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1 #ifndef DMRecordTask_DEFINED | 1 #ifndef DMRecordTask_DEFINED |
2 #define DMRecordTask_DEFINED | 2 #define DMRecordTask_DEFINED |
3 | 3 |
4 #include "DMTask.h" | 4 #include "DMTask.h" |
5 #include "SkBitmap.h" | 5 #include "SkBitmap.h" |
6 #include "SkString.h" | 6 #include "SkString.h" |
7 #include "SkTemplates.h" | 7 #include "SkTemplates.h" |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 // Records a GM through an SkRecord, draws it, and compares against the referenc
e bitmap. | 10 // Records a GM through an SkRecord, draws it, and compares against the referenc
e bitmap. |
11 | 11 |
12 namespace DM { | 12 namespace DM { |
13 | 13 |
14 class RecordTask : public CpuTask { | 14 class RecordTask : public CpuTask { |
15 | 15 |
16 public: | 16 public: |
17 RecordTask(const Task& parent, skiagm::GM*, SkBitmap reference); | 17 RecordTask(const Task& parent, skiagm::GM*, SkBitmap reference, bool optimiz
e); |
18 | 18 |
19 virtual void draw() SK_OVERRIDE; | 19 virtual void draw() SK_OVERRIDE; |
20 virtual bool shouldSkip() const SK_OVERRIDE; | 20 virtual bool shouldSkip() const SK_OVERRIDE; |
21 virtual SkString name() const SK_OVERRIDE { return fName; } | 21 virtual SkString name() const SK_OVERRIDE { return fName; } |
22 | 22 |
23 private: | 23 private: |
24 const SkString fName; | 24 const SkString fName; |
25 SkAutoTDelete<skiagm::GM> fGM; | 25 SkAutoTDelete<skiagm::GM> fGM; |
26 const SkBitmap fReference; | 26 const SkBitmap fReference; |
| 27 bool fOptimize; |
27 }; | 28 }; |
28 | 29 |
29 } // namespace DM | 30 } // namespace DM |
30 | 31 |
31 #endif // DMRecordTask_DEFINED | 32 #endif // DMRecordTask_DEFINED |
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