| Index: Source/core/platform/graphics/Region.cpp
|
| diff --git a/Source/core/platform/graphics/Region.cpp b/Source/core/platform/graphics/Region.cpp
|
| deleted file mode 100644
|
| index 148e8381a7181869b30d0888a6d8258604a0a20f..0000000000000000000000000000000000000000
|
| --- a/Source/core/platform/graphics/Region.cpp
|
| +++ /dev/null
|
| @@ -1,611 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2010, 2011 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
|
| - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
| - * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
|
| - * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
| - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
| - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
| - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
| - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
| - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
| - * THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
|
| -#include "core/platform/graphics/Region.h"
|
| -
|
| -#include <stdio.h>
|
| -
|
| -// A region class based on the paper "Scanline Coherent Shape Algebra"
|
| -// by Jonathan E. Steinhart from the book "Graphics Gems II".
|
| -//
|
| -// This implementation uses two vectors instead of linked list, and
|
| -// also compresses regions when possible.
|
| -
|
| -namespace WebCore {
|
| -
|
| -Region::Region()
|
| -{
|
| -}
|
| -
|
| -Region::Region(const IntRect& rect)
|
| - : m_bounds(rect)
|
| - , m_shape(rect)
|
| -{
|
| -}
|
| -
|
| -Vector<IntRect> Region::rects() const
|
| -{
|
| - Vector<IntRect> rects;
|
| -
|
| - for (Shape::SpanIterator span = m_shape.spans_begin(), end = m_shape.spans_end(); span != end && span + 1 != end; ++span) {
|
| - int y = span->y;
|
| - int height = (span + 1)->y - y;
|
| -
|
| - for (Shape::SegmentIterator segment = m_shape.segments_begin(span), end = m_shape.segments_end(span); segment != end && segment + 1 != end; segment += 2) {
|
| - int x = *segment;
|
| - int width = *(segment + 1) - x;
|
| -
|
| - rects.append(IntRect(x, y, width, height));
|
| - }
|
| - }
|
| -
|
| - return rects;
|
| -}
|
| -
|
| -bool Region::contains(const Region& region) const
|
| -{
|
| - if (!m_bounds.contains(region.m_bounds))
|
| - return false;
|
| -
|
| - return Shape::compareShapes<Shape::CompareContainsOperation>(m_shape, region.m_shape);
|
| -}
|
| -
|
| -bool Region::contains(const IntPoint& point) const
|
| -{
|
| - if (!m_bounds.contains(point))
|
| - return false;
|
| -
|
| - for (Shape::SpanIterator span = m_shape.spans_begin(), end = m_shape.spans_end(); span != end && span + 1 != end; ++span) {
|
| - int y = span->y;
|
| - int maxY = (span + 1)->y;
|
| -
|
| - if (y > point.y())
|
| - break;
|
| - if (maxY <= point.y())
|
| - continue;
|
| -
|
| - for (Shape::SegmentIterator segment = m_shape.segments_begin(span), end = m_shape.segments_end(span); segment != end && segment + 1 != end; segment += 2) {
|
| - int x = *segment;
|
| - int maxX = *(segment + 1);
|
| -
|
| - if (x > point.x())
|
| - break;
|
| - if (maxX > point.x())
|
| - return true;
|
| - }
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -bool Region::intersects(const Region& region) const
|
| -{
|
| - if (!m_bounds.intersects(region.m_bounds))
|
| - return false;
|
| -
|
