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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ | 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
| 6 #define CC_LAYERS_DRAW_PROPERTIES_H_ | 6 #define CC_LAYERS_DRAW_PROPERTIES_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
| 10 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
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| 121 size_t num_render_surfaces_added; | 121 size_t num_render_surfaces_added; |
| 122 | 122 |
| 123 // Each time we generate a new render surface layer list, an ID is used to | 123 // Each time we generate a new render surface layer list, an ID is used to |
| 124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID | 124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
| 125 // that marked the render surface layer list generation which last updated | 125 // that marked the render surface layer list generation which last updated |
| 126 // these draw properties and determined that this layer will draw itself. | 126 // these draw properties and determined that this layer will draw itself. |
| 127 // If these draw properties are not a part of the render surface layer list, | 127 // If these draw properties are not a part of the render surface layer list, |
| 128 // or the layer doesn't contribute anything, then this ID will be either out | 128 // or the layer doesn't contribute anything, then this ID will be either out |
| 129 // of date or 0. | 129 // of date or 0. |
| 130 int last_drawn_render_surface_layer_list_id; | 130 int last_drawn_render_surface_layer_list_id; |
| 131 |
| 132 // The scale at which content for the layer should be rastered in order to be |
| 133 // perfectly crisp. |
| 134 float ideal_contents_scale; |
| 135 |
| 136 // The maximum scale during the layers current animation at which content |
| 137 // should be rastered at to be crisp. |
| 138 float maximum_animation_contents_scale; |
| 139 |
| 140 // The page scale factor that is applied to the layer. Since some layers may |
| 141 // have page scale applied and others not, this may differ between layers. |
| 142 float page_scale_factor; |
| 143 |
| 144 // The device scale factor that is applied to the layer. |
| 145 float device_scale_factor; |
| 131 }; | 146 }; |
| 132 | 147 |
| 133 } // namespace cc | 148 } // namespace cc |
| 134 | 149 |
| 135 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ | 150 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ |
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