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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ | 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
6 #define CC_LAYERS_DRAW_PROPERTIES_H_ | 6 #define CC_LAYERS_DRAW_PROPERTIES_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
10 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
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121 size_t num_render_surfaces_added; | 121 size_t num_render_surfaces_added; |
122 | 122 |
123 // Each time we generate a new render surface layer list, an ID is used to | 123 // Each time we generate a new render surface layer list, an ID is used to |
124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID | 124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
125 // that marked the render surface layer list generation which last updated | 125 // that marked the render surface layer list generation which last updated |
126 // these draw properties and determined that this layer will draw itself. | 126 // these draw properties and determined that this layer will draw itself. |
127 // If these draw properties are not a part of the render surface layer list, | 127 // If these draw properties are not a part of the render surface layer list, |
128 // or the layer doesn't contribute anything, then this ID will be either out | 128 // or the layer doesn't contribute anything, then this ID will be either out |
129 // of date or 0. | 129 // of date or 0. |
130 int last_drawn_render_surface_layer_list_id; | 130 int last_drawn_render_surface_layer_list_id; |
131 | |
132 // The scale at which content for the layer should be rastered in order to be | |
133 // perfectly crisp. | |
134 float ideal_contents_scale; | |
135 | |
136 // The maximum scale during the layers current animation at which content | |
137 // should be rastered at to be crisp. | |
138 float maximum_animation_contents_scale; | |
139 | |
140 // The page scale factor that is applied to the layer. Since some layers may | |
141 // have page scale applied and others not, this may differ between layers. | |
142 float page_scale; | |
danakj
2014/05/21 15:01:00
nit: add _factor to this and below as that's what
| |
143 | |
144 // The device scale factor that is applied to the layer. | |
145 float device_scale; | |
131 }; | 146 }; |
132 | 147 |
133 } // namespace cc | 148 } // namespace cc |
134 | 149 |
135 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ | 150 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ |
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