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1 /* | 1 /* |
2 * Copyright (C) 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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31 #include "platform/heap/Handle.h" | 31 #include "platform/heap/Handle.h" |
32 #include "platform/network/ResourceLoadPriority.h" | 32 #include "platform/network/ResourceLoadPriority.h" |
33 #include "wtf/Allocator.h" | 33 #include "wtf/Allocator.h" |
34 #include "wtf/Forward.h" | 34 #include "wtf/Forward.h" |
35 #include "wtf/HashMap.h" | 35 #include "wtf/HashMap.h" |
36 #include "wtf/Noncopyable.h" | 36 #include "wtf/Noncopyable.h" |
37 #include <memory> | 37 #include <memory> |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class FrameLoaderClient; | 41 class LocalFrameClient; |
42 class LocalFrame; | 42 class LocalFrame; |
43 class ResourceResponse; | 43 class ResourceResponse; |
44 struct ProgressItem; | 44 struct ProgressItem; |
45 | 45 |
| 46 // TODO(slangley): Remove this once references to FrameLoaderClient are removed. |
| 47 typedef LocalFrameClient FrameLoaderClient; |
| 48 |
46 // FIXME: This is only used on Android. Android is the only Chrome | 49 // FIXME: This is only used on Android. Android is the only Chrome |
47 // browser which shows a progress bar during loading. | 50 // browser which shows a progress bar during loading. |
48 // We should find a better way for Android to get this data and remove this! | 51 // We should find a better way for Android to get this data and remove this! |
49 class CORE_EXPORT ProgressTracker final | 52 class CORE_EXPORT ProgressTracker final |
50 : public GarbageCollectedFinalized<ProgressTracker> { | 53 : public GarbageCollectedFinalized<ProgressTracker> { |
51 WTF_MAKE_NONCOPYABLE(ProgressTracker); | 54 WTF_MAKE_NONCOPYABLE(ProgressTracker); |
52 | 55 |
53 public: | 56 public: |
54 static ProgressTracker* create(LocalFrame*); | 57 static ProgressTracker* create(LocalFrame*); |
55 | 58 |
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83 double m_lastNotifiedProgressTime; | 86 double m_lastNotifiedProgressTime; |
84 bool m_finishedParsing; | 87 bool m_finishedParsing; |
85 double m_progressValue; | 88 double m_progressValue; |
86 | 89 |
87 HashMap<unsigned long, std::unique_ptr<ProgressItem>> m_progressItems; | 90 HashMap<unsigned long, std::unique_ptr<ProgressItem>> m_progressItems; |
88 }; | 91 }; |
89 | 92 |
90 } // namespace blink | 93 } // namespace blink |
91 | 94 |
92 #endif | 95 #endif |
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