| - return Shape::compareShapes<Shape::CompareIntersectsOperation>(m_shape, region.m_shape);
|
| -}
|
| -
|
| -unsigned Region::totalArea() const
|
| -{
|
| - Vector<IntRect> rects = this->rects();
|
| - size_t size = rects.size();
|
| - unsigned totalArea = 0;
|
| -
|
| - for (size_t i = 0; i < size; ++i) {
|
| - IntRect rect = rects[i];
|
| - totalArea += (rect.width() * rect.height());
|
| - }
|
| -
|
| - return totalArea;
|
| -}
|
| -
|
| -template<typename CompareOperation>
|
| -bool Region::Shape::compareShapes(const Shape& aShape, const Shape& bShape)
|
| -{
|
| - bool result = CompareOperation::defaultResult;
|
| -
|
| - Shape::SpanIterator aSpan = aShape.spans_begin();
|
| - Shape::SpanIterator aSpanEnd = aShape.spans_end();
|
| - Shape::SpanIterator bSpan = bShape.spans_begin();
|
| - Shape::SpanIterator bSpanEnd = bShape.spans_end();
|
| -
|
| - bool aHadSegmentInPreviousSpan = false;
|
| - bool bHadSegmentInPreviousSpan = false;
|
| - while (aSpan != aSpanEnd && aSpan + 1 != aSpanEnd && bSpan != bSpanEnd && bSpan + 1 != bSpanEnd) {
|
| - int aY = aSpan->y;
|
| - int aMaxY = (aSpan + 1)->y;
|
| - int bY = bSpan->y;
|
| - int bMaxY = (bSpan + 1)->y;
|
| -
|
| - Shape::SegmentIterator aSegment = aShape.segments_begin(aSpan);
|
| - Shape::SegmentIterator aSegmentEnd = aShape.segments_end(aSpan);
|
| - Shape::SegmentIterator bSegment = bShape.segments_begin(bSpan);
|
| - Shape::SegmentIterator bSegmentEnd = bShape.segments_end(bSpan);
|
| -
|
| - // Look for a non-overlapping part of the spans. If B had a segment in its previous span, then we already tested A against B within that span.
|
| - bool aHasSegmentInSpan = aSegment != aSegmentEnd;
|
| - bool bHasSegmentInSpan = bSegment != bSegmentEnd;
|
| - if (aY < bY && !bHadSegmentInPreviousSpan && aHasSegmentInSpan && CompareOperation::aOutsideB(result))
|
| - return result;
|
| - if (bY < aY && !aHadSegmentInPreviousSpan && bHasSegmentInSpan && CompareOperation::bOutsideA(result))
|
| - return result;
|
| -
|
| - aHadSegmentInPreviousSpan = aHasSegmentInSpan;
|
| - bHadSegmentInPreviousSpan = bHasSegmentInSpan;
|
| -
|
| - bool spansOverlap = bMaxY > aY && bY < aMaxY;
|
| - if (spansOverlap) {
|
| - while (aSegment != aSegmentEnd && bSegment != bSegmentEnd) {
|
| - int aX = *aSegment;
|
| - int aMaxX = *(aSegment + 1);
|
| - int bX = *bSegment;
|
| - int bMaxX = *(bSegment + 1);
|
| -
|
| - bool segmentsOverlap = bMaxX > aX && bX < aMaxX;
|
| - if (segmentsOverlap && CompareOperation::aOverlapsB(result))
|
| - return result;
|
| - if (aX < bX && CompareOperation::aOutsideB(result))
|
| - return result;
|
| - if (bX < aX && CompareOperation::bOutsideA(result))
|
| - return result;
|
| -
|
| - if (aMaxX < bMaxX)
|
| - aSegment += 2;
|
| - else if (bMaxX < aMaxX)
|
| - bSegment += 2;
|
| - else {
|
| - aSegment += 2;
|
| - bSegment += 2;
|
| - }
|
| - }
|
| -
|
| - if (aSegment != aSegmentEnd && CompareOperation::aOutsideB(result))
|
| - return result;
|
| - if (bSegment != bSegmentEnd && CompareOperation::bOutsideA(result))
|
| - return result;
|
| - }
|
| -
|
| - if (aMaxY < bMaxY)
|
| - aSpan += 1;
|
| - else if (bMaxY < aMaxY)
|
| - bSpan += 1;
|
| - else {
|
| - aSpan += 1;
|
| - bSpan += 1;
|
| - }
|
| - }
|
| -
|
| - if (aSpan != aSpanEnd && aSpan + 1 != aSpanEnd && CompareOperation::aOutsideB(result))
