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Unified Diff: components/nacl/renderer/progress_event.h

Issue 270453004: Pepper: Clean up ProgressEvent logic. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: probable crash fix Created 6 years, 7 months ago
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Index: components/nacl/renderer/progress_event.h
diff --git a/components/nacl/renderer/progress_event.h b/components/nacl/renderer/progress_event.h
new file mode 100644
index 0000000000000000000000000000000000000000..53be606ebe622fdfba455c76f1bd1e21d654fb2c
--- /dev/null
+++ b/components/nacl/renderer/progress_event.h
@@ -0,0 +1,53 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
+#define COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
+
+#include <string>
+
+#include "ppapi/c/pp_instance.h"
+#include "ppapi/c/private/ppb_nacl_private.h"
+
+namespace nacl {
+
+// See http://www.w3.org/TR/progress-events/ for more details on progress
+// events.
+struct ProgressEvent {
+ explicit ProgressEvent(PP_NaClEventType event_type_param)
+ : event_type(event_type_param),
+ length_is_computable(false),
+ loaded_bytes(0),
+ total_bytes(0) {
+ }
+
+ ProgressEvent(PP_NaClEventType event_type_param,
+ const std::string& resource_url_param,
+ bool length_is_computable_param,
+ uint64_t loaded_bytes_param,
+ uint64_t total_bytes_param)
+ : event_type(event_type_param),
+ resource_url(resource_url_param),
+ length_is_computable(length_is_computable_param),
+ loaded_bytes(loaded_bytes_param),
+ total_bytes(total_bytes_param) {
+ }
+
+ PP_NaClEventType event_type;
+ std::string resource_url;
+ bool length_is_computable;
+ uint64_t loaded_bytes;
+ uint64_t total_bytes;
+};
+
+// Dispatches a progress event to the DOM frame corresponding to the specified
+// plugin instance.
+// This posts a task to the main thread to perform the actual dispatch, since
+// it's usually intended for progress events to be dispatched after all other
+// state changes are handled.
+void DispatchProgressEvent(PP_Instance instance, const ProgressEvent& event);
+
+} // namespace nacl
+
+#endif // COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
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