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Unified Diff: src/factory.cc

Issue 270573003: Rename NewFunction without prototype to NewFunctionWithoutPrototype (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Reverse argument order to be consistent Created 6 years, 7 months ago
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Index: src/factory.cc
diff --git a/src/factory.cc b/src/factory.cc
index 2f188f57b3f99ac9a44f6c19b3a554235e3e9cb8..dd984492dad515e4155f811cfae76043c14c0096 100644
--- a/src/factory.cc
+++ b/src/factory.cc
@@ -1202,38 +1202,48 @@ Handle<JSFunction> Factory::NewFunction(Handle<Map> map,
}
-Handle<JSFunction> Factory::NewFunction(Handle<String> name,
- MaybeHandle<Code> maybe_code,
- MaybeHandle<Object> maybe_prototype) {
- Handle<SharedFunctionInfo> info = NewSharedFunctionInfo(name);
- ASSERT(info->strict_mode() == SLOPPY);
- Handle<Code> code;
- if (maybe_code.ToHandle(&code)) {
- info->set_code(*code);
- }
+Handle<JSFunction> Factory::NewFunction(Handle<Map> map,
+ Handle<SharedFunctionInfo> info) {
Igor Sheludko 2014/05/08 09:51:40 I think you could simplify constructors even more
Handle<Context> context(isolate()->context()->native_context());
- Handle<Map> map = maybe_prototype.is_null()
- ? isolate()->sloppy_function_without_prototype_map()
- : isolate()->sloppy_function_map();
- Handle<JSFunction> result = NewFunction(map, info, context);
- Handle<Object> prototype;
- if (maybe_prototype.ToHandle(&prototype)) {
- result->set_prototype_or_initial_map(*prototype);
- }
- return result;
+ return NewFunction(map, info, context);
}
Handle<JSFunction> Factory::NewFunction(Handle<String> name) {
- return NewFunction(name, MaybeHandle<Code>(), the_hole_value());
+ Handle<SharedFunctionInfo> info = NewSharedFunctionInfo(name);
+ ASSERT(info->strict_mode() == SLOPPY);
+ return NewFunction(isolate()->sloppy_function_map(), info);
Igor Sheludko 2014/05/08 09:51:40 ... then this would be just: return NewFunction(Ne
+}
+
+
+Handle<JSFunction> Factory::NewFunctionWithoutPrototype(Handle<String> name,
+ Handle<Code> code) {
+ Handle<SharedFunctionInfo> info = NewSharedFunctionInfo(name);
+ info->set_code(*code);
+ ASSERT(info->strict_mode() == SLOPPY);
+ Handle<Map> map = isolate()->sloppy_function_without_prototype_map();
+ return NewFunction(map, info);
Igor Sheludko 2014/05/08 09:51:40 ... this method will look like: return NewFunction
}
-Handle<JSFunction> Factory::NewFunction(Handle<Object> prototype,
- Handle<String> name,
+Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
+ Handle<Object> prototype) {
+ Handle<SharedFunctionInfo> info = NewSharedFunctionInfo(name);
+ info->set_code(*code);
+ ASSERT(info->strict_mode() == SLOPPY);
+ Handle<Map> map = isolate()->sloppy_function_map();
+ Handle<JSFunction> result = NewFunction(map, info);
Igor Sheludko 2014/05/08 09:51:40 ... and this method will look like: Handle<JSFunct
+ result->set_prototype_or_initial_map(*prototype);
+ return result;
+}
+
+
+Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
+ Handle<Object> prototype,
InstanceType type,
- int instance_size,
- Handle<Code> code) {
+ int instance_size) {
// Allocate the function
Handle<JSFunction> function = NewFunction(name, code, prototype);
@@ -1251,10 +1261,10 @@ Handle<JSFunction> Factory::NewFunction(Handle<Object> prototype,
Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
InstanceType type,
- int instance_size,
- Handle<Code> code) {
- return NewFunction(the_hole_value(), name, type, instance_size, code);
+ int instance_size) {
+ return NewFunction(name, code, the_hole_value(), type, instance_size);
}
@@ -2085,9 +2095,9 @@ Handle<JSFunction> Factory::CreateApiFunction(
}
Handle<JSFunction> result = obj->remove_prototype()
- ? NewFunction(Factory::empty_string(), code)
- : NewFunction(prototype, Factory::empty_string(),
- type, instance_size, code);
+ ? NewFunctionWithoutPrototype(Factory::empty_string(), code)
+ : NewFunction(Factory::empty_string(), code, prototype,
+ type, instance_size);
result->shared()->set_length(obj->length());
Handle<Object> class_name(obj->class_name(), isolate());
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