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Unified Diff: third_party/WebKit/Source/core/page/FrameTree.cpp

Issue 2714943004: Move unique name generation and tracking into //content. (Closed)
Patch Set: Rebase again. Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/core/page/FrameTree.cpp
diff --git a/third_party/WebKit/Source/core/page/FrameTree.cpp b/third_party/WebKit/Source/core/page/FrameTree.cpp
index 36ae58dcf721b29d26ca2c1574124c4b81ec2d69..a5e7194bc0e3cc1bc4e24f4299f7861fd71edbcd 100644
--- a/third_party/WebKit/Source/core/page/FrameTree.cpp
+++ b/third_party/WebKit/Source/core/page/FrameTree.cpp
@@ -48,63 +48,7 @@ FrameTree::FrameTree(Frame* thisFrame)
FrameTree::~FrameTree() {}
void FrameTree::setName(const AtomicString& name) {
- // This method should only be called for local frames
- // (remote frames should be updated via setPrecalculatedName).
- DCHECK(m_thisFrame->isLocalFrame());
-
- // When this method is called, m_uniqueName should be already initialized.
- // This assert helps ensure that early return (a few lines below) won't
- // result in an uninitialized m_uniqueName.
- DCHECK(!m_uniqueName.isNull() || (m_uniqueName.isNull() && !parent()));
-
- // Do not recalculate m_uniqueName if there is no real change of m_name.
- // This is not just a performance optimization - other code relies on the
- // assumption that unique name shouldn't change if the assigned name didn't
- // change (i.e. code in content::FrameTreeNode::SetFrameName).
- if (m_name == name)
- return;
-
m_name = name;
-
- // https://crbug.com/607205: Make sure m_uniqueName doesn't change after
- // initial navigation - session history depends on this.
- if (toLocalFrame(m_thisFrame)
- ->loader()
- .stateMachine()
- ->committedFirstRealDocumentLoad())
- return;
-
- // Leave main frame's unique name set to a null string.
- if (!parent())
- return;
-
- // Remove our old frame name so it's not considered in
- // calculateUniqueNameForChildFrame call below.
- m_uniqueName = AtomicString();
-
- // Calculate a new unique name based on inputs.
- setUniqueName(parent()->tree().calculateUniqueNameForChildFrame(
- m_thisFrame, name, nullAtom));
-}
-
-void FrameTree::setPrecalculatedName(const AtomicString& name,
- const AtomicString& uniqueName) {
- m_name = name;
-
- if (parent()) {
- // Non-main frames should have a non-empty unique name.
- DCHECK(!uniqueName.isEmpty());
- } else {
- // Unique name of main frames should always stay empty.
- DCHECK(uniqueName.isEmpty());
- }
-
- // TODO(lukasza): We would like to assert uniqueness below (i.e. by calling
- // setUniqueName), but
- // 1) uniqueness is currently violated by provisional/old frame pairs.
- // 2) there is an unresolved race between 2 OOPIFs, that can result in a
- // non-unique |uniqueName| - see https://crbug.com/558680#c14.
- m_uniqueName = uniqueName;
}
DISABLE_CFI_PERF
@@ -136,211 +80,6 @@ Frame* FrameTree::firstChild() const {
return m_thisFrame->client()->firstChild();
}
-bool FrameTree::uniqueNameExists(const String& uniqueNameCandidate) const {
- // This method is currently O(N), where N = number of frames in the tree.
-
- // Before recalculating or checking unique name, we set m_uniqueName
- // to an empty string (so the soon-to-be-removed name does not count
- // as a collision). This means that uniqueNameExists would return
- // false positives when called with an empty |name|.
- DCHECK(!uniqueNameCandidate.isEmpty());
-
- for (Frame* frame = top(); frame; frame = frame->tree().traverseNext()) {
- if (frame->tree().uniqueName() == uniqueNameCandidate)
- return true;
- }
- return false;
-}
-
-AtomicString FrameTree::calculateUniqueNameForNewChildFrame(
- const AtomicString& name,
- const AtomicString& fallbackName) const {
- AtomicString uniqueName =
- calculateUniqueNameForChildFrame(nullptr, name, fallbackName);
-
- // Caller will likely set the name via setPrecalculatedName, which
- // unfortunately cannot currently assert uniqueness of the name - let's
- // therefore assert the uniqueness here.
- DCHECK(!uniqueNameExists(uniqueName));
-
- return uniqueName;
-}
-
-String FrameTree::generateUniqueNameCandidate(bool existingChildFrame) const {
- const char framePathPrefix[] = "<!--framePath ";
- const int framePathPrefixLength = 14;
- const int framePathSuffixLength = 3;
-
- // Find the nearest parent that has a frame with a path in it.
- HeapVector<Member<Frame>, 16> chain;
- Frame* frame;
- for (frame = m_thisFrame; frame; frame = frame->tree().parent()) {
- if (frame->tree().uniqueName().startsWith(framePathPrefix))
- break;
- chain.push_back(frame);
- }
- StringBuilder uniqueName;
- uniqueName.append(framePathPrefix);
- if (frame) {
- uniqueName.append(frame->tree().uniqueName().getString().substring(
- framePathPrefixLength, frame->tree().uniqueName().length() -
- framePathPrefixLength -
- framePathSuffixLength));
- }
- for (int i = chain.size() - 1; i >= 0; --i) {
- frame = chain[i];
- uniqueName.append('/');
- uniqueName.append(frame->tree().uniqueName());
- }
-
- uniqueName.append("/<!--frame");
- uniqueName.appendNumber(childCount() - (existingChildFrame ? 1 : 0));
- uniqueName.append("-->-->");
-
- // NOTE: This name might not be unique - see http://crbug.com/588800.
