Index: chrome/browser/resources/vr_shell/vr_shell_ui.js |
diff --git a/chrome/browser/resources/vr_shell/vr_shell_ui.js b/chrome/browser/resources/vr_shell/vr_shell_ui.js |
index 2fd4a7a43d4b186dc18ed163e91a6d93d4779f01..bed2dcf932ee572a569d75cda5cd5ea3040f79b0 100644 |
--- a/chrome/browser/resources/vr_shell/vr_shell_ui.js |
+++ b/chrome/browser/resources/vr_shell/vr_shell_ui.js |
@@ -54,11 +54,12 @@ var vrShellUi = (function() { |
// Place an invisible but hittable plane behind the content quad, to keep |
// the reticle roughly planar with the content if near content. |
let backPlane = new api.UiElement(0, 0, 0, 0); |
- backPlane.setVisible(false); |
+ backPlane.setVisible(true); |
cjgrant
2017/02/24 14:25:23
Why not remove setVisible() and setHitTestable() c
mthiesse
2017/02/24 15:30:09
Done.
|
backPlane.setHitTestable(true); |
backPlane.setSize(1000, 1000); |
backPlane.setTranslation(0, 0, -0.01); |
backPlane.setParentId(this.elementId); |
+ backPlane.setFill(new api.Fill(api.FillType.None)); |
ui.addElement(backPlane); |
this.updateState(); |