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Side by Side Diff: cc/layers/draw_properties.h

Issue 271533011: cc: Move tiling management out of draw properties calculation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase + update test Created 6 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_
6 #define CC_LAYERS_DRAW_PROPERTIES_H_ 6 #define CC_LAYERS_DRAW_PROPERTIES_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/rect.h" 9 #include "ui/gfx/rect.h"
10 #include "ui/gfx/transform.h" 10 #include "ui/gfx/transform.h"
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28 contents_scale_y(1.f), 28 contents_scale_y(1.f),
29 num_descendants_that_draw_content(0), 29 num_descendants_that_draw_content(0),
30 num_unclipped_descendants(0), 30 num_unclipped_descendants(0),
31 layer_or_descendant_has_copy_request(false), 31 layer_or_descendant_has_copy_request(false),
32 has_child_with_a_scroll_parent(false), 32 has_child_with_a_scroll_parent(false),
33 sorted_for_recursion(false), 33 sorted_for_recursion(false),
34 index_of_first_descendants_addition(0), 34 index_of_first_descendants_addition(0),
35 num_descendants_added(0), 35 num_descendants_added(0),
36 index_of_first_render_surface_layer_list_addition(0), 36 index_of_first_render_surface_layer_list_addition(0),
37 num_render_surfaces_added(0), 37 num_render_surfaces_added(0),
38 last_drawn_render_surface_layer_list_id(0) {} 38 last_drawn_render_surface_layer_list_id(0),
39 ideal_contents_scale(1.f),
danakj 2014/06/11 19:48:35 can you init these all to 0, so we don't hide this
sohanjg 2014/06/12 11:48:24 Done.
40 maximum_animation_contents_scale(1.f),
41 page_scale_factor(1.f),
42 device_scale_factor(1.f) {}
39 43
40 // Transforms objects from content space to target surface space, where 44 // Transforms objects from content space to target surface space, where
41 // this layer would be drawn. 45 // this layer would be drawn.
42 gfx::Transform target_space_transform; 46 gfx::Transform target_space_transform;
43 47
44 // Transforms objects from content space to screen space (viewport space). 48 // Transforms objects from content space to screen space (viewport space).
45 gfx::Transform screen_space_transform; 49 gfx::Transform screen_space_transform;
46 50
47 // DrawProperties::opacity may be different than LayerType::opacity, 51 // DrawProperties::opacity may be different than LayerType::opacity,
48 // particularly in the case when a RenderSurface re-parents the layer's 52 // particularly in the case when a RenderSurface re-parents the layer's
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121 size_t num_render_surfaces_added; 125 size_t num_render_surfaces_added;
122 126
123 // Each time we generate a new render surface layer list, an ID is used to 127 // Each time we generate a new render surface layer list, an ID is used to
124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID 128 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID
125 // that marked the render surface layer list generation which last updated 129 // that marked the render surface layer list generation which last updated
126 // these draw properties and determined that this layer will draw itself. 130 // these draw properties and determined that this layer will draw itself.
127 // If these draw properties are not a part of the render surface layer list, 131 // If these draw properties are not a part of the render surface layer list,
128 // or the layer doesn't contribute anything, then this ID will be either out 132 // or the layer doesn't contribute anything, then this ID will be either out
129 // of date or 0. 133 // of date or 0.
130 int last_drawn_render_surface_layer_list_id; 134 int last_drawn_render_surface_layer_list_id;
135
136 // The scale at which content for the layer should be rastered in order to be
137 // perfectly crisp.
138 float ideal_contents_scale;
139
140 // The maximum scale during the layers current animation at which content
141 // should be rastered at to be crisp.
142 float maximum_animation_contents_scale;
143
144 // The page scale factor that is applied to the layer. Since some layers may
145 // have page scale applied and others not, this may differ between layers.
146 float page_scale_factor;
147
148 // The device scale factor that is applied to the layer.
149 float device_scale_factor;
131 }; 150 };
132 151
133 } // namespace cc 152 } // namespace cc
134 153
135 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ 154 #endif // CC_LAYERS_DRAW_PROPERTIES_H_
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