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Side by Side Diff: ui/ozone/platform/drm/gpu/drm_overlay_validator_unittest.cc

Issue 2712463002: ozone: Reject overlays when a test buffer can't be allocated. (Closed)
Patch Set: Created 3 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/platform/drm/gpu/drm_overlay_validator.h" 5 #include "ui/ozone/platform/drm/gpu/drm_overlay_validator.h"
6 6
7 #include <drm_fourcc.h> 7 #include <drm_fourcc.h>
8 8
9 #include <memory> 9 #include <memory>
10 #include <utility> 10 #include <utility>
(...skipping 610 matching lines...) Expand 10 before | Expand all | Expand 10 after
621 plane_list.back().buffer->GetFramebufferPixelFormat()); 621 plane_list.back().buffer->GetFramebufferPixelFormat());
622 plane_list_.back().processing_callback = base::Bind( 622 plane_list_.back().processing_callback = base::Bind(
623 &DrmOverlayValidatorTest::ReturnNullBuffer, base::Unretained(this)); 623 &DrmOverlayValidatorTest::ReturnNullBuffer, base::Unretained(this));
624 624
625 plane_list = overlay_validator_->PrepareBuffersForPageFlip(plane_list_); 625 plane_list = overlay_validator_->PrepareBuffersForPageFlip(plane_list_);
626 EXPECT_EQ(plane_list_.back().buffer->GetFramebufferPixelFormat(), 626 EXPECT_EQ(plane_list_.back().buffer->GetFramebufferPixelFormat(),
627 plane_list.back().buffer->GetFramebufferPixelFormat()); 627 plane_list.back().buffer->GetFramebufferPixelFormat());
628 plane_list_.back().processing_callback = base::Bind( 628 plane_list_.back().processing_callback = base::Bind(
629 &DrmOverlayValidatorTest::ProcessBuffer, base::Unretained(this)); 629 &DrmOverlayValidatorTest::ProcessBuffer, base::Unretained(this));
630 } 630 }
631
632 TEST_F(DrmOverlayValidatorTest, RejectBufferAllocationFail) {
633 // If a buffer is too big, buffer allocation for scanout will fail.
dnicoara 2017/02/21 19:03:18 Since we're expecting the AddFramebuffer2() call t
Daniele Castagna 2017/02/21 19:12:21 You're right that what you described is the scenar
dnicoara 2017/02/21 19:19:39 Oh, you're right, that makes me feel a bit sad :(
634 // In that case we should reject the overlay candidate.
635 ui::OverlayCheck_Params too_big_candidate;
636
637 too_big_candidate.buffer_size = gfx::Size(4800, 3200);
638 too_big_candidate.display_rect = primary_rect_;
639 std::vector<ui::OverlayCheck_Params> overlay_params;
640 overlay_params.push_back(too_big_candidate);
641
642 std::vector<ui::OverlayCheck_Params> validated_params =
643 overlay_validator_->TestPageFlip(overlay_params, ui::OverlayPlaneList());
644 EXPECT_FALSE(validated_params.front().is_overlay_candidate);
645 }
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