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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 639 virtual void destroyContext(); | 639 virtual void destroyContext(); |
| 640 void markContextChanged(ContentChangeType); | 640 void markContextChanged(ContentChangeType); |
| 641 | 641 |
| 642 void onErrorMessage(const char*, int32_t id); | 642 void onErrorMessage(const char*, int32_t id); |
| 643 | 643 |
| 644 void notifyCanvasContextChanged(); | 644 void notifyCanvasContextChanged(); |
| 645 | 645 |
| 646 // Query if depth_stencil buffer is supported. | 646 // Query if depth_stencil buffer is supported. |
| 647 bool isDepthStencilSupported() { return m_isDepthStencilSupported; } | 647 bool isDepthStencilSupported() { return m_isDepthStencilSupported; } |
| 648 | 648 |
| 649 // Helper to return the size in bytes of OpenGL data types | |
| 650 // like GL_FLOAT, GL_INT, etc. | |
| 651 unsigned sizeInBytes(GLenum type) const; | |
| 652 | |
| 653 // Check if each enabled vertex attribute is bound to a buffer. | 649 // Check if each enabled vertex attribute is bound to a buffer. |
| 654 bool validateRenderingState(const char*); | 650 bool validateRenderingState(const char*); |
| 655 | 651 |
| 656 bool validateWebGLObject(const char*, WebGLObject*); | 652 bool validateWebGLObject(const char*, WebGLObject*); |
| 657 | 653 |
| 658 // Adds a compressed texture format. | 654 // Adds a compressed texture format. |
| 659 void addCompressedTextureFormat(GLenum); | 655 void addCompressedTextureFormat(GLenum); |
| 660 void removeAllCompressedTextureFormats(); | 656 void removeAllCompressedTextureFormats(); |
| 661 | 657 |
| 662 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0. | 658 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0. |
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| 1663 context, | 1659 context, |
| 1664 context->is3d(), | 1660 context->is3d(), |
| 1665 context.is3d()); | 1661 context.is3d()); |
| 1666 | 1662 |
| 1667 } // namespace blink | 1663 } // namespace blink |
| 1668 | 1664 |
| 1669 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( | 1665 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( |
| 1670 blink::WebGLRenderingContextBase::TextureUnitState); | 1666 blink::WebGLRenderingContextBase::TextureUnitState); |
| 1671 | 1667 |
| 1672 #endif // WebGLRenderingContextBase_h | 1668 #endif // WebGLRenderingContextBase_h |
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