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Side by Side Diff: third_party/WebKit/Source/core/svg/SVGTreeScopeResources.cpp

Issue 2705163008: Cleanup the SVGTreeScopeResources interface (Closed)
Patch Set: Rebase Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/svg/SVGTreeScopeResources.h" 5 #include "core/svg/SVGTreeScopeResources.h"
6 6
7 #include "core/dom/Element.h" 7 #include "core/dom/Element.h"
8 #include "core/dom/TreeScope.h" 8 #include "core/dom/TreeScope.h"
9 #include "core/layout/svg/LayoutSVGResourceContainer.h" 9 #include "core/layout/svg/LayoutSVGResourceContainer.h"
10 #include "core/layout/svg/SVGResourcesCache.h" 10 #include "core/layout/svg/SVGResourcesCache.h"
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31 return; 31 return;
32 // Replaces resource if already present, to handle potential id changes. 32 // Replaces resource if already present, to handle potential id changes.
33 m_resources.set(id, resource); 33 m_resources.set(id, resource);
34 34
35 SVGPendingElements* pendingElements = m_pendingResources.take(id); 35 SVGPendingElements* pendingElements = m_pendingResources.take(id);
36 if (!pendingElements) 36 if (!pendingElements)
37 return; 37 return;
38 // Update cached resources of pending clients. 38 // Update cached resources of pending clients.
39 for (Element* clientElement : *pendingElements) { 39 for (Element* clientElement : *pendingElements) {
40 DCHECK(clientElement->hasPendingResources()); 40 DCHECK(clientElement->hasPendingResources());
41 clearHasPendingResourcesIfPossible(clientElement); 41 clearHasPendingResourcesIfPossible(*clientElement);
42 42
43 LayoutObject* layoutObject = clientElement->layoutObject(); 43 LayoutObject* layoutObject = clientElement->layoutObject();
44 if (!layoutObject) 44 if (!layoutObject)
45 continue; 45 continue;
46 DCHECK(layoutObject->isSVG()); 46 DCHECK(layoutObject->isSVG());
47 47
48 StyleDifference diff; 48 StyleDifference diff;
49 diff.setNeedsFullLayout(); 49 diff.setNeedsFullLayout();
50 SVGResourcesCache::clientStyleChanged(layoutObject, diff, 50 SVGResourcesCache::clientStyleChanged(layoutObject, diff,
51 layoutObject->styleRef()); 51 layoutObject->styleRef());
52 layoutObject->setNeedsLayoutAndFullPaintInvalidation( 52 layoutObject->setNeedsLayoutAndFullPaintInvalidation(
53 LayoutInvalidationReason::SvgResourceInvalidated); 53 LayoutInvalidationReason::SvgResourceInvalidated);
54 } 54 }
55 } 55 }
56 56
57 void SVGTreeScopeResources::removeResource(const AtomicString& id) { 57 void SVGTreeScopeResources::removeResource(const AtomicString& id) {
58 if (id.isEmpty()) 58 if (id.isEmpty())
59 return; 59 return;
60 m_resources.erase(id); 60 m_resources.erase(id);
61 } 61 }
62 62
63 LayoutSVGResourceContainer* SVGTreeScopeResources::resourceById( 63 LayoutSVGResourceContainer* SVGTreeScopeResources::resourceById(
64 const AtomicString& id) const { 64 const AtomicString& id) const {
65 if (id.isEmpty()) 65 if (id.isEmpty())
66 return nullptr; 66 return nullptr;
67 return m_resources.at(id); 67 return m_resources.at(id);
68 } 68 }
69 69
70 void SVGTreeScopeResources::addPendingResource(const AtomicString& id, 70 void SVGTreeScopeResources::addPendingResource(const AtomicString& id,
71 Element* element) { 71 Element& element) {
72 DCHECK(element); 72 DCHECK(element.isConnected());
73 DCHECK(element->isConnected());
74 73
75 if (id.isEmpty()) 74 if (id.isEmpty())
76 return; 75 return;
77 76 auto result = m_pendingResources.insert(id, nullptr);
78 HeapHashMap<AtomicString, Member<SVGPendingElements>>::AddResult result =
79 m_pendingResources.insert(id, nullptr);
80 if (result.isNewEntry) 77 if (result.isNewEntry)
81 result.storedValue->value = new SVGPendingElements; 78 result.storedValue->value = new SVGPendingElements;
82 result.storedValue->value->insert(element); 79 result.storedValue->value->insert(&element);
83 80
84 element->setHasPendingResources(); 81 element.setHasPendingResources();
85 } 82 }
86 83
87 bool SVGTreeScopeResources::hasPendingResource(const AtomicString& id) const { 84 bool SVGTreeScopeResources::isElementPendingResource(
85 Element& element,
86 const AtomicString& id) const {
88 if (id.isEmpty()) 87 if (id.isEmpty())
89 return false; 88 return false;
90 return m_pendingResources.contains(id); 89 const SVGPendingElements* pendingElements = m_pendingResources.at(id);
90 return pendingElements && pendingElements->contains(&element);
91 } 91 }
92 92
93 bool SVGTreeScopeResources::isElementPendingResources(Element* element) const { 93 void SVGTreeScopeResources::clearHasPendingResourcesIfPossible(
94 Element& element) {
94 // This algorithm takes time proportional to the number of pending resources 95 // This algorithm takes time proportional to the number of pending resources
95 // and need not. 96 // and need not.
