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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include "bindings/core/v8/ExceptionState.h" | 9 #include "bindings/core/v8/ExceptionState.h" |
10 #include "bindings/core/v8/ScriptWrappable.h" | 10 #include "bindings/core/v8/ScriptWrappable.h" |
11 #include "core/dom/DOMTypedArray.h" | 11 #include "core/dom/DOMTypedArray.h" |
| 12 #include "core/dom/NotShared.h" |
12 #include "platform/heap/Handle.h" | 13 #include "platform/heap/Handle.h" |
13 #include "platform/transforms/TransformationMatrix.h" | 14 #include "platform/transforms/TransformationMatrix.h" |
14 | 15 |
15 namespace blink { | 16 namespace blink { |
16 | 17 |
17 class DOMMatrix; | 18 class DOMMatrix; |
18 class DOMMatrixInit; | 19 class DOMMatrixInit; |
19 class DOMPoint; | 20 class DOMPoint; |
20 class DOMPointInit; | 21 class DOMPointInit; |
21 | 22 |
22 class CORE_EXPORT DOMMatrixReadOnly | 23 class CORE_EXPORT DOMMatrixReadOnly |
23 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, | 24 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, |
24 public ScriptWrappable { | 25 public ScriptWrappable { |
25 DEFINE_WRAPPERTYPEINFO(); | 26 DEFINE_WRAPPERTYPEINFO(); |
26 | 27 |
27 public: | 28 public: |
28 static DOMMatrixReadOnly* Create(ExceptionState&); | 29 static DOMMatrixReadOnly* Create(ExceptionState&); |
29 static DOMMatrixReadOnly* Create(const String&, ExceptionState&); | 30 static DOMMatrixReadOnly* Create(const String&, ExceptionState&); |
30 static DOMMatrixReadOnly* Create(Vector<double>, ExceptionState&); | 31 static DOMMatrixReadOnly* Create(Vector<double>, ExceptionState&); |
31 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); | 32 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, |
32 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); | 33 ExceptionState&); |
| 34 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, |
| 35 ExceptionState&); |
33 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); | 36 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); |
34 virtual ~DOMMatrixReadOnly(); | 37 virtual ~DOMMatrixReadOnly(); |
35 | 38 |
36 double a() const { return matrix_->M11(); } | 39 double a() const { return matrix_->M11(); } |
37 double b() const { return matrix_->M12(); } | 40 double b() const { return matrix_->M12(); } |
38 double c() const { return matrix_->M21(); } | 41 double c() const { return matrix_->M21(); } |
39 double d() const { return matrix_->M22(); } | 42 double d() const { return matrix_->M22(); } |
40 double e() const { return matrix_->M41(); } | 43 double e() const { return matrix_->M41(); } |
41 double f() const { return matrix_->M42(); } | 44 double f() const { return matrix_->M42(); } |
42 | 45 |
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82 double z = 0, | 85 double z = 0, |
83 double angle = 0); | 86 double angle = 0); |
84 DOMMatrix* skewX(double sx); | 87 DOMMatrix* skewX(double sx); |
85 DOMMatrix* skewY(double sy); | 88 DOMMatrix* skewY(double sy); |
86 DOMMatrix* flipX(); | 89 DOMMatrix* flipX(); |
87 DOMMatrix* flipY(); | 90 DOMMatrix* flipY(); |
88 DOMMatrix* inverse(); | 91 DOMMatrix* inverse(); |
89 | 92 |
90 DOMPoint* transformPoint(const DOMPointInit&); | 93 DOMPoint* transformPoint(const DOMPointInit&); |
91 | 94 |
92 DOMFloat32Array* toFloat32Array() const; | 95 NotShared<DOMFloat32Array> toFloat32Array() const; |
93 DOMFloat64Array* toFloat64Array() const; | 96 NotShared<DOMFloat64Array> toFloat64Array() const; |
94 | 97 |
95 const String toString() const; | 98 const String toString() const; |
96 | 99 |
97 ScriptValue toJSONForBinding(ScriptState*) const; | 100 ScriptValue toJSONForBinding(ScriptState*) const; |
98 | 101 |
99 const TransformationMatrix& Matrix() const { return *matrix_; } | 102 const TransformationMatrix& Matrix() const { return *matrix_; } |
100 | 103 |
101 DEFINE_INLINE_TRACE() {} | 104 DEFINE_INLINE_TRACE() {} |
102 | 105 |
103 protected: | 106 protected: |
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131 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 134 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
132 // to allocate TransformationMatrix on PartitionAlloc. | 135 // to allocate TransformationMatrix on PartitionAlloc. |
133 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 136 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
134 std::unique_ptr<TransformationMatrix> matrix_; | 137 std::unique_ptr<TransformationMatrix> matrix_; |
135 bool is2d_; | 138 bool is2d_; |
136 }; | 139 }; |
137 | 140 |
138 } // namespace blink | 141 } // namespace blink |
139 | 142 |
140 #endif | 143 #endif |
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