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Side by Side Diff: LayoutTests/platform/mac/virtual/gpu/fast/hidpi/image-srcset-svg-canvas-2x-expected.txt

Issue 27142003: Revert "Use srcset's resource pixel density to determine intrinsic size" (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x266
4 RenderBlock {HTML} at (0,0) size 800x266.03
5 RenderBody {BODY} at (8,19.91) size 784x230.13
6 RenderBlock {H2} at (0,0) size 784x28
7 RenderInline {A} at (0,0) size 59x28 [color=#0000EE]
8 RenderText {#text} at (0,0) size 59x28
9 text run at (0,0) width 59: "srcset"
10 RenderText {#text} at (59,0) size 186x28
11 text run at (59,0) width 186: " testcases for SVG"
12 RenderBlock {DIV} at (0,47.91) size 784x182.22 [border: (1px solid #808080 )]
13 RenderBlock {H3} at (17,35.72) size 750x22
14 RenderText {#text} at (0,0) size 370x22
15 text run at (0,0) width 370: "Canvas SVG without explicit dimensions - 2x"
16 RenderBlock (floating) {DIV} at (650.22,76.44) size 116.78x88.78 [bgcolo r=#EEEEEE] [border: (1px solid #CCCCCC)]
17 RenderText {#text} at (7,7) size 56x18
18 text run at (7,7) width 56: "expected"
19 RenderBR {BR} at (63,7) size 0x18
20 RenderImage {IMG} at (7,25.39) size 102x52 [border: (1px solid #000000 )]
21 RenderText {#text} at (0,0) size 0x0
22 RenderBlock (floating) {DIV} at (517.44,76.44) size 116.78x88.78 [bgcolo r=#EEEEEE] [border: (1px solid #CCCCCC)]
23 RenderText {#text} at (7,7) size 37x18
24 text run at (7,7) width 37: "actual"
25 RenderBR {BR} at (44,7) size 0x18
26 RenderHTMLCanvas {CANVAS} at (7,25.39) size 102x52 [border: (1px solid #000000)]
27 RenderText {#text} at (0,0) size 0x0
28 RenderBlock (anonymous) at (17,76.44) size 750x88.78
29 RenderText {#text} at (0,0) size 472x36
30 text run at (0,0) width 472: "This test should show an SVG image dra wn into a canvas. The canvas and"
31 text run at (0,18) width 355: "image should look the same and both s hould be 100x50."
32 RenderBR {BR} at (355,18) size 0x18
33 RenderBlock {CODE} at (0,50) size 0x0
34 RenderText {#text} at (0,36) size 4x18
35 text run at (0,36) width 4: " "
36 RenderBR {BR} at (4,36) size 0x18
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