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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 243 | 243 |
| 244 // Result is transform origin in pixels. | 244 // Result is transform origin in pixels. |
| 245 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const; | 245 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const; |
| 246 | 246 |
| 247 void updateSquashingLayerGeometry(const IntPoint& delta); | 247 void updateSquashingLayerGeometry(const IntPoint& delta); |
| 248 | 248 |
| 249 void updateOpacity(const RenderStyle*); | 249 void updateOpacity(const RenderStyle*); |
| 250 void updateTransform(const RenderStyle*); | 250 void updateTransform(const RenderStyle*); |
| 251 void updateLayerBlendMode(const RenderStyle*); | 251 void updateLayerBlendMode(const RenderStyle*); |
| 252 void updateIsRootForIsolatedGroup(); | 252 void updateIsRootForIsolatedGroup(); |
| 253 void updateHasGpuRasterizationHint(const RenderStyle*); | |
| 254 // Return the opacity value that this layer should use for compositing. | 253 // Return the opacity value that this layer should use for compositing. |
| 255 float compositingOpacity(float rendererOpacity) const; | 254 float compositingOpacity(float rendererOpacity) const; |
| 256 | 255 |
| 257 bool isMainFrameRenderViewLayer() const; | 256 bool isMainFrameRenderViewLayer() const; |
| 258 | 257 |
| 259 bool paintsChildren() const; | 258 bool paintsChildren() const; |
| 260 | 259 |
| 261 // Returns true if this layer has content that needs to be rendered by paint
ing into the backing store. | 260 // Returns true if this layer has content that needs to be rendered by paint
ing into the backing store. |
| 262 bool containsPaintedContent() const; | 261 bool containsPaintedContent() const; |
| 263 // Returns true if the RenderLayer just contains an image that we can compos
ite directly. | 262 // Returns true if the RenderLayer just contains an image that we can compos
ite directly. |
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| 373 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 372 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
| 374 bool m_canCompositeFilters : 1; | 373 bool m_canCompositeFilters : 1; |
| 375 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 374 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
| 376 bool m_needToUpdateGraphicsLayer : 1; | 375 bool m_needToUpdateGraphicsLayer : 1; |
| 377 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; | 376 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; |
| 378 }; | 377 }; |
| 379 | 378 |
| 380 } // namespace WebCore | 379 } // namespace WebCore |
| 381 | 380 |
| 382 #endif // CompositedLayerMapping_h | 381 #endif // CompositedLayerMapping_h |
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