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Unified Diff: media/gpu/dxva_picture_buffer_win.h

Issue 2709153004: Use video profile to decide if we should produce fp16 textures. (Closed)
Patch Set: comments addressed Created 3 years, 10 months ago
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Index: media/gpu/dxva_picture_buffer_win.h
diff --git a/media/gpu/dxva_picture_buffer_win.h b/media/gpu/dxva_picture_buffer_win.h
index 959504fec69281bf4aa2098ffe8c20618575f85d..ee4ce0c6c79c5590729c90679d1f41a800d196f4 100644
--- a/media/gpu/dxva_picture_buffer_win.h
+++ b/media/gpu/dxva_picture_buffer_win.h
@@ -90,7 +90,8 @@ class PbufferPictureBuffer : public DXVAPictureBuffer {
bool Initialize(const DXVAVideoDecodeAccelerator& decoder,
EGLConfig egl_config);
bool InitializeTexture(const DXVAVideoDecodeAccelerator& decoder,
- bool use_rgb);
+ bool use_rgb,
+ bool use_fp16);
bool ReusePictureBuffer() override;
void ResetReuseFence() override;
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