|
| - return result;
|
| - if (bSpan != bSpanEnd && bSpan + 1 != bSpanEnd && CompareOperation::bOutsideA(result))
|
| - return result;
|
| -
|
| - return result;
|
| -}
|
| -
|
| -struct Region::Shape::CompareContainsOperation {
|
| - const static bool defaultResult = true;
|
| - inline static bool aOutsideB(bool& /* result */) { return false; }
|
| - inline static bool bOutsideA(bool& result) { result = false; return true; }
|
| - inline static bool aOverlapsB(bool& /* result */) { return false; }
|
| -};
|
| -
|
| -struct Region::Shape::CompareIntersectsOperation {
|
| - const static bool defaultResult = false;
|
| - inline static bool aOutsideB(bool& /* result */) { return false; }
|
| - inline static bool bOutsideA(bool& /* result */) { return false; }
|
| - inline static bool aOverlapsB(bool& result) { result = true; return true; }
|
| -};
|
| -
|
| -Region::Shape::Shape()
|
| -{
|
| -}
|
| -
|
| -Region::Shape::Shape(const IntRect& rect)
|
| -{
|
| - appendSpan(rect.y());
|
| - appendSegment(rect.x());
|
| - appendSegment(rect.maxX());
|
| - appendSpan(rect.maxY());
|
| -}
|
| -
|
| -void Region::Shape::appendSpan(int y)
|
| -{
|
| - m_spans.append(Span(y, m_segments.size()));
|
| -}
|
| -
|
| -bool Region::Shape::canCoalesce(SegmentIterator begin, SegmentIterator end)
|
| -{
|
| - if (m_spans.isEmpty())
|
| - return false;
|
| -
|
| - SegmentIterator lastSpanBegin = m_segments.data() + m_spans.last().segmentIndex;
|
| - SegmentIterator lastSpanEnd = m_segments.data() + m_segments.size();
|
| -
|
| - // Check if both spans have an equal number of segments.
|
| - if (lastSpanEnd - lastSpanBegin != end - begin)
|
| - return false;
|
| -
|
| - // Check if both spans are equal.
|
| - if (!std::equal(begin, end, lastSpanBegin))
|
| - return false;
|
| -
|
| - // Since the segments are equal the second segment can just be ignored.
|
| - return true;
|
| -}
|
| -
|
| -void Region::Shape::appendSpan(int y, SegmentIterator begin, SegmentIterator end)
|
| -{
|
| - if (canCoalesce(begin, end))
|
| - return;
|
| -
|
| - appendSpan(y);
|
| - m_segments.appendRange(begin, end);
|
| -}
|
| -
|
| -void Region::Shape::appendSpans(const Shape& shape, SpanIterator begin, SpanIterator end)
|
| -{
|
| - for (SpanIterator it = begin; it != end; ++it)
|
| - appendSpan(it->y, shape.segments_begin(it), shape.segments_end(it));
|
| -}
|
| -
|
| -void Region::Shape::appendSegment(int x)
|
| -{
|
| - m_segments.append(x);
|
| -}
|
| -
|
| -Region::Shape::SpanIterator Region::Shape::spans_begin() const
|
| -{
|
| - return m_spans.data();
|
| -}
|
| -
|
| -Region::Shape::SpanIterator Region::Shape::spans_end() const
|
| -{
|
| - return m_spans.data() + m_spans.size();
|
| -}
|
| -
|
| -Region::Shape::SegmentIterator Region::Shape::segments_begin(SpanIterator it) const
|
| -{
|
| - ASSERT(it >= m_spans.data());
|
| - ASSERT(it < m_spans.data() + m_spans.size());
|
| -
|
| - // Check if this span has any segments.
|
| - if (it->segmentIndex == m_segments.size())
|
| - return 0;
|
| -
|
| - return &m_segments[it->segmentIndex];
|
| -}
|
| -
|
| -Region::Shape::SegmentIterator Region::Shape::segments_end(SpanIterator it) const
|
| -{
|
| - ASSERT(it >= m_spans.data());
|
| - ASSERT(it < m_spans.data() + m_spans.size());
|
| -
|
| - // Check if this span has any segments.