- return uniqueName.toAtomicString();
-}
-
-String FrameTree::generateFramePosition(Frame* child) const {
- // This method is currently O(N), where N = number of frames in the tree.
-
- StringBuilder framePositionBuilder;
- framePositionBuilder.append("<!--framePosition");
-
- if (!child) {
- framePositionBuilder.append('-');
- framePositionBuilder.appendNumber(childCount());
- child = m_thisFrame;
- }
-
- while (child->tree().parent()) {
- int numberOfSiblingsBeforeChild = 0;
- Frame* sibling = child->tree().parent()->tree().firstChild();
- while (sibling != child) {
- sibling = sibling->tree().nextSibling();
- numberOfSiblingsBeforeChild++;
- }
-
- framePositionBuilder.append('-');
- framePositionBuilder.appendNumber(numberOfSiblingsBeforeChild);
-
- child = child->tree().parent();
- }
-
- // NOTE: The generated string is not guaranteed to be unique, but should
- // have a better chance of being unique than the string generated by
- // generateUniqueNameCandidate, because we embed extra information into the
- // string:
- // 1) we walk the full chain of ancestors, all the way to the main frame
- // 2) we use frame-position-within-parent (aka |numberOfSiblingsBeforeChild|)
- // instead of sibling-count.
- return framePositionBuilder.toString();
-}
-
-AtomicString FrameTree::appendUniqueSuffix(
- const String& prefix,
- const String& likelyUniqueSuffix) const {
- // Verify that we are not doing unnecessary work.
- DCHECK(uniqueNameExists(prefix));
-
- // We want unique name to be stable across page reloads - this is why
- // we use a deterministic |numberOfTries| rather than a random number
- // (a random number would be more likely to avoid a collision, but
- // would change after every page reload).
- int numberOfTries = 0;
-
- // Keep trying |prefix| + |likelyUniqueSuffix| + |numberOfTries|
- // concatenations until we get a truly unique name.
- String candidate;
- do {
- StringBuilder uniqueNameBuilder;
- uniqueNameBuilder.append(prefix);
- uniqueNameBuilder.append(likelyUniqueSuffix);
- uniqueNameBuilder.append('/');
- uniqueNameBuilder.appendNumber(numberOfTries++);
- uniqueNameBuilder.append("-->");
-
- candidate = uniqueNameBuilder.toString();
- } while (uniqueNameExists(candidate));
- return AtomicString(candidate);
-}
-
-AtomicString FrameTree::calculateUniqueNameForChildFrame(
- Frame* child,
- const AtomicString& assignedName,
- const AtomicString& fallbackName) const {
- // Try to use |assignedName| (i.e. window.name or iframe.name) or
- // |fallbackName| if possible.
- const AtomicString& requestedName =
- assignedName.isEmpty() ? fallbackName : assignedName;
- if (!requestedName.isEmpty() && !uniqueNameExists(requestedName) &&
- requestedName != "_blank")
- return requestedName;
-
- String candidate = generateUniqueNameCandidate(child);
- if (!uniqueNameExists(candidate))
- return AtomicString(candidate);
-
- String likelyUniqueSuffix = generateFramePosition(child);
- return appendUniqueSuffix(candidate, likelyUniqueSuffix);
-
- // Description of the current unique name format
- // ---------------------------------------------
- //
- // Changing the format of unique name is undesirable, because it breaks
- // backcompatibility of session history (which stores unique names
- // generated in the past on user's disk). This incremental,
- // backcompatibility-aware approach has resulted so far in the following
- // rather baroque format... :
- //
- // uniqueName ::= <nullForMainFrame> | <assignedName> | <generatedName>
- // (generatedName is used if assignedName is
- // non-unique / conflicts with other frame's unique name.
- //
- // assignedName ::= value of iframe's name attribute
- // or value assigned to window.name (*before* the first
- // real commit - afterwards unique name stays immutable).
- //
- // generatedName ::= oldGeneratedName newUniqueSuffix?
- // (newUniqueSuffix is only present if oldGeneratedName was
- // not unique after all)
- //
- // oldGeneratedName ::= "<!--framePath //" ancestorChain
- // "/<!--frame" childCount "-->-->"
- // (oldGeneratedName is generated by
- // generateUniqueNameCandidate method).
- //
- // childCount ::= current number of siblings
- //
- // ancestorChain ::= concatenated unique names of ancestor chain,
- // terminated on the first ancestor (if any) starting with
- // "<!--framePath"; each ancestor's unique name is
- // separated by "/" character
- // ancestorChain example1: "grandparent/parent"
- // (ancestor's unique names : #1--^ | #2-^ )
- // ancestorChain example2:
- // "<!--framePath //foo/bar/<!--frame42-->-->/blah/foobar"
- // (ancestor's unique names:
- // ^--#1--^ | #2 | #3-^ )
- //
- // newUniqueSuffix ::= "<!--framePosition" framePosition "/" retryNumber
- // "-->"
- //
- // framePosition ::= "-" numberOfSiblingsBeforeChild
- // [ framePosition-forParent? ]
- //
- // retryNumber ::= smallest non-negative integer resulting in unique name
-}
-
-void FrameTree::setUniqueName(const AtomicString& uniqueName) {
- // Only subframes can have a non-null unique name - setUniqueName should
- // only be called for subframes and never for a main frame.
- DCHECK(parent());
-
- DCHECK(!uniqueName.isEmpty() && !uniqueNameExists(uniqueName));
- m_uniqueName = uniqueName;
-}
-
Frame* FrameTree::scopedChild(unsigned index) const {
unsigned scopedIndex = 0;
for (Frame* child = firstChild(); child;
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