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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_ | 5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_ |
6 #define ASH_WM_COORDINATE_CONVERSION_H_ | 6 #define ASH_WM_COORDINATE_CONVERSION_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 | 9 |
10 namespace aura { | 10 namespace aura { |
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23 // Returns NULL if the root window does not exist at the given | 23 // Returns NULL if the root window does not exist at the given |
24 // point. | 24 // point. |
25 ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); | 25 ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); |
26 | 26 |
27 // Returns the RootWindow that shares the most area with |rect| in | 27 // Returns the RootWindow that shares the most area with |rect| in |
28 // the virtual scren coordinates. | 28 // the virtual scren coordinates. |
29 ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); | 29 ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); |
30 | 30 |
31 // Converts the |point| from a given |window|'s coordinates into the screen | 31 // Converts the |point| from a given |window|'s coordinates into the screen |
32 // coordinates. | 32 // coordinates. |
33 ASH_EXPORT void ConvertPointToScreen(aura::Window* window, gfx::Point* point); | 33 ASH_EXPORT void ConvertPointToScreen(const aura::Window* window, |
| 34 gfx::Point* point); |
34 | 35 |
35 // Converts the |point| from the screen coordinates to a given |window|'s | 36 // Converts the |point| from the screen coordinates to a given |window|'s |
36 // coordinates. | 37 // coordinates. |
37 ASH_EXPORT void ConvertPointFromScreen(aura::Window* window, | 38 ASH_EXPORT void ConvertPointFromScreen(const aura::Window* window, |
38 gfx::Point* point_in_screen); | 39 gfx::Point* point_in_screen); |
39 | 40 |
40 } // namespace wm | 41 } // namespace wm |
41 } // namespace ash | 42 } // namespace ash |
42 | 43 |
43 #endif // ASH_WM_COORDINATE_CONVERSION_H_ | 44 #endif // ASH_WM_COORDINATE_CONVERSION_H_ |
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