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1 /* | |
2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef CSSMatrix_h | |
27 #define CSSMatrix_h | |
28 | |
29 #include <memory> | |
30 #include "platform/bindings/ScriptWrappable.h" | |
31 #include "platform/transforms/TransformationMatrix.h" | |
32 #include "platform/wtf/text/WTFString.h" | |
33 | |
34 namespace blink { | |
35 | |
36 class ExceptionState; | |
37 class ExecutionContext; | |
38 | |
39 class CSSMatrix final : public GarbageCollectedFinalized<CSSMatrix>, | |
40 public ScriptWrappable { | |
41 DEFINE_WRAPPERTYPEINFO(); | |
42 | |
43 public: | |
44 static CSSMatrix* Create(const TransformationMatrix& m) { | |
45 return new CSSMatrix(m); | |
46 } | |
47 static CSSMatrix* Create(ExecutionContext*, const String&, ExceptionState&); | |
48 | |
49 double a() const { return matrix_->A(); } | |
50 double b() const { return matrix_->B(); } | |
51 double c() const { return matrix_->C(); } | |
52 double d() const { return matrix_->D(); } | |
53 double e() const { return matrix_->E(); } | |
54 double f() const { return matrix_->F(); } | |
55 | |
56 void setA(double f) { matrix_->SetA(f); } | |
57 void setB(double f) { matrix_->SetB(f); } | |
58 void setC(double f) { matrix_->SetC(f); } | |
59 void setD(double f) { matrix_->SetD(f); } | |
60 void setE(double f) { matrix_->SetE(f); } | |
61 void setF(double f) { matrix_->SetF(f); } | |
62 | |
63 double m11() const { return matrix_->M11(); } | |
64 double m12() const { return matrix_->M12(); } | |
65 double m13() const { return matrix_->M13(); } | |
66 double m14() const { return matrix_->M14(); } | |
67 double m21() const { return matrix_->M21(); } | |
68 double m22() const { return matrix_->M22(); } | |
69 double m23() const { return matrix_->M23(); } | |
70 double m24() const { return matrix_->M24(); } | |
71 double m31() const { return matrix_->M31(); } | |
72 double m32() const { return matrix_->M32(); } | |
73 double m33() const { return matrix_->M33(); } | |
74 double m34() const { return matrix_->M34(); } | |
75 double m41() const { return matrix_->M41(); } | |
76 double m42() const { return matrix_->M42(); } | |
77 double m43() const { return matrix_->M43(); } | |
78 double m44() const { return matrix_->M44(); } | |
79 | |
80 void setM11(double f) { matrix_->SetM11(f); } | |
81 void setM12(double f) { matrix_->SetM12(f); } | |
82 void setM13(double f) { matrix_->SetM13(f); } | |
83 void setM14(double f) { matrix_->SetM14(f); } | |
84 void setM21(double f) { matrix_->SetM21(f); } | |
85 void setM22(double f) { matrix_->SetM22(f); } | |
86 void setM23(double f) { matrix_->SetM23(f); } | |
87 void setM24(double f) { matrix_->SetM24(f); } | |
88 void setM31(double f) { matrix_->SetM31(f); } | |
89 void setM32(double f) { matrix_->SetM32(f); } | |
90 void setM33(double f) { matrix_->SetM33(f); } | |
91 void setM34(double f) { matrix_->SetM34(f); } | |
92 void setM41(double f) { matrix_->SetM41(f); } | |
93 void setM42(double f) { matrix_->SetM42(f); } | |
94 void setM43(double f) { matrix_->SetM43(f); } | |
95 void setM44(double f) { matrix_->SetM44(f); } | |
96 | |
97 void setMatrixValue(const String&, ExceptionState&); | |
98 | |
99 // The following math function return a new matrix with the | |
100 // specified operation applied. The this value is not modified. | |
101 | |
102 // Multiply this matrix by secondMatrix, on the right | |
103 // (result = this * secondMatrix) | |
104 CSSMatrix* multiply(CSSMatrix* second_matrix) const; | |
105 | |
106 // Return the inverse of this matrix. Throw an exception if the matrix is not | |
107 // invertible. | |
108 CSSMatrix* inverse(ExceptionState&) const; | |
109 | |
110 // Return this matrix translated by the passed values. | |
111 // Passing a NaN will use a value of 0. This allows the 3D form to used for 2D | |
112 // operations. | |
113 // Operation is performed as though the this matrix is multiplied by a matrix | |
114 // with the translation values on the left | |
115 // (result = translation(x,y,z) * this) | |
116 CSSMatrix* translate(double x, double y, double z) const; | |
117 | |
118 // Returns this matrix scaled by the passed values. | |
119 // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of | |
120 // NaN makes it the same as scaleX. This allows the 3D form to used for 2D | |
121 // operations Operation is performed as though the this matrix is multiplied | |
122 // by a matrix with the scale values on the left | |
123 // (result = scale(x,y,z) * this) | |
124 CSSMatrix* scale(double scale_x, double scale_y, double scale_z) const; | |
125 | |
126 // Returns this matrix rotated by the passed values. | |
127 // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX). | |
128 // Otherwise use a rotation value of 0 for any passed NaN. | |
129 // Operation is performed as though the this matrix is multiplied by a matrix | |
130 // with the rotation values on the left (result = rotation(x,y,z) * this) | |
131 CSSMatrix* rotate(double rot_x, double rot_y, double rot_z) const; | |
132 | |
133 // Returns this matrix rotated about the passed axis by the passed angle. | |
134 // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value | |
135 // Operation is performed as though the this matrix is multiplied by a matrix | |
136 // with the rotation values on the left | |
137 // (result = rotation(x,y,z,angle) * this) | |
138 CSSMatrix* rotateAxisAngle(double x, double y, double z, double angle) const; | |
139 | |
140 // Return this matrix skewed along the X axis by the passed values. | |
141 // Passing a NaN will use a value of 0. | |
142 // Operation is performed as though the this matrix is multiplied by a matrix | |
143 // with the skew values on the left (result = skewX(angle) * this) | |
144 CSSMatrix* skewX(double angle) const; | |
145 | |
146 // Return this matrix skewed along the Y axis by the passed values. | |
147 // Passing a NaN will use a value of 0. | |
148 // Operation is performed as though the this matrix is multiplied by a matrix | |
149 // with the skew values on the left (result = skewY(angle) * this) | |
150 CSSMatrix* skewY(double angle) const; | |
151 | |
152 const TransformationMatrix& Transform() const { return *matrix_; } | |
153 | |
154 String toString() const; | |
155 | |
156 DEFINE_INLINE_TRACE() {} | |
157 | |
158 protected: | |
159 CSSMatrix(const TransformationMatrix&); | |
160 CSSMatrix(const String&, ExceptionState&); | |
161 | |
162 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc | |
163 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | |
164 // to allocate TransformationMatrix on PartitionAlloc. | |
165 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | |
166 std::unique_ptr<TransformationMatrix> matrix_; | |
167 }; | |
168 | |
169 } // namespace blink | |
170 | |
171 #endif // CSSMatrix_h | |
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