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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
| 6 | 6 |
| 7 #include "ash/accelerometer/accelerometer_controller.h" | 7 #include "ash/accelerometer/accelerometer_controller.h" |
| 8 #include "ash/display/display_manager.h" | 8 #include "ash/display/display_manager.h" |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" | 10 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" |
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| 134 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened, | 134 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened, |
| 135 lid_flattened, hinge_vector); | 135 lid_flattened, hinge_vector); |
| 136 | 136 |
| 137 // Toggle maximize mode on or off when corresponding thresholds are passed. | 137 // Toggle maximize mode on or off when corresponding thresholds are passed. |
| 138 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager | 138 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager |
| 139 // such that observations of state changes occur after the change and shell | 139 // such that observations of state changes occur after the change and shell |
| 140 // has fewer states to track. | 140 // has fewer states to track. |
| 141 if (maximize_mode_engaged && | 141 if (maximize_mode_engaged && |
| 142 angle > kFullyOpenAngleErrorTolerance && | 142 angle > kFullyOpenAngleErrorTolerance && |
| 143 angle < kExitMaximizeModeAngle) { | 143 angle < kExitMaximizeModeAngle) { |
| 144 LeaveMaximizeMode(); | 144 Shell::GetInstance()->EnableMaximizeModeWindowManager(false); |
| 145 event_blocker_.reset(); |
| 145 } else if (!maximize_mode_engaged && | 146 } else if (!maximize_mode_engaged && |
| 146 angle > kEnterMaximizeModeAngle) { | 147 angle > kEnterMaximizeModeAngle) { |
| 147 EnterMaximizeMode(); | 148 Shell::GetInstance()->EnableMaximizeModeWindowManager(true); |
| 149 event_blocker_.reset(new MaximizeModeEventBlocker); |
| 148 } | 150 } |
| 149 } | 151 } |
| 150 | 152 |
| 151 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) { | 153 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) { |
| 152 bool maximize_mode_engaged = | 154 bool maximize_mode_engaged = |
| 153 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled(); | 155 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled(); |
| 154 | 156 |
| 155 if (!maximize_mode_engaged || rotation_locked_) | |
| 156 return; | |
| 157 | |
| 158 DisplayManager* display_manager = | 157 DisplayManager* display_manager = |
| 159 Shell::GetInstance()->display_manager(); | 158 Shell::GetInstance()->display_manager(); |
| 160 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( | 159 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( |
| 161 gfx::Display::InternalDisplayId()).rotation(); | 160 gfx::Display::InternalDisplayId()).rotation(); |
| 162 | 161 |
| 162 // If maximize mode is not engaged, ensure the screen is not rotated and |
| 163 // do not rotate to match the current device orientation. |
| 164 if (!maximize_mode_engaged) { |
| 165 if (current_rotation != gfx::Display::ROTATE_0) { |
| 166 // TODO(flackr): Currently this will prevent setting a manual rotation on |
| 167 // the screen of a device with an accelerometer, this should only set it |
| 168 // back to ROTATE_0 if it was last set by the accelerometer. |
| 169 // Also, SetDisplayRotation will save the setting to the local store, |
| 170 // this should be stored in a way that we can distinguish what the |
| 171 // rotation was set by. |
| 172 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), |
| 173 gfx::Display::ROTATE_0); |
| 174 } |
| 175 rotation_locked_ = false; |
| 176 return; |
| 177 } |
| 178 |
| 179 if (rotation_locked_) |
| 180 return; |
| 181 |
| 163 // After determining maximize mode state, determine if the screen should | 182 // After determining maximize mode state, determine if the screen should |
| 164 // be rotated. | 183 // be rotated. |
| 165 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); | 184 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); |
| 166 float lid_flattened_length = lid_flattened.Length(); | 185 float lid_flattened_length = lid_flattened.Length(); |
| 167 // When the lid is close to being flat, don't change rotation as it is too | 186 // When the lid is close to being flat, don't change rotation as it is too |
| 168 // sensitive to slight movements. | 187 // sensitive to slight movements. |
| 169 if (lid_flattened_length < kMinimumAccelerationScreenRotation) | 188 if (lid_flattened_length < kMinimumAccelerationScreenRotation) |
| 170 return; | 189 return; |
| 171 | 190 |
| 172 // The reference vector is the angle of gravity when the device is rotated | 191 // The reference vector is the angle of gravity when the device is rotated |
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| 207 | 226 |
| 208 // When exiting maximize mode return rotation to 0. When entering, rotate to | 227 // When exiting maximize mode return rotation to 0. When entering, rotate to |
| 209 // match screen orientation. | 228 // match screen orientation. |
| 210 if (new_rotation == gfx::Display::ROTATE_0 || | 229 if (new_rotation == gfx::Display::ROTATE_0 || |
| 211 maximize_mode_engaged) { | 230 maximize_mode_engaged) { |
| 212 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | 231 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), |
| 213 new_rotation); | 232 new_rotation); |
| 214 } | 233 } |
| 215 } | 234 } |
| 216 | 235 |
| 217 void MaximizeModeController::EnterMaximizeMode() { | |
| 218 // TODO(jonross): Create a property on the display to track user rotations. | |
| 219 // We should lock based on this property. Furthermore we should apply the | |
| 220 // lock if the user changes the display settings while we are in maximize | |
| 221 // mode. https://crbug.com/369505 | |
| 222 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
| 223 gfx::Display::Rotation current_rotation = display_manager-> | |
| 224 GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation(); | |
| 225 rotation_locked_ = current_rotation != gfx::Display::ROTATE_0; | |
| 226 Shell::GetInstance()->EnableMaximizeModeWindowManager(true); | |
| 227 event_blocker_.reset(new MaximizeModeEventBlocker); | |
| 228 } | |
| 229 | |
| 230 void MaximizeModeController::LeaveMaximizeMode() { | |
| 231 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
| 232 gfx::Display::Rotation current_rotation = display_manager-> | |
| 233 GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation(); | |
| 234 if (!rotation_locked_ && current_rotation != gfx::Display::ROTATE_0) { | |
| 235 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | |
| 236 gfx::Display::ROTATE_0); | |
| 237 } | |
| 238 Shell::GetInstance()->EnableMaximizeModeWindowManager(false); | |
| 239 event_blocker_.reset(); | |
| 240 } | |
| 241 | |
| 242 } // namespace ash | 236 } // namespace ash |
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