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Unified Diff: components/exo/shell_surface.cc

Issue 2706543002: exo: Synchronize multi-display window positioning (Closed)
Patch Set: Created 3 years, 10 months ago
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Index: components/exo/shell_surface.cc
diff --git a/components/exo/shell_surface.cc b/components/exo/shell_surface.cc
index 7183474b8bfffe15cf3348671224cc19c03b5422..58fb2b861678b4de4697267a7e81bdb37019148d 100644
--- a/components/exo/shell_surface.cc
+++ b/components/exo/shell_surface.cc
@@ -369,8 +369,10 @@ void ShellSurface::AcknowledgeConfigure(uint32_t serial) {
break;
}
- if (widget_)
+ if (widget_) {
UpdateWidgetBounds();
+ UpdateShadow();
+ }
}
void ShellSurface::SetParent(ShellSurface* parent) {
@@ -629,7 +631,25 @@ void ShellSurface::SetTopInset(int height) {
void ShellSurface::SetOrigin(const gfx::Point& origin) {
TRACE_EVENT1("exo", "ShellSurface::SetOrigin", "origin", origin.ToString());
+ const gfx::Point old_origin = origin_;
reveman 2017/02/18 00:32:39 nit: exo and chromium code typically doesn't use c
Dominik Laskowski 2017/02/23 03:43:48 Done.
origin_ = origin;
+
+ if (bounds_mode_ != BoundsMode::CLIENT || origin == old_origin)
reveman 2017/02/18 00:32:39 nit: can you move the "origin == old_origin" check
Dominik Laskowski 2017/02/23 03:43:48 Done.
+ return;
+
+ // If the origin changed, give the client a chance to adjust window positions
+ // before switching to the new coordinate system. Retain the old origin by
+ // reverting the origin delta until the next configure is acknowledged.
+ const gfx::Vector2d delta = origin - old_origin;
+ origin_offset_ -= delta;
+ pending_origin_offset_accumulator_ += delta;
+
+ if (widget_) {
+ UpdateWidgetBounds();
+ UpdateShadow();
+ }
+
+ Configure();
}
void ShellSurface::SetActivatable(bool activatable) {
@@ -676,10 +696,12 @@ void ShellSurface::OnSurfaceCommit() {
if (enabled() && !widget_) {
// Defer widget creation until surface contains some contents.
- if (surface_->content_size().IsEmpty())
+ if (surface_->content_size().IsEmpty()) {
Configure();
- else
- CreateShellSurfaceWidget(ui::SHOW_STATE_NORMAL);
+ return;
+ }
+
+ CreateShellSurfaceWidget(ui::SHOW_STATE_NORMAL);
}
// Apply the accumulated pending origin offset to reflect acknowledged
@@ -871,7 +893,10 @@ void ShellSurface::OnPreWindowStateTypeChange(
// cross-fade animations. The configure callback provides a mechanism for
// the client to inform us that a frame has taken the state change into
// account and without this cross-fade animations are unreliable.
- if (configure_callback_.is_null())
+
+ // TODO(domlaskowski): For shell surfaces whose bounds are controlled by the
+ // client, the configure callback does not yet support window state changes.
+ if (configure_callback_.is_null() || bounds_mode_ == BoundsMode::CLIENT)
scoped_animations_disabled_.reset(new ScopedAnimationsDisabled(this));
}
}
@@ -903,7 +928,8 @@ void ShellSurface::OnPostWindowStateTypeChange(
void ShellSurface::OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
- if (!widget_ || !surface_ || ignore_window_bounds_changes_)
+ if (bounds_mode_ == BoundsMode::CLIENT || !widget_ || !surface_ ||
reveman 2017/02/18 00:32:39 nit: is this needed as part of this patch? in that
Dominik Laskowski 2017/02/23 03:43:48 Yes, but it will be removed once resizing is drive
+ ignore_window_bounds_changes_)
return;
if (window == widget_->GetNativeWindow()) {
@@ -1154,10 +1180,11 @@ void ShellSurface::Configure() {
serial = configure_callback_.Run(
non_client_view->frame_view()->GetBoundsForClientView().size(),
ash::wm::GetWindowState(widget_->GetNativeWindow())->GetStateType(),
- IsResizing(), widget_->IsActive());
+ IsResizing(), widget_->IsActive(), origin_);
} else {
- serial = configure_callback_.Run(
- gfx::Size(), ash::wm::WINDOW_STATE_TYPE_NORMAL, false, false);
+ serial = configure_callback_.Run(gfx::Size(),
+ ash::wm::WINDOW_STATE_TYPE_NORMAL, false,
+ false, origin_);
}
}
@@ -1293,7 +1320,8 @@ gfx::Point ShellSurface::GetSurfaceOrigin() const {
// For client-positioned shell surfaces, the surface origin corresponds to the
// widget position relative to the origin specified by the client. Since the
// surface is positioned relative to the widget, negate this vector to align
- // the surface with the widget.
+ // the surface with the widget. Note that the widget position must have been
reveman 2017/02/18 00:32:39 hm, I'd expect CLIENT bounds to behave just like S
Dominik Laskowski 2017/02/23 03:43:48 I've removed the special case below to avoid depen
+ // adjusted by the |origin_offset_| prior to this call.
if (bounds_mode_ != BoundsMode::SHELL) {
gfx::Point position = widget_->GetNativeWindow()->bounds().origin();
wm::ConvertPointToScreen(widget_->GetNativeWindow()->parent(), &position);
@@ -1356,6 +1384,9 @@ void ShellSurface::UpdateWidgetBounds() {
switch (bounds_mode_) {
case BoundsMode::CLIENT:
+ // Position is relative to the latest origin acknowledged by the client.
reveman 2017/02/18 00:32:39 Can we have this behave as the SHELL when "resize_
Dominik Laskowski 2017/02/23 03:43:48 I've simplified this a bit, but I don't think unif
+ new_widget_bounds -= origin_offset_;
+ break;
case BoundsMode::FIXED:
// Position is relative to the origin.
new_widget_bounds += origin_.OffsetFromOrigin();
@@ -1418,11 +1449,9 @@ void ShellSurface::UpdateShadow() {
}
}
- // TODO(oshima): Adjust the coordinates from client screen to
- // chromeos screen when multi displays are supported.
- gfx::Point origin = window->bounds().origin();
- gfx::Point shadow_origin = shadow_content_bounds.origin();
- shadow_origin -= origin.OffsetFromOrigin();
+ gfx::Point shadow_origin = shadow_content_bounds.origin() - origin_offset_;
+ wm::ConvertPointFromScreen(window->parent(), &shadow_origin);
+ shadow_origin -= window->bounds().OffsetFromOrigin();
gfx::Rect shadow_bounds(shadow_origin, shadow_content_bounds.size());
// Always create and show the underlay, even in maximized/fullscreen.
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