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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_scene.h" | 5 #include "chrome/browser/android/vr_shell/ui_scene.h" |
| 6 | 6 |
| 7 #define _USE_MATH_DEFINES // For M_PI in MSVC. | 7 #define _USE_MATH_DEFINES // For M_PI in MSVC. |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
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| 215 dict.SetInteger("id", 10); | 215 dict.SetInteger("id", 10); |
| 216 dict.SetInteger("parentId", 11); | 216 dict.SetInteger("parentId", 11); |
| 217 dict.SetBoolean("visible", false); | 217 dict.SetBoolean("visible", false); |
| 218 dict.SetBoolean("hitTestable", false); | 218 dict.SetBoolean("hitTestable", false); |
| 219 dict.SetBoolean("lockToFov", true); | 219 dict.SetBoolean("lockToFov", true); |
| 220 dict.SetInteger("fillType", Fill::SPRITE); | 220 dict.SetInteger("fillType", Fill::SPRITE); |
| 221 dict.SetInteger("xAnchoring", XAnchoring::XLEFT); | 221 dict.SetInteger("xAnchoring", XAnchoring::XLEFT); |
| 222 dict.SetInteger("yAnchoring", YAnchoring::YTOP); | 222 dict.SetInteger("yAnchoring", YAnchoring::YTOP); |
| 223 dict.SetDouble("opacity", 0.357); | 223 dict.SetDouble("opacity", 0.357); |
| 224 | 224 |
| 225 std::unique_ptr<base::DictionaryValue> copy_rect(new base::DictionaryValue); | 225 dict.SetInteger("copyRectX", 100); |
| 226 copy_rect->SetInteger("x", 100); | 226 dict.SetInteger("copyRectY", 101); |
| 227 copy_rect->SetInteger("y", 101); | 227 dict.SetInteger("copyRectWidth", 102); |
| 228 copy_rect->SetInteger("width", 102); | 228 dict.SetInteger("copyRectHeight", 103); |
| 229 copy_rect->SetInteger("height", 103); | |
| 230 dict.Set("copyRect", std::move(copy_rect)); | |
| 231 | 229 |
| 232 std::unique_ptr<base::DictionaryValue> size(new base::DictionaryValue); | 230 dict.SetDouble("sizeX", 200); |
| 233 size->SetDouble("x", 200); | 231 dict.SetDouble("sizeY", 201); |
| 234 size->SetDouble("y", 201); | |
| 235 dict.Set("size", std::move(size)); | |
| 236 | 232 |
| 237 std::unique_ptr<base::DictionaryValue> scale(new base::DictionaryValue); | 233 dict.SetDouble("scaleX", 300); |
| 238 scale->SetDouble("x", 300); | 234 dict.SetDouble("scaleY", 301); |
| 239 scale->SetDouble("y", 301); | 235 dict.SetDouble("scaleZ", 302); |
| 240 scale->SetDouble("z", 302); | |
| 241 dict.Set("scale", std::move(scale)); | |
| 242 | 236 |
| 243 std::unique_ptr<base::DictionaryValue> rotation(new base::DictionaryValue); | 237 dict.SetDouble("rotationX", 400); |
| 244 rotation->SetDouble("x", 400); | 238 dict.SetDouble("rotationY", 401); |
| 245 rotation->SetDouble("y", 401); | 239 dict.SetDouble("rotationZ", 402); |
| 246 rotation->SetDouble("z", 402); | 240 dict.SetDouble("rotationAngle", 403); |
| 247 rotation->SetDouble("a", 403); | |
| 248 dict.Set("rotation", std::move(rotation)); | |
| 249 | 241 |
| 250 std::unique_ptr<base::DictionaryValue> translation(new base::DictionaryValue); | 242 dict.SetDouble("translationX", 500); |
| 251 translation->SetDouble("x", 500); | 243 dict.SetDouble("translationY", 501); |
| 252 translation->SetDouble("y", 501); | 244 dict.SetDouble("translationZ", 502); |
| 253 translation->SetDouble("z", 502); | |
| 254 dict.Set("translation", std::move(translation)); | |
| 255 | 245 |
| 256 scene.AddUiElementFromDict(dict); | 246 scene.AddUiElementFromDict(dict); |
| 257 const auto* element = scene.GetUiElementById(10); | 247 const auto* element = scene.GetUiElementById(10); |
| 258 EXPECT_NE(element, nullptr); | 248 EXPECT_NE(element, nullptr); |
| 259 | 249 |
| 260 EXPECT_EQ(element->id, 10); | 250 EXPECT_EQ(element->id, 10); |
| 261 EXPECT_EQ(element->parent_id, 11); | 251 EXPECT_EQ(element->parent_id, 11); |
| 262 EXPECT_EQ(element->visible, false); | 252 EXPECT_EQ(element->visible, false); |
| 263 EXPECT_EQ(element->hit_testable, false); | 253 EXPECT_EQ(element->hit_testable, false); |
