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Side by Side Diff: third_party/WebKit/Source/platform/graphics/StrokeData.cpp

Issue 2711983002: Paint dotted borders using circular dots (Closed)
Patch Set: More baselines Created 3 years, 9 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
63 flags->setStrokeCap(m_lineCap); 63 flags->setStrokeCap(m_lineCap);
64 flags->setStrokeJoin(m_lineJoin); 64 flags->setStrokeJoin(m_lineJoin);
65 flags->setStrokeMiter(SkFloatToScalar(m_miterLimit)); 65 flags->setStrokeMiter(SkFloatToScalar(m_miterLimit));
66 66
67 setupPaintDashPathEffect(flags, length); 67 setupPaintDashPathEffect(flags, length);
68 } 68 }
69 69
70 void StrokeData::setupPaintDashPathEffect(PaintFlags* flags, int length) const { 70 void StrokeData::setupPaintDashPathEffect(PaintFlags* flags, int length) const {
71 if (m_dash) { 71 if (m_dash) {
72 flags->setPathEffect(m_dash); 72 flags->setPathEffect(m_dash);
73 } else if (m_style == DashedStroke || m_style == DottedStroke) { 73 } else if (m_style == DashedStroke ||
74 (m_style == DottedStroke && m_thickness <= 3)) {
74 float width = 75 float width =
75 m_style == DashedStroke ? dashRatio * m_thickness : m_thickness; 76 m_style == DashedStroke ? dashRatio * m_thickness : m_thickness;
76 77
77 // Truncate the width, since we don't want fuzzy dots or dashes. 78 // Truncate the width, since we don't want fuzzy dots or dashes.
78 int dashLength = static_cast<int>(width); 79 int dashLength = static_cast<int>(width);
79 // Subtract off the endcaps, since they're rendered separately. 80 // Subtract off the endcaps, since they're rendered separately.
80 int distance = length - 2 * static_cast<int>(m_thickness); 81 int distance = length - 2 * static_cast<int>(m_thickness);
81 int phase = 1; 82 int phase = 1;
82 if (dashLength > 1) { 83 if (dashLength > 1) {
83 // Determine how many dashes or dots we should have. 84 // Determine how many dashes or dots we should have.
84 int numDashes = distance / dashLength; 85 int numDashes = distance / dashLength;
85 int remainder = distance % dashLength; 86 int remainder = distance % dashLength;
86 // Adjust the phase to center the dashes within the line. 87 // Adjust the phase to center the dashes within the line.
87 if (numDashes % 2) { 88 if (numDashes % 2) {
88 // Odd: shift right a full dash, minus half the remainder. 89 // Odd: shift right a full dash, minus half the remainder.
89 phase = dashLength - remainder / 2; 90 phase = dashLength - remainder / 2;
90 } else { 91 } else {
91 // Even: shift right half a dash, minus half the remainder. 92 // Even: shift right half a dash, minus half the remainder.
92 phase = (dashLength - remainder) / 2; 93 phase = (dashLength - remainder) / 2;
93 } 94 }
94 } 95 }
95 SkScalar dashLengthSk = SkIntToScalar(dashLength); 96 SkScalar dashLengthSk = SkIntToScalar(dashLength);
96 SkScalar intervals[2] = {dashLengthSk, dashLengthSk}; 97 SkScalar intervals[2] = {dashLengthSk, dashLengthSk};
97 flags->setPathEffect( 98 flags->setPathEffect(
98 SkDashPathEffect::Make(intervals, 2, SkIntToScalar(phase))); 99 SkDashPathEffect::Make(intervals, 2, SkIntToScalar(phase)));
100 } else if (m_style == DottedStroke) {
101 flags->setStrokeCap((PaintFlags::Cap)RoundCap);
102 // Adjust the width to get equal dot spacing as much as possible.
103 float perDotLength = m_thickness * 2;
104 static float epsilon = 1.0e-2f;
105 if (length < perDotLength + m_thickness) {
106 // Exactly 2 dots with whatever space we can get
107 SkScalar intervals[2] = {0, length - m_thickness - epsilon};
108 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
109 return;
110 }
111
112 // Determine what number of dots gives the minimum deviation from
113 // idealGap between dots. Set the gap to that width.
114 float minNumDots = floorf((length + m_thickness) / perDotLength);
115 float maxNumDots = minNumDots + 1;
116 float minGap = (length - minNumDots * m_thickness) / (minNumDots - 1);
117 float maxGap = (length - maxNumDots * m_thickness) / (maxNumDots - 1);
118 if (fabs(minGap - m_thickness) < fabs(maxGap - m_thickness)) {
119 SkScalar intervals[2] = {0, minGap + m_thickness - epsilon};
120 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
121 } else {
122 SkScalar intervals[2] = {0, maxGap + m_thickness - epsilon};
123 flags->setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
124 }
99 } else { 125 } else {
100 // TODO(schenney): WavyStroke: https://crbug.com/229574 126 // TODO(schenney): WavyStroke https://crbug.com/229574
101 flags->setPathEffect(0); 127 flags->setPathEffect(0);
102 } 128 }
103 } 129 }
104 130
105 } // namespace blink 131 } // namespace blink
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