96 // If performance becomes an issue we can keep a counted set of elements and 97 // If performance becomes an issue we can keep a counted set of elements and
97 // answer the question efficiently. 98 // answer the question efficiently.
98 DCHECK(element);
99
100 for (const auto& entry : m_pendingResources) { 99 for (const auto& entry : m_pendingResources) {
101 SVGPendingElements* elements = entry.value.get(); 100 SVGPendingElements* elements = entry.value.get();
102 DCHECK(elements); 101 DCHECK(elements);
103 if (elements->contains(element)) 102 if (elements->contains(&element))
104 return true; 103 return;
105 } 104 }
106 return false; 105 element.clearHasPendingResources();
107 }
108
109 bool SVGTreeScopeResources::isElementPendingResource(
110 Element* element,
111 const AtomicString& id) const {
112 DCHECK(element);
113 if (!hasPendingResource(id))
114 return false;
115 return m_pendingResources.at(id)->contains(element);
116 }
117
118 void SVGTreeScopeResources::clearHasPendingResourcesIfPossible(
119 Element* element) {
120 if (!isElementPendingResources(element))
121 element->clearHasPendingResources();
122 } 106 }
123 107
124 void SVGTreeScopeResources::removeElementFromPendingResources( 108 void SVGTreeScopeResources::removeElementFromPendingResources(
125 Element* element) { 109 Element& element) {
126 DCHECK(element); 110 if (m_pendingResources.isEmpty() || !element.hasPendingResources())
111 return;
112 // Remove the element from pending resources.
113 Vector<AtomicString> toBeRemoved;
114 for (const auto& entry : m_pendingResources) {
115 SVGPendingElements* elements = entry.value.get();
116 DCHECK(elements);
117 DCHECK(!elements->isEmpty());
127 118
128 // Remove the element from pending resources. 119 elements->erase(&element);
129 if (!m_pendingResources.isEmpty() && element->hasPendingResources()) { 120 if (elements->isEmpty())
130 Vector<AtomicString> toBeRemoved; 121 toBeRemoved.push_back(entry.key);
131 for (const auto& entry : m_pendingResources) { 122 }
132 SVGPendingElements* elements = entry.value.get(); 123 m_pendingResources.removeAll(toBeRemoved);
133 DCHECK(elements);
134 DCHECK(!elements->isEmpty());
135 124
136 elements->erase(element); 125 clearHasPendingResourcesIfPossible(element);
137 if (elements->isEmpty())
138 toBeRemoved.push_back(entry.key);
139 }
140
141 clearHasPendingResourcesIfPossible(element);
142
143 // We use the removePendingResource function here because it deals with set
144 // lifetime correctly.
145 for (const AtomicString& id : toBeRemoved)
146 removePendingResource(id);
147 }
148 }
149
150 SVGTreeScopeResources::SVGPendingElements*
151 SVGTreeScopeResources::removePendingResource(const AtomicString& id) {
152 DCHECK(m_pendingResources.contains(id));
153 return m_pendingResources.take(id);
154 } 126 }
155 127
156 void SVGTreeScopeResources::notifyResourceAvailable(const AtomicString& id) { 128 void SVGTreeScopeResources::notifyResourceAvailable(const AtomicString& id) {
157 if (id.isEmpty()) 129 if (id.isEmpty())
158 return; 130 return;
159 // Get pending elements for this id. 131 // Get pending elements for this id.
160 SVGPendingElements* pendingElements = m_pendingResources.take(id); 132 SVGPendingElements* pendingElements = m_pendingResources.take(id);
161 if (!pendingElements) 133 if (!pendingElements)
162 return; 134 return;
163 // Rebuild pending resources for each client of a pending resource that is 135 // Rebuild pending resources for each client of a pending resource that is
164 // being removed. 136 // being removed.
165 for (Element* clientElement : *pendingElements) { 137 for (Element* clientElement : *pendingElements) {
166 DCHECK(clientElement->hasPendingResources()); 138 DCHECK(clientElement->hasPendingResources());
167 if (!clientElement->hasPendingResources()) 139 if (!clientElement->hasPendingResources())
168 continue; 140 continue;
169 // TODO(fs): Ideally we'd always resolve pending resources async instead of 141 // TODO(fs): Ideally we'd always resolve pending resources async instead of
170 // inside insertedInto and svgAttributeChanged. For now we only do it for 142 // inside insertedInto and svgAttributeChanged. For now we only do it for
171 // <use> since that would stamp out DOM. 143 // <use> since that would stamp out DOM.
172 if (isSVGUseElement(clientElement)) 144 if (isSVGUseElement(clientElement))
173 toSVGUseElement(clientElement)->invalidateShadowTree(); 145 toSVGUseElement(clientElement)->invalidateShadowTree();
174 else 146 else
175 clientElement->buildPendingResource(); 147 clientElement->buildPendingResource();
176 148
177 clearHasPendingResourcesIfPossible(clientElement); 149 clearHasPendingResourcesIfPossible(*clientElement);
178 } 150 }
179 } 151 }
180 152
181 DEFINE_TRACE(SVGTreeScopeResources) { 153 DEFINE_TRACE(SVGTreeScopeResources) {
182 visitor->trace(m_pendingResources); 154 visitor->trace(m_pendingResources);
183 } 155 }
184 } 156 }
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