|
| - if (it->segmentIndex == m_segments.size())
|
| - return 0;
|
| -
|
| - ASSERT(it + 1 < m_spans.data() + m_spans.size());
|
| - size_t segmentIndex = (it + 1)->segmentIndex;
|
| -
|
| - ASSERT_WITH_SECURITY_IMPLICATION(segmentIndex <= m_segments.size());
|
| - return m_segments.data() + segmentIndex;
|
| -}
|
| -
|
| -#ifndef NDEBUG
|
| -void Region::Shape::dump() const
|
| -{
|
| - for (Shape::SpanIterator span = spans_begin(), end = spans_end(); span != end; ++span) {
|
| - printf("%6d: (", span->y);
|
| -
|
| - for (Shape::SegmentIterator segment = segments_begin(span), end = segments_end(span); segment != end; ++segment)
|
| - printf("%d ", *segment);
|
| - printf(")\n");
|
| - }
|
| -
|
| - printf("\n");
|
| -}
|
| -#endif
|
| -
|
| -IntRect Region::Shape::bounds() const
|
| -{
|
| - if (isEmpty())
|
| - return IntRect();
|
| -
|
| - SpanIterator span = spans_begin();
|
| - int minY = span->y;
|
| -
|
| - SpanIterator lastSpan = spans_end() - 1;
|
| - int maxY = lastSpan->y;
|
| -
|
| - int minX = std::numeric_limits<int>::max();
|
| - int maxX = std::numeric_limits<int>::min();
|
| -
|
| - while (span != lastSpan) {
|
| - SegmentIterator firstSegment = segments_begin(span);
|
| - SegmentIterator lastSegment = segments_end(span) - 1;
|
| -
|
| - if (firstSegment && lastSegment) {
|
| - ASSERT(firstSegment != lastSegment);
|
| -
|
| - if (*firstSegment < minX)
|
| - minX = *firstSegment;
|
| -
|
| - if (*lastSegment > maxX)
|
| - maxX = *lastSegment;
|
| - }
|
| -
|
| - ++span;
|
| - }
|
| -
|
| - ASSERT(minX <= maxX);
|
| - ASSERT(minY <= maxY);
|
| -
|
| - return IntRect(minX, minY, maxX - minX, maxY - minY);
|
| -}
|
| -
|
| -void Region::Shape::translate(const IntSize& offset)
|
| -{
|
| - for (size_t i = 0; i < m_segments.size(); ++i)
|
| - m_segments[i] += offset.width();
|
| - for (size_t i = 0; i < m_spans.size(); ++i)
|
| - m_spans[i].y += offset.height();
|
| -}
|
| -
|
| -void Region::Shape::swap(Shape& other)
|
| -{
|
| - m_segments.swap(other.m_segments);
|
| - m_spans.swap(other.m_spans);
|
| -}
|
| -
|
| -enum {
|
| - Shape1,
|
| - Shape2,
|
| -};
|
| -
|
| -template<typename Operation>
|
| -Region::Shape Region::Shape::shapeOperation(const Shape& shape1, const Shape& shape2)
|
| -{
|
| - COMPILE_ASSERT(!(!Operation::shouldAddRemainingSegmentsFromSpan1 && Operation::shouldAddRemainingSegmentsFromSpan2), invalid_segment_combination);
|
| - COMPILE_ASSERT(!(!Operation::shouldAddRemainingSpansFromShape1 && Operation::shouldAddRemainingSpansFromShape2), invalid_span_combination);
|
| -
|
| - Shape result;
|
| - if (Operation::trySimpleOperation(shape1, shape2, result))
|
| - return result;
|
| -
|
| - SpanIterator spans1 = shape1.spans_begin();
|
| - SpanIterator spans1End = shape1.spans_end();
|
| -
|
| - SpanIterator spans2 = shape2.spans_begin();
|
| - SpanIterator spans2End = shape2.spans_end();
|
| -
|
| - SegmentIterator segments1 = 0;
|
| - SegmentIterator segments1End = 0;
|
| -
|
| - SegmentIterator segments2 = 0;
|
| - SegmentIterator segments2End = 0;
|
| -
|
| - // Iterate over all spans.
