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Side by Side Diff: gpu/command_buffer/service/feature_info.h

Issue 2713553005: Add GL_EXT_color_buffer_half_float support (Closed)
Patch Set: Fix compile error Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
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46 bool oes_standard_derivatives = false; 46 bool oes_standard_derivatives = false;
47 bool oes_egl_image_external = false; 47 bool oes_egl_image_external = false;
48 bool nv_egl_stream_consumer_external = false; 48 bool nv_egl_stream_consumer_external = false;
49 bool oes_depth24 = false; 49 bool oes_depth24 = false;
50 bool oes_compressed_etc1_rgb8_texture = false; 50 bool oes_compressed_etc1_rgb8_texture = false;
51 bool packed_depth24_stencil8 = false; 51 bool packed_depth24_stencil8 = false;
52 bool npot_ok = false; 52 bool npot_ok = false;
53 bool enable_texture_float_linear = false; 53 bool enable_texture_float_linear = false;
54 bool enable_texture_half_float_linear = false; 54 bool enable_texture_half_float_linear = false;
55 bool enable_color_buffer_float = false; 55 bool enable_color_buffer_float = false;
56 bool enable_color_buffer_half_float = false;
56 bool angle_translated_shader_source = false; 57 bool angle_translated_shader_source = false;
57 bool angle_pack_reverse_row_order = false; 58 bool angle_pack_reverse_row_order = false;
58 bool arb_texture_rectangle = false; 59 bool arb_texture_rectangle = false;
59 bool angle_instanced_arrays = false; 60 bool angle_instanced_arrays = false;
60 bool occlusion_query = false; 61 bool occlusion_query = false;
61 bool occlusion_query_boolean = false; 62 bool occlusion_query_boolean = false;
62 bool use_arb_occlusion_query2_for_occlusion_query_boolean = false; 63 bool use_arb_occlusion_query2_for_occlusion_query_boolean = false;
63 bool use_arb_occlusion_query_for_occlusion_query_boolean = false; 64 bool use_arb_occlusion_query_for_occlusion_query_boolean = false;
64 bool native_vertex_array_object = false; 65 bool native_vertex_array_object = false;
65 bool ext_texture_format_astc = false; 66 bool ext_texture_format_astc = false;
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160 161
161 bool disable_shader_translator() const { return disable_shader_translator_; } 162 bool disable_shader_translator() const { return disable_shader_translator_; }
162 163
163 bool IsWebGLContext() const; 164 bool IsWebGLContext() const;
164 bool IsWebGL1OrES2Context() const; 165 bool IsWebGL1OrES2Context() const;
165 bool IsWebGL2OrES3Context() const; 166 bool IsWebGL2OrES3Context() const;
166 167
167 void EnableCHROMIUMColorBufferFloatRGBA(); 168 void EnableCHROMIUMColorBufferFloatRGBA();
168 void EnableCHROMIUMColorBufferFloatRGB(); 169 void EnableCHROMIUMColorBufferFloatRGB();
169 void EnableEXTColorBufferFloat(); 170 void EnableEXTColorBufferFloat();
171 void EnableEXTColorBufferHalfFloat();
170 void EnableOESTextureFloatLinear(); 172 void EnableOESTextureFloatLinear();
171 void EnableOESTextureHalfFloatLinear(); 173 void EnableOESTextureHalfFloatLinear();
172 174
173 bool ext_color_buffer_float_available() const { 175 bool ext_color_buffer_float_available() const {
174 return ext_color_buffer_float_available_; 176 return ext_color_buffer_float_available_;
175 } 177 }
176 178
177 bool oes_texture_float_linear_available() const { 179 bool oes_texture_float_linear_available() const {
178 return oes_texture_float_linear_available_; 180 return oes_texture_float_linear_available_;
179 } 181 }
180 182
181 private: 183 private:
182 friend class base::RefCounted<FeatureInfo>; 184 friend class base::RefCounted<FeatureInfo>;
183 friend class BufferManagerClientSideArraysTest; 185 friend class BufferManagerClientSideArraysTest;
186 class StringSet;
184 187
185 ~FeatureInfo(); 188 ~FeatureInfo();
186 189
187 void AddExtensionString(const char* s); 190 void AddExtensionString(const char* s);
188 void InitializeBasicState(const base::CommandLine* command_line); 191 void InitializeBasicState(const base::CommandLine* command_line);
189 void InitializeFeatures(); 192 void InitializeFeatures();
193 void InitializeFloatAndHalfFloatFeatures(const StringSet& extensions);
190 194
191 Validators validators_; 195 Validators validators_;
192 196
193 DisallowedFeatures disallowed_features_; 197 DisallowedFeatures disallowed_features_;
194 198
195 ContextType context_type_; 199 ContextType context_type_;
196 200
197 // The extensions string returned by glGetString(GL_EXTENSIONS); 201 // The extensions string returned by glGetString(GL_EXTENSIONS);
198 std::string extensions_; 202 std::string extensions_;
199 203
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210 bool disable_shader_translator_; 214 bool disable_shader_translator_;
211 std::unique_ptr<gl::GLVersionInfo> gl_version_info_; 215 std::unique_ptr<gl::GLVersionInfo> gl_version_info_;
212 216
213 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); 217 DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
214 }; 218 };
215 219
216 } // namespace gles2 220 } // namespace gles2
217 } // namespace gpu 221 } // namespace gpu
218 222
219 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 223 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
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