatureCount());
+#endif
EXPECT_TRUE(manager->IsFeatureBlacklisted(
gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS));
+ EXPECT_TRUE(manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL2));
}
TEST_F(GpuDataManagerImplPrivateTest, GpuInfoUpdate) {
@@ -375,10 +416,13 @@ TEST_F(GpuDataManagerImplPrivateTest, NoGpuInfoUpdateWithSwiftShader) {
manager->InitializeForTesting("", gpu::GPUInfo());
manager->DisableHardwareAcceleration();
- const base::FilePath test_path(FILE_PATH_LITERAL("AnyPath"));
- manager->RegisterSwiftShaderPath(test_path);
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
EXPECT_TRUE(manager->ShouldUseSwiftShader());
EXPECT_TRUE(manager->GpuAccessAllowed(NULL));
+#else
+ EXPECT_FALSE(manager->ShouldUseSwiftShader());
+ EXPECT_FALSE(manager->GpuAccessAllowed(NULL));
+#endif
{
base::RunLoop run_loop;
@@ -399,7 +443,7 @@ TEST_F(GpuDataManagerImplPrivateTest, NoGpuInfoUpdateWithSwiftShader) {
base::RunLoop run_loop;
run_loop.RunUntilIdle();
}
- EXPECT_FALSE(observer.gpu_info_updated());
+ EXPECT_TRUE(observer.gpu_info_updated());
}
TEST_F(GpuDataManagerImplPrivateTest, GPUVideoMemoryUsageStatsUpdate) {
@@ -748,16 +792,12 @@ TEST_F(GpuDataManagerImplPrivateTest, BlacklistAllFeatures) {
gpu_info.gpu.device_id = 0x0640;
manager->InitializeForTesting(blacklist_json, gpu_info);
- EXPECT_EQ(static_cast<size_t>(gpu::NUMBER_OF_GPU_FEATURE_TYPES),
- manager->GetBlacklistedFeatureCount());
- // TODO(zmo): remove the Linux specific behavior once we fix
- // crbug.com/238466.
-#if defined(OS_LINUX)
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
EXPECT_TRUE(manager->GpuAccessAllowed(&reason));
EXPECT_TRUE(reason.empty());
#else
- EXPECT_FALSE(manager->GpuAccessAllowed(&reason));
- EXPECT_FALSE(reason.empty());
+ EXPECT_EQ(12u, manager->GetBlacklistedFeatureCount());
#endif
}
@@ -796,7 +836,11 @@ TEST_F(GpuDataManagerImplPrivateTest, UpdateActiveGpu) {
TestObserver observer;
manager->AddObserver(&observer);
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+#endif
// Update with the same Intel GPU active.
EXPECT_FALSE(manager->UpdateActiveGpu(0x8086, 0x04a1));
@@ -805,7 +849,11 @@ TEST_F(GpuDataManagerImplPrivateTest, UpdateActiveGpu) {
run_loop.RunUntilIdle();
}
EXPECT_FALSE(observer.gpu_info_updated());
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+#endif
// Set NVIDIA GPU to be active.
EXPECT_TRUE(manager->UpdateActiveGpu(0x10de, 0x0640));
@@ -835,7 +883,11 @@ TEST_F(GpuDataManagerImplPrivateTest, UpdateActiveGpu) {
run_loop.RunUntilIdle();
}
EXPECT_TRUE(observer.gpu_info_updated());
+#if BUILDFLAG(ENABLE_SWIFTSHADER)
+ EXPECT_EQ(2u, manager->GetBlacklistedFeatureCount());
+#else
EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount());
+#endif
}
} // namespace content

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