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Side by Side Diff: ui/aura/mus/window_tree_client.h

Issue 2714763002: Change FocusSynchronizer to maintain active focus client and window. (Closed)
Patch Set: switch back to use FocusSynchronizerObserver Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_WINDOW_TREE_CLIENT_H_ 5 #ifndef UI_AURA_MUS_WINDOW_TREE_CLIENT_H_
6 #define UI_AURA_MUS_WINDOW_TREE_CLIENT_H_ 6 #define UI_AURA_MUS_WINDOW_TREE_CLIENT_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
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112 void ConnectViaWindowTreeFactory(); 112 void ConnectViaWindowTreeFactory();
113 113
114 // Establishes the connection by way of WindowManagerWindowTreeFactory. 114 // Establishes the connection by way of WindowManagerWindowTreeFactory.
115 void ConnectAsWindowManager(); 115 void ConnectAsWindowManager();
116 116
117 service_manager::Connector* connector() { return connector_; } 117 service_manager::Connector* connector() { return connector_; }
118 ui::Gpu* gpu() { return gpu_.get(); } 118 ui::Gpu* gpu() { return gpu_.get(); }
119 CaptureSynchronizer* capture_synchronizer() { 119 CaptureSynchronizer* capture_synchronizer() {
120 return capture_synchronizer_.get(); 120 return capture_synchronizer_.get();
121 } 121 }
122 FocusSynchronizer* focus_synchronizer() { return focus_synchronizer_.get(); }
122 123
123 bool connected() const { return tree_ != nullptr; } 124 bool connected() const { return tree_ != nullptr; }
124 ClientSpecificId client_id() const { return client_id_; } 125 ClientSpecificId client_id() const { return client_id_; }
125 126
126 void SetCanFocus(Window* window, bool can_focus); 127 void SetCanFocus(Window* window, bool can_focus);
127 void SetCanAcceptDrops(WindowMus* window, bool can_accept_drops); 128 void SetCanAcceptDrops(WindowMus* window, bool can_accept_drops);
128 void SetEventTargetingPolicy(WindowMus* window, 129 void SetEventTargetingPolicy(WindowMus* window,
129 ui::mojom::EventTargetingPolicy policy); 130 ui::mojom::EventTargetingPolicy policy);
130 void SetPredefinedCursor(WindowMus* window, 131 void SetPredefinedCursor(WindowMus* window,
131 ui::mojom::Cursor old_cursor, 132 ui::mojom::Cursor old_cursor,
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580 // ContextFactory that was set on Env originally. 581 // ContextFactory that was set on Env originally.
581 ui::ContextFactory* initial_context_factory_ = nullptr; 582 ui::ContextFactory* initial_context_factory_ = nullptr;
582 base::WeakPtrFactory<WindowTreeClient> weak_factory_; 583 base::WeakPtrFactory<WindowTreeClient> weak_factory_;
583 584
584 DISALLOW_COPY_AND_ASSIGN(WindowTreeClient); 585 DISALLOW_COPY_AND_ASSIGN(WindowTreeClient);
585 }; 586 };
586 587
587 } // namespace aura 588 } // namespace aura
588 589
589 #endif // UI_AURA_MUS_WINDOW_TREE_CLIENT_H_ 590 #endif // UI_AURA_MUS_WINDOW_TREE_CLIENT_H_
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