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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/webaudio/AudioWorkletGlobalScope.h" | 5 #include "modules/webaudio/AudioWorkletGlobalScope.h" |
6 | 6 |
7 #include "bindings/core/v8/ScriptSourceCode.h" | 7 #include "bindings/core/v8/ScriptSourceCode.h" |
8 #include "bindings/core/v8/ScriptState.h" | 8 #include "bindings/core/v8/ScriptState.h" |
9 #include "bindings/core/v8/ScriptValue.h" | 9 #include "bindings/core/v8/ScriptValue.h" |
10 #include "bindings/core/v8/SourceLocation.h" | 10 #include "bindings/core/v8/SourceLocation.h" |
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211 )JS")); | 211 )JS")); |
212 | 212 |
213 AudioWorkletProcessor* processor = | 213 AudioWorkletProcessor* processor = |
214 globalScope->createInstance("testProcessor"); | 214 globalScope->createInstance("testProcessor"); |
215 EXPECT_TRUE(processor); | 215 EXPECT_TRUE(processor); |
216 | 216 |
217 AudioBuffer* inputBuffer = | 217 AudioBuffer* inputBuffer = |
218 AudioBuffer::create(1, kRenderQuantumFrames, kTestingSampleRate); | 218 AudioBuffer::create(1, kRenderQuantumFrames, kTestingSampleRate); |
219 AudioBuffer* outputBuffer = | 219 AudioBuffer* outputBuffer = |
220 AudioBuffer::create(1, kRenderQuantumFrames, kTestingSampleRate); | 220 AudioBuffer::create(1, kRenderQuantumFrames, kTestingSampleRate); |
221 DOMFloat32Array* inputChannelData = inputBuffer->getChannelData(0); | 221 DOMFloat32Array* inputChannelData = inputBuffer->getChannelData(0).view(); |
222 float* inputArrayData = inputChannelData->data(); | 222 float* inputArrayData = inputChannelData->data(); |
223 EXPECT_TRUE(inputArrayData); | 223 EXPECT_TRUE(inputArrayData); |
224 DOMFloat32Array* outputChannelData = outputBuffer->getChannelData(0); | 224 DOMFloat32Array* outputChannelData = outputBuffer->getChannelData(0).view(); |
225 float* outputArrayData = outputChannelData->data(); | 225 float* outputArrayData = outputChannelData->data(); |
226 EXPECT_TRUE(outputArrayData); | 226 EXPECT_TRUE(outputArrayData); |
227 | 227 |
228 // Fill |inputBuffer| with 1 and zero out |outputBuffer|. | 228 // Fill |inputBuffer| with 1 and zero out |outputBuffer|. |
229 std::fill(inputArrayData, inputArrayData + inputBuffer->length(), 1); | 229 std::fill(inputArrayData, inputArrayData + inputBuffer->length(), 1); |
230 outputBuffer->zero(); | 230 outputBuffer->zero(); |
231 | 231 |
232 // Then invoke the process() method to perform JS buffer manipulation. The | 232 // Then invoke the process() method to perform JS buffer manipulation. The |
233 // output buffer should contain a constant value of 2. | 233 // output buffer should contain a constant value of 2. |
234 processor->process(inputBuffer, outputBuffer); | 234 processor->process(inputBuffer, outputBuffer); |
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255 thread->terminateAndWait(); | 255 thread->terminateAndWait(); |
256 } | 256 } |
257 | 257 |
258 TEST_F(AudioWorkletGlobalScopeTest, BufferProcessing) { | 258 TEST_F(AudioWorkletGlobalScopeTest, BufferProcessing) { |
259 std::unique_ptr<AudioWorkletThread> thread = createAudioWorkletThread(); | 259 std::unique_ptr<AudioWorkletThread> thread = createAudioWorkletThread(); |
260 runSimpleProcessTest(thread.get()); | 260 runSimpleProcessTest(thread.get()); |
261 thread->terminateAndWait(); | 261 thread->terminateAndWait(); |
262 } | 262 } |
263 | 263 |
264 } // namespace blink | 264 } // namespace blink |
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