| Index: media/base/renderer_factory_selector.h
|
| diff --git a/media/base/renderer_factory_selector.h b/media/base/renderer_factory_selector.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cc96284e0adf578e7942c8d6c664f5e0c3d5d5ba
|
| --- /dev/null
|
| +++ b/media/base/renderer_factory_selector.h
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| @@ -0,0 +1,47 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_
|
| +#define MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_
|
| +
|
| +#include "base/containers/flat_map.h"
|
| +#include "media/base/renderer_factory.h"
|
| +
|
| +namespace media {
|
| +
|
| +// RendererFactorySelector owns RendererFactory instances used within WMPI.
|
| +// Its purpose is to aggregate the signals and centralize the logic behind
|
| +// choosing which RendererFactory should be used when creating a new Renderer.
|
| +class MEDIA_EXPORT RendererFactorySelector {
|
| + public:
|
| + enum FactoryType {
|
| + DEFAULT, // DefaultRendererFactory.
|
| + MOJO, // MojoRendererFactory.
|
| + MEDIA_PLAYER, // MediaPlayerRendererClientFactory.
|
| + ADAPTIVE, // AdaptiveRendererFactory.
|
| + UNKNOWN,
|
| + };
|
| +
|
| + RendererFactorySelector();
|
| + ~RendererFactorySelector();
|
| +
|
| + // NOTE: There should be at most one factory per factory type.
|
| + void AddFactory(FactoryType type, std::unique_ptr<RendererFactory> factory);
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| +
|
| + // Sets the "default" factory to be returned in the absence explicit signals
|
| + // indicating that another factory type should be selected instead.
|
| + void SetBaseFactoryType(FactoryType type);
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| +
|
| + // Note: This only returns the base factory type at the moment.
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| + RendererFactory* GetCurrentFactory();
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| +
|
| + private:
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| + FactoryType base_factory_type_ = FactoryType::UNKNOWN;
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| + base::flat_map<FactoryType, std::unique_ptr<RendererFactory>> factories_;
|
| + DISALLOW_COPY_AND_ASSIGN(RendererFactorySelector);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_BASE_RENDERER_FACTORY_H_
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|
|