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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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108 | 108 |
109 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 109 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
110 ['win', ('amd', 0x6779)], bug=483282) | 110 ['win', ('amd', 0x6779)], bug=483282) |
111 self.Fail('deqp/functional/gles3/multisample.html', | 111 self.Fail('deqp/functional/gles3/multisample.html', |
112 ['win', ('amd', 0x6779)], bug=617290) | 112 ['win', ('amd', 0x6779)], bug=617290) |
113 | 113 |
114 # Keep a separate set of failures for the R7 240, since it can use a new | 114 # Keep a separate set of failures for the R7 240, since it can use a new |
115 # and updated driver. The older drivers won't ever get fixes from AMD. | 115 # and updated driver. The older drivers won't ever get fixes from AMD. |
116 # Use ['win', ('amd', 0x6613)] for the R7 240 devices. | 116 # Use ['win', ('amd', 0x6613)] for the R7 240 devices. |
117 | 117 |
| 118 # Have seen this time out. Think it may be because it's currently |
| 119 # the first test that runs in the shard, and the browser might not |
| 120 # be coming up correctly. |
| 121 self.Flaky('deqp/functional/gles3/multisample.html', |
| 122 ['win', ('amd', 0x6613)], bug=687374) |
| 123 |
118 # It's unfortunate that these suppressions need to be so broad, but | 124 # It's unfortunate that these suppressions need to be so broad, but |
119 # basically any test that uses readPixels is potentially flaky, and | 125 # basically any test that uses readPixels is potentially flaky, and |
120 # it's infeasible to suppress individual failures one by one. | 126 # it's infeasible to suppress individual failures one by one. |
121 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) | 127 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) |
122 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) | 128 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
123 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) | 129 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
124 | 130 |
125 # Win / Intel | 131 # Win / Intel |
126 self.Fail('conformance2/glsl3/' + | 132 self.Fail('conformance2/glsl3/' + |
127 'texture-offset-uniform-texture-coordinate.html', | 133 'texture-offset-uniform-texture-coordinate.html', |
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1042 # self.Fail(page_name, | 1048 # self.Fail(page_name, |
1043 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1049 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
1044 # self.Fail(page_name, | 1050 # self.Fail(page_name, |
1045 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1051 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1046 | 1052 |
1047 # Conflicts if between a generic os condition and a specific version | 1053 # Conflicts if between a generic os condition and a specific version |
1048 # self.Fail(page_name, | 1054 # self.Fail(page_name, |
1049 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1055 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1050 # self.Fail(page_name, | 1056 # self.Fail(page_name, |
1051 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1057 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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