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Side by Side Diff: third_party/WebKit/Source/core/paint/SVGForeignObjectPainter.cpp

Issue 2713673005: client-goodbye
Patch Set: Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/SVGForeignObjectPainter.h" 5 #include "core/paint/SVGForeignObjectPainter.h"
6 6
7 #include "core/layout/svg/LayoutSVGForeignObject.h" 7 #include "core/layout/svg/LayoutSVGForeignObject.h"
8 #include "core/layout/svg/SVGLayoutSupport.h" 8 #include "core/layout/svg/SVGLayoutSupport.h"
9 #include "core/paint/BlockPainter.h" 9 #include "core/paint/BlockPainter.h"
10 #include "core/paint/FloatClipRecorder.h" 10 #include "core/paint/FloatClipRecorder.h"
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43 m_layoutSVGForeignObject.localSVGTransform()); 43 m_layoutSVGForeignObject.localSVGTransform());
44 SVGTransformContext transformContext( 44 SVGTransformContext transformContext(
45 paintInfoBeforeFiltering.context, m_layoutSVGForeignObject, 45 paintInfoBeforeFiltering.context, m_layoutSVGForeignObject,
46 m_layoutSVGForeignObject.localSVGTransform()); 46 m_layoutSVGForeignObject.localSVGTransform());
47 47
48 // In theory we should just let BlockPainter::paint() handle the clip, but for 48 // In theory we should just let BlockPainter::paint() handle the clip, but for
49 // now we don't allow normal overflow clip for LayoutSVGBlock, so we have to 49 // now we don't allow normal overflow clip for LayoutSVGBlock, so we have to
50 // apply clip manually. See LayoutSVGBlock::allowsOverflowClip() for details. 50 // apply clip manually. See LayoutSVGBlock::allowsOverflowClip() for details.
51 Optional<FloatClipRecorder> clipRecorder; 51 Optional<FloatClipRecorder> clipRecorder;
52 if (SVGLayoutSupport::isOverflowHidden(&m_layoutSVGForeignObject)) { 52 if (SVGLayoutSupport::isOverflowHidden(&m_layoutSVGForeignObject)) {
53 clipRecorder.emplace(paintInfoBeforeFiltering.context, 53 clipRecorder.emplace(
54 m_layoutSVGForeignObject, 54 paintInfoBeforeFiltering.context, paintInfoBeforeFiltering.phase,
55 paintInfoBeforeFiltering.phase, 55 FloatRect(m_layoutSVGForeignObject.frameRect()),
56 FloatRect(m_layoutSVGForeignObject.frameRect())); 56 m_layoutSVGForeignObject.visualRect(),
57 m_layoutSVGForeignObject.debugName(),
58 m_layoutSVGForeignObject
59 .paintedOutputOfObjectHasNoEffectRegardlessOfSize());
57 } 60 }
58 61
59 SVGPaintContext paintContext(m_layoutSVGForeignObject, 62 SVGPaintContext paintContext(m_layoutSVGForeignObject,
60 paintInfoBeforeFiltering); 63 paintInfoBeforeFiltering);
61 bool continueRendering = true; 64 bool continueRendering = true;
62 if (paintContext.paintInfo().phase == PaintPhaseForeground) 65 if (paintContext.paintInfo().phase == PaintPhaseForeground)
63 continueRendering = paintContext.applyClipMaskAndFilterIfNecessary(); 66 continueRendering = paintContext.applyClipMaskAndFilterIfNecessary();
64 67
65 if (continueRendering) { 68 if (continueRendering) {
66 // Paint all phases of FO elements atomically as though the FO element 69 // Paint all phases of FO elements atomically as though the FO element
67 // established its own stacking context. The delegate forwards calls to 70 // established its own stacking context. The delegate forwards calls to
68 // paint() in LayoutObject::paintAllPhasesAtomically() to 71 // paint() in LayoutObject::paintAllPhasesAtomically() to
69 // BlockPainter::paint(), instead of m_layoutSVGForeignObject.paint() (which 72 // BlockPainter::paint(), instead of m_layoutSVGForeignObject.paint() (which
70 // would call this method again). 73 // would call this method again).
71 BlockPainterDelegate delegate(m_layoutSVGForeignObject); 74 BlockPainterDelegate delegate(m_layoutSVGForeignObject);
72 ObjectPainter(delegate).paintAllPhasesAtomically(paintContext.paintInfo(), 75 ObjectPainter(delegate).paintAllPhasesAtomically(paintContext.paintInfo(),
73 LayoutPoint()); 76 LayoutPoint());
74 } 77 }
75 } 78 }
76 79
77 } // namespace blink 80 } // namespace blink
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