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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_ | |
| 6 #define UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_ | |
| 7 | |
| 8 #include "ui/ozone/ozone_export.h" | |
| 9 | |
| 10 namespace ui { | |
| 11 | |
| 12 // This represents a buffer that can be written to directly by regular CPU code, | |
| 13 // but can also be read by the GPU. | |
| 14 // NativePixmap is its counterpart in GPU process. | |
| 15 class OZONE_EXPORT ClientNativePixmap { | |
| 16 public: | |
| 17 virtual ~ClientNativePixmap() {} | |
| 18 | |
| 19 // Map each plane in the client address space. | |
| 20 // Return false on error. | |
| 21 virtual bool Map() = 0; | |
| 22 virtual void Unmap() = 0; | |
| 23 | |
| 24 virtual void* GetMemoryAddress(size_t plane) const = 0; | |
| 25 virtual int GetStride(size_t plane) const = 0; | |
| 26 }; | |
| 27 | |
| 28 } // namespace ui | |
| 29 | |
| 30 #endif // UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_ | |
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