| Index: components/nacl/renderer/progress_event.h
|
| diff --git a/components/nacl/renderer/progress_event.h b/components/nacl/renderer/progress_event.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..53be606ebe622fdfba455c76f1bd1e21d654fb2c
|
| --- /dev/null
|
| +++ b/components/nacl/renderer/progress_event.h
|
| @@ -0,0 +1,53 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
|
| +#define COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
|
| +
|
| +#include <string>
|
| +
|
| +#include "ppapi/c/pp_instance.h"
|
| +#include "ppapi/c/private/ppb_nacl_private.h"
|
| +
|
| +namespace nacl {
|
| +
|
| +// See http://www.w3.org/TR/progress-events/ for more details on progress
|
| +// events.
|
| +struct ProgressEvent {
|
| + explicit ProgressEvent(PP_NaClEventType event_type_param)
|
| + : event_type(event_type_param),
|
| + length_is_computable(false),
|
| + loaded_bytes(0),
|
| + total_bytes(0) {
|
| + }
|
| +
|
| + ProgressEvent(PP_NaClEventType event_type_param,
|
| + const std::string& resource_url_param,
|
| + bool length_is_computable_param,
|
| + uint64_t loaded_bytes_param,
|
| + uint64_t total_bytes_param)
|
| + : event_type(event_type_param),
|
| + resource_url(resource_url_param),
|
| + length_is_computable(length_is_computable_param),
|
| + loaded_bytes(loaded_bytes_param),
|
| + total_bytes(total_bytes_param) {
|
| + }
|
| +
|
| + PP_NaClEventType event_type;
|
| + std::string resource_url;
|
| + bool length_is_computable;
|
| + uint64_t loaded_bytes;
|
| + uint64_t total_bytes;
|
| +};
|
| +
|
| +// Dispatches a progress event to the DOM frame corresponding to the specified
|
| +// plugin instance.
|
| +// This posts a task to the main thread to perform the actual dispatch, since
|
| +// it's usually intended for progress events to be dispatched after all other
|
| +// state changes are handled.
|
| +void DispatchProgressEvent(PP_Instance instance, const ProgressEvent& event);
|
| +
|
| +} // namespace nacl
|
| +
|
| +#endif // COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
|
|
|