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Issue 2707873002: Collect type profile for DevTools. (Closed)
Patch Set: Delete unused var Created 3 years, 9 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/bytecode-graph-builder.h" 5 #include "src/compiler/bytecode-graph-builder.h"
6 6
7 #include "src/ast/ast.h" 7 #include "src/ast/ast.h"
8 #include "src/ast/scopes.h" 8 #include "src/ast/scopes.h"
9 #include "src/compilation-info.h" 9 #include "src/compilation-info.h"
10 #include "src/compiler/compiler-source-position-table.h" 10 #include "src/compiler/compiler-source-position-table.h"
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795 Node* value = environment()->LookupAccumulator(); 795 Node* value = environment()->LookupAccumulator();
796 int flags = bytecode_iterator().GetFlagOperand(2); 796 int flags = bytecode_iterator().GetFlagOperand(2);
797 VectorSlotPair feedback = 797 VectorSlotPair feedback =
798 CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(3)); 798 CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(3));
799 799
800 const Operator* op = javascript()->StoreDataPropertyInLiteral(feedback); 800 const Operator* op = javascript()->StoreDataPropertyInLiteral(feedback);
801 Node* node = NewNode(op, object, name, value, jsgraph()->Constant(flags)); 801 Node* node = NewNode(op, object, name, value, jsgraph()->Constant(flags));
802 environment()->RecordAfterState(node, Environment::kAttachFrameState); 802 environment()->RecordAfterState(node, Environment::kAttachFrameState);
803 } 803 }
804 804
805 void BytecodeGraphBuilder::VisitCollectTypeProfile() {
806 PrepareEagerCheckpoint();
807
808 Node* name =
809 environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
810 Node* value = environment()->LookupAccumulator();
811 VectorSlotPair feedback =
812 CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1));
813
814 const Operator* op = javascript()->CollectTypeProfile(feedback);
rmcilroy 2017/03/13 10:50:59 Do we want to collect type profile data in optimiz
Franzi 2017/03/13 12:01:56 I think we want to collect types for optimized cod
rmcilroy 2017/03/13 12:05:45 I thought generally nothing was optimized once we
815
816 Node* node = NewNode(op, name, value);
Michael Starzinger 2017/03/14 13:12:43 Do we ever want to optimize the CollectTypeProfile
Yang 2017/03/14 13:35:22 We might want to optimize it in the future. But fo
Michael Starzinger 2017/03/14 13:41:38 +1 to keeping it simple in the TurboFan IR for now
Franzi 2017/03/14 15:55:11 I deleted the opcode. Please have another look. Th
817 environment()->RecordAfterState(node, Environment::kAttachFrameState);
818 }
819
805 void BytecodeGraphBuilder::VisitLdaContextSlot() { 820 void BytecodeGraphBuilder::VisitLdaContextSlot() {
806 const Operator* op = javascript()->LoadContext( 821 const Operator* op = javascript()->LoadContext(
807 bytecode_iterator().GetUnsignedImmediateOperand(2), 822 bytecode_iterator().GetUnsignedImmediateOperand(2),
808 bytecode_iterator().GetIndexOperand(1), false); 823 bytecode_iterator().GetIndexOperand(1), false);
809 Node* node = NewNode(op); 824 Node* node = NewNode(op);
810 Node* context = 825 Node* context =
811 environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0)); 826 environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
812 NodeProperties::ReplaceContextInput(node, context); 827 NodeProperties::ReplaceContextInput(node, context);
813 environment()->BindAccumulator(node); 828 environment()->BindAccumulator(node);
814 } 829 }
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2430 it->source_position().ScriptOffset(), start_position_.InliningId())); 2445 it->source_position().ScriptOffset(), start_position_.InliningId()));
2431 it->Advance(); 2446 it->Advance();
2432 } else { 2447 } else {
2433 DCHECK_GT(it->code_offset(), offset); 2448 DCHECK_GT(it->code_offset(), offset);
2434 } 2449 }
2435 } 2450 }
2436 2451
2437 } // namespace compiler 2452 } // namespace compiler
2438 } // namespace internal 2453 } // namespace internal
2439 } // namespace v8 2454 } // namespace v8
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