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| 1 This test checks the SVGAnimatedInteger API - utilizing the targetX property of
SVGFEConvolveMatrix | |
| 2 | |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
| 4 | |
| 5 | |
| 6 | |
| 7 Check initial targetX value | |
| 8 PASS feConvolveMatrix.targetX.toString() is "[object SVGAnimatedInteger]" | |
| 9 PASS typeof(feConvolveMatrix.targetX.baseVal) is "number" | |
| 10 PASS feConvolveMatrix.targetX.baseVal is 0 | |
| 11 | |
| 12 Check that integers are static, caching value in a local variable and modifying
it, should have no effect | |
| 13 PASS numRef is 100 | |
| 14 PASS feConvolveMatrix.targetX.baseVal is 0 | |
| 15 | |
| 16 Check assigning various valid and invalid values | |
| 17 PASS feConvolveMatrix.targetX.baseVal = -1 is -1 | |
| 18 PASS feConvolveMatrix.targetX.baseVal = 300 is 300 | |
| 19 PASS feConvolveMatrix.targetX.baseVal = 'aString' is 'aString' | |
| 20 PASS feConvolveMatrix.targetX.baseVal is 0 | |
| 21 PASS feConvolveMatrix.targetX.baseVal = feConvolveMatrix is feConvolveMatrix | |
| 22 PASS feConvolveMatrix.targetX.baseVal is 0 | |
| 23 PASS feConvolveMatrix.targetX.baseVal = 300 is 300 | |
| 24 | |
| 25 Check that the targetX value remained 300 | |
| 26 PASS feConvolveMatrix.targetX.baseVal is 300 | |
| 27 PASS successfullyParsed is true | |
| 28 | |
| 29 TEST COMPLETE | |
| 30 | |
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