Index: content/shell/test_runner/gamepad_controller.cc |
diff --git a/components/test_runner/gamepad_controller.cc b/content/shell/test_runner/gamepad_controller.cc |
similarity index 97% |
rename from components/test_runner/gamepad_controller.cc |
rename to content/shell/test_runner/gamepad_controller.cc |
index a30e22182c97eacb363d593fe9f4adce537ad43c..02bc784b0fbce5d46933e34447d17a3c1a18d575 100644 |
--- a/components/test_runner/gamepad_controller.cc |
+++ b/content/shell/test_runner/gamepad_controller.cc |
@@ -2,12 +2,12 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "components/test_runner/gamepad_controller.h" |
+#include "content/shell/test_runner/gamepad_controller.h" |
#include <string.h> |
#include "base/macros.h" |
-#include "components/test_runner/web_test_delegate.h" |
+#include "content/shell/test_runner/web_test_delegate.h" |
#include "gin/arguments.h" |
#include "gin/handle.h" |
#include "gin/object_template_builder.h" |
@@ -155,8 +155,7 @@ GamepadController::GamepadController() |
Reset(); |
} |
-GamepadController::~GamepadController() { |
-} |
+GamepadController::~GamepadController() {} |
void GamepadController::Reset() { |
memset(&gamepads_, 0, sizeof(gamepads_)); |
@@ -181,8 +180,8 @@ void GamepadController::Connect(int index) { |
} |
void GamepadController::DispatchConnected(int index) { |
- if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap) |
- || !gamepads_.items[index].connected) |
+ if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap) || |
+ !gamepads_.items[index].connected) |
return; |
const WebGamepad& pad = gamepads_.items[index]; |
if (listener_) |