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Issue 2715563002: Moving SwiftShader from component to bundled library (Closed)
Patch Set: Fixed nits and some unit tests Created 3 years, 9 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/features.gni") 5 import("//build/config/features.gni")
6 import("//build/config/ui.gni") 6 import("//build/config/ui.gni")
7 import("//media/media_options.gni") 7 import("//media/media_options.gni")
8 import("//ppapi/features/features.gni") 8 import("//ppapi/features/features.gni")
9 import("//printing/features/features.gni") 9 import("//printing/features/features.gni")
10 import("//third_party/WebKit/public/public_features.gni") 10 import("//third_party/WebKit/public/public_features.gni")
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138 "//ui/base/ime", 138 "//ui/base/ime",
139 "//ui/display", 139 "//ui/display",
140 "//ui/display/types", 140 "//ui/display/types",
141 "//ui/events", 141 "//ui/events",
142 "//ui/events:gesture_detection", 142 "//ui/events:gesture_detection",
143 "//ui/events/blink", 143 "//ui/events/blink",
144 "//ui/gfx", 144 "//ui/gfx",
145 "//ui/gfx/geometry", 145 "//ui/gfx/geometry",
146 "//ui/gfx/geometry/mojo", 146 "//ui/gfx/geometry/mojo",
147 "//ui/gl", 147 "//ui/gl",
148 "//ui/gl:gl_features",
148 "//ui/native_theme", 149 "//ui/native_theme",
149 "//ui/resources", 150 "//ui/resources",
150 "//ui/shell_dialogs", 151 "//ui/shell_dialogs",
151 "//ui/snapshot", 152 "//ui/snapshot",
152 "//ui/touch_selection", 153 "//ui/touch_selection",
153 "//v8:v8_version", 154 "//v8:v8_version",
154 ] 155 ]
155 156
156 public_deps = [ 157 public_deps = [
157 "//media/mojo/interfaces:remoting", 158 "//media/mojo/interfaces:remoting",
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1561 "media/capture/window_activity_tracker_mac.mm", 1562 "media/capture/window_activity_tracker_mac.mm",
1562 ] 1563 ]
1563 } 1564 }
1564 if (enable_webrtc) { 1565 if (enable_webrtc) {
1565 sources += [ 1566 sources += [
1566 "media/capture/desktop_capture_device.cc", 1567 "media/capture/desktop_capture_device.cc",
1567 "media/capture/desktop_capture_device.h", 1568 "media/capture/desktop_capture_device.h",
1568 ] 1569 ]
1569 deps += [ "//third_party/webrtc/modules/desktop_capture" ] 1570 deps += [ "//third_party/webrtc/modules/desktop_capture" ]
1570 } 1571 }
1572
1573 # SwiftShader only supports x86 or x64 architectures
1574 # On Linux, only x11 is supported
1575 if ((target_cpu == "x86" || target_cpu == "x64") && (use_x11 || !is_linux)) {
1576 deps += [ "//third_party/swiftshader" ]
1577 }
1571 } 1578 }
1572 1579
1573 if (is_win) { 1580 if (is_win) {
1574 defines += [ 1581 defines += [
1575 # This prevents the inclusion of atlhost.h which paired 1582 # This prevents the inclusion of atlhost.h which paired
1576 # with the windows 8 sdk it does the wrong thing. 1583 # with the windows 8 sdk it does the wrong thing.
1577 "__ATLHOST_H__", 1584 "__ATLHOST_H__",
1578 ] 1585 ]
1579 deps += [ 1586 deps += [
1580 "//third_party/iaccessible2", 1587 "//third_party/iaccessible2",
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2025 if (!is_component_build) { 2032 if (!is_component_build) {
2026 public_deps = [ 2033 public_deps = [
2027 ":browser", 2034 ":browser",
2028 ] 2035 ]
2029 } else { 2036 } else {
2030 public_deps = [ 2037 public_deps = [
2031 "//third_party/leveldatabase", 2038 "//third_party/leveldatabase",
2032 ] 2039 ]
2033 } 2040 }
2034 } 2041 }
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