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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
| 6 | 6 |
| 7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
| 8 | 8 |
| 9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
| 10 #include "base/base_paths.h" | 10 #include "base/base_paths.h" |
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| 97 | 97 |
| 98 base::FilePath gles_path; | 98 base::FilePath gles_path; |
| 99 const base::CommandLine* command_line = | 99 const base::CommandLine* command_line = |
| 100 base::CommandLine::ForCurrentProcess(); | 100 base::CommandLine::ForCurrentProcess(); |
| 101 const std::string use_gl = | 101 const std::string use_gl = |
| 102 command_line->GetSwitchValueASCII(switches::kUseGL); | 102 command_line->GetSwitchValueASCII(switches::kUseGL); |
| 103 bool using_swift_shader = | 103 bool using_swift_shader = |
| 104 (use_gl == kGLImplementationSwiftShaderName) || | 104 (use_gl == kGLImplementationSwiftShaderName) || |
| 105 (use_gl == kGLImplementationSwiftShaderForWebGLName); | 105 (use_gl == kGLImplementationSwiftShaderForWebGLName); |
| 106 if (using_swift_shader) { | 106 if (using_swift_shader) { |
| 107 if (!command_line->HasSwitch(switches::kSwiftShaderPath)) | 107 #if BUILDFLAG(ENABLE_SWIFTSHADER) |
| 108 return false; | 108 gles_path = module_path.Append(L"swiftshader/"); |
| 109 gles_path = command_line->GetSwitchValuePath(switches::kSwiftShaderPath); | |
| 110 // Preload library | 109 // Preload library |
| 111 LoadLibrary(L"ddraw.dll"); | 110 LoadLibrary(L"ddraw.dll"); |
| 111 #else |
| 112 return false; |
| 113 #endif |
| 112 } else { | 114 } else { |
| 113 gles_path = module_path; | 115 gles_path = module_path; |
| 114 } | 116 } |
| 115 | 117 |
| 116 // Load libglesv2.dll before libegl.dll because the latter is dependent on | 118 // Load libglesv2.dll before libegl.dll because the latter is dependent on |
| 117 // the former and if there is another version of libglesv2.dll in the dll | 119 // the former and if there is another version of libglesv2.dll in the dll |
| 118 // search path, it will get loaded instead. | 120 // search path, it will get loaded instead. |
| 119 base::NativeLibrary gles_library = | 121 base::NativeLibrary gles_library = |
| 120 base::LoadNativeLibrary(gles_path.Append(L"libglesv2.dll"), nullptr); | 122 base::LoadNativeLibrary(gles_path.Append(L"libglesv2.dll"), nullptr); |
| 121 if (!gles_library) { | 123 if (!gles_library) { |
| 122 DVLOG(1) << "libglesv2.dll not found"; | 124 DVLOG(1) << "libglesv2.dll not found"; |
| 123 return false; | 125 return false; |
| 124 } | 126 } |
| 125 | 127 |
| 126 // When using EGL, first try eglGetProcAddress and then Windows | 128 // When using EGL, first try eglGetProcAddress and then Windows |
| 127 // GetProcAddress on both the EGL and GLES2 DLLs. | 129 // GetProcAddress on both the EGL and GLES2 DLLs. |
| 128 base::NativeLibrary egl_library = | 130 base::NativeLibrary egl_library = |
| 129 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr); | 131 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr); |
| 130 if (!egl_library) { | 132 if (!egl_library) { |
| 131 DVLOG(1) << "libegl.dll not found."; | 133 DVLOG(1) << "libegl.dll not found."; |
| 132 base::UnloadNativeLibrary(gles_library); | 134 base::UnloadNativeLibrary(gles_library); |
| 133 return false; | 135 return false; |
| 134 } | 136 } |
| 135 | 137 |
| 136 #if BUILDFLAG(ENABLE_SWIFTSHADER) | |
| 137 if (using_swift_shader) { | |
| 138 // Register key so that SwiftShader doesn't display watermark logo. | |
| 139 typedef void (__stdcall *RegisterFunc)(const char* key); | |
| 140 RegisterFunc reg = reinterpret_cast<RegisterFunc>( | |
| 141 base::GetFunctionPointerFromNativeLibrary(gles_library, "Register")); | |
| 142 if (reg) { | |
| 143 reg("SS3GCKK6B448CF63"); | |
| 144 } | |
| 145 } | |
| 146 #endif | |
| 147 | |
| 148 GLGetProcAddressProc get_proc_address = | 138 GLGetProcAddressProc get_proc_address = |
| 149 reinterpret_cast<GLGetProcAddressProc>( | 139 reinterpret_cast<GLGetProcAddressProc>( |
| 150 base::GetFunctionPointerFromNativeLibrary(egl_library, | 140 base::GetFunctionPointerFromNativeLibrary(egl_library, |
| 151 "eglGetProcAddress")); | 141 "eglGetProcAddress")); |
| 152 if (!get_proc_address) { | 142 if (!get_proc_address) { |
| 153 LOG(ERROR) << "eglGetProcAddress not found."; | 143 LOG(ERROR) << "eglGetProcAddress not found."; |
| 154 base::UnloadNativeLibrary(egl_library); | 144 base::UnloadNativeLibrary(egl_library); |
| 155 base::UnloadNativeLibrary(gles_library); | 145 base::UnloadNativeLibrary(gles_library); |
| 156 return false; | 146 return false; |
| 157 } | 147 } |
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| 303 void ShutdownGLPlatform() { | 293 void ShutdownGLPlatform() { |
| 304 GLSurfaceEGL::ShutdownOneOff(); | 294 GLSurfaceEGL::ShutdownOneOff(); |
| 305 ClearBindingsEGL(); | 295 ClearBindingsEGL(); |
| 306 ClearBindingsGL(); | 296 ClearBindingsGL(); |
| 307 ClearBindingsOSMESA(); | 297 ClearBindingsOSMESA(); |
| 308 ClearBindingsWGL(); | 298 ClearBindingsWGL(); |
| 309 } | 299 } |
| 310 | 300 |
| 311 } // namespace init | 301 } // namespace init |
| 312 } // namespace gl | 302 } // namespace gl |
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