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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 2709523002: Remove unused helper function in WebGLRenderingContextBase (Closed)
Patch Set: Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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639 virtual void destroyContext(); 639 virtual void destroyContext();
640 void markContextChanged(ContentChangeType); 640 void markContextChanged(ContentChangeType);
641 641
642 void onErrorMessage(const char*, int32_t id); 642 void onErrorMessage(const char*, int32_t id);
643 643
644 void notifyCanvasContextChanged(); 644 void notifyCanvasContextChanged();
645 645
646 // Query if depth_stencil buffer is supported. 646 // Query if depth_stencil buffer is supported.
647 bool isDepthStencilSupported() { return m_isDepthStencilSupported; } 647 bool isDepthStencilSupported() { return m_isDepthStencilSupported; }
648 648
649 // Helper to return the size in bytes of OpenGL data types
650 // like GL_FLOAT, GL_INT, etc.
651 unsigned sizeInBytes(GLenum type) const;
652
653 // Check if each enabled vertex attribute is bound to a buffer. 649 // Check if each enabled vertex attribute is bound to a buffer.
654 bool validateRenderingState(const char*); 650 bool validateRenderingState(const char*);
655 651
656 bool validateWebGLObject(const char*, WebGLObject*); 652 bool validateWebGLObject(const char*, WebGLObject*);
657 653
658 // Adds a compressed texture format. 654 // Adds a compressed texture format.
659 void addCompressedTextureFormat(GLenum); 655 void addCompressedTextureFormat(GLenum);
660 void removeAllCompressedTextureFormats(); 656 void removeAllCompressedTextureFormats();
661 657
662 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0. 658 // Set UNPACK_ALIGNMENT to 1, all other parameters to 0.
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1663 context, 1659 context,
1664 context->is3d(), 1660 context->is3d(),
1665 context.is3d()); 1661 context.is3d());
1666 1662
1667 } // namespace blink 1663 } // namespace blink
1668 1664
1669 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( 1665 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(
1670 blink::WebGLRenderingContextBase::TextureUnitState); 1666 blink::WebGLRenderingContextBase::TextureUnitState);
1671 1667
1672 #endif // WebGLRenderingContextBase_h 1668 #endif // WebGLRenderingContextBase_h
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