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Issue 27064: A DCHECK was validating a little to widely, moved it into the if that needed ... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/renderer/render_widget.h" 5 #include "chrome/renderer/render_widget.h"
6 6
7 #include "base/gfx/point.h" 7 #include "base/gfx/point.h"
8 #include "base/gfx/size.h" 8 #include "base/gfx/size.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/message_loop.h" 10 #include "base/message_loop.h"
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542 // 1) Ensures that we call WebView::Paint without a bunch of other junk 542 // 1) Ensures that we call WebView::Paint without a bunch of other junk
543 // on the call stack. 543 // on the call stack.
544 // 2) Allows us to collect more damage rects before painting to help coalesce 544 // 2) Allows us to collect more damage rects before painting to help coalesce
545 // the work that we will need to do. 545 // the work that we will need to do.
546 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( 546 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
547 this, &RenderWidget::DoDeferredPaint)); 547 this, &RenderWidget::DoDeferredPaint));
548 } 548 }
549 549
550 void RenderWidget::DidScrollRect(WebWidget* webwidget, int dx, int dy, 550 void RenderWidget::DidScrollRect(WebWidget* webwidget, int dx, int dy,
551 const gfx::Rect& clip_rect) { 551 const gfx::Rect& clip_rect) {
552 // We only support scrolling along one axis at a time. 552 if (dx != 0 && dy != 0) {
553 DCHECK((dx && !dy) || (!dx && dy)); 553 // We only support scrolling along one axis at a time.
darin (slow to review) 2009/02/26 22:15:44 this works by causing us to fall through to the sl
554 DidScrollRect(webwidget, 0, dy, clip_rect);
555 dy = 0;
556 }
554 557
555 bool intersects_with_painting = paint_rect_.Intersects(clip_rect); 558 bool intersects_with_painting = paint_rect_.Intersects(clip_rect);
556 559
557 // If we already have a pending scroll operation or if this scroll operation 560 // If we already have a pending scroll operation or if this scroll operation
558 // intersects the existing paint region, then just failover to invalidating. 561 // intersects the existing paint region, then just failover to invalidating.
559 if (!scroll_rect_.IsEmpty() || intersects_with_painting) { 562 if (!scroll_rect_.IsEmpty() || intersects_with_painting) {
560 if (!intersects_with_painting && scroll_rect_ == clip_rect) { 563 if (!intersects_with_painting && scroll_rect_ == clip_rect) {
561 // OK, we can just update the scroll delta (requires same scrolling axis) 564 // OK, we can just update the scroll delta (requires same scrolling axis)
562 if (!dx && !scroll_delta_.x()) { 565 if (!dx && !scroll_delta_.x()) {
563 scroll_delta_.set_y(scroll_delta_.y() + dy); 566 scroll_delta_.set_y(scroll_delta_.y() + dy);
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804 for (; i < plugin_window_moves_.size(); ++i) { 807 for (; i < plugin_window_moves_.size(); ++i) {
805 if (plugin_window_moves_[i].window == move.window) { 808 if (plugin_window_moves_[i].window == move.window) {
806 plugin_window_moves_[i] = move; 809 plugin_window_moves_[i] = move;
807 break; 810 break;
808 } 811 }
809 } 812 }
810 813
811 if (i == plugin_window_moves_.size()) 814 if (i == plugin_window_moves_.size())
812 plugin_window_moves_.push_back(move); 815 plugin_window_moves_.push_back(move);
813 } 816 }
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