Index: Source/core/rendering/compositing/CompositedLayerMapping.cpp |
diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.cpp b/Source/core/rendering/compositing/CompositedLayerMapping.cpp |
index 5c12881a8f0c78500ba03cc1f7248613ecdc5f7d..f9860ac2d391db22234c8ef10db6f752ce69640c 100644 |
--- a/Source/core/rendering/compositing/CompositedLayerMapping.cpp |
+++ b/Source/core/rendering/compositing/CompositedLayerMapping.cpp |
@@ -233,7 +233,6 @@ void CompositedLayerMapping::createPrimaryGraphicsLayer() |
updateOpacity(renderer()->style()); |
updateTransform(renderer()->style()); |
updateFilters(renderer()->style()); |
- updateHasGpuRasterizationHint(renderer()->style()); |
if (RuntimeEnabledFeatures::cssCompositingEnabled()) { |
updateLayerBlendMode(renderer()->style()); |
@@ -311,11 +310,6 @@ void CompositedLayerMapping::updateIsRootForIsolatedGroup() |
m_graphicsLayer->setIsRootForIsolatedGroup(isolate); |
} |
-void CompositedLayerMapping::updateHasGpuRasterizationHint(const RenderStyle* style) |
-{ |
- m_graphicsLayer->setHasGpuRasterizationHint(style->hasWillChangeGpuRasterizationHint()); |
-} |
- |
void CompositedLayerMapping::updateContentsOpaque() |
{ |
// For non-root layers, background is always painted by the primary graphics layer. |
@@ -843,7 +837,6 @@ void CompositedLayerMapping::updateGraphicsLayerGeometry(GraphicsLayerUpdater::U |
updateIsRootForIsolatedGroup(); |
} |
- updateHasGpuRasterizationHint(renderer()->style()); |
updateContentsRect(); |
updateBackgroundColor(); |
updateDrawsContent(); |