|
| - while (spans1 != spans1End && spans2 != spans2End) {
|
| - int y = 0;
|
| - int test = spans1->y - spans2->y;
|
| -
|
| - if (test <= 0) {
|
| - y = spans1->y;
|
| -
|
| - segments1 = shape1.segments_begin(spans1);
|
| - segments1End = shape1.segments_end(spans1);
|
| - ++spans1;
|
| - }
|
| - if (test >= 0) {
|
| - y = spans2->y;
|
| -
|
| - segments2 = shape2.segments_begin(spans2);
|
| - segments2End = shape2.segments_end(spans2);
|
| - ++spans2;
|
| - }
|
| -
|
| - int flag = 0;
|
| - int oldFlag = 0;
|
| -
|
| - SegmentIterator s1 = segments1;
|
| - SegmentIterator s2 = segments2;
|
| -
|
| - Vector<int, 32> segments;
|
| -
|
| - // Now iterate over the segments in each span and construct a new vector of segments.
|
| - while (s1 != segments1End && s2 != segments2End) {
|
| - int test = *s1 - *s2;
|
| - int x;
|
| -
|
| - if (test <= 0) {
|
| - x = *s1;
|
| - flag = flag ^ 1;
|
| - ++s1;
|
| - }
|
| - if (test >= 0) {
|
| - x = *s2;
|
| - flag = flag ^ 2;
|
| - ++s2;
|
| - }
|
| -
|
| - if (flag == Operation::opCode || oldFlag == Operation::opCode)
|
| - segments.append(x);
|
| -
|
| - oldFlag = flag;
|
| - }
|
| -
|
| - // Add any remaining segments.
|
| - if (Operation::shouldAddRemainingSegmentsFromSpan1 && s1 != segments1End)
|
| - segments.appendRange(s1, segments1End);
|
| - else if (Operation::shouldAddRemainingSegmentsFromSpan2 && s2 != segments2End)
|
| - segments.appendRange(s2, segments2End);
|
| -
|
| - // Add the span.
|
| - if (!segments.isEmpty() || !result.isEmpty())
|
| - result.appendSpan(y, segments.data(), segments.data() + segments.size());
|
| - }
|
| -
|
| - // Add any remaining spans.
|
| - if (Operation::shouldAddRemainingSpansFromShape1 && spans1 != spans1End)
|
| - result.appendSpans(shape1, spans1, spans1End);
|
| - else if (Operation::shouldAddRemainingSpansFromShape2 && spans2 != spans2End)
|
| - result.appendSpans(shape2, spans2, spans2End);
|
| -
|
| - return result;
|
| -}
|
| -
|
| -struct Region::Shape::UnionOperation {
|
| - static bool trySimpleOperation(const Shape& shape1, const Shape& shape2, Shape& result)
|
| - {
|
| - if (shape1.isEmpty()) {
|
| - result = shape2;
|
| - return true;
|
| - }
|
| -
|
| - return false;
|
| - }
|
| -
|
| - static const int opCode = 0;
|
| -
|
| - static const bool shouldAddRemainingSegmentsFromSpan1 = true;
|
| - static const bool shouldAddRemainingSegmentsFromSpan2 = true;
|
| - static const bool shouldAddRemainingSpansFromShape1 = true;
|
| - static const bool shouldAddRemainingSpansFromShape2 = true;
|
| -};
|
| -
|
| -Region::Shape Region::Shape::unionShapes(const Shape& shape1, const Shape& shape2)
|
| -{
|
| - return shapeOperation<UnionOperation>(shape1, shape2);
|
| -}
|
| -
|
| -struct Region::Shape::IntersectOperation {
|
| - static bool trySimpleOperation(const Shape&, const Shape&, Shape&)
|
| - {
|
| - return false;
|
| - }
|
| -
|
| - static const int opCode = 3;
|
| -
|