| 264 EXPECT_EQ(element->lock_to_fov, true); | 254 EXPECT_EQ(element->lock_to_fov, true); |
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| 287 | 277 |
| 288 EXPECT_FLOAT_EQ(element->translation.x, 500); | 278 EXPECT_FLOAT_EQ(element->translation.x, 500); |
| 289 EXPECT_FLOAT_EQ(element->translation.y, 501); | 279 EXPECT_FLOAT_EQ(element->translation.y, 501); |
| 290 EXPECT_FLOAT_EQ(element->translation.z, 502); | 280 EXPECT_FLOAT_EQ(element->translation.z, 502); |
| 291 } | 281 } |
| 292 | 282 |
| 293 TEST(UiScene, AddUiElementFromDictionary_Fill) { | 283 TEST(UiScene, AddUiElementFromDictionary_Fill) { |
| 294 UiScene scene; | 284 UiScene scene; |
| 295 base::DictionaryValue dict; | 285 base::DictionaryValue dict; |
| 296 | 286 |
| 297 base::DictionaryValue copy_rect; | 287 dict.SetInteger("copyRectX", 1); |
| 298 copy_rect.SetInteger("x", 1); | 288 dict.SetInteger("copyRectY", 2); |
| 299 copy_rect.SetInteger("y", 2); | 289 dict.SetInteger("copyRectWidth", 3); |
| 300 copy_rect.SetInteger("width", 3); | 290 dict.SetInteger("copyRectHeight", 4); |
| 301 copy_rect.SetInteger("height", 4); | |
| 302 | 291 |
| 303 base::DictionaryValue edge_color; | 292 base::DictionaryValue edge_color; |
| 304 edge_color.SetDouble("r", 0.1); | 293 edge_color.SetDouble("r", 0.1); |
| 305 edge_color.SetDouble("g", 0.2); | 294 edge_color.SetDouble("g", 0.2); |
| 306 edge_color.SetDouble("b", 0.3); | 295 edge_color.SetDouble("b", 0.3); |
| 307 edge_color.SetDouble("a", 0.4); | 296 edge_color.SetDouble("a", 0.4); |
| 308 | 297 |
| 309 base::DictionaryValue center_color; | 298 base::DictionaryValue center_color; |
| 310 center_color.SetDouble("r", 0.5); | 299 center_color.SetDouble("r", 0.5); |
| 311 center_color.SetDouble("g", 0.6); | 300 center_color.SetDouble("g", 0.6); |
| 312 center_color.SetDouble("b", 0.7); | 301 center_color.SetDouble("b", 0.7); |
| 313 center_color.SetDouble("a", 0.8); | 302 center_color.SetDouble("a", 0.8); |
| 314 | 303 |
| 315 // Test SPRITE filling. | 304 // Test SPRITE filling. |
| 316 dict.SetInteger("id", 9); | 305 dict.SetInteger("id", 9); |
| 317 dict.SetInteger("fillType", Fill::SPRITE); | 306 dict.SetInteger("fillType", Fill::SPRITE); |
| 318 dict.Set("copyRect", copy_rect.DeepCopy()); | |
| 319 scene.AddUiElementFromDict(dict); | 307 scene.AddUiElementFromDict(dict); |
| 320 const auto* element = scene.GetUiElementById(9); | 308 const auto* element = scene.GetUiElementById(9); |
| 321 | 309 |
| 322 EXPECT_EQ(element->fill, Fill::SPRITE); | 310 EXPECT_EQ(element->fill, Fill::SPRITE); |
| 323 EXPECT_EQ(element->copy_rect.x, 1); | 311 EXPECT_EQ(element->copy_rect.x, 1); |
| 324 EXPECT_EQ(element->copy_rect.y, 2); | 312 EXPECT_EQ(element->copy_rect.y, 2); |
| 325 EXPECT_EQ(element->copy_rect.width, 3); | 313 EXPECT_EQ(element->copy_rect.width, 3); |
| 326 EXPECT_EQ(element->copy_rect.height, 4); | 314 EXPECT_EQ(element->copy_rect.height, 4); |
| 327 | 315 |
| 328 // Test OPAQUE_GRADIENT filling. | 316 // Test OPAQUE_GRADIENT filling. |
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| 424 EXPECT_FLOAT_EQ(animation->from[0], 300); | 412 EXPECT_FLOAT_EQ(animation->from[0], 300); |
| 425 EXPECT_FLOAT_EQ(animation->from[1], 301); | 413 EXPECT_FLOAT_EQ(animation->from[1], 301); |
| 426 EXPECT_FLOAT_EQ(animation->from[2], 302); | 414 EXPECT_FLOAT_EQ(animation->from[2], 302); |
| 427 EXPECT_FLOAT_EQ(animation->from[3], 303); | 415 EXPECT_FLOAT_EQ(animation->from[3], 303); |
| 428 | 416 |
| 429 EXPECT_EQ(animation->start, 22345000); | 417 EXPECT_EQ(animation->start, 22345000); |
| 430 EXPECT_EQ(animation->duration, 54321000); | 418 EXPECT_EQ(animation->duration, 54321000); |
| 431 } | 419 } |
| 432 | 420 |
| 433 } // namespace vr_shell | 421 } // namespace vr_shell |
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