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Side by Side Diff: gpu/command_buffer/service/feature_info.h

Issue 2713553005: Add GL_EXT_color_buffer_half_float support (Closed)
Patch Set: Add WebGL, cleanup Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
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45 bool use_chromium_screen_space_antialiasing_via_shaders = false; 45 bool use_chromium_screen_space_antialiasing_via_shaders = false;
46 bool oes_standard_derivatives = false; 46 bool oes_standard_derivatives = false;
47 bool oes_egl_image_external = false; 47 bool oes_egl_image_external = false;
48 bool nv_egl_stream_consumer_external = false; 48 bool nv_egl_stream_consumer_external = false;
49 bool oes_depth24 = false; 49 bool oes_depth24 = false;
50 bool oes_compressed_etc1_rgb8_texture = false; 50 bool oes_compressed_etc1_rgb8_texture = false;
51 bool packed_depth24_stencil8 = false; 51 bool packed_depth24_stencil8 = false;
52 bool npot_ok = false; 52 bool npot_ok = false;
53 bool enable_texture_float_linear = false; 53 bool enable_texture_float_linear = false;
54 bool enable_texture_half_float_linear = false; 54 bool enable_texture_half_float_linear = false;
55 bool enable_color_buffer_float = false; 55 bool enable_color_buffer_half_float = false;
56 bool angle_translated_shader_source = false; 56 bool angle_translated_shader_source = false;
57 bool angle_pack_reverse_row_order = false; 57 bool angle_pack_reverse_row_order = false;
58 bool arb_texture_rectangle = false; 58 bool arb_texture_rectangle = false;
59 bool angle_instanced_arrays = false; 59 bool angle_instanced_arrays = false;
60 bool occlusion_query = false; 60 bool occlusion_query = false;
61 bool occlusion_query_boolean = false; 61 bool occlusion_query_boolean = false;
62 bool use_arb_occlusion_query2_for_occlusion_query_boolean = false; 62 bool use_arb_occlusion_query2_for_occlusion_query_boolean = false;
63 bool use_arb_occlusion_query_for_occlusion_query_boolean = false; 63 bool use_arb_occlusion_query_for_occlusion_query_boolean = false;
64 bool native_vertex_array_object = false; 64 bool native_vertex_array_object = false;
65 bool ext_texture_format_astc = false; 65 bool ext_texture_format_astc = false;
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159 159
160 bool disable_shader_translator() const { return disable_shader_translator_; } 160 bool disable_shader_translator() const { return disable_shader_translator_; }
161 161
162 bool IsWebGLContext() const; 162 bool IsWebGLContext() const;
163 bool IsWebGL1OrES2Context() const; 163 bool IsWebGL1OrES2Context() const;
164 bool IsWebGL2OrES3Context() const; 164 bool IsWebGL2OrES3Context() const;
165 165
166 void EnableCHROMIUMColorBufferFloatRGBA(); 166 void EnableCHROMIUMColorBufferFloatRGBA();
167 void EnableCHROMIUMColorBufferFloatRGB(); 167 void EnableCHROMIUMColorBufferFloatRGB();
168 void EnableEXTColorBufferFloat(); 168 void EnableEXTColorBufferFloat();
169 void EnableEXTColorBufferHalfFloat();
169 void EnableOESTextureFloatLinear(); 170 void EnableOESTextureFloatLinear();
170 void EnableOESTextureHalfFloatLinear(); 171 void EnableOESTextureHalfFloatLinear();
171 172
172 bool ext_color_buffer_float_available() const { 173 bool ext_color_buffer_float_available() const {
173 return ext_color_buffer_float_available_; 174 return ext_color_buffer_float_available_;
174 } 175 }
175 176
176 bool oes_texture_float_linear_available() const { 177 bool oes_texture_float_linear_available() const {
177 return oes_texture_float_linear_available_; 178 return oes_texture_float_linear_available_;
178 } 179 }
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209 bool disable_shader_translator_; 210 bool disable_shader_translator_;
210 std::unique_ptr<gl::GLVersionInfo> gl_version_info_; 211 std::unique_ptr<gl::GLVersionInfo> gl_version_info_;
211 212
212 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); 213 DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
213 }; 214 };
214 215
215 } // namespace gles2 216 } // namespace gles2
216 } // namespace gpu 217 } // namespace gpu
217 218
218 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 219 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
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