| - static const bool shouldAddRemainingSegmentsFromSpan1 = false;
|
| - static const bool shouldAddRemainingSegmentsFromSpan2 = false;
|
| - static const bool shouldAddRemainingSpansFromShape1 = false;
|
| - static const bool shouldAddRemainingSpansFromShape2 = false;
|
| -};
|
| -
|
| -Region::Shape Region::Shape::intersectShapes(const Shape& shape1, const Shape& shape2)
|
| -{
|
| - return shapeOperation<IntersectOperation>(shape1, shape2);
|
| -}
|
| -
|
| -struct Region::Shape::SubtractOperation {
|
| - static bool trySimpleOperation(const Shape&, const Shape&, Region::Shape&)
|
| - {
|
| - return false;
|
| - }
|
| -
|
| - static const int opCode = 1;
|
| -
|
| - static const bool shouldAddRemainingSegmentsFromSpan1 = true;
|
| - static const bool shouldAddRemainingSegmentsFromSpan2 = false;
|
| - static const bool shouldAddRemainingSpansFromShape1 = true;
|
| - static const bool shouldAddRemainingSpansFromShape2 = false;
|
| -};
|
| -
|
| -Region::Shape Region::Shape::subtractShapes(const Shape& shape1, const Shape& shape2)
|
| -{
|
| - return shapeOperation<SubtractOperation>(shape1, shape2);
|
| -}
|
| -
|
| -#ifndef NDEBUG
|
| -void Region::dump() const
|
| -{
|
| - printf("Bounds: (%d, %d, %d, %d)\n",
|
| - m_bounds.x(), m_bounds.y(), m_bounds.width(), m_bounds.height());
|
| - m_shape.dump();
|
| -}
|
| -#endif
|
| -
|
| -void Region::intersect(const Region& region)
|
| -{
|
| - if (m_bounds.isEmpty())
|
| - return;
|
| - if (!m_bounds.intersects(region.m_bounds)) {
|
| - m_shape = Shape();
|
| - m_bounds = IntRect();
|
| - return;
|
| - }
|
| -
|
| - Shape intersectedShape = Shape::intersectShapes(m_shape, region.m_shape);
|
| -
|
| - m_shape.swap(intersectedShape);
|
| - m_bounds = m_shape.bounds();
|
| -}
|
| -
|
| -void Region::unite(const Region& region)
|
| -{
|
| - if (region.isEmpty())
|
| - return;
|
| - if (isRect() && m_bounds.contains(region.m_bounds))
|
| - return;
|
| - if (region.isRect() && region.m_bounds.contains(m_bounds)) {
|
| - m_shape = region.m_shape;
|
| - m_bounds = region.m_bounds;
|
| - return;
|
| - }
|
| - // FIXME: We may want another way to construct a Region without doing this test when we expect it to be false.
|
| - if (!isRect() && contains(region))
|
| - return;
|
| -
|
| - Shape unitedShape = Shape::unionShapes(m_shape, region.m_shape);
|
| -
|
| - m_shape.swap(unitedShape);
|
| - m_bounds.unite(region.m_bounds);
|
| -}
|
| -
|
| -void Region::subtract(const Region& region)
|
| -{
|
| - if (m_bounds.isEmpty())
|
| - return;
|
| - if (region.isEmpty())
|
| - return;
|
| - if (!m_bounds.intersects(region.m_bounds))
|
| - return;
|
| -
|
| - Shape subtractedShape = Shape::subtractShapes(m_shape, region.m_shape);
|
| -
|
| - m_shape.swap(subtractedShape);
|
| - m_bounds = m_shape.bounds();
|
| -}
|
| -
|
| -void Region::translate(const IntSize& offset)
|
| -{
|
| - m_bounds.move(offset);
|
| - m_shape.translate(offset);
|
| -}
|
| -
|
| -} // namespace WebCore